Pathfinder Society Second Edition Preview: Earned Benefits

Wednesday, April 24, 2019

When we announced Pathfinder Second Edition, the organized play team began gathering feedback from our player base and volunteer organizers as to what they liked about Pathfinder Society and what they would like carried over to Second Edition campaign. We continued this outreach in person and across a variety of digital platforms and the end of 2018 saw several rounds of blog posts collated from forum threads and surveys associated with the blog topics.

Your feedback and input were leading factors as we assessed what worked well that we wanted to keep, and how to incorporate your choices for a player-influenced campaign. Throughout our conversations, we regularly referred back to your responses to ensure that new rules addressed the community's concerns wherever possible. The process has taken some time, and more than a year has passed between the new edition's announcement and today's blog. Now that the Core Rulebook is at the printer, we can start announcing what Pathfinder Society will look like when it launches at Gen Con 2019.

It's worth noting that some of these decisions were contentious, often including survey data with mixed results that pushed us to deliberate how best to deliver a quality organized play experience while doing what we can to address opposing concerns. That said, these include changes. It's our goal that these changes strengthen the new campaign while maintaining the spirit of the Pathfinder Society, and we ask that you see them in action before judging their ultimate merit. We'll be listening especially closely for feedback from players and volunteers alike in the campaign's early months, and if something isn't working correctly, we'll be looking for ways to adjust and fine tune.

Also, there's far more for us to announce that can be reasonably fit in a single blog, so we'll be posting more updates over the next several months. You'll see a variety of organized play team members introducing organized play nuances of character building, running adventures, and factions. And even if a team member doesn't appear as a blog's author, know what we've all had a hand in creating these new policies and features. All told, a lot is coming between now and Gen Con.

For this week, we want to focus on what you earn—both as a player and as a PC.

The Basics

Let's introduce some terms, many familiar and a few new or slightly changed. In the First Edition campaign, you had four values that you might track: Experience Points (XP), Gold Pieces (GP), Fame, and Prestige Points (PP). In Starfinder Society, we renamed a few of these, but mostly just added a fifth value: Infamy. In Pathfinder Society's second edition campaign, there's a little more to track, but you'll see a lot you recognize from Starfinder Society in particular.

  • Experience Points (XP): These track a character's level.
  • Infamy: This tracks how notorious a PC is for having performed evil or highly disreputable actions. Most PCs are unlikely to earn this.
  • Reputation: This tracks how much influence a PC has in a faction.
  • Achievement Points (AcP): These are a player-based currency earned by playing and GMing Pathfinder Society games. These are used to access special character options and to gain special benefits tied to the campaign's rules.
  • Downtime: At the end of each adventure, a PC earns Downtime measured in days (3 days per 1 XP) that should be spent by the start of the next adventure. Downtime allows a PC to earn additional money through a profession, craft gear, retrain character options, and more.
  • Fame: This represents the PC's social capital, which they can spend on purchasing boons and services.
  • Gold Pieces (GP): These represent the PC's wealth, used to buy gear and services.

Seven fields are a decent amount to manage. Fortunately, three of these are tracking numbers (XP, Infamy, and Reputation) that will go up slowly over time. Three of these are currencies (Downtime, Fame, and GP) that your character uses to acquire gear and other edges. And one is a currency for you as a player.

We imagine you have questions! Let's look at these more closely.

Experience Points (XP)

When working out the XP system for Second Edition, we looked at several different models, including both the model that Pathfinder Society currently uses (3 XP = 1 Level) and a true XP system (such as how the Core Rulebook requires 1,000 XP to gain a level). In the end, we chose a system where there are 12 XP within each level. A scenario grants 4 XP, while a quest gives 1 XP. The chapters of longer, sanctioned adventures grant the full 12 XP needed to gain a level. One way to think about it is that each XP represents roughly 1 hour of play.

You may have seen us talking about quests in previous blogs, but in case you haven't, we're going to be releasing more of them going forward. We're adding one quest to each month's releases starting with the launch of the Second Edition campaign, in addition to two Pathfinder Society scenarios. Having more quests allows us to explore more locations and stories, and it gives more content for times and places where people can't sit down to play for hours at a time.

However, quests in First Edition were a little challenging to handle because there were two forms those quests took: either a bundle of 4–6 quests that required players to play the whole series to earn the full rewards, or stand-alone quests that granted no XP, GP, or Fame. In Second Edition, we're building the campaign so that quests are a rewards-granting entity from the very beginning, even for stand-alone quests. With each being worth 1 XP, it should be easier to track their rewards—including no need for fractional XP.

There's one other matter to discuss about Fractional XP: the Slow Advancement Track. The slow track is an option where players can choose at the beginning of an adventure to earn fewer rewards to slow their character's advancement. We will be retaining slow track in Second Edition. A slow track scenario will grant 2 XP. The only players who will see fractional XP are those who choose to use slow advancement track while playing a quest, earning 1/2 XP per quest.

Infamy

Oh, but we love Infamy. In the First Edition campaign, performing evil deeds could lead to a warning or a PC's possible expulsion from the campaign (barring atonement), but it was difficult to track. Instituting a quantitative tracking system mid-campaign proved surprisingly tricky, so when we were creating Starfinder Society, we built in Infamy from the beginning.

The concept's reasonably straightforward. When your PC does something utterly notorious, uncaring, or outright evil, they can earn a point of Infamy (many scenarios also include special notes about a particular circumstance that might grant Infamy). Before you follow through, the GM's supposed to warn you about the likely consequences, and it's your call whether to do it anyway. Infamy gets tracked between adventures, and if you end an adventure with 3 or more Infamy, the Society determines your PC is too significant a threat to the Society's reputation and interests to keep around; that PC's removed from play. You can spend a notable amount of Fame to remove Infamy, and each point of Infamy you have makes it a little harder to purchase gear. From what we've seen and heard in Starfinder Society is that Infamy gain is relatively rare, and it's pretty easy to predict and avoid.

Expect to see Infamy largely unchanged in the upcoming Pathfinder Society campaign.

Reputation and Fame

We're also pretty happy with how factions operate in Starfinder Society, and this model is strongly inspiring the Second Edition campaign. To catch you up to speed, Starfinder Society allows each PC to represent numerous factions, and each faction represents less an outside interest and more of a subculture within the Society with unique goals. As you adventure, you can choose to focus on one faction or more evenly spread out your influence in each one (i.e., Reputation). The higher your Reputation with a faction, the more faction-oriented goodies you can access. So in practice, Reputation is like XP for a faction. You earn it slowly, and it only goes up over time.

Essentially, fame is what we know as Prestige Points in Pathfinder Society's first edition. You can spend Fame to purchase various services, such as securing spellcasting and paying off any Infamy. It's also used to buy many of those faction-oriented benefits mentioned above.

Downtime

Pathfinder Society and Starfinder Society both have a basic Downtime mechanic already, for which the default benefit is the Day Job check—roll a skill check and earn some extract gold or credits. However, Downtime's also very direct, with each PC earning a unit of Downtime with no fractions or the like. There's some room for improvement.

Second Edition's core rules have Downtime mechanics built into the game, which makes it pretty darn easy for the Pathfinder Society experience to match how everyone else is playing the game. Downtime's used for a variety of tasks, from Earn Income to make some money, to Crafting to make your own gear (at a nicely balanced discount), to retraining class features, to any number of special outlets for Downtime that adventures might open up.

In the Second Edition campaign, expect to see Downtime and earn it after each adventure. The number of days of Downtime earned depend on the XP you earned, so barring any custom “gain bonus Downtime” rewards we might include in adventures, you can predict about how much you'll make at each level. Unlike other resources, you can't stockpile Downtime; you'll get some Downtime at the end of the adventure, and it's up to you to use it before the next adventure.

Gold Pieces (GP)

At face value, there might not seem to be anything to say here. Gold—and silver at earlier levels—lets you buy gear. You might have heard about Pathfinder Section Edition using a rarity system, though, so there's a little more involved when it comes to acquiring Uncommon or Rare equipment than throwing a bag of coins at the problem. For now, know that we're addressing rarities in a future blog, and every week we explore additional possibilities for opening up a portion of the Uncommon options in fun and accessible ways.

Achievement Points (AcP)

Okay, so gold, Downtime, Fame. These are things our organized play community has handled in some form or another before. Achievement Points may be more familiar than you think, but it's easy to overlook because their predecessor (Playtest Points) hasn't entirely wrapped up yet.

At their core, Achievement Points are about equality. As best I recall, Paizo introduced convention boons at Gen Con 2011, giving attendees a chance to win the first of many much-desired race boons. It took a little while, but slowly race boons became fairly common convention rewards beyond Gen Con, and they've been a staple of incentivizing convention play and celebrating attendees at Paizo-sponsored events since. Ah, but for as long as there have been convention boons, there have been concerns about those who can't make it to conventions (or in the case of some rarer rewards, those who can't make it to the “right” conventions). For every valid concern about missing content by not reaching conventions, there's an equally valid concern as to how the program can help keep the convention scene vibrant without great GM rewards (i.e., “If not race boons, then what?”).

Our answer is Achievement Points. Whenever you participate in—and report—a Pathfinder Society adventure, you earn Achievement Points. You'll receive a base amount for playing, earn more for GMing, and even more for GMing at Paizo-sponsored conventions like PaizoCon and Gen Con. No matter where you are or how you play, you'll be earning Achievement Points. We haven't finalized the exact numbers, as we are looking at how the Regional Support Program and Event Support for conventions interact and how we can incorporate both into the Achievement Point system. The chart of what activity earns what is one of those announcements for future blogs.

What does one do with these AcP (we're using that abbreviation to not confuse everyone about Adventure Paths)? You can redeem them on the Paizo website for different rewards that you might typically associate with convention boons or GM boons. No doubt that will include access to uncommon ancestries from upcoming products, but it could also include somewhat “meta” benefits like opening up replay options, providing a more comprehensive character rebuild, or starting a new PC at a higher level. Purchase the boon, print off a copy, and keep it with that PC. Or go digital and keep track of your AcP purchases on your My Organized Play page at Paizo.com The system we've requested and are testing auto-fills your organized play number and other key fields, limiting the potential to print off a hundred copies for all of your friends.

All told, it means that someone who plays a lot but never GMs could still save up to grab the reward of their choice, and someone who passionately GMs at numerous shows each year can accumulate and spend AcP more quickly. But everyone has access to the same rewards, with a few exceptions. We expect that there will be occasional limited-access options (like the charity boons Paizo's created for the past several years) but anticipate there to be far less Gen Con-exclusives. We also expect we'll shake up some of the options that AcP can access, but there will be an announcement period so participants can make the most informed decisions for their characters.

At this time, we are only planning AcP for Pathfinder Society and will provide physical boons for Starfinder Society and Pathfinder Adventure Card Society. If the AcP system works well, we will look at how we could incorporate it into the other Paizo organized play programs.

In Review

For someone familiar with our other organized play programs, there are some changes to the process. For someone new to Paizo organized play programs, it can be a lot to digest. We revisited what many of these scores to explain them more simply. Here's the TL,DR:

  • Experience Points (XP): This tells me my character level.
  • Infamy: This is rare and tracks how much of a jerk my PC has been.
  • Reputation: This is how much a faction likes me.
  • Achievement Points (AcP): I spend these on any of my PCs to access unusual character options and opportunities.
  • Downtime: This is my character's free time for training, earning money, or making things.
  • Fame: I spend this on buying boons and favors.
  • Gold Pieces(GP): I spend this on gear and services.

John Compton
Organized Play Lead Developer

Tonya Woldridge
Organized Play Manager

Linda Zayas-Palmer
Developer

More Paizo Blog.
Tags: Organized Play Pathfinder Second Edition Pathfinder Society
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Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

VixieMoondew wrote:

“CP” is also out for reasons I don’t want people to Google, but uh. Trust me.

I like “PEP.” Put a little PEP in your step! Or POP. Might get confusing in regions where they mispronounce “soda” though, given the tendency to snack at the table.

I could find something about OPP, but I fear that Google was unwilling to show me the thing that worries you about CP ^^

We could also try Paizo Points, OPF Points (OPFP), Reward Points (RP... yeah also not easy)...

Honestly, Achievement Points is perfectly fine, and frankly, most people will just call them points in the end with no real need for a specific abbreviation.

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

Richard Lowe wrote:
Sebastian Hirsch wrote:


Honestly, I have yet to attend a big convention where the Internet was not terrible due to the vast number of cell phones active there.
Absolutely this. It's often not even something you can know if it will be okay or not as a con organiser until the event is underway and it's too late to do much, nor anything that you can typically do much about anyways from the perspective of providing access to everyone there.

I tried to do the "report during the convention" thing at my last big event, and my phone was very much unwilling to allow that or help me created playtest characters for some young players. So yeah, not an option I can really rely on.

*

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Pathfinder Roleplaying Game Superscriber

OMG, all of you googling OPP is killing me, over here! ROFL!

5/5 5/55/55/5

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GreatGraySkwid wrote:
OMG, all of you googling OPP is killing me, over here! ROFL!

GET OFF MY LAWN!

Dataphiles 4/5 5/5 ***** Venture-Agent, Colorado—Colorado Springs

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John Compton wrote:
Blake's Tiger wrote:

What I'm not seeing in this blog--although technically, you did say PC and "player"-- is whether we're still hearing GM chronicles for scenarios run.

Starting a higher level character is mentioned as a function of Achievement Points. Are GM chronicles still going to be the way of things or are Achievement Points replacing that mechanism (too)?

Although I don't believe we've discussed GM Chronicle sheets explicitly in our meetings, it's because we have never considered not providing GMs the adventure's Chronicle sheet for running the game. Fear not.

Some of us don't typically take chronicle sheets from the scenarios we run. I stopped a couple of years ago because I realized every GM credit I applied to a character was one less scenario I actually got to PLAY that character. Also, I currently get GM credit for scenarios I have run several times that I can't apply to a character due to the replay credit rules. So using GM chronicle sheets to track some of these items may not work well for some of us, unless there is a way to have a GM chronicle sheet not assigned to a character?

4/5 5/55/55/55/5 **** Regional Venture-Coordinator, Central Europe

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Some ideas for the points:
Pathfinder achievement points (PAP) and then potentially SAP and CAP for starfinder and the cardgame.

Reward points or recognition points (RP or ReP)

Society points (SP or SoP)

Gamer score (GaS)

Organized play score (OPS)

Sovereign Court 5/5

so... why call the Reward Points (or whatever) by an acronym? just call them "Credits" or "Cred's" or heck, "Points"... do we really need to "shorten" a two syllable word/three syllable phrase into three (or more) letters?

2/5 5/5 **

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I can ruin any acronymn you come up with, so... Achievement Points is perfectly fine.

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

Muse. wrote:

so... why call the Reward Points (or whatever) by an acronym? just call them "Credits" or "Cred's" or heck, "Points"... do we really need to "shorten" a two syllable word/three syllable phrase into three (or more) letters?

Credits could be confusing since that is used in Starfinder, and to be fair we already have Experience Points, Points of Fame, maybe even the reputation with a particular faction is listed like that.

Blake's Tiger wrote:
I can ruin any acronymn you come up with, so... Achievement Points is perfectly fine.

Good point, but eventually people will want to reference them in conversation with some sort of abbreviation.

Sovereign Court 5/5

Blake's Tiger wrote:
I can ruin any acronymn you come up with, so... Achievement Points is perfectly fine.

How about just "Achievements"?

or if we really need to shorten it "Ach's"?

Scarab Sages 4/5

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Shortening it is less about saying it and more about writing it. On a chronicle that’s now got 7 things to track, writing everything out could take up a good bit of space. Achievement Points/AcP seems fine to me.

2/5 5/5 **

Sebastian Hirsch wrote:
Blake's Tiger wrote:
I can ruin any acronymn you come up with, so... Achievement Points is perfectly fine.
Good point, but eventually people will want to reference them in conversation with some sort of abbreviation.

Right, so AcP or AP is just fine.

Re: confusion of abbreviations, specifically "AP"... Really?

John: "How many AP do you have?"

Jane: "Um, none, why? Did you want me to GM one?"

John: "Oh, no. I mean Achievement Points."

---

Jane: "How'd you spend your AP?"

John: "Um, what? Spend my Adventure Paths?"

Jane: "No, your Achievement Points."

But, hey, whatever is cool as long as it's not overtly offensive. :)

Grand Lodge 4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota

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Muse. wrote:
Blake's Tiger wrote:
I can ruin any acronymn you come up with, so... Achievement Points is perfectly fine.

How about just "Achievements"?

or if we really need to shorten it "Ach's"?

Ach, laddie, then I'd be tempted to talk in a terrible Scottish accent every time I filled out a chronicle sheet.

Just kidding. I think that ACH would be a fine abbreviation!

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

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Hilary Moon Murphy wrote:
Muse. wrote:
Blake's Tiger wrote:
I can ruin any acronymn you come up with, so... Achievement Points is perfectly fine.

How about just "Achievements"?

or if we really need to shorten it "Ach's"?

Ach, laddie, then I'd be tempted to talk in a terrible Scottish accent every time I filled out a chronicle sheet.

Just kidding. I think that ACH would be a fine abbreviation!

You are right it is an exceedingly good idea, though I learned that locally some races are already linked to some real-world languages, apparently Vesk speaks with a Russian accent, Morlamaws speak with a French accent... and apparently Azlanti speaks with a German/Prussian accent.

Not sure if Dwarfs are already stuck with the generic fantasy trope of giving them a Scottish accent....

Actually wondering which races or culture will inherit the Dutch accent which is kinda cute.. kine like speaking gobbledygook to a Baby and some times mixing in real words ... I really not to learn it ^^ the Netherlands are pretty awesome.

Muse. wrote:
Blake's Tiger wrote:
I can ruin any acronymn you come up with, so... Achievement Points is perfectly fine.

How about just "Achievements"?

or if we really need to shorten it "Ach's"?

Even WoW that has plenty of Achievement lists a score since you earn a lot of those points by working in the campaign - Campaign Service Points could work.

Dark Archive 1/5

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I admittedly wasn't too thrilled with the playtest rules when I played back in September 2018, but I am VERY happy with the look of PFS for 2nd edition.

This is a GREAT announcement and I'm super happy about it. I like where your heads are at with the thinking on all of the items listed.

P.S. I had the good fortune of being a player at Linda Zayas-Palmer's table when she came out to Los Angeles for OrcCon in February and had such a fun time. Evie got to play a retired scenario (#21 The Eternal Obelisk) and feed some bacon to a baby manticore. Unforgettable!

2/5 5/5 **

Two thumbs up for this approach to Pathfinder Society. This sounds like fun. :)

Grand Lodge 4/5 **** Developer

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Evie Siannodel wrote:


P.S. I had the good fortune of being a player at Linda Zayas-Palmer's table when she came out to Los Angeles for OrcCon in February and had such a fun time. Evie got to play a retired scenario (#21 The Eternal Obelisk) and feed some bacon to a baby manticore. Unforgettable!

That was such a fun table! When you guys filled your pockets with bacon-wrapped cheese before your journey into the desert, I didn't expect you'd find so many uses for it :)

Scarab Sages 5/5 5/55/55/5

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Evie Siannodel wrote:
) and feed some bacon to a baby manticore. Unforgettable!

YAY

3/5

This looks exciting.

The list looks like more to track but I'm not really seeing anything that is new, and relevant to a players first game (when they are suffering from information overload).

I'm guessing AcP won't be tracked on the chronicles themself, but a separate document (Like regional GM boons) or online line (like GM stars)? Imagine someone digging through all there characters to find the current total.

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

Ward Davis wrote:

This looks exciting.

The list looks like more to track but I'm not really seeing anything that is new, and relevant to a players first game (when they are suffering from information overload).

I'm guessing AcP won't be tracked on the chronicles themself, but a separate document (Like regional GM boons) or online line (like GM stars)? Imagine someone digging through all there characters to find the current total.

They way I understand this, there is no need to track AcP for players/GMs the website can track it, likely by looking at the reported tables and the multiplier applied to the event to which they are reported.

Of course, I don't know if that is how things get implemented, but I se no need or benefit to do offline tracking of that(of course you might want to make a note or track your actual tables played and GMed to check if they have been reported properly).

Scarab Sages 5/5 5/5 *** Venture-Captain, Netherlands

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Just call them Boon Points :P

2/5 5/5 *****

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Pathfinder Maps, Pathfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

One thing to watch out for, is the splitting 'System of Record' aspect. In PF1 and SFS, paper chronicles are the authoritative system of record.
The online reporting is an information lossy backeup (boons/equipment that gets crossed off, gp/credit reductions, etc).

The online reporting, at present, is only the system of record Stars/Novas.

It sounds like the plan is to have the AcP also use the online report as the SoR. Conceptually the AcP is more like Star/Nova/Glyphs than the other items, so this makes some sense. But it can lead to a slippery slope for the rest of the reported content.

I think it would be a mistake for the campaign to switch to an 'online primary' for chronicles as well, but as a technologist, I can easily imagine the draw/desire for it.


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Tineke Bolleman wrote:
Just call them Boon Points :P

...Tineke here with the most sensible option. BP for short!

Grand Lodge 4/5 5/55/5 ***

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NielsenE wrote:
I think it would be a mistake for the campaign to switch to an 'online primary' for chronicles as well, but as a technologist, I can easily imagine the draw/desire for it.

In a world that is increasingly digital where we have digital character sheets, digital rulebooks, even digital dice rollers, it makes sense to have digital chronicle sheets. This seems to be the first step in a transition to an all-digital platform. I think that will be desirable by a huge, possibly majority of our community and for those who want paper in their hands, as long as it allows for the printing of all necessary records, everyone is accounted for.

Dataphiles 5/55/55/5 Venture-Agent, Netherlands

Sebastian Hirsch wrote:
Not sure if Dwarfs are already stuck with the generic fantasy trope of giving them a Scottish accent....

I had them with my classic Australian accent...Dwarves are from Down Under (the ground)

Grand Lodge 4/5 5/55/5 ***

James Hargrave wrote:
Dwarves are from Down Under (the ground)

Is that different than the 'upside down'?

Silver Crusade 5/5 5/5 **

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Bob Jonquet wrote:
NielsenE wrote:
I think it would be a mistake for the campaign to switch to an 'online primary' for chronicles as well, but as a technologist, I can easily imagine the draw/desire for it.
In a world that is increasingly digital where we have digital character sheets, digital rulebooks, even digital dice rollers, it makes sense to have digital chronicle sheets. This seems to be the first step in a transition to an all-digital platform. I think that will be desirable by a huge, possibly majority of our community and for those who want paper in their hands, as long as it allows for the printing of all necessary records, everyone is accounted for.

I don't think that I'm the only person who is worried about Paizo's ability to actually support all this electronically. Things have gone very badly quite often in the past

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

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Sebastian Hirsch wrote:
Not sure if Dwarfs are already stuck with the generic fantasy trope of giving them a Scottish accent....

See, I run my dwarves with a German accent. Industrious and all that.

Liberty's Edge 1/5 5/55/55/55/5 **

My suggestion is Foundation Points (for OPF). You could acronym them into PFP, SFP and CFP. This shows that you are active in one system and when explained to newer society players it’s a way to help expand the OPF’s visibility/ recognition level. This could be useful 5 or 10 years down the road if Paizo ever gains other third party content/system partners in OPF and chooses to support them in a similar fashion to what they are doing here.

Grand Lodge 4/5 5/55/5 ***

Paul Jackson wrote:
I don't think that I'm the only person who is worried about Paizo's ability to actually support all this electronically. Things have gone very badly quite often in the past

Perhaps, but let’s all try to keep this in perspective. We’re playing a child’s game for entertainment. This isn’t an issue of health, or welfare, or employment, etc. so if occasionally we have a missing table or our AcP aren’t exactly right from time to time, it’s hardly an issue to freak out about. After all, we’re just talking about a piece of paper that affects the overall game in a very minor way. Generally speaking, the reporting system works fine, so I would expect a similar level stability when it’s expanded to track other metrics. The vast majority of our problems with the reporting system stem from human error. I expect we’ll have much bigger problems with user side, than the technology side of this program.

Grand Lodge 4/5 5/55/5 ***

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Jacob Rennels wrote:
My suggestion is Foundation Points (for OPF). You could acronym them into PFP, SFP and CFP.

The general perspective seems to be that we don’t want three different pools of points. Regardless of which game you participate in, all the AcP should be added together giving the player the maximum amount of flexibility in where they redeem their points. Plus it should create less work for Paizo’s tech team. The actual reporting itself will show what program you are active with. The points award is an output from that so it does not need to (and shouldn’t) be used for tracking activity.

3/5 5/55/55/55/5 *** Contributor

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I don't believe that my Playtest Points from GMing at GenCon were reported until about February of this year? And I mean, that's fine, I didn't have anything to spend them on yet. But I received my GM boon on site and could start using it immediately.

But if this year, I can see the cool thing that I can spend my GenCon GM AcPs on, but I have to wait until February for the games to actually be reported, that's going to be a lot more frustrating.

I wouldn't characterize this as a "child's game" personally, but more importantly, we have a lot of busy adults giving a lot of their time to make sure a lot of players have fun at these big cons, and we do need to make sure that the new system doesn't do a worse job of letting them use the rewards that they've earned. Having AcP credit be contingent on proper reporting has me pretty nervous.

I do love the idea of AcPs, though. When new players see someone with a ratfolk and ask, "How can I play one of those?" we can now answer, "You just have to earn XX AcPs! Here's how you do that."

3/5

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Quote:
... "child's game" ...

Down-playing this as a 'just' a game significantly undersells it. This hobby, and more so organized play, is a social activity that builds stronger community relationships, provides a sense of belonging within the community, while developing personal and interpersonal skills. This is the how I spell it out to my employer's bureaucracy in order to get the volunteer time recognized. Every PFS table makes some number of people feel less alone and isolated then they would have otherwise.

I recognize the irony of getting worked up in response to Bob's point that this isn't something to get worked up about.

Grand Lodge 4/5 5/55/5 ***

Kate Baker wrote:
Playtest Points from GMing at GenCon were reported until about February of this year

That was largely due to the fact that the events for most of Playtest weren’t in the data base so we couldn’t have reported them even if we wanted to. My guess is that since the points couldn’t be used anyway, there was no time pressure to update the database. Given that the points will be immediately usable this year, I would expect to see more importance placed on getting all the new scenarios and materials listed in the database so reporting can be completed on site.

3/5 5/55/55/55/5 *** Contributor

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That’s one thing for the Playtest, but the Starfinder games I GMed in 2017 were not all reported until April of 2018. Those are the only two years I’ve done GenCon which leaves me with the impression that it is common for it to take the better part of a year to finish GenCon reporting. I’d like to hear something firmer about how reporting will be prioritized this year if reporting will gate people being able to use their AcPs.

4/5 ****

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Better than the stories of yesteryear where the OP coordinator may have mailed gencon reporting slips out with prize support to try and get others to report eventually...

Silver Crusade 5/5 5/5 **

Bob Jonquet wrote:
Paul Jackson wrote:
I don't think that I'm the only person who is worried about Paizo's ability to actually support all this electronically. Things have gone very badly quite often in the past
Perhaps, but let’s all try to keep this in perspective... hardly an issue to freak out about.

I think that you are seriously overreacting. I'd hardly call that post "freaking out".

Grand Lodge 4/5 5/55/5 ***

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Kate Baker wrote:
I’d like to hear something firmer about how reporting will be prioritized this year

Currently, there is no plan to change how reporting is completed at Gen Con. That could change if Paizo makes changes to the reporting tools themselves. Otherwise we will continue to be as efficient and accurate as is humanly possible.

Grand Lodge 4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota

Kate Baker wrote:
That’s one thing for the Playtest, but the Starfinder games I GMed in 2017 were not all reported until April of 2018. Those are the only two years I’ve done GenCon which leaves me with the impression that it is common for it to take the better part of a year to finish GenCon reporting. I’d like to hear something firmer about how reporting will be prioritized this year if reporting will gate people being able to use their AcPs.

Reporting at PaizoCon and GenCon always seems problematic. It's been especially painful for GMs who have to wait on their specials.

These conventions are huge -- GenCon has a little under 400 games a slot to track -- which makes it difficult for HQ to do all the reporting there, but even more challenging for the few convention organizers to get through the mounds of paperwork to report at home. There's also problems at cons with having the internet bandwidth to do the all reporting there, but that's when you have the volunteer base. I wish there was a way of rewarding those who take huge sheaths of reporting home and enter it swiftly, but by that point the convention is over, and the volunteer (who is likely a VO with other commitments) is moving on to the next big convention coming up, or on putting out fires in their home region. As such, it's really easy for the past reporting to go to the bottom of the priority list.

I take photos of all my reporting as a GM. I'd hate to have to do this as a player, but that might become a best practice if Boon Points (BPs) are all online.

Tineke's suggestion of Boon Points is my current favorite. It's a straightforward description of what they are. BP is easy to write, and 'Beep' is amusing to say.

Hmm

2/5 5/5 *****

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Bob Jonquet wrote:
NielsenE wrote:
I think it would be a mistake for the campaign to switch to an 'online primary' for chronicles as well, but as a technologist, I can easily imagine the draw/desire for it.
In a world that is increasingly digital where we have digital character sheets, digital rulebooks, even digital dice rollers, it makes sense to have digital chronicle sheets. This seems to be the first step in a transition to an all-digital platform. I think that will be desirable by a huge, possibly majority of our community and for those who want paper in their hands, as long as it allows for the printing of all necessary records, everyone is accounted for.

Yes, digital/online is becoming more common. However I still think you need to design the system to work well in the absence of device & online, both at the venue and non-venue. Digital tools should _enhance_ the base experience. Non-digital shouldn't be a down-grade from the default assumption.

The biggest pain points at present seem to be timely and accurate reporting. While problems can be worked on in parallel, my impression is OPF has limited bandwidth -- spending development effort to add more items to data entry (as would be required for full digital chronicles) is time not spent on streamlining the data-entry process itself. Its time not spent solving how to make the technology enabling HQ more stable/efficient/reliable.

I spent over ten years supporting the collegiate competitive ballroom dance community -- writing software for their registration process, proficiency point tracking, and 'scrutineering' (data entry converting judges scores to overall scores). I've seen the transition of the registration side from mailed, to emailed, hybrid web-gateways to email, to full web-applications on the registration side. I've seen the transition form full paper scrutineering, to paper data sheets with manual data entry w/ computerized scoring, to wireless datapads in the judges hands w/ automatic computer scoring. The systems that were designed 'digital-first' always had extremely rough rollouts -- events running 4-6 hours late by mid-afternoon, lost data, inability to progress when the wifi blipped, etc I've seen the 'digitally-ehanced' system run completely smooth to the competitors eyes, even while the head table (our version of HQ) was transitioned back and forth between automatic/manual flows because the tools & training supported both. I know from experience when data entry/reporting (both in that community, and here in OP) doesn't happen within about 48 hours its more likely to drag out weeks or months.

Don't design for the best/ideal case. Design for gamestore basement with no wifi and no celluar service. Design for the large, but less organized than GenCon, con with overloaded wifi that cuts in and out. Design for the anti-technology player/GM.

Then figure out what works easier/better if people want to also use the digital tools.

2/5 5/5 **

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Again, online is ideal, despite bringing its own suite of issues.

It would be good if work-arounds and fixes for those inevitable issues were hammered out before launch day.

On the issue of convention reporting delays and errors, an idea that would marry the old way of getting your GM boon in your hand and online achievement points tied to your games played/run would be some mechanism for Achievement Point gift certificates.

I arrive to GenCon on Wednesday, I pick up my stuff including my GM Boon. I now have it in my hot little hands. 1. I'm immediately gratified. 2. I can use it right away if I want. 3. If I loose it, it's all on me and nobody else's fault.

With Achievement Points as described, I will pick up my stuff and somehow indicate that I want Achievement Points instead of a boon for SFS or ACG. Now I have to wait until they're reported to use them. All the time that I'm waiting for them to be reported, I'm worrying: Are all my tables going to be reported? Did I take pictures of all my reporting forms? Are my pictures legible? When are my tables going to be reported? I know I will have enough points for this boon that I'd really like to build a character, but when am I going to be able to use it!? Oh no! What if somehow they mistakenly marked that I received a paper boon for SFS and I won't get any points after all this time and no way to get it corrected!!??

If, however, I received a paper certificate with instructions on how to input this code or report this dummy event into my Account page, then I'm back to something closer to the first situation. The only difference is if I can enter it, buy a boon, and print it before my first game on launch day (when we then crash the servers).

Sure, someone could get their certificate and then not show up for their games (still happens with paper boons). Sure, someone who give their gift certificate to someone who didn't GM anything (happens all the time, just ask Hmm, and it's called gifting). You just need a way to make sure I can't enter it more than once or enter it myself and then pass it on to someone else who can get credit from it too.

I suppose create a boon store that is its own entire thing that functions solely on Achievement Points. Then the AcP gift certificates could function exactly like gift certificates with their single use. Then reporting tables has to sent the credits to this store.

Other Thing:
And as a rebuttal to the minimizing of the value of a convention GMs' time and effort in relation to the GM Boons: Yes, we're playing a game (and so are the players in the NFL, MTG tournaments, MOBA tournaments, poker tournaments, etc), but we're adults who have competing interests and responsibilities who make it work to GM sessions instead of just playing 12 sessions in the biggest and one of the most important conventions for Paizo. You lose a significant portion of the volunteers' Achievement Points, and you're going to find fewer volunteers/fewer slots volunteered for next year. That's just the way human beings work.

1/5

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John Compton wrote:
Blake's Tiger wrote:

What I'm not seeing in this blog--although technically, you did say PC and "player"-- is whether we're still earning GM chronicles for scenarios run.

Starting a higher level character is mentioned as a function of Achievement Points. Are GM chronicles still going to be the way of things or are Achievement Points replacing that mechanism (too)?

Although I don't believe we've discussed GM Chronicle sheets explicitly in our meetings, it's because we have never considered not providing GMs the adventure's Chronicle sheet for running the game. Fear not.

I read the question differently. How GM's will be earning rank or will that be part of the AcP system? A number of GM's are wondering about GM's stars, how or if some past consideration will be going forward.

A disturbing statement I have come across is GM's already giving up saying that why bother as it will not matter later.

Grand Lodge 4/5 ***** Venture-Captain, Missouri—Columbia

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Grimm13 wrote:


I read the question differently. How GM's will be earning rank or will that be part of the AcP system? A number of GM's are wondering about GM's stars, how or if some past consideration will be going forward.

A disturbing statement I have come across is GM's already giving up saying that why bother as it will not matter later.

GMs will be earning rank the same way as before. The only difference that I have seen so far is that we'll have to have 3 VC adjudicated game sessions to earn that fifth glyph instead of one. All the other requirements are supposed to stay the same. PFS1 5 Star requirements stay as they are now. PFS2 5 Glyph requirements are the same plus 2 additional VC adjudicated sessions. The VC part may be changed but then it may not be changed.

Now, I may have an opinion on that but at the same time it's not that big of a deal overall. I don't see it as a game breaker. To be truthful, I'm having more of a problem getting the 10 specials than anything else. Part of that is my own schedule and I play online in addition to live sessions. I do like that earning the fifth star in PFS1 isn't exactly a cakewalk. I knew the score setting out on this journey.

Also, no one I GM for cares what rank I have or how many stars I have. They tell me thank you for GMing. They've told me that since the first session I ran. My stars don't matter. What matters is all of us having fun playing a game we all want to play.

I've been talking to people about the AcG and they think it's great. I haven't ran across a single person who is against it. When I tell them about the three VC adjudicated sessions for the fifth glyph they just shrug their shoulders. They're not worried about it. Neither am I. It's all part of a great journey.

My goal is to make it a great journey for myself and those I run sessions for. If I wasn't doing it for them, then I wouldn't be doing it at all.

Silver Crusade 5/5 5/5 **

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One thing is pretty certain. If Paizo is going to put more reporting online then they're going to have to seriously beef up their back end. Its very slow right now.

In case you think I'm exaggerating, I just timed logging into their site.

I opened a My Account - drop down - Organized play.

Took 7 seconds for the login prompt to show up.

Filled in the login prompt.

Took 13 seconds for me to log in.

Decided to see how long show sessions would take. Good news. It was quick. Bad news, it didn't decide to actually SHOW me the sessions. That particular button doesn't seem to be working today.

Without some serious investment on Paizo's part putting more stress on their web site and web development team is, uh, optimistic in the extreme.

Edit: And it took 17 seconds from my hitting the submit post button before I saw this post.

Edit: Ironically, immediately followed by the paizo site being "temporarily down" for about a minute or two.

I'm not the only GM who does a quite imperfect job of recording things online. Partly that is on us. But partly its on Paizo. And making us record more and making what is recorded more important seems, uh, problematic. Right now a GM who doesn't report things on time (or at all) isn't a huge deal.

Dark Archive 4/5 Venture-Captain, Online—VTT

Paul Jackson wrote:

One thing is pretty certain. If Paizo is going to put more reporting online then they're going to have to seriously beef up their back end. Its very slow right now.

In case you think I'm exaggerating, I just timed logging into their site.

I opened a My Account - drop down - Organized play.

Took 7 seconds for the login prompt to show up.

Filled in the login prompt.

Took 13 seconds for me to log in.

Decided to see how long show sessions would take. Good news. It was quick. Bad news, it didn't decide to actually SHOW me the sessions. That particular button doesn't seem to be working today.

The quality of your internet is going to play a big factor in that (which is obviously a problem all of its own), since for instance I just tried the same steps and the login prompt took maybe a second to show up and then 3 seconds for the log in to process.

Sessions showed up in around 4 seconds for me and did indeed show them all, from years ago to yesterday. Obviously the Paizo site has had issues, we all know this, but the point is you can't judge it based on simply your own experiences with speed as there's a host of issues beyond Paizos control that affect your interaction with the site and your own PC/internet may play a large part in that.

Silver Crusade 5/5 5/5 **

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Richard Lowe wrote:


The quality of your internet is going to play a big factor in that

Pretty sure it isn't my internet or my computer. I'm regularly connected to many other sites without difficulties.

I've found Paizo performance to be very variable at different times.

Edit: Show Sessions is again working for me. So, temporary glitch of some kind.

4/5

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Pathfinder Adventure, Starfinder Adventure Path Subscriber

Whilst the quality of internet might vary in some locations, we are going to need a more reliable site and support. Because we are a worldwide organisation (not just an American one).

Liberty's Edge 5/5 **** Venture-Captain, Missouri—Cape Girardeau

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Hillis Mallory III wrote:

I am kinda worried about the Factions at this point. I was hoping the Starfinder confusion would not be taking up space in the Guild Guide as it does in the space counterpart.

Will we still have Faction cards? My guess is that it is unlikely.
Will we have to waste fame on Faction boons? Likely outcome.
Are boons going to be slotted like it is in Starfinder? I hope not.

Ideally, it would be nice if the earnable rewards for factions were still available on Faction Cards, with a player able to apply multiple faction cards to a character. I have a love of the Faction Cards as a tracking tool, one I think is lacking in Starfinder. This is an opportunity to find a blending of the two, perhaps testing the waters for a change for Starfinder Organized Play as well.

Liberty's Edge 5/5 5/5 *** Venture-Lieutenant, Indiana—Martinsville

All my playtest points disappeared... Meh.*Shrug* At least I will finally be able to play a goblin now. *grumble... moan*

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