M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Good day and good holidays to all! I would like to leave the game, I hope for your understanding. This kind of rhythm is a little out of my taste. I managed to get into this crazy setting of a mixture of cranberries and the Abyss, but alas... Willow, thanks for the synergy of our characters, it was a pleasure.
Cheers! PS Please remove my character from this game .)
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric drinks the potions given to him, diluting it with sips from a flask with something obviously alcoholic.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric collects extracts with a calm face. Ready to fight. The smug smile on his face says that... Eric is just Eric, as always. Will cast Protection from Outsiders on self before fight.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
I think we should either start playing or finish the game .)
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
@Golmana, beautiful music! Really relaxing. Eric snores, lulled by the sounds of wonderful music. But even before the flight, he still made an order to a strange alchemist: @Fritz, Shield & Barkskin & Heroism for me! The more the better - I mean counting on a few fights.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
A friendly reminder to GM about my ability. I recommend simply entering two rolls from Eric into the formulas with which you roll the initiative for the game (so as not to remember this every time). Quote: War Sight (Su): Whenever you roll for initiative, you can roll twice and take either result. At 7th level, you can always act in the surprise round, but if you fail to notice the ambush, you act last, regardless of your initiative result (you act in the normal order in following rounds).
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric snuggles down on the bales in the corner, removes part of the heavy armor and turns to Golmana. Hey, pretty girl, play us something. He'll be asleep in about thirty minutes...
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric of the Kostroff house. A pale man in heavy armor nods to a pale woman. A sly and charming smile plays on his face framed by a neat dark beard. His armor is engraved with unholy symbols of Zura and Nocticula. Nice to meet you, lady. He takes Golmana's hand in his, makes a bow and an elegant kiss, then releases her palm. It is obvious to Willow that he sniffed and it is clear from his look that he values her not only as an ally but also as, say, a vessel with wine. It is obvious to Willow that he sniffed imperceptibly and, as his long-time companion, it is clear for her from his look that he values this manuvri not only as an ally but also as, let's say, a vessel with wine. I hope you enjoy our company as much as we are already charmed by your beauty. Are you a musician? Not symmetrical and very charming smile continues to play on his face.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Hey! (you may have read this message in other shared games) I will be on a trip next week with three possible options: I will post as usual, 1 time a day; I will not be able to post until Thursday; I will not be able to post all week and will return to the gameplay in 7-8 days. In any case, feel completely free to bot me if needed. Cheers!
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Everything without 3PP seems to me more cute .) Although if it's 3PP, then I would choose psionics. At least look at this mechanics in action!
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Willow Nevardmipth wrote:
My oracle is very specific. He's good at grappling and... nothing else in general. If a creature cannot be grappled or he does not want to (as with a dirt demon), then he stands and takes blows .))
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Fritz von Braun wrote: Dont mind me, I am just a temporary GM NPC! Also, who wants a shield extract? Eric absolutely does.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
A ... ballistic .... wireguided ... chainsaw-bayonett? Eric's eyes sparkle at this moment. You know, I'm very good at handling exotic weapons and I can do a lot of, let's say, test experiments in the field. If you give it to me. Diplomacy: 1d20 + 21 ⇒ (19) + 21 = 40 It's true, by the way. Martial Flexibility gives me option to take Exotic Weapon Prof. Am I the Oracle of Battle or who? ))
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
My vote for succubi skald ❤
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Liliyashanina, I want to remind you once again that Eric rolls the initiative twice and takes the best result. In this case, it does not matter, but in general it does. Eric grunts and just conjures water on a Balalaika. create water, 14 gallons (!) of water at her head
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
We are strong guys. We saved your soldier and destroyed that toilet demon, not just chased him away. Without someone else's help. Just show us the way and then enjoy the news from the fields! Diplomacy: 1d20 + 21 ⇒ (18) + 21 = 39
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Anatoli wrote: Anatoli follows the conversation back and forth and says as an aside looks like I need to memorize some inflict wounds spells for you Eric. I would appreciate it, Anatoli. ________ Sense Motive: 1d20 + 13 ⇒ (20) + 13 = 33
Psst. She can't turn off the aura, but she would like a cold vodka. Maybe if we please her, she will please us.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric notices the raised eyebrow and chuckles. Then he looks at the redhead in surprise, but nods approvingly at such a flow of information, it is valuable. And then he grunts again, listening to Willow. I love her ingenuity!
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric shrugs his shoulders. I've seen a lot of nonsense, but it takes the concept itself to a new level. After muttering a little under his breath with displeasure, the aristocrat gathers his will into a fist and turns on his charm to the maximum, addressing the red-haired officer. Mademoiselle... Ehem. Excuse me. COMRADE! Comrade, could you tell us about this other refugee clan... The Nazis? Who they are, what they might want right now, and so on. We're going to kill a couple for personal reasons and any information would be appropriate. He grins charmingly as he walks side by side with her (not forgetting to cast Three Inflict Light Wounds: 3d8 + 15 ⇒ (1, 1, 2) + 15 = 19 on self).
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Yes, and it's very cool and brave! I have yet to try GM PbP. I will be inspired by your experience. Everything is cool, thanks!
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric continues to do the same. What a weakling you are! You can't even hold a girl in your paws. And you can't even hit me. Full defence: AC 33 T 19 FF 27 CMD 31 [+2 vs grapple]
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
@GM Liliyashanina, I want to ask you in the battle scenes in every post to write at the end whose turn right now and whose turn is expected after. This makes it easier for players to understand the situation - posts are not often here, it is difficult to remember and we have to reread a bunch of messages. Thanks!
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Willow wrote: "You should stop paying with your food." Willow suggests to Eric I won't eat s~+$, Willow. Yes, I'm talking about you, loser. Eric continues to taunt the demon while standing in a defensive stance.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Of course! Battle rap is our everything. I have such a bard (with Nocticula as a muse of course) from Mwangi in PFS2. Thank you .)
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Thank you very much. Unexpectedly, a very busy week - I realized this only when it swept in front of me like a high-speed train. It's already Friday! Wow.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
I try to keep up-to-date HP in character information. UPD Wow! Wait a second! )) Anatoli wrote: Anatoli will selective channel and heal himself and his friends Did Anatoli include Eric in this healing?
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Haha! And that's what you call blows? Even after missing one punch and spitting blood (s~&* and acid) Eric continues to taunt the demon.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric gets into a fighting stance, but instead of attacking, he begins to mock the demon. Bluff: 1d20 + 19 ⇒ (11) + 19 = 30 - I have a certain crisis of ideas, but in general he wants to enrage the demon by telling humiliating and supposedly well-known stories about him Then full defence: AC 33 T 19 FF 27 CMD 31 [+2 vs grapple]
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric nods in Willow's direction. As she said.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
This soldier will be useful to us alive. Maybe. We need allies here. - Eric approaches the soldier and tries to pull him out of the demon's hands. Grapple: 1d20 + 16 ⇒ (5) + 16 = 21
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
@GM - just in case, let me remind you, Eric rolls two dice on the initiative and chooses the best result. It doesn't affect anything now, but just said for the future.) He also always acts in a surprise round (but with the following conditions): > At 7th level, you can always act in the surprise round, but if you fail to notice the ambush, you act last, regardless of your initiative result (you act in the normal order in following rounds).
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Oh, I'm sorry! I didn't notice that everyone was waiting for me - I think I confused it with another fight and thought that we had won the initiative. Eric takes a step forward. Now you really see that it is more (or less - depends on your attitude) than a person - there is something vampiric about him. His skin pales, his eyes become darker and get a reddish hue, and he grins his mouth, where two fangs instantly grow - obviously in order to make it easier to bite someone's neck. Soldier! Retreat to the second rank! Живо! Eric himself takes a step forward. You're half demon, half s&*&. Come here! He gets into a fighting stance (without taking out his sword) and calls for help from the Lords of the Abyss of Zura and Nocticula! 5 ft step, casts Protection vs Outsiders; Martial Flexibility - Dodge & Mobilty (move action) AC 29 T 15 FF 27 | CMD 27 [+2 vs grapple]
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Planes: 1d20 + 12 ⇒ (4) + 12 = 16
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric shrugs his shoulders, makes a short polite bow as is customary among the nobles of Warsaw and goes inside to Polkovnik Strelka. I hope I got it right. The "Pathfinder meets Monty Python in the Abyss" style is confusing me a bit. But at least it's fresh .)
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Sense Motive: 1d20 + 13 ⇒ (5) + 13 = 18 Good. What about killing a couple of Nazis? We have some plans in this regard. And someone inside could give us some information. The enemy of my enemy is my friend. Diplomacy: 1d20 + 21 ⇒ (14) + 21 = 35
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric stands silently with his arms crossed. I don't have this knowledge, but after proper preparations I am ready to go to communicate directly.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric looks thoughtfully at the strange structure. As usual, only the first point and the last contradict each other... Of course, I'd rather just kill them all and take those guns for myself. We can try to talk, and if something goes wrong or we really want to kill them, we will attack and kill them. The only question is, to speak honestly or to lie? But what is there to lie about? Any ideas?
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Maybe we should just talk to them and tell them that we want to find and kill a couple of Nazis? Since they are enemies. Perhaps we will even get some additional benefit. Gold, artifacts, new means of war...
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Hello everyone! I'm going on a trip until July 4th. I will try to come here from the phone, but I still may not have enough time to write posts. I'm also sorry, I was obviously not active enough this week (or rather, even since last Friday) - preparing for the trip plus the start of a new business project took more time and effort in total than I expected. From July 5, I plan to enter the normal mode of an active player. Until then, bot me as you see fit. With best wishes,
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Hotel Leningrad... Shall we go there? Perhaps there are some traces once these Nah-Tzees are enemies of Soviets and so can they track this other clan?
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Earthers? You mean from the Plane of Earth?
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Eric, who has returned to his comrades some time ago, looks cheerfully at Willow. Oh, believe me, I know that thoughtful look and these "dances". Ho what we were doing in the Ustalav after that look and that "dances", mmmm... Mansions were burning, corpses were floating on the river, and we were carrying grimoires, taking them out of places where it would seem they simply could not be... Such pious Iomedites, just think. And such dark secrets. Only she could have thought of it.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
Is that all? Well. You're fired, too. Eric will go to do what he does pretty well - with the smile of a charming scoundrel to make eyes at the local demonesses and find out who it was and what kind of rumors about who will hijack the ships. Diplomacy: 1d20 + 21 ⇒ (16) + 21 = 37
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
On the other hand, if you don't fool around, then we will definitely take revenge on the one who did it to you. Tell us everything and our wrath will fall on them! Diplomacy: 1d20 + 21 ⇒ (15) + 21 = 36 Good cop/bad cop.
M CE Dhampir Oracle 8| HP 83/83 | AC 24 T 11 FF 23 | CMD 22 [+2 vs grapple] | F+6 R+5 W+9 [+2 vs disease; -1 vs positive energy] | Init +8 [ADV] | always act in the surprise round | Perc +1 | LLV, DV60' | MF 7/7 | Spells: I 8/8 II 7/7 III 4/6 IV 4/4 | Active: Magic Vestment
The door swings open again. A man in full armor stands with his hands in metal gloves clenched into fists. He has dark hair and beard neatly trimmed, a light and extremely charming smile of a "handsome scumbag" plays on his face (almost always, by the way). His skin is slightly pale and grayish, but not so much that to looks unnatural or supernatural. Bob, you're fired. Sally, you'll get a reprimand and a fine on your salary. He takes a couple of steps forward and takes a deep breath, inhaling the smell of fire with his nostrils. I love the smell of fireballs in the morning! But not when my property is on fire. He begins to pronounce the words in Abyssal, calling on the water to drown the ugly fire in torment and then all living things. And the water begins (locally) to fall from the sky to the ground, gradually extinguishing the fire (crate water). Do you have any idea who the idiot who decided to hijack the ship is? - this question is clearly addressed to everyone and is pronounced between the repetition of the prayer that creates water.
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