![]()
![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Approaches Tkerik Look, Nebula Union can hold its own. You got to know how they work and I can tell you. and explains their specifies and survival tactics life science: 1d20 + 6 ⇒ (13) + 6 = 19 I'm a scholar and my specialty is Zoology, so reduce dc by 5 if it deals with zoology ![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Frinke is terrible in everything, but will try survival since you don't have to be trained in survival to get above a 10
![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Was working back to back, without warning.
![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() trained in none, so aids on all aid psychical science: 1d20 + 1 ⇒ (4) + 1 = 5
![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Frinke ponders for a minute But, not only do planets move around the sun, but whole solar systems move around the galaxy. So two different solar systems would have to move at the same speed for drift lanes to be accurate. Otherwise drift lanes would have to move with it. Don't you people ever watch How the Universe works? ![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Frinke reloads his rifle as it is now empty and fires again.
![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Frinke would have done so as well given the warning, also move and shoot the enemy in front of me hit: 1d20 + 8 ⇒ (18) + 8 = 26 vs KAC dmg: 1d6 + 6 ⇒ (2) + 6 = 8 ![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Frinke moves and shoots at blue Coil Rifle Precision: hit: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14 vs KAC to hit. dmg: 1d6 + 6 ⇒ (1) + 6 = 7
![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Move and shoots at blue with oil Rifle Precision: hit: 1d20 + 8 ⇒ (4) + 8 = 12 vs KAC.dmg: 1d6 + 6 ⇒ (4) + 6 = 10 piercing
![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Frinke tries to impress Teret again. If you would allow me to try again, please, I promise to up my game. acrobatics: 1d20 + 8 ⇒ (9) + 8 = 17 ![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() I forgot this is the game where I'm controlling 2 people, ie I have to control my pregen Doesn't have sense motive, so Keskodai will hope diplomacy works
![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Frinke will investigate the buffet line life science: 1d20 + 6 ⇒ (14) + 6 = 20 Not sure why life science is a thing here, what, living food? ![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() I'd control Quig.
![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Frinke explains to Saeron that if everyone is informed someone can detonate an atomic bomb on the facility and the thing will be dead.
![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Who wants to give one of their characters an SS-JA faction and replay this scenario to kill the golem with me? For fun. Of course, it would be a group of people who have all played this before, so as not to ruin the fun. We all buy explosive guns, not grenades to minimize the credit cost. ![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Now that we are done, I looked at scenario, cause I was curious about the golem. By the way, it is possible to kill the nanite golem, but the scenario conclusion plays out as if you did not. This would require grenades and explosive weapons to make sure you hit it every time, as well as everyone pitching in. Of course, you'd be credit broke killing him and everyone would have to be close to level 6 to make sure he doesn't one shot you all and TPK. And everyone would want to spread out two. ![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Frinke tells everyone he knows about the nanite golem, everyone, Starfinder society, locals, strangers at the bar, the bar tender, he spreads the word around. ![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Frinke will head out first, given he has more SP and HP than Saeron to take the aoo, he doublemoves, if the tunnel is open by the time it gets to his turn, he has 3 squares of movement left to get into the tunnel. ![]()
Male Summerborn Ryphorian Sharpshoot Soldier 4: Spd:25, Init:3, SP:36/36, HP:32/32, RP:5/5, KAC:18, EAC:15, 5 Fire Resistance, Fort:8, Ref:4, Will:7, Per:7, Lowlight
![]() Seems like we are going to be constantly running from this thing. Isn't there any way we can defeat this thing at the level we are at?
Search Posts
![]()
A character who has the feat Breadth of Experience can make profession checks untrained. A Pathfinder Society character can attempt a trained profession check to earn money as a day job. So, is it acceptable to do a day job roll with some random profession, using the Breadth of Experience feat? Personally, I'd say no since the day job calls for a "trained check" (and I recall neither craft nor perform can be used untrained for the day job) and the feat allows making an "untrained check". But I want to be sure, so I'm asking! |