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Enruel wrote:1. We do not lose any paid for time until the game is in a more finished/functional state. This is so that we can build and save our XP until the game is in a form we want to play without losing paid time.How do you judge when that form is complete? Can you be more specific?
1. When a wizard with all wizard feats is more powerful than, or at least on par with a heavy armor cleric or fighter wielding an arcane implement.
2. When the idea of specializing in hand to hand combat and wearing light armor isn't laughable.
3. When charge abilities work 100% of the time.
4. When ranged characters aren't stationary when activating any ability, but also aren't ridiculously overpowered.
In short, when things are actually working.