Wizard

Faeranduil's page

361 posts. Organized Play character for Magabeus.


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Dark Archive

GM Xavier Kahlvet wrote:
Alright, sounds like we have a legal party. However, since Paizo’s website has been ahem having a seizure, I’ll keep recruitment open for another 5 days to see if there’s any more interest, then we’ll start (Sorry Faeranduil, this isn’t staying open for another month!)

No problem, I thought there would be no harm in asking though in case there was not that much interest.

Dark Archive

Drat! Faeranduil is a blaster wizard 13 that I would love to run through this series, but he is signed up for a game of Betrayal in the Bones at a con at Sept 29. He will be level 14 after that. If it turns out recruitment goes slowly and you are willing to wait for a bit I would be happy to join.

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Faeranduil is also on slow. No worries.

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Boon: 1d20 ⇒ 5

Faeranduil flies forward and surveys the area "I know where I will be next winter solstice... Thank you all, we are a great team. I hope that the venture captains will put us together for another mission."

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

I have cast haste again

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Just before Magor takes of Faeranduil casts haste and follows up with a electricity ball to the group of undead, catching three of the fallen in it's radius.

Quickened Intensified Fireball changed to Electricity, CL 13, spell slot lvl 6: 13d6 + 5 ⇒ (5, 2, 2, 3, 4, 3, 2, 5, 4, 5, 2, 5, 4) + 5 = 51
Reflex DC23 for half

"If you wait for a bit I can get you next to them"

I have a dimension door for 3 medium creatures if you want it, but that is next round

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Knowledge Religion: 1d20 + 22 ⇒ (4) + 22 = 26
Knowledge Religion: 1d20 + 22 ⇒ (13) + 22 = 35

resistance, immunities, weaknesses, special attacks, special defenses in that order

Faeranduil is surprised to find himself at the front of the pathfinders and quickly dives back when he recognizes the foe.

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Faeranduil casts magic missile

Force Damage: 5d4 + 10 ⇒ (4, 1, 1, 4, 4) + 10 = 24

GM, my apologies for not updating earlier. I missed your update

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Knowledge (Local): 1d20 + 26 ⇒ (10) + 26 = 36

resistance, immunities, weaknesses, special attacks, special defenses in that order please

"It is a shadow giant!" Faeranduil quickly shares what he knows about it.

I assume haste is still up ;-)

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Fearanduil quickly casts life bubble on all companions to save them (and himself) from any gaseous threats.

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Precombat buff: Faeranduil casts haste

Knowledge Religion: 1d20 + 20 ⇒ (4) + 20 = 24
Knowledge Religion: 1d20 + 20 ⇒ (12) + 20 = 32
resistance, immunities, weaknesses, special attacks, special defenses in that order
I assume it is overcast and no sun is to be seen?

Fearanduil again casts two fireballs

Quickened Intensified, lvl 6: 13d6 + 5 ⇒ (4, 6, 4, 1, 1, 4, 5, 4, 5, 2, 5, 4, 2) + 5 = 52
Empowered Intensified, lvl 4: 13d6 + 5 ⇒ (4, 6, 1, 2, 5, 1, 5, 5, 5, 1, 3, 4, 4) + 5 = 51 84
both DC 23

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Some illness got a hold of me, I expect to be back in a few days

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Knowledges:
Knowledge Religion: 1d20 + 18 ⇒ (1) + 18 = 19
Knowledge Religion: 1d20 + 18 ⇒ (15) + 18 = 33
Knowledge Religion: 1d20 + 18 ⇒ (18) + 18 = 36
resistance, immunities, weaknesses, special attacks, special defenses in that order, ignoring things that Magor has shared

Faeranduil quickly casts two fireballs at the exact same spot

Rolls:

Both Reflex DC 23
Piercing Quickened, spell lvl 6: 10d6 + 5 ⇒ (5, 2, 5, 4, 3, 5, 4, 4, 3, 3) + 5 = 43
Caster lvl vs Spell Resistance Devourer -5: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19

Empowered Intensified Piercing, spell lvl 5: 13d6 + 5 ⇒ (3, 4, 4, 6, 2, 6, 2, 6, 4, 3, 6, 3, 5) + 5 = 59 86 damage
Caster lvl vs Spell Resistance Devourer -5: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Faeranduil casts scorching ray at the flying orc

Ranged Touch Attack: 1d20 + 8 ⇒ (11) + 8 = 19
Fire damage: 4d6 + 5 ⇒ (6, 4, 6, 3) + 5 = 24

Ranged Touch Attack: 1d20 + 8 ⇒ (16) + 8 = 24
Fire damage: 4d6 + 5 ⇒ (3, 2, 1, 3) + 5 = 14

Ranged Touch Attack: 1d20 + 8 ⇒ (15) + 8 = 23
Fire damage: 4d6 + 5 ⇒ (5, 6, 4, 3) + 5 = 23

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Faeranduil readies a magic missile, to cast at the moment the spellcaster is about to cast another spell

Magic Missile: 5d4 + 5 + 5 ⇒ (4, 3, 4, 3, 2) + 5 + 5 = 26

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

My apologies save is DC 23. Half damage is 38

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

No problem GM, thanks for informing us.

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Fearanduil flies up, out of the killing cloud and casts a fireball.

Empower Intensify: 13d6 + 5 ⇒ (1, 6, 5, 6, 2, 3, 4, 2, 6, 2, 3, 3, 5) + 5 = 53
77 damage, your call if I can position it in such a way as to get all 4. Also: how do you set the translucent green?

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Knowledge (Local): 1d20 + 24 ⇒ (16) + 24 = 40
Knowledge (Local): 1d20 + 24 ⇒ (3) + 24 = 27
Knowledge (Local): 1d20 + 24 ⇒ (3) + 24 = 27
Knowledge (Nature): 1d20 + 15 ⇒ (17) + 15 = 32
resistance, immunities, weaknesses, special attacks, special defenses in that order please

"Didn't they see those fireballs? Or do they think I have none left?" Faeranduil says while taking a few needles from his spell component pouch.

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

My apologies GM

"And that is how you solve an orc charge. Did I tell you about that time when some hill giants attacked me and my team?"

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

"Theritis!! Wait!"

Faeranduil tosses 2 fireballs into the vanguard, while making sure he does not hit his fellow pathfinder.

Quickenend Intensified: 13d6 + 5 ⇒ (1, 2, 1, 6, 2, 6, 6, 3, 1, 4, 5, 4, 4) + 5 = 50
Intensified Empowered: 13d6 + 5 ⇒ (4, 3, 3, 2, 2, 2, 5, 3, 5, 5, 2, 5, 3) + 5 = 49 71 damage

both DC 23

Knowledge (Nature): 1d20 + 15 ⇒ (17) + 15 = 32
Knowledge (Local): 1d20 + 24 ⇒ (20) + 24 = 44
Knowledge (Local): 1d20 + 24 ⇒ (18) + 24 = 42
resistance, immunities, weaknesses, special attacks, special defenses in that order. I will adjust the elemental damage type of my fireballs if that is better. If I know someone has spell resistance I will add piercing to the second fireball

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

"Team! We have work to do. Medda, we will take care of the vanguard, there is nothing there that a few fireballs can't solve!"

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Knowledge (Nature): 1d20 + 14 + 2 + 2 ⇒ (5) + 14 + 2 + 2 = 23

Faeranduil walks to the beast pits and sees Blenta trying to tame the gorthek. After consulting his pathfinder chronicle he shouts towards her "They are particularly ticklish just below the right ear! If you tickle it there it will do everything for you, trust me!"

Or was that the left ear?

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Knowledge (Geography): 1d20 + 14 + 2 + 2 ⇒ (20) + 14 + 2 + 2 = 38

Faeranduil approaches Gekagro while thumbing through his pathfinder chronices "I hear you have issues finding a good wintering place. You are in luck as I know just the place for you to camp. Will cost you some tribal tokens though..."

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Knowledge (Planes): 1d20 + 26 ⇒ (18) + 26 = 44 weaknesses, special attacks, special defenses in that order

GM:
When Faeranduils turn comes up he casts dismissal (DC 23)
Spell Resistance: 1d20 + 11 + 2 ⇒ (7) + 11 + 2 = 20

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Faeranduil has made himself comfortable on the couch.

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

I think you posted too much :-)

"Explain? Why don't you start? We did not break into the museum! Who are you and what are you doing here?

Will roll for knowledge later, on phone

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

"Sure, that is no problem."

Faeranduil concentrates on the pearl for a moment, which takes on a dull luster. He takes out a bit of cured leather and casts the spell on Marta.

Fade, I think that 11 hours mage armor should be enough, will let you decide on that

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

"I am sure we will find them. How about taking a little breather? My servant can make us some tea."

And indeed, the invisible servant starts to unpack a small camping stove and a kettle.

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Faeranduil offers his wand of infernal healing "Good work team! These magic-immune constructs are a mages nemesis, I am glad it is gone."

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

You're doing great! This thing has magic immunity, so you'd better deal with it!
delay[

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Quick post from phone to continue the action

Knowledge: 1d20 + 26 + 2 ⇒ (3) + 26 + 2 = 31
resistance, immunities, weaknesses, special attacks, special defenses in that order

Faeranduil casts haste

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Knowledge Planes: 1d20 + 24 + 2 ⇒ (17) + 24 + 2 = 43

resistance, immunities, weaknesses, special attacks, special defenses in that order

Faeranduil smirks, but leaves the talking to the others.

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

I prefer to boost the token and send it on. I can only boost for knowledge, while I think boosting for healing or damage would be more beneficial for other tables.

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Faeranduil motions for the unseen servant that is following him to get a folding chair from one of his chests on the floating disk. Once the unseen servant has unfolded the chair the elven mage sits down

"What? You are doing great!" he says as the others look at him "I want to see what Magor is summoning first."

Delay until:
everyone has acted. Assuming the regalia still "lives" Faeranduil will cast a magic missile.

Magic Missile: 5d4 + 10 ⇒ (2, 3, 4, 4, 4) + 10 = 27

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

"Do you mind if I catch them all? Excellent positioning Fade!"

Faeranduil casts a intensified shocking empowered fireball

Fireball DC23: 13d6 + 5 ⇒ (5, 4, 5, 3, 1, 3, 1, 3, 3, 1, 4, 6, 1) + 5 = 45 for 65 damage

"I guess electricity will do less damage to the exhibition than fire. There are priceless pieces here."

The cowardly elf then hides behind the dwarf

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Arcana: 1d20 + 26 ⇒ (13) + 26 = 39
immunities, weaknesses, special attacks, special defenses

Arcana: 1d20 + 26 ⇒ (14) + 26 = 40
weaknesses, special attacks, special defenses

"Well, well, are you standing in a magnificent fireball formation!" Faeranduil says, while rolling a small pellet of bat guano between his fingers.

Dark Archive

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hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

To Dungeon Master S? What about that team of magnificent pathfinders? ;-)

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

"Sure do, but I do not intend to take damage"

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Faeranduil takes out his selective rod while moving away. He then casts another fireball, excluding his allies in the blast.

Empowered Fireball: 10d6 + 5 ⇒ (1, 1, 3, 5, 6, 3, 5, 4, 2, 4) + 5 = 39 For 56 damage, Reflex DC 23 for half

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Knowledge (Arcana): 1d20 + 26 ⇒ (5) + 26 = 31
special attacks

Faeranduil casts dispel magic
Caster Level: 1d20 + 11 ⇒ (15) + 11 = 26

and tries to determine if there is still any power left in the runes. If there is he follows up with a quickened fireball, aiming it so that his fellow pathfinders are not included in the blast.

Intensified Fireball: 13d6 + 5 ⇒ (3, 4, 5, 5, 1, 1, 3, 1, 5, 1, 3, 5, 5) + 5 = 47
expending a chain lightning for that, DC23

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

"I think that a wellplaced fireball or dispel magic would disable these runes"

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

"Let's do something about those runes" Faeranduil suggests

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Faeranduil casts his buffs, including life bubble

4 hours for everyone, except for Magor and Marta, who get 3 hours

"Let's go!"

See invisibility, heightened awareness and darkvision with own extend rod

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

"I do magic, fireballs and chain lightning are my signature spells"

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

+1 on Knowledge (Religion) for me
Knowledge Local: 1d20 + 24 + 2 ⇒ (18) + 24 + 2 = 44
Knowledge Nobility: 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31
Knowledge Local: 1d20 + 24 + 2 ⇒ (17) + 24 + 2 = 43
Knowledge Local: 1d20 + 24 + 2 ⇒ (14) + 24 + 2 = 40

"It seems that Nigel has spend a fortune on security recently. If he has issues now it is my bet that the security has turned on him or something like that."

Faeranduil starts lecturing the others about the other things he knows, which is quite a lot. you can open all spoilers

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Faeranduil flips through a book with extensive religious heraldry of the gods, while his unseen servant slowly flies behind him, burdened with more ancient tomes.

"That class on religion was really good. That human made a great effort, although there were some obvious mistakes in his lecture that I was able to point out to him."

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

I always place it horizontally, it is a last resort indeed. Although it does only isolate the caster in my opinion, being just a 5ft radius hemisphere.

Emergency Force Sphere

And I forgot that I am advancing slowly, I want to enjoy these last few scenarios

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

An elf floats into the room, feet six inches above the ground. He is dressed in an explorer's outfit and is followed by a shimmering disk with two massive chests on it. The disk also floats...

"Welcome all! I am the mage Faeranduil. If it comes to combat, please do not all rush forward, you might risk running into one of my fireballs."

Dark Archive

hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
Active Spells:
Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

Player Name: Magabeus / Gerard
PC Name: Faeranduil
PFS#: 24861-4
Faction: Dark Archive
Day Job: N/A
Perception and vision/senses: +13, usually darkvision
Initiative: +4
Notes:
- Usually has extended heightened awareness up that is not used to add to initiative
- Will use Emergency Force sphere if he is targeted by a melee attacker / on being targeted by ranged weapon using attacker after having been hit once / after identifying a particular harmful spell that will affect him. I know this is hard to rule effectively in PbP, but this is rough guideline
- Standard Knowledge questions: Spell resistance, Elemental immunities and/or vulnerabilities, DR, Signature abilities in that order

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