Lighthearted - Felicia is bubbly and girly and her catlike mannerisms add to her goofy, childish demeanor.
Flirty - She takes a sick pleasure in making others slightly uncomfortable with her ditzy demeanor, though she never actually means any harm.
More than A little Crazy - Makes whimsical decisions on a regular basis and fights with a manic smile on her face.
Naive - Quick to trust people and very ignorant to the way things work.
link to character sheet in header.
Revised Custom Race:
Felicia is the daughter of two of my old characters and as such half catfolk and half human. She receives bits of both, but still is only about 9 RP.
Standard Racial Traits
Ability Score Racial Traits: Like Catfolk she is sociable and agile, but often lacks common sense. she gains +2 Dexterity, +2 Charisma, –2 Wisdom.
Type: humanoid with the catfolk and human subtypes.
Size: Medium creature and has no bonuses or penalties due to her size.
Base Speed: Catfolk have a base speed of 30 feet.
Languages: begins play speaking Common and Catfolk. catfolk with high Intelligence scores can choose from the following languages: Elven, Gnoll, Gnome, Goblin, Halfling, Orc, and Sylvan.
Defense Racial Traits
Skilled: Receives 1 extra skillpoint per level.
Magical Scent: Functions as the Scent racial ability, but also grants Detect Magic as a spell like ability. Auras are revealed as odors and may be perceived differently at a GM's discretion.