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Pathfinder Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber. Venture-Lieutenant, Illinois—Fairview Heights 146 posts (197 including aliases). No reviews. No lists. No wishlists. 15 Organized Play characters. 2 aliases.


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Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

This is why I love these forums. I'm far from perfect, but I try to be as educated as I can be.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

That's a good catch! Thank you guys for pointing this out! I'm sure he's reading this forum too. We both read these regularly and meet weekly for lunch. Our conversations are generally around OPF and Paizo stuff in general.

Liberty's Edge

Pathfinder Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

So rather than chastising, why not use this community forum to help the community learn and grow? I would invite you to respectfully rebut our errors, explaining why and provide a citation so that we may learn firsthand and fully understand exactly where your position is derived from within the source material.

I would further point out that your comment only makes sense if you disregard the part about hiding and remaining hidden. Your post and the context of this is about casting from concealment supported by the skill stealth.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

I had a good discussion with one of my local VA's recently and we both thought it worthwhile to put on the boards based on some local player confusion that may not be isolated to our geographical area.

With the prevelance of replays currently available and upcoming between GM nova replays and SCS(Jadnura) replays, the replay for credit rules in the Starfinder Society Roleplaying Guild Guide have a seemingly lesser-referenced paragraph worth knowing, that I myself am guilty of violating through simple ignorance of what is written.

Replaying Adventures, Page 9 wrote:

You can receive up to two Chronicle sheets for a given adventure: one for playing an adventure and one for running the same adventure as a GM, regardless of how many times you play or run that specific adventure. A character may have no more than one copy of a Chronicle sheet applied to her. GMing adventures contributes to GM nova rewards even when it does not award additional Chronicle sheets (see page 17 for more information about GM novas).

In certain circumstances, you may need to replay an adventure you have already completed. The following rules determine when replaying Starfinder Society Roleplaying Guild adventures is legal and what benefits you can gain from replaying. When using a replay credit, you may earn no more than one bonus Chronicle sheet per adventure.

You can only have 1 bonus copy of a chronicle from replays. In other words, if your -701 plays Live Exploration Extreme normally, you can only ever accumulate one additional bonus chronicle from a replay. So now your -702 happens to be SCS (Jadnura) and has tier one. They can then play Live Exploration Extreme, resulting in your first bonus chronicle for the same scenario. Now, you REALLY love Live Exploration Extreme, so you make a -703 and get them to tier 1 of SCS (Jadnura) so that you can play it again. You can't. You already have one bonus chronicle for playing that scenario. The only way you can play this again is only if you are the third and final player in order to make a table. In which case, you can play for no credit as outlined below.

Skipping down to relevant rewards section...

Replaying Adventures, Page 9 wrote:
Rewards: Replaying to make a legal table doesn’t earn any rewards. The Chronicle sheet for the adventure is a placeholder. It should note that the scenario has been replayed for no credit and awards no credits, Fame, Reputation, XP, boons, item access, or any other benefits or disadvantages. You must track consumables, purchases, and conditions acquired by playing the adventure. This is the only exception to not having two copies of the same Chronicle sheet assigned to one character.

So a valid no reward replay should not count against this. Keep in mind there are restrictions on when you can play for no credit. Keep in mind this can only be done if you are necessary to meet a minimum legal table. This would only apply to you being part of a 3 player table.

The SCS (Jadnura) boon even specifically references the replay rules on page 9 for using it.

I brought this up because this is exactly what I mistakenly did. To further complicate it, this brought one character to level 5, who then played a 5-8 scenario, meaning that if I were to undo shred the chronicle, then I have a tier 5-8 chronicle I wasn't eligible to play in. It's a mess to clean up my books for this in order to make myself legal.

All of this of course is separate from the GM chronicle, because that is not a bonus chronicle for a replay. Nor does this apply to the Repeatable scenario tag.

I welcome any feedback or corrections to my interpretation of the guide in this regard.

Liberty's Edge

Pathfinder Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber
Xenocrat wrote:
Damanta wrote:

Page 330 of the Core Rulebook disagrees with you:

"A cast spell always has obvious effects that are noticeable by nearby creatures; it is not possible to clandestinely cast a spell."

No, you're just reading too much into that rule.

I'm going to respectfully disagree and suggest that you aren't reading enough into that rule. Stealth explicitly allows you to MOVE silently.

From the CRB page 147:

"You can stay hidden and move silently to avoid detection, allowing you to sneak past foes or strike from an unseen position."

This does not supercede clandestine spell casting. It goes on to elaborate on the two things it does. Hide/remain hidden and move silently. Just because you can move silently doesn't mean you can summon a demon from hell silently and unnoticed. In fact, as soon as you cast a spell from stealth the NPC gets an opposed perception check, even if you are concealed.

Quote:
That's like saying it's not possible to clandestinely fire a gun. Ok, but see the Stealth skill and sniping rules.

I agree it's exactly like that. So, use your standard action to attack an opponent who is flat-footed, then take a -20 to reattempt a stealth check as a part of that action. Concealment does not equal automatic, successful, subsequent stealth.

From the CRB page 148:

"If you have already successfully used Stealth to hide from a creature that is at least 10 feet away, you can briefly pop out of cover or concealment and make a single ranged attack against that creature. As long as you can reenter cover or concealment, you can attempt a Stealth check to hide again as part of that attack with a –20 penalty."

Quote:
Spells get called out because they have no components and the introduction of psychic magic in Pathfinder infamously required them to state that all spell casting was always visible regardless of direct spell effects or components being sensed.

Can you cite your source for this being the Starfinder logic or is this a personal opinion that you can't substantiate?

Quote:
They still haven't addressed in either system how and whether that interacts with invisibility, total concealment, and stealth rules. Until they do, I think the reasonable assumption, given the history of why this rule exists, is that spell visiblity is subject to the usual stealth/invsibility rules - it's only meant to stop you from casting openly but unnoticeably in social situations. If they want it to go further, they need to say so explicitly.

I feel like I've provided ample evidence of it being addressed in this system. Page 330 isn't caveated. It's definitively stated.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

Dennis brings up a valid point. Would it be possible to specify that GMs may apply it once per tier regardless of the tier it was GMed in?

Liberty's Edge

Pathfinder Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

The gunnery checks would not be impacted because no one suffers a crit until all shots have been fired. Think of it as both ships squeezing the triggers before the other shots finish traveling to the opposing starship.

From the CRB, page 320:
Attacks are made in the gunnery phase of combat, in the order determined during the helm phase, but the damage and critical effects (see page 321) are applied after all of the attacks have been made (meaning every starship gets to attack, even if it would be destroyed or crippled by an attack that happened during the same gunnery phase.)

Remember, a colossal ship (over 15,000 feet or 3 miles long) fits in one hex. There is a significant distance between ships, even in adjacent hexes.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

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A few points from a different lodge that what seems to be the vocal majority.

First, in Saint Louis, we run every new scenario twice every month. We also run 4 back-plays a month. We still need more to satisfy our player base. Because that doesn't seem like something that is going to happen anytime soon, we also run APs. This isn't some way to power game or manipulate the system, it's a way to continue to offer SFS in a community which regularly plays so much SFS that we simply run out of things to play.

Second, congruent to my first point, we sometimes have to offer repeatables in a way that affords more play opportunities without forcing people to make even more characters. Thus, we have characters that are level 5 on repeatable content alone. (Quest, 1-01, AP1, AP7, 1-12, 1-16, 1-25, 1-32). Putting a glass ceiling above these players just because others do not have the same option is not in the spirit of the society. Growing the pyramid by expanding both outward and upward ensures lots of content for everyone. The mentality of holding others back because you can't advance is frustrating. So is the mindset that content should only grow upward like a tower. I am grateful for the plan moving forward.

Third, I have to agree with Bob. Handing a level 12 soldier with 2 combat styles, 12 feats, 3 gear boosts, several conditional abilities, possibly powered armor to track the charge level of, weapons of multiple damage types, maybe DR and adaptive resistance, a jet pack to track charges of, etc. to a newer player just so they can play would be obnoxious. At that point, they aren't playing, you are playing for them. That's just what Obozaya could easily be. Now let's add Quig and have them run 2 characters of level 12.

You run the risk of potentially overwhelming a new or low level player. Or worse, you're going to turn them away and tell them they can't play, but they can sit and watch the grown ups. In my opinion it's better to pull out a repeatable and include everyone in a compatible tier and include the low level or prospective member of the Society than it is to exclude them or overwhelm and discourage them.

I understand there are also times when a level 8 character will want to play at the 9-12, and that would be perfectly reasonable and a much smaller jump. But for those of you using your low table frequency and preponderance of mostly low or mid level players, the addition of a level 12 pregen this early in the campaign seems contrary to your needs.

Fourth, I am completely in favor of level 12 pregens when there is so much content that a player is playing said pregen in that tier because they genuinely want to try a level 12 class. I know I said it in three, but I'm going to say it again. In my opinion, it is better to change the table to something everyone can play than it is to exclude people or split the tables and offer it again for the other half that graciously ensured no one was turned away.

No one should feel unable to play in an OPF game if you have 4 or more people present.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

BigNorseWolf wrote:
Freedom Snake wrote:


On a note regarding the personal boon, I totally took the first option for my GM credit for my Manifold Host Maraquois. Now when he hits Tier 3, he will be able to use it combined with the race boon. Let's be honest, a Daredevil (Versatile Movement) Operative Maraquois with that particular benefit is too much fun to pass up the opportunity to play!
Doesn't being a Maraquiois take up your personal boon slot? That seems to be the big deal with the wayfinder tier 4 race boon as compared to the others.

Way late, but just saw this. Tier 3 Manifold Host Boon. Manifold Host Exemplar. 8 Fame, allows you to slot a personal if you already have a permanent unique race boon.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

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IDK how many tier 11-12 tables of 2-00 will be offered at Origins, but I will be GMing tier 11-12. I'm looking forward to studying and prepping that. I'm looking forward to seeing a full table of characters that high wreck face (or have their face wrecked if I know Thursty). I hope to see some of you there!

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

My suggestion is Foundation Points (for OPF). You could acronym them into PFP, SFP and CFP. This shows that you are active in one system and when explained to newer society players it’s a way to help expand the OPF’s visibility/ recognition level. This could be useful 5 or 10 years down the road if Paizo ever gains other third party content/system partners in OPF and chooses to support them in a similar fashion to what they are doing here.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

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I’m certain your assumption is correct. Your highly reputable Second Seeker now has a story worth telling. People have most likely heard of you by now, and are probably talking about you to those who haven’t.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

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I wouldn’t mind another flashback scenario like 1-00 offered as a quest pack to give 5 short backgrounds. There’s no reason Guidance, the Forum, faction leads or any VCs couldn’t have a small story segment that present day Starfinders could learn as an interactive memory or vividly related experience.

I personally would love to see 1-01 followed up with a quest pack or scenario to learn more back stories.

Liberty's Edge

Pathfinder Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

I second the question of maps. I would be appreciative of the opportunity to order the maps called for in time for my monthly subscription shipment. It’s always nice to have the map when the scenario drops.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

I have played this once and GMed it three times. 75% “Above my pay grade” and 25% “Let it live.” I’ve only had two players vote to lobotomize and one to kill outright. Almost half of the players seem to vote to let nature take its course, but end up outvoted by the people saying “Who am I to decide the fate of an entire planet’s worth of life?”

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

+1 for promotional slot...

(which means no shirt reroll) for a one time use by that player at that game, but deck is subject to inspection and shuffle by GM at their discretion. May only be used by a PC, not an NPC, even one under the control of a PC.

My personal opinion.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

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Maybe I'm blind, but I have been unable to find the pregens mentioned in the blog post. Are those available somewhere? I know of some players who want to try the new mechanics in play before they commit to building a character when we run at the LGS.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

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Sasha Lindley Hall wrote:
** spoiler omitted **

No ranged attacks. Slam and trample would be otherwise unaffected.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

I ran this 2x at Origins and saw some very creative solutions. In one party they [/spoiler]...they had two level 8 pregens who were unaffected by the medium radiation in their ilvl armor suits. We had a Ysoki (we'll call him Ysoki A) who happened to be high enough ilvl armor, but then we had the other Ysoki (we'll call him Ysoki B) in ilvl 5 armor.

Ysoki A grabbed the Mk2 Null Space Chamber they found and Ysoki B hopped inside to reduce his exposure time, at which point Ysoki A stuffed the chamber containing Ysoki B into his cheek pouch. When skill checks were needed or combat imminent, Ysoki A would spit out the chamber as a swift on one turn, then summon Ysoki B out of the pouch on the second turn, at which point Ysoki B then fell prone out of the pouch and began participating in combat for 30-42 seconds, then hopped back into the pouch.

As he was the only one initially affected by the radiation, he was the only one eligible for the boon.[/spoiler]

On a note regarding the personal boon, I totally took the first option for my GM credit for my Manifold Host Maraquois. Now when he hits Tier 3, he will be able to use it combined with the race boon. Let's be honest, a Daredevil (Versatile Movement) Operative Maraquois with that particular benefit is too much fun to pass up the opportunity to play!

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

Awesome! Thank you so much for the clarification on this. I had a lot of fun running it last night and the players had a blast. You might find it entertaining to know that a Technomancer used a spell grenade to target "something" in encounter D2 that had a confusion effect. I was not prepared for that, but had a great time working through it with the players at the table!

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

Second question: Since Ipsoth’s Balloon attack requires the foe to be adjacent and immediately lifts the opponent 30’ into the air, this would also provoke an AoO, but it’s currently his turn. If a second PC were to approach him, (he has reach) would they provoke since he hasn’t acted since his last turn, or would provoking on his turn count as “after” for those purposes?

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

On optional encounter C, it says to reduce the players credits is they defeat the Formians. Should this deduction be if they don’t defeat them or did I miss the point of the penalty in the deduction?

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

Gabbers "Gab" McTalkington wrote:
Was everyone supposed to get this, or was it tied only with certain specific missions?

Spoiler:
Your GM was supposed to offer you a choice
Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

Arc Riley wrote:

As I understand the entirety of Dead Suns is already sanctioned by page 1 which defines the level ranges and story content, just awaiting chronicle sheets.

So if I were you I'd keep it on the current schedule but collect everyone's email addresses. Send chronicle sheets out when they become available.

Arc, you are correct. All 6 books are sanctioned. The problem is player lockout. Until you have a chronicle for book 4, you cannot legally play that character in anything. At all. Period. Until the chronicle for 4 is received on that player. So while 5 and 6 are sanctioned for play (even though items/races are not) you cannot play 5 if your character is locked out on 4. Neither can you play any scenarios on that character. It's not so much about sanctioning as it is about "multi-session adventures and extended play" per the roleplaying guild guide.

Liberty's Edge

Pathfinder Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber
Mr. Bonkers wrote:
Nefreet wrote:
Star Knight gives you proficiency if you already have Heavy Armor proficiency.
Actually, it doesn't. It gives either light armor proficiency, heavy armor proficiency, or fortification if you are already proficient with both. I think he just wore it without proficiency. Yes, you do get lower EAC/KAC, but that wasn't the point of the build. The point was to have a lot of stamina, DR 5/- and just tank the hits whenever necessary. Which can be a good method, especially if you can also heal yourself when needed.

That was exactly the case. Half move speed, -EAC/KAC, etc. He was not proficient. He was just built to get in, administer treatment and get out. Mind thrust or magic missile when there's no healing to be done. Legit combat medic.

Liberty's Edge

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Pathfinder Modules, Roleplaying Game Subscriber; Starfinder Charter Superscriber

So, to answer the question in your post title, without reading your post, an emphatic HELL YES, YOU CAN!!!”

Let me tell you about a mystic I GM’d for at Origins. Tier 5-6, 4 player. He was a level 6 Mystic doctor.

The doc wore powered armor with DR/5- and a force field. He also took Technomantic Dabbler and carried no weapons. When he would recall knowledge, the first thing he would tell me was that he was trying to remember wether or not Mind Thrust was effective against this type of creature. He literally acted as a front line fighter built primarily around Con, Wis and Dex with some Int iirc. He would run in to touch patty members, eat AoOs in the process and generally not care. If no one needed his medical services he would Mind Thrust or Magic Missile accordingly. He never needed a weapon.

This guy was a real treat to have at the table and built an outstanding combat medic. This goes to prove that if he can tank mobs and receive a proper front-line beating, you can absolutely make a melee Mystic!

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

That would require the champion boon to exist in the first place. Unless I’m mistaken, the J one does not yet exist.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

I would agree with you. Earning the boon does not count toward any check boxes, so you could conceivably earn the boon (through any means) then GM it for your first check box(es).

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

I think the tiers should be ability based. In SFS, 4-level tiers make perfect sense for a few reasons.

Weapon proficiency in SF at level 3 is a complete game changer. Factor in additional feats at 3 and 5 (4 additional feats in the case of the soldier) and having even a single level 5 at a tier 1-2 table becomes completely broken and pointless. The 5 at a table with levels 5, 1, 1, 1 (APL 2), 5, 3, 2, 1, 1 (APL 2.4), 5, 2, 2, 2, 2, 1 (APL 2.3) or a 5, 3, 3, 1, 1, 1 (APL 2.3) will hit everything on a 4 or 5, probably one-shot most NPCs, obliterate skill checks, and make the whole game no different for the low level players than it would be if they were to just watch someone else play and listen to the story. A level 5 in tier 1-2 would be obnoxious and ridiculous in terms of SF scaling.
If PF2 scales like SF does, then the tiers need to progress like SF does.

Second, if you care about new players and omission of unnecessary complication as a design aspect, adding a sandwich tier between the tiers doesn't seem to be value-added or help your case.

Frankly, limiting the sub-tiers to one increase per feat universally obtained is one of the best things Paizo did with SFS. Limiting the tiers to a maximum of 2 complete sub-tiers per tier that every player neatly fits into also makes great sense.

Anything larger than two sub-tiers should be reserved for multi-table specials.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

I believe Thursty’s spoiler above implies 2 factions available to support in the future. Possible divisions and political malarkey, infighting, all kinds of fun. Stay tuned to Absalom Station’s Syndicated News for all the latest drama!

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

Thursty, we appreciate all you do for the SFS OP program. I would like to second the idea that we’ve got it pretty good compared to what PFS has. While we eagerly anticipate sanctioning, I think we also eagerly anticipate our monthly scenario drops. I imagine that having to choose which to delay would result in a nearly unanimous agreement that the scenario drops should have priority.

Thank you for keeping active and telling us where things are. No news is worse than bad news and I appreciate your keeping us out of the dark. Except for your evil menacing plots. I spend far more time than I should trying to hypothesize what nefarious plot twist will come from the dastardly duo of Thursty and John.

Thanks for all you do and stay thirsty, Thursty.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

I offered that up, but nobody here wants to have characters locked out from other scenarios while they wait on a chronicle.

Basically, if they were to play 4, they cannot play 5 or any other scenario for credit, until they receive the chronicle for 4. My players unanimously elected to wait for a chronicle rather than risk lock out or having to play 5 for no Society credit until the chronicle is released.

“Starfinder Society Roleplaying Guild Guide Version 1.0, pg. 11” wrote:
Roleplaying Guild characters can only played in one scenario or Adventure Path at a time. Characters are considered to be playing in a scenario or Adventure Path until they receive a Chronicle sheet for sanctioned content.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

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Bill Baldwin wrote:
Arc Riley wrote:
Bill Baldwin wrote:
(AP2...)
After GMing it I wanted to hit the book with a flame thrower to ensure no larvae survived. AP2 made all the PCs wish for death. AP3 was so much nicer.
Disease & Poison are strangely harsh on the players in a game that mostly isn't.

My 8 year old daughter decided to play SFS for the first time recently, so I happily GMd a table for her to sit at in our LGS. I rendered her pregen unconscious with sleeping gas in that scenario. The party had to help her handle it. She had a good time though and took it in stride. She wants to play a character with a higher fort save next time, however.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

No. Nothing any more official than the boon text. Each scenario can only be used once. No distinction between GM or Play.

If you GM 1-15, check two boxes.
If you later play 1-15, check zero boxes.

Conversely, If you play 1-16, check one box.
If you later GM 1-16, check zero boxes.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

I would be surprised if Faction J is not one of the ones listed in the RPGG. There is currently no published way to join it. No boon. Only a way to earn a bonus rep unslotted. Given who the faction is and the legal technicalities in the lore, I expect we will all have the option to champion them via the RPGG.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

6 tables a month during the week (every Thursday and every other Monday), plus two tables one weekend a month and a third store possibly starting SFS in the near future.

In St. Louis a player can currently play as many as 10 tables a month before the third store goes active. We slowed down intentionally before a local con in order to make sure people had scenarios other than repeatables to play, but we’re back at full strength.

AP’s are essential for us. We have two groups eager to play book 4+ and awaiting the next AP as well.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

I don’t think that’s the case. Anyone can purchase any champion boon at any time. You could buy the “Faction J” champion boon on a level 8 character as soon as the RPGG lists it as available for purchase. It will likely be 2 fame if it is an additional purchase or free if it is the first one for that character, as that is the current standard and I haven’t seen any mention of changing that. I could be wrong. It would be neither the first nor last time that would happen.

Specifically related to 1-99, there is no access to the champion boon. Only a single point of bonus reputation.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

The Masked Ferret wrote:
@Adam, absolutely. I think there was also a post from Thursty confirming that...

See relevant thread here.

I purposely didn't link to the official clarification from Thursty because he ends up posting a couple more times clarifying things further. It really is best to read this particular thread with context rather than focus on a single post within. I hope this helps.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

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pithica42 wrote:

I have a question about the "race admittance" boons. I tried searching for it on the forums and don't see an answer.

If I play a scenario that granted a race admittance boon. Create a character that is that race using the 'personal' boon I get from it, then run that scenario scenario and apply the chronicle to that character, do I get the 'Existing race character' boon?

The line that is tangling me up is the part about "that you earned from another source" in the boon. I read that as being "any source that granted you the race boon, but not this particular chronicle" but some others have told me that it must be a completely separate boon (like one granted to a GM at a convention).

You can absolutely stack the GMing and playing version. Source: This post by Thursty.

*Edit* I should have read page 5 before replying. I would have seen that someone already answered your question and saved myself a lot of Paizo style Google-Fu. I am immensely terrible at that particular style.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

BigNorseWolf wrote:

Also keep in mind that starfinder has a mode most starfinder society players aren't aware of: resolve tanking. Unlike pathfinder where you drop and you're out of the fight you can keep spending resolve pretty much no matter how hard you're hit to get back in the game and stay in it (its doubly nuts if you have a mystic spamming stabalize)

For a crash course in this , play dead suns 1...

Until you resolve tank to stand up with 1hp and suffer massive damage and go from possibly needing an unconscious body (or bodies) recovered to needing recovery and resurrection.

“CRB p. 250” wrote:

Massive Damage

If you take damage from a single attack that reduces you to 0 HP and there is damage remaining, you die instantly if the remaining damage is equal to or greater than your maximum Hit Points. If you take damage from a single attack equal to or greater than your maximum Hit Points while you have 0 current HP, you die.
Suppose Navasi has a maximum of 22 HP, but she currently has 5 HP and 0 SP. She takes 30 damage from an enemy. Navasi is reduced to 0 HP, with 25 damage remaining. Since this damage is greater than her maximum Hit Points, Navasi dies.

Also, don’t forget that resolve tanking requires 2 points of resolve. If you fall below 25% of your maximum resolve, you cannot self-stabilize and may end up dead anyway. I’m glad it worked for you against the Garaggakal (spelling?) but it should certainly be weighed against the possibility of withdrawal.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

My GM store credit showed up sometime between noon EST yesterday and now. I believe they are in the process of working on it.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

Facing head on is a should. Not mandatory for the honorable conditions. The PCs only agreed to not intentionally target the rear arc. Preventing you from doing so didn’t violate that. The agreed that you “should” face head on, but did not agree that they would. Outsmarted the Vesk by taking advantage of a loophole in the terms of the agreement is well within their right. Exploiting an enemy’s weakness, (even their verbal ones) is kind of how many encounters are resolved.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

Thurston Hillman wrote:
Athos710 wrote:

Recon Mission 5: City of the Ancients

Can someone help me understand the map for E Urban Dystopia.
Where do the PCs go, where do the Bots go? It seems like this should have been some kind of city map, not the Mythos Dungeon map.
Help?
HUH.... that should have been the other side of Space Station (same as area B). Let me poke the necessary people on that.

Do you anticipate an update on the poking before the weekend?

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

Thanks, Thursty. I didn’t think exclusive content could be posted publicly. I should have looked anyway. I appreciate the assist.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

What is the appropriate channel for asking about information from 1-99? I’m asking as I prep for Origins. The last paragraph on the left column of page 10 lists three things, but only two are explained in the section above. Obviously, I’d like to ask a more specific question and ensure the other Table GMs have the information as well, although I’m sure Thursty can probably derive my specific question from the above information.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

Yes. It was addressed in this thread.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

There are several ways race boons are acquired.

Possibility 1: Three race boons are available via scenario. These are awarded to the GM and the player.

Possibility 2: GM at a brick and mortar convention. This is the gate that 8 race boons are locked behind.

Possibility 3: GM for the online community in a qualifying setting. This grants access to its own race boon.

Possibility 4: GM 12 times during a season. This grants you access to the current season's race boon.

Possibility 5: PLAY (GM credit is NOT allowed for this) 6-12 tables. Three more races are gated behind this.

Possibility 6: Special events. Sometimes the OP team give race boons out for participating in special events, wether it by charity fundraisers, watching podcasts that they appear on, etc. This grants access to additional races.

There are other races that were once active but no longer accessible. The GenCon GM boon and auction boon for example.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

As long as you are using the editor at level 3 or below, this shouldn't be a problem. If you are level 4, you can only go back and change decisions from level 2 and 3, thus it would be too late to use the editor.

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

Ok. So I'm printing this map to scale (roughly 48x78) with 2"x2" squares but I'm printing it posterized on letter sized paper like a personally printed map pack. In this instance, using the existing grid, the correct implementation would be to allow 4 medium creatures/PCs to occupy a single preprinted grid as if that "space" were actually comprised of four 1" squares.

Is that correct?

Liberty's Edge ⦵⦵⦵ Venture-Lieutenant, Illinois—Fairview Heights aka Freedom Snake

In AP book 3, as I was going to print off the maps, I saw that the squares on the first map are 10 foot squares. Do I just use imaginary lines and allow medium creatures to occupy a quarter of a square, or are they limited to one character per square? How do reach and AoO's work? How did Pathfinder address the issue of maps published with 10 foot squares using a rule set designed for 5 foot squares?

*Edit: This is for society play this evening, so RAW matters, as we are not campaign mode.

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