![]()
![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() I'm back! ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia catches on after a moment. Hoping that the look of disgust on her face could pass for the haughtiness she imagined slave owners to exhibit, she waves a hand dismissively at the box and takes the stack of documents gingerly, handing what was too awkward for her to hold to Arcos. Afraid to speak for the moment, she gives a polite curtsy to the gnome and his wife, and excuses herself. A few moments later, as the party catches up to Felicia, they find her retching into a bin of rubbish. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia puts on a big doe eyed smile and asks "Well, I seem to have lost my key to this old lockbox, and I don't have the skill to get it open. Old family things, you know, I'd really like to find a locksmith if you could manage." ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() 1d20 + 4 ⇒ (20) + 4 = 24 "I know just the place. I used to hang around the Newt market a fair bit, and I'm almost certain we can find some shady bugger there able to pick it." As the group slows, Felicia starts digging in her backpack. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() you guys are so much nicer than my live group. there was basically a chinese buffet on the floor by this time there xD. Also I'll assume we can take Arcos' silence for lack of protest and let him respond after the fact. "I'm sorry, Amalie. I just can't let myself believe that it'll be better to end the poor things." Felicia says in a soft voice. "I promise we'll do everything we can to keep them safe until a better idea comes around." With a look at the dogs, Felicia starts to work on her plan. Carefully corral the dogs into a spot where she can reach the makeshift ropes, then nick them all free from the safety of outside and run like hell. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() "Well let's put it to a consensus. I don't think any of us want to sell them, so it we are left with the choice to leave them or kill them. I think they'll have at least a chance of living if we leave them, and who knows maybe we can come back. "I vote leave them." ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() "Sounds as smart as anything to me." Felicia says coldly. She reaches out to pet one and narrowly avoids getting bitten. "If we find a cache of treasure in all this I'm taking some to buy a new hammock. Hey who knows maybe if we come by to feed them for a while they'll calm down?" After a moment, Felicia takes the problem of releasing them at hand. "What would Jackdaw do?... After a moment, she pointed to a rather wide gap between two boards. "There! I can fit my sword far enough through there to cut the cords at least, that way they won't be stuck here to starve tied up, and we don't have to kill them just to get away. We can get well out of sight by the time they make it out of the door." ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia makes embarrassing kissy noises at the dogs, ignoring their feral attitudes. "I have the distinct feeling that calling in on the proclamation money would be taking blood money. Still, silver spends." She sloshes her flask of Applejack, noting that it seems only half full. Ever the optimist. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() "I'b sure we cad fihd theb abobe groud. I'b out." Felicia, ears flat against her head and nose firmly plugged, starts walking away. She'll use the wall to guide her if no one follows quickly. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() whoops, lol. I forget a) that that has to be identified, and b) which campaign I'm in. Doesn't happen often, but occasionally i goof lol. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() I could use the armor, but actually for the same stats we could sell it and my studded leather for Masterwork stuff and have gold left in the pot. I'm certain we don't wanna sell anything until we know for sure what it is. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() "You and I should really read up on the auras, mate. I'd really like to know what these delightful smells are!" She buries her face in the cloak, happy to have a reprieve from the stinking cesspool. It's kinda funny to me that Felicia hasn't really had to answer the "Wait, you can smell magic?" question yet :P ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() "Those little s$@$s seemed too social to have a loner all the way out here. And their nest was all big and stuffed with stuff. This seems off. " Felicia does indeed chance a whiff of the crates and, if they did indeed contain loot, a whiff of the items for magic. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia follows in silence. perception: 1d20 + 3 ⇒ (7) + 3 = 10 ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() "Didn't think to buy a torch. Not too much needin it 'round Kintargo. Most places are either lit or... intentionally dark." Felicia lets a wry smile alight her face for a moment. "Can't be much further. I don't imagine the people that made this hideout wanted to hike a mile to make tea time." She spat at the very thought of food or drink with the sickly air assaulting her still. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia wrinkles her nose and carefully strides to the other side of the cistern, returning the dagger to its handy spot in back of her corset. Realizing that she can't see far without Lubella she simply raises her sword defensively and waits on the more knowledgeable folk to finish their discussion. Her mood is foul, but she has regained her composure at least. perception: 1d20 + 3 ⇒ (5) + 3 = 8 Put off by the smell still, Felicia isn't in much of a mood for being perceptive. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() preemptive round 4 actions. Atk: 1d20 + 5 ⇒ (19) + 5 = 24
The cursing through gritted teeth continues, but at a somewhat more determined and less frustrated manner. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Stab!: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15
The smell is obviously bothering Felicia more than it seems. She just can't make a meaningful connection with the dagger. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Hope everyone had a Merry Birthmerica! Unless you're English, in which case, happy "Welp-we-screwed-the-pooch-on-that-one" Day! ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia, struck with the sudden realization, rips the dagger from its place behind her back, tucked into her corset. "I forgot that I had this!" letting her falcata dangle unused from her left hand, she lashes out with the silvered knife.
![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() What came forth from Felicia was not fit for the mouth of a lady nor for the pages of this esteemed record of the adventure. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() "Lubella, try the shiny knife! Mine won't cut deep!" Felicia motions for rexus to come around as she steps more out of his way. Attack rd 2: 1d20 + 6 ⇒ (18) + 6 = 24
![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() lol it does seem confusing! Just a heads up GM, I may be scarce over the next few days, as I have some twelve hour work days. Felicia will continue to attack as well as step each round to make way for rexus' spell and set up a flank. If she gets hit again she'll use dodging panache thereafter to avoid much more than half hp damage. Also, she should incessantly complain about the smell ;) I might be around but if my turn comes up bot me without hesitation plz. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia, before the party moves down the stairs, is finally overcome by the smell in her relaxed state. She vomits heartily in the above room. A little better, but still reluctant to breathe at all, she follows Lubella down the stairs. Seeing the halfling ready her sword, Felicia steps to and does likewise, ready to meet out vengeance for her stinging nose. REadied attack on the first enemy threatened, as well as OPaR on any who attack her.
Opportune Parry and Riposte:
Parry: 1d20 + 6 ⇒ (10) + 6 = 16 Attack: 1d20 + 6 ⇒ (17) + 6 = 23 pain: 1d8 ⇒ 1 "Disgusting... Oi! Lumpy! You any kin to the pile I just left upstairs?" She says with a cheeky half smile. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() "Thanks Amalie! That smells quite a bit better!" Felicia gives a relieved gasp for a moment as the warm, summery scent of Amalie's channel hits her. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() That'll teach me to assume combat is over lol Felicia steps up once again, lunging at the closest critter! Stab!: 1d20 + 6 ⇒ (14) + 6 = 20
"Take a bath creepo!" ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Thanks for botting me, worked well enough. :) "I'm ok, just a little queasy from this damn stench. I say when we find what we came for, we burn the place. For the sanitation of the neighborhood." ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() I apologize. I have been struggling to catch up overall, but I think I am finally. I missed quite a few posts before trying so I put this one off a bit longer as it could go without me at least through combat. I'm back and i'll be caught up and posting by the end of the day for sure. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Literally same. Including volunteer work I just pulled a 70ish hour week. Happy that we're still making the effort to move onward ^-^ ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia, noticeably rattled, paces about the room, sniffing along the walls and eventually the opening of the trapdoor, tough she sorely regrets that with the smell of rotting excrement assaulting her senses. I believe the rules for scent state I'd detect a nearby creature automatically, but I'll include perception as well. Perception (Scent): 1d20 + 3 ⇒ (7) + 3 = 10 ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia cautiously creeps forward and sniffs at the blood to see if it's actually blood. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia walks out of the back room. Her tail is puffed out and her ears are laid back against her head. "I don't like this place. Something weird is going on here..." ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Perception: 1d20 + 3 ⇒ (15) + 3 = 18 Felicia pokes around in the back rooms, Trying to cover ground in conjunction with Lubella. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Escape Artist: 1d20 + 8 ⇒ (9) + 8 = 17 Felicia slips through the door easily enough. She peeks into her pack. "All I have is a rather revealing dress and my hammock. We can use the ropes on the hammock to get at least two of them!" ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() "Whoa that smelled like dried figs... or maybe cherries?" Felicia says with a giggle. "Perhaps we ought to tie or kennel them before they wake up?" ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() "Dogs? Aw I love d- Bloodyhellthatthingishuge!" Felicia had been too busy getting her sword out of her pack to stop Lubella from going in, but she was ready to follow when she came bursting back out. She stepped between the Halfling and her assailant and swung at the mangy thing with the backside of her falcata. Whack: 1d20 + 6 - 4 ⇒ (12) + 6 - 4 = 14
Is the dog under any condition like flat-footed or squeezing? Also just fyi Rexus is still marked as staggered on roll20 ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Ahhhh that explains why I didn't think Felicia knew. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Do we know about Doghousing yet? Sorry I tend to err on the side of Felicia being oblivious because I have read it and don't always remember where player knowledge ends. I wish one of us had handle animal, the rebellion could use a mascot! ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() You'd think I could've convinced my meatspace group that, but nope. One charismatic character, and he's a rogue. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Heh... Felicia has one mode of getting what she wants. Also, I just realized that for Charisma we have 18, 17, 16, and 14. Our group is UNBELIEVABLY pleasant to hang out with hahaha ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia makes a lewd gesture at the back of the scary woman. On the way through Redroof, she takes a swig from her flask. "I agree Lubella. We should watch for a while next time and try to time our crossing. All the same I don't like that choke point working against us. If we do... Ahem... Gather friends, we should make a priority of recruiting a ferry and a place to hole up on both sides of the river. Just in case." She offers a swig to each of the others. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Dunno if I feel good about being the only one that didn't use the crippled girl story or if I feel dumb for not jumping to that... ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Happer Easty! ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Diplomacy: 1d20 + 7 ⇒ (14) + 7 = 21 Felicia, still with her hood up, looks at the guard. "Please sir. We don't mean any trouble, just to go shopping across the bridge... Maybe if you let us go I can stop and show you something pretty that I get." She winks at him, intentionally seeming provocative. crap I hope that's not too over the top. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() That's what I thought, no worries. Still, it's only a last resort kind of thing for Felicia too. At three I'll have so many feats and abilities that are Falcata specific, she'll only use daggers if there is no way to gap close or someone tells her that silver will help. ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() I considered having her get up and sprint around chasing nothing in the middle of the night, but that would be a little much xD ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() Felicia shed her garments, buckler, and armor leaving only her underclothes. She took little heed of the fact that Arcos and Rexus were still in the room as she undressed and strode the length of the room to peer out a window. She put a hand to her side, where four scars lined her ribcage. She snapped to at the talk of dayjobs. "I don't care to return to my way of surviving here in Kintargo. I suppose if we need to kill time I'll throw myself at getting people to join us. It'll be easier once we get something to work towards. I hope that's what we'll find at the stables."
After a moment she seems to remember a train of thought. "Oh yeah, Amalie, I hope it isn't rude of me to ask, but you know what they say about curiosity," she absentmindedly scratches her ear, "What is wrong with your leg that you can't heal it? I mean I'm pretty sure I had a cracked rib after that goon hit me and your magic patched me up right as rain. I can't imagine what sort of wound won't heal at that." ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() I'm glad I get to see it as a player before I shell out for it for my three campaigns ![]()
HP 8/11 | Panache 2/3 | =^._.^= Swashbuckler 1 AC/FF/T 18/14/14 | F+1 R+6 W-1 | Init +4 | Perc +3 +Scent
![]() "Oh yerh... Muft hah got it micfd up wof de cimmmnm rlll... Rull good though." She says through a big mouth full of cinnamon roll. She listened intently as Laria spoke, wondering quietly what sort of slave owner would have a change of heart. I know Dad would've spat at the very thought! "If he would own something that can speak for itself, might as well be put down like the dog he is." At the mention of sleeping, a mischievous spark welled up in her thoughts. She stretches, waving her tail about. "Well if we're going to sleep, I'll need a big sink, an empty box, or maybe a book that someone is currently trying to read." She waits for the awkward and quizzical looks. "Oh come on you stuffy lot! Cat jokes! Lighten up!" She strikes a pose intended to look mockingly like a kitty and brushes at her ear.
|