Small Demon

Eyebite's page

RPG Superstar 2011 Top 32. RPG Superstar 6 Season Dedicated Voter. Organized Play Member. 1,399 posts (1,409 including aliases). 7 reviews. No lists. No wishlists. 4 aliases.



Sign in to create or edit a product review.

Our Price: $2.00

Add to Cart

Everything a God of Hunger and Carnage should be

5/5

Logue has done it again.

This is absolutely everything you want a vile cannibal god to be. Whether you are running a campaign that takes place along the coast or actually on the sea, sends the PCs to dark jungles, or if you just want your players to match wits and swords with a truly heathen cult - Dajobas is what you're looking for.

The backstory, new feats, and magic items are awesome. The quality to price ratio of this product is insane. Dajobas does not disappoint.

He Who Eats the World will consume your imagination, and I can practically guarantee that you'll want to add Dajobas to the darker side of your world's pantheon.


Our Price: $1.50

Add to Cart

Can I give this 6 stars out of 5?

5/5

Sinister consistently brings the goods.

This piece is simply a *must have* for anyone that wants to expand the cinematic quality of hand-to-hand fighting in their game. Shackleton obviously knows the material intimately, and coupled with his innate brilliance in game design, this is one of the best support pieces that I've ever seen put together.

The new feats are invaluable, and at only $1.50, it's almost criminal not to own this.


Add PDF $9.99

Print Edition Out of print

Non-Mint Unavailable

Only leaves you wanting more.

4/5

I really like ancient Egypt and Paizo's Osirion is by far my favorite country in their campaign setting.

I loved this product, and I really feel that it's far better than the single star review below reflects. The guide gives a brief gazetteer entry for many of the cities and locales in Osirion, perfect for any edition. The art is absolutely gorgeous. The historical sections will make you drool, the new spells and items are awesome, the description of Sothis really brings the capital to life, and the new prestige class the Living Monolith makes me want to play one ASAP.

Well written and very well done.


Our Price: $4.99

Add to Cart

Another Outstanding Issue

5/5

This magazine, after one year and five issues, has never disappointed. In fact, it only continues to get better with each new issue.

Issue 5 is no exception - the best of a very high quality magazine so far. The cover art is gorgeous, and the content is all killer, no filler. James Jacobs himself has designed another Denizen of Hell - this time the fabled Jezebel. Extremely well written as always, Jezebel represents another great addition to the hierarchy of hell. Nick Logue's article is incredibly well done - providing valuable insight into running more fluid campaigns free of DM fiat.

All in all, a fantastic issue.

I had thought that Dragon was dead in all but name. I was wrong - it has been reborn in Kobold Quarterly.


Print Edition Unavailable

Add PDF $4.99

Kobolds Grow Mighty With Age

5/5

Best issue yet. The content is amazing, the art is gorgeous, and the "little magazine that could" has officially come into its own.

KQ #4 brings you the seedier side of Zobeck, detailing a rich criminal underground ripe with adventure potential. The issue also includes an awesome angel with a past (you will want to drop her in your game), a new type of dragon, and an excellent ecology article on a very underutilized creature - the Cloaker.

Simply put, if you aren't picking up KQ yet, I pity you.


Our Price: $14.99

Add to Cart

Consider this a "Must Have"

5/5

Absolutely worth every penny if you have any desire to design professionally or up the quality of your DMing abilities.

15 essays, all targeting different aspects of game design, written by Wolfgang Baur (mainly), Nick Logue, Keith Baker, and Ed Greenwood.

Highly recommended.


Our Price: FREE

Add to Cart

WOW!

5/5

Never before have I been so moved as to write a review of something. But this PDF is that good.

From now on, all of my games will take place in lava. Or near lava. Or over lava - that the players will fall in.

The rules for dealing with lava and hot environs are revolutionary. I can't wait to use them in my next game. And every game after that.