Rohkar Cindren

Garret C.'s page

307 posts. Organized Play character for Oykiv.


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Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

All is ok for me, thanks

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Just two things; first I wrote I'm Grand Lodge (don't know why) when I'm a Silver Crusade member. Can you fix it?

Second, can you put Garret cast a 4th level continual flame CL 7 in a dull gray ioun stone in the chronicle?

Besides of this couple of things, all is right. The scenario was great and I enjoyed playing with all of you. Tha last robot was thought, but we survived thanks to everybody (and specially thanks to Wizzy for the saving finale).

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Garret starts to answer about the return trip, stating how wonderful is feel alive as you enjoy the road in your feet and how Numeria landscape is something everybody should see at least one in a lifetime when he realizes it was only a mere courtesy.

I'm glad you feel it glorious Burngar. For me the last part was hard, seeing my death comming every time that machine shot that fireballs toward us. I must consider this as a reminder to not take everything as an easy task; Desna and our Society never promised me an easy life, but an interesting one

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Garret moves toward Burngar and Wizzie.

Well done guys, that was near, at least for me! And thanks Blanchbeak for healing me.

How bad injured are the rest of you? It looks is time to picke the wands, I'll prefer to conserve my last channel. But befor, lets check the piece Burngar has havin said this, Garret casts Detect magic on it.

K. arcana: 1d20 + 5 ⇒ (3) + 5 = 8

AS expected, that thing is so extrange I know nothing about it

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Tomorrow Ill Gm two PFS games at my lodge, so I should not post. If needed you can bot me to do something useful. Like hidding ;D

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Reflex reroll, now with haste: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22

Moments before being blasted by the explosion, and even if he was imaging how bat it will be, he hears some inspiring notes from Wizzy. Unvoluntarily Garret turns toward the sound, putting his shield in the perfect place to cover the most part of his body, even if he never realized that was exactly what he need to do.

Wow! Thanks Wizzy. That was impresionant.

I think that means I could had act in the previous round. And Blanchbeak and the robot meybe should had acted diferently

I'll patch myself a little more before joining you he shouts. That's it, if you left it alive

converting bull's streength in cure moderate wounds: 2d8 + 7 ⇒ (7, 1) + 7 = 15

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

reflex: 1d20 + 5 ⇒ (11) + 5 = 16
estabilization: 1d20 + 2 - 4 ⇒ (3) + 2 - 4 = 1

Garret faces the full strengh of the blow. His unconscious body is pushed back few feet before it falls to the ground, bleeding profusely.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

With his newfound speed, Garret runs toward Fendral to bless him with a Bit of luck. roll twice and pick the better every d20 for a round

Well done Fendral. Now continue shoting at it until it falls down!

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

thanks Desna you have resisted better than I then Garret moves a little before praying Desna for her curative powers, twice.

quickenned channel: 4d6 ⇒ (3, 4, 5, 5) = 17 Blue spread
normal channel: 4d6 ⇒ (5, 5, 5, 5) = 20 Blanchbeak, with this you should be full HP again

Now go to kill it, I'll patch you as necesary

5 step,move action to quick channel, standard action to chanel again

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

reflex: 1d20 + 5 ⇒ (4) + 5 = 9

Aargggg Garret screams as he's beaten and burned hard. I'll not resist that again.

Waiting to see how wounded are all of us.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Your reasons are the best I ever heard, Blanchbeak answers Garret with a smile before casting Air Walk on the inquisitor. Now put your wings to work and carry me to the other side, please

Air walk will last 70 minutes. I have a ioun stone with a continual flame on it, if it matters

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

I will do it by myself if I ere strong enough to carry all of you, but I'm not sure After trying to convince the dwarf, Garret shouts to his other companions. Fendral, Burngar, is all right there?

With 14 strength I can drag 825 lbs, but don't know if "drag" is right when you're flying, If GM Aarvid agrees I can, then I'll cast Air walk on myself and Clandelve can continue avoiding magic.
Or if everybody but me can pass the crevice. I just don't want to try with a -3 in the acrobatics check

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

I can make one of us fly. But he must carry the rest of us to the other side.

I'll suggest you Clandelve can fly and carry the rest of us and, meanwhile, Burngar meke sure the other side is safe.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Down is good for me. answers Garret following the dwarf.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

I put myself at risk in case you healing, but you had make it look easy. Also just waiting to see how you take the risks doen't fit Garret very well

Relieved to see how easily the devices are crushed, and there were no more fire beams, Garret stands up and pray Desna to heal his companions and himself.

channel: 4d6 ⇒ (5, 2, 2, 6) = 15

[b]That should heal all of our wounds. Now, let's see what's behind that door. [b]He says as he moves to look if the door is trapped.

Perception: 1d20 + 15 ⇒ (9) + 15 = 24

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Burngar, bit of luck makes you roll twice and take the better. Can you attack gain and see if you make a crit?
I'll cure us in round 2 once I know how much we're hurt by the laser

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Garret jumps to follow the dwarves and cures everybody.

channel energy: 4d6 ⇒ (6, 4, 3, 4) = 17

Destroy the device Burngar!

Next turn I'll touch the dwarf to infuse him with a bit of luck. In case Burngar post before me

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Garret Pathcs Fandral and follows the darves as he patches himself.

heals:
CLW wand: 1d8 + 1 ⇒ (5) + 1 = 6
CLW wand: 1d8 + 1 ⇒ (6) + 1 = 7
CLW wand: 1d8 + 1 ⇒ (2) + 1 = 3
CLW wand: 1d8 + 1 ⇒ (3) + 1 = 4
CLW wand: 1d8 + 1 ⇒ (3) + 1 = 4

More firethroewing constructs here, or is safe? Any strange device to be worried about? he asks to them as he seachs around.

Perception: 1d20 + 15 ⇒ (17) + 15 = 32

Burngar has 84 points of protection gainst fire for 70 minutes (less whatever time GM decide had passed as we search). And Clandelve and I +2+3 to deflection AC for 7 minutes (minos combat and searches)

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Well done Wizz!!! exclaims Garret as he moves near Clandelve and touches him. Sometimes Dasna guides, sometimes Desna just ask us to just trust. he mutters as he passes some of his luck to the dwarf.

Using "Bit of luck" power if the robot is still alive. For 1 round roll twice every d20 and take the better.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15
GM Aarvid wrote:
Burngar rushes past Garret before the protection spell is cast (still on round 1)

Then can I, in turn 2, move toward Burngarn and cast protection on him?

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Garret said fall back.. and cast Aid on Fendral, so I'm going to roll the temp HP

aid temp HP: 1d8 + 7 ⇒ (6) + 7 = 13

I'm sorry Fendral, I never thought they'll throw fire! exclaims Garret. Burngar, go for them and stop they're firing! I'll protect you against they're fire then he casts protection from fire on the dwarf and moves near Fendral to see if he's badly wounded.

This will absorb the first 84 points of fire damage you´ll suffer Burngar

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

The idea is good, but our companions are not as quick to react as us! exclaim Garret as he push back Fandral.

If Fandral allows it, can I push him away from the robot things, so I'm the nearest target for that creatures? Falling back is a great tactical idea, but leaving a flat footed companion to resist the first attack is not who Garret acts.
If not I'll go back and cast aid on him, so he'll have a few hit points more, please roll it

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

What's inside? asks Garret as he tries to peek inside.

Perception: 1d20 + 15 ⇒ (2) + 15 = 17

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Garret has opted to go around. No need to active unknown devices if we have other path

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

It's magical? I can try to dispel it if it is.

If not we should go the other way, to avoid it

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15
GM Aarvid wrote:
Garret can use fly spell if you prepare it, yes

I haven't prepared it today, so I´ll let the scrolls to Wizz

Garret casts his spells and follows the dwarves. I'll go with you.

Clandelve and I have +2 to AC for the next 7 minutes

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

I can use the fly scrolls, so if no one is interested I can keep them and use them as you need it

GM, I have fly as a domain spell, so I think I can use the spells, yes?

Garret casts longstrider on himself before stating; We should be prepared before entering, who's going to enter first?

Clandelve, you look thought enough to resist whatever is inside, and i can reinforce you a little with my magic, he suggests.

I can cast shield of faith on him, after he lowers his spell resistance, and follow him. After casting shield of faith on myself

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

I'll use your wand Burngar. And whatever other wand anyone needs.

But first let me use my own healing powers.

channel for everybody: 4d6 ⇒ (5, 5, 5, 4) = 19

Then he turns to the human thrall. convince me you're what you say and we'll free you as soon as its safe for both us and you. You'll be able to come back to the town, or can come with us and leave us in the nearest city.

sense motive to see if I believe him: 1d20 + 15 ⇒ (17) + 15 = 32
diplomacy to convince him: 1d20 + 13 ⇒ (15) + 13 = 28

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Garret lets Desna guide his steps over the broken ground and moves to left the square pointed between him an his friends. As he moves he picks his morningstar and, once in position he swings it in the air hoping to hit the sorcerer.

Cold iron morningstar, wizzy's buffs, haste; miss chance (low is bad): 1d20 + 7 + 6 ⇒ (1) + 7 + 6 = 141d8 + 2 + 5 ⇒ (4) + 2 + 5 = 111d100 ⇒ 42

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15
Burngar Rockhard wrote:
stuff

Thanks

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15
Burngar Rockhard wrote:
Hey everybody with AoEs, don't forget that AoEs target corners, not squares

Channel is a radious centered in the cleric, so I cont squares in the same way I cont my movement. Is that not right ?

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

GM, I know more or less about status spell, but I think I can figure who's burned and who's not, and who's been wounded even if I don't know how much. If not it'll be hard to cure them as needed

Blanchbeak, I'm not sure it's possible to do that. We have a disscusion about it in my lodge and mosts GMs doesn't agree with that, and for what I've read there's no consensus about it.

I have a springloaded wraistsheet, do we have the GM fiat? :D

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

I 5step backto cure precisely you, Blanchbeak, so you should be in range (unless I unde my movement in the map). Also, I'll do a template in the future.

reflex: 1d20 + 5 ⇒ (12) + 5 = 17

this time, Garret is able to move the shield quickly, then, not caring about his wounds rushes out the reach the badly wounded Fandral an forget how to dismish hostile magic to cure him. But to do so, he must forget all kind of personal safety and risk an attack of the prone leader. Garret risks an AoO

Great Desna, allow your humble servant to extend the path of this man. He whispers as Fandral's wounds close, albeit not as much as he would like.

Now can you take care of him, Fandral?

Cure serious wounds: 3d8 + 7 ⇒ (1, 8, 6) + 7 = 22

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Gm, can you put each player life next to him? It helps to know how needs more healing

reflx: 1d20 + 5 ⇒ (9) + 5 = 14

Garret tries to do the shield trick again, but this time he's not quick enough and he faces the full burn. Then he steps back and starts chanelling to cure his mates.

channel: 4d6 ⇒ (4, 2, 4, 5) = 15
quick channel: 4d6 ⇒ (4, 4, 2, 2) = 12

Or move out and crush that caster.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

I don't worry, I just ask for advice.

I just created Garret after melting what I read about a buffer cleric and my idias of versatility (a little more strengh, int, etc to can do a little more) and I'm using him to learn how to play a cleric instead of just hate the idea of playing one (and it turns out I really like my cleric).

My last scenario was the first time I had to do more melee than buffing others, and I it alllows me to learn a little more. Now I'm playing with a great bard doing it's stuff, and a learned a little more (like don't waste time casting bless). But I also like to ask because is another way of learning.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Ok, my usual job as support cleric as been "usurped" by wizzy and thats' what I was doing most scenarios but the last (in which I was meleeing, but it seems unnecesary seen how hard Clandelve can hit). Not complaining, just seeing an opportunity to learn. So if anyone has suggestions about what Garret can do I'll gladly accept them.

I still have some spells to help people free from grapples, make them flight and can pick status removal spells and try to be useful. And if you have all covered, well, I really like the opportunity to buff Clandelve with "a bit of luck": Since I created this character I wanted the opportunity to use it in a two weapon wielder (I thought about a rogue, but a bull-rusher fighter will work too).

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

I've put the buffs on the map

Garret, surprised to see his usual work being done by Wizzy, and being done better. And seeing Clandelve able to one-shot the golem-like things moves were he can cure everybody but the golem-like creature. Garret lacks the knowledge to know if it will cure it, and no other enemy looks wounded

Channel: 4d6 ⇒ (2, 4, 3, 5) = 14

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Knowledge technology looks the most probable. At least it will be if that knowledge exists

reflex: 1d20 + 5 ⇒ (15) + 5 = 20

Garret puts his shield in the path of the flames stopping some of them to reach her flesh. But that's not enough to stop all.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Garret casts a bless to help is mates. Clandelve, they look more interested in burning us than in having a drink. Then he shouts to the exterior, Don't you prefer to talk before burning things? whatever you want can be turn to ashes if you try to burn us, did you realize that?

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

sense motive: 1d20 + 15 ⇒ (10) + 15 = 25

Come here boy

Once the young dwarf is near he starts whispering As my friend had confirmed we're adventurers, but we don't like to advertise ourselves. Look, I even had disguised my armor, [b]he let the youg dwarf touch his sleeve and notiev its harder than it should be. [b]I'll tell you where I've been, but in exchange I want your name and being allowed to escort you to your home.

I started as a humble caravan guard travelling wherever I was payed being it Varisia or the Velasmani Jungle, but my best travels were once I've become an adventurer; exploring mazes hidden under Absalom and travelling so far as Ustalav, Mendev and Mwangi to discover its wonders. Did you ever though of shadow folk living in Ustalav? I talked with one of them. And Mwangi, there are even kobold tribes that worship a dragon. NO, I didn't fight a dragon, I parley with him! Garret continues amazing the dwarf with his journeys to improve his opinion of them and being allowed to escort him to safety.

diplomacy: 1d20 + 13 ⇒ (14) + 13 = 27

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Don't give up Fandral, win friends can be a first step for bussiness, And even if you finally don't make a deal, at least you'll have improved our reputation here.

Let's go to help that dwarf.

Sorry for my absence, I understimate how much time will I need in Christmas to take care of my two kids. It looks awfully near to "all"

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Happy New Year!!!

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Sorry for the absence. Chrstmas time is busy for me

If allowed to aid Burngar:

I know very few things about comerce from the days I was scorting caravans, but one thing I learned is overinflating prices doesn't help you in the long run.

Yes, people are going to buy you as they have no other option, but after that what? You'll have a well deserved fame of being a scammer and people will avoid you as soon as they can. Or at least that's what happenened to a merchant I worked for. At the end of our trip he lost so much money that he coudn`t pay me.

Avoid that fate and, at the same time improve your reputation among the crusaders and the people they help, surely it'll pay off in the long run.

aid Brngar: 1d20 + 13 ⇒ (1) + 13 = 14

Well, we havee done all we could with the High Priestess. Now we should go to the Chymist’s Ward.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

We've been sent by a dwarf merchant who has high opinion of you care about darf population. And that's something we respect, specially our two friends says pointing to the dwarfs. As my friend said we want to talk a little more time with you, and if you care about dwarfs surely you'll be interested in what we have to say

Aiding wizzy

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Who carries the book? Garret doesn't mind to carry it, but neither has special interest in it

Once they're away from the lodge Garret answers Burngar slap with is own. My name is Garret, forgive me if the joy of the incomming travel had made me forgive my good moods. And please, don't get my attitude wrong; I can had fun and enjoy the pleasures of the life. But the captain was serious about the book and making jokes in front of him could cause him to reconsider lending it to us.
Once in Chesed in thinks about intervene when his companions starts to arguing, but soon it's clear to be unnecesary, so he joins Wizzy in his search for the tavern. enough diplomacy to auto-aid

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Burngar, can we continue the conversation later? We have a long travel in sight and we can spare time talking about whatever you prefer. Then he turns to the Venture Captain.

Your offering to lend it says pointing at the book, honor all of us. We'll take care of it and return it back without any harm.

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

A desnand cleric, dressed in a humble tunic but clanking as if he wears real armor agrees with Wizzy; Of course we can make friends. then he gazes admonishingly at Fandral and Burngar, even if some of us thinks a lot in gold and women.

When will need to embark? I need to buy and create some supplies

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

Player: Oykiv
Character: Garret C.
PFS#: 91931-4
Class/Level: Cleric 7
Faction: Grand Lodge
Day Job: Profession guard: 1d20 + 7 ⇒ (7) + 7 = 14

My apologizes, I didn't see tha game starting

Two things; first I described my character as wearing a tunic because I like to use continually the Sleeves of many garment he bought. Not sure if it will affect anything.

Second, I want to buy a dull gray ioun stone to cast a rpoduce 4th level continual flame on it. With a certain boon I can do it once in my career Boon and confirmation it's allowed. Would you mind to sign it in my chronicle sheet when we finish? Can I cast it before we embark and, thus, have all my spells available?

Silver Crusade

It looks you need someone to take care of you when wounded says Desnan cleric offering himself for the mission.

I need to update Garret as he has just reached level 7

Silver Crusade

Male Human Cleric 7 HP: (52/52) | AC: 25(27) | T: 12(14) | FF: 24(26) | CMD: 18 | Fort: +9| Ref: +5 | Will: +10 | Init: +1| Perc: +15

I was two days ill and worried about not being able to help. And it only didn`t was a problem, but I'll also won a bonnn, great!

Desna's will: 1d6 ⇒ 1
spending reroll on dayjob, 2 stars: 1d20 + 2 + 7 ⇒ (1) + 2 + 7 = 10 greed is against Desna's teachings... I should remember that

e-mail sent to you by pm

P.D. Thanks everybody for the game, I enjoyed it a lot and make me like Garret even more.

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