Elf

Evanora Alaenree's page

189 posts. Organized Play character for mahuffma.


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GL everyone.

Also, GM Violant, I've amended my background to fit the AP.

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I'm currently playing a rat folk gunslinger/Eldritch archer with my home group. I love Snikk so much that I don't feel that I could play another like him just yet.

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GM Violant wrote:
Evanora Alaenree wrote:
gm Violant wrote:
@Evanora I'd be down to port it, but that's a 2e weapon. I also need to remember how racial weapon familiarity works for 1e, as I haven't looked at it in a hot minute.
Yeah, I think that it would be a fun spin for the enchantress. I'm also thinking that her getting others to do her will is why she is currently on the run. She got the wrong person wrapped around her magic finger and they finally broke free of the enchantment. It was all in good fun, kinda. But sometimes you need a good scatter gun to make a hasty getaway.
I've got a draft of the Dwarven Scattergun, being essentially a Blunderbuss with a bit more range. Correct me if I'm wrong, but doesn't Adopted give you a race trait, and not a racial trait? The latter being something like the Weapon Familiarity, while the former could be something like Spellcaster's Anathema?

You are absolutely correct. I don't think that I have ever actually understood that correctly until now. I will need to switch that trait out for one of your campaign traits then.

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gm Violant wrote:
@Evanora I'd be down to port it, but that's a 2e weapon. I also need to remember how racial weapon familiarity works for 1e, as I haven't looked at it in a hot minute.

Yeah, I think that it would be a fun spin for the enchantress. I'm also thinking that her getting others to do her will is why she is currently on the run. She got the wrong person wrapped around her magic finger and they finally broke free of the enchantment. It was all in good fun, kinda. But sometimes you need a good scatter gun to make a hasty getaway.

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If Evanora chose weapon familiarity as her adopted torven race trait, could she be proficient with the Northern scatter gun?

pf2 gun. It's the only one I could find that was dwarven.

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Okay, started looking at the player's guide, and I'll keep this witchy woman as my prospect, but I also love the idea of her with some technology/gun for when her "charms" don't work, lol.

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A manipulative enchantress witch could be fun.

I also have not read the player's guide, and this pfs character would need to be reset.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

That was a fun one!

Evanora can take ten, for a 19 craft alchemy.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora looks down upon the assassin piteously. "I'm sure she'll try and lie. Perhaps she will have a change of heart with her near death experience."

[Ooc] it's too bad I'm out of first level spells. 'sow thoughts' would be a good one here.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Seeing things go so well now, Evanora will continue to cackle. She will also move to place herself behind Chalmers, in case she needs to pick him up again.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Wait! Can I use my re-roll for a cure light wound wand roll? I think that getting Chalmers back in there could turn the tide.

re-roll:
cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7

"Get up you lazy lout!"

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Dang. Next round.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora will begin cackling, it is a bit mad, isn't it, and use Chalmers wand on him.

cure light wounds: 1d8 + 1 ⇒ (3) + 1 = 4

cackle to continue this fortune as a move action and use the one as her action.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Pfs re-roll, Kebrin! Get her.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora will spit at the sniper and whisper something under her breath.

misfortune Will 16

"One way or another, you're next on my list Charmy."

That nickname tickled her enough that she's disappointed that it's not time to cackle quite yet.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

"'Up, down, up, down. Chalmers ole buddy, we need to stop playing this game. Hehehe."

Evanora picks up Chalmer's wand, intending to save his life again, but sees that he seems to be stable for the nonce. So, lshe instead turns her attention to the she-devil causing so much of this trouble.

"Just a moment dear." She says to Chalmers.

Giving the sniper a wicked look, Evanora gives her an
Ill Omen.

Misfortune for one round with no save, essentially.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

constitution dc10: 1d20 + 1 - 2 ⇒ (15) + 1 - 2 = 14

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Hopfully, this information will not be needed, but Evanora cast mage armor on herself after leaving the warehouse

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Tsk, tsk. No laying down on the job. We are not done yet."

Evanora will cast stabilize on Chalmers. close range.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Perception: 1d20 + 3 ⇒ (6) + 3 = 9

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

@DicesMuse, sorry, I was unclear. The spell is Sow Thoughts The italic type is the thought I'm looking to implant in the snipers head.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

The spell, sow thought, has a short range but does not seem to require line of sight or anything of the like. I'll try it.

This spell has had the reverse effect! It needs to be dismissed, or I'm caught!

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

"Ooh! We found our bad little nails now haven't we! Stealing all cheese and breadcrumbs and whatnot."

Too far away to hex, Evanora hustles up as close as she dates, while keeping cover between them.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Just in case, Evanora will use her last first level spell slot for mage armor.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

"Yes..."Evanora agrees destructively while simultaneously looking around the warehouse for anything else that needs to be confiscated.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora will start scooting all of the flammable material away from the metal box, keeping her eye out for any ne're do-wellers or fires making their way towards her.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Unless Kebrin calls out a warning, Evanora will move toward the metal locker.

"It looks as though we've found our evidence my pretties. We may need some muscle to move it. I'll let you know if we need to pull you from firefighting, Chalmers."

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora gives a shrug, and ushers Snookums to keep moving after the fleeing culprit.

Perception: 1d20 + 3 ⇒ (9) + 3 = 12

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

These hastily spilled crates, are they something that Evanora and

Kebrin could quickly, and safely, push out of the line of fire?

Evanora looks from the crates, back to her firefighter comrades, and to the trail leading on...

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

"Drat! My magic only starts fires, no good for putting them out. Fight fire with fire? No, no. Look for clues ole girl"

Perception: 1d20 + 3 ⇒ (10) + 3 = 13

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora follows in and points to the recent traffic on the floor.

"Snookums, dear, can you find a trail for mommy?"

Evanora's familiar moves to the spot, and begins sniffing.

Perception: 1d20 + 4 ⇒ (2) + 4 = 6

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Not sure which way to go. You said the door to the east was slid open, but the way I am looking at the map, that would lead back outside. I see doors to the north and west into the warehouse.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora leans up against Chalmers in anticipation. Grinning slightly.

does it open?

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Perception: 1d20 + 3 ⇒ (7) + 3 = 10

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

"Oh... Let's scout around first. Look at this place, it's about to fall in. I'm sure we'll find a couple of loose boards somewhere."

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

A 'spark' appears at the end of Evanora's left hand. "I can make a very convincing fire appear to set the warehouse on fire. It may take some time, and may ruin any other 'artifacts' they may have within, however.". She says with a smirk.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora pouts. "Oh, look. They got away. Two bumbling slips of girls escaped a team of veteran Pathfinders. Snookums! It falls upon you to dig us out of this mess." Evanora points to where the sister floundered, and then retreated to the east. "Follow."

Snookums Int 6 with the scent ability looks from Evanora to the spot she is pointing to, and moves quickly to the spot. Nostrils instantly flaring, Snookums takes off after the fleeing sister!

Wis DC10: 1d20 ⇒ 20

"Be a dear, and bring that barrel." She says to no one in particular, even though Aurax is currently holding it.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora continues to cackle at the whole messy situation and gives the other sorceress an evil eye.

Cackle continues misfortune on #2
Evil to give misfortune to #1

"Grab those two bumbling sorceresses!"

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora also carries a spear, which she uses as a walking stick.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora's familiar took a standard action to wake up Aurax

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora will send a hex at the sorcerer attempting to asconce with the barrel.

Misfortune W16

"Snookums, go wake up our friends. They're sleeping on the job!"

Snookums will move toward Aurax and give him a good jostle to the face!

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora certainly sampled the 'divine' ale. She did not, however, finish the drink.

"No. No, no, no. This is too obvious of an abush. Keep your hands on the keg, boys. I'll see about sorting through this."

Evanora will cast "Sow Thoughts" on the farmer Will DC 17 convincing him that he is at fault for letting his chickens spill out and that he should get them back in order and moving quickly.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Oh. I thought we were done with this mess and about to get a juicy reward. Hmph. Always wanting more.

"Get the keg, spring an ambush, and capture the culprit alive. Simple as can be. I'm rather done with chasing.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora smiles devilishly as she looks around the pleasure salon. "Well, the long and short of it is that we tracked down an individual selling these religious items. He said that he works for a mystery woman who he believes works for the Greycloaks. She delivers the goods to him, and he sells them. He says that the goods are kept on the north side of the Ascendant Court, some warehouse near Pitview Pub, and that something 'big' is about to happen."

Evanora gives a pause for that to digest, and then continues, "News and assistance. Call me intrigued..."

Snookums gives a short chirping vocalization as he butts his head against her calf.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

raffle: 1d20 ⇒ 16

1d3 ⇒ 1

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

We are headed to a warehouse. Just waiting to be moved forward.

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

"Yes. I think that we are done with this man. After we see about this warehouse, we are then conveniently next to a pub! How fortuitous."

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

Evanora saunters over to the man and smiles down toward him.

"The stolen religious items. What do you know of them?"

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

climb: 1d20 - 2 ⇒ (19) - 2 = 17

Evanora verily hops over the ivy wall and cackles madly at her success!

misfortune continues for our prey

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Female Elf witch 1 | HP 7 | AC 13 (17) F 10 T 13 (17)| Init +9 | F 1 R 3 W 2|Perception +3 | Spells/day: 0th 3, 1st 0/3

bluff: 1d20 - 2 ⇒ (10) - 2 = 8

"Your mother sent me, let me through!". Evanora cackles at her own poor attempt at exiting the area.

misfortune continues

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