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Black blood of Aucturn?


Any updates about this book?


Neat.


Unguis wrote:
TerrorOfDeath here with Unguis a Dragonborn coming from Dragonia who seeks to be known outside of his tribe and the shadow of it's Wisdom, his sister.

Is his sister an only sister?


She can make one up. Unless you want one professionally designed.


Got it this morning before breakfast.


True, they could have included an image file with the pdf.


Male Human Psion 10/Atlanteologist 10

Alright, count and adjust your regency and your loyalty in your provinces.


TerrorOfDeath wrote:
Going to throw my hat in the ring too, if that's alright. Thinking of going with a bloodrager dragonborn that likes claws.

Looks pretty mean. Plus the spells and all that.


Sounds good!


Coinshot wrote:
Do you need a fully completed character sheet for the application? Or just basic info and some background until selection? And when is the recruitment over?

It's over in two weeks. Just some basic info and background please.


Coinshot wrote:
A barbarian at level 5 would be able to Rage for Con modifier +12 rounds per day. What about an orc without barbarian levels?

They would be able to rage for a number of times a day equal to their Constitution modifier (minimum 1 per day).


MrMantis wrote:

So I've had a read of the rules and I'm interested - the rules seem simple and thorough enough, I have a few concept ideas already.

I would like to ask before just making a few characters, will you allow archetypes? Or will they be case-by-case?

I'll allow archetypes, to be sure. Psychonauts, Vivisectionists, Flying Blades, Wild Hunters, its all good as long as I get to examine the archetype and what it will be able to do.


Testing of all races that have rules. Kitsune, Wolven, Orcs, Undead, Dragonborn. We're testing all of them to see if they are balanced. Then after the results are in, I'll balance the races a little more.


Play by post, I'm afraid. Melee? Awesome!


Eh -- Why not?


This is basically testing the race rules. Generally, all of them should be balanced. So fifth level is appropriate to start.


Corsair17 wrote:
More saurian styled PCs please, they could even be Vesk subtypes.

Dinosaurs and vesk are two different species. Take a humanoid t-rex for example. Don't know what it would look like, but it's not a vesk.


Checking for those interested in test driving a new world. You will be table 2, table 1 is ran on roll20.net sundays. I'm looking for Mature players willing to handle a test drive of my material.

I don't have a map yet, but I could write a whole primer. The only problem is finding artists to do the graphic design/Heraldry.

The world is available here. The rules to be playtested are the race rules.

Oh, I added kitsune as a race a while ago, so you can play kitsune. This is just a test drive, to see where I can improve the race rules.


Tim Emrick wrote:
This page gives the word for "fox" in a few dozen foreign languages. Latin, Italian, and related languages use variants on vulpes/vulpo; Slavic languages tend to be liska/lisica; Scandinavian languages rav/rev; etc. Then you have a few interesting outliers like alepou (Greek), tulki/tulku (the Central Asian "stans"), and azeria (Basque). Doesn't that last one sound like the name of an exotic kingdom as-is?

Yes. Yes it does. I checked out the page. It's missing the Frisian word for Fox -- Fokse. I laughed when I found out the Frisian word, since Frisian is a brother language to English.

Quote:
If you want to get very basic, combine some of the words for foxes (males are dogs, tods, or reynards, females are vixen, young are cubs, pups, or kits) with the words for groups of foxes (skulk, leash, earth, lead) and the words for their homes (den, burrow). For example: Todden, Skulkden, Kitsburrow (perhaps "rounded off" to Kizburra over time?).

Thanks for these suggestions. I appreciate it.


Male Human Psion 10/Atlanteologist 10

Yes, I do. Probably give them more spells than that which is listed. You want to bring your wms to bear, but they need some battle spells to work with.

All their spells are in the Book of War.


Male Human Psion 10/Atlanteologist 10

Inviting Siele Ghoried to start a holding is a good strategy. Of course occupying your own province can be counterproductive.


I like the idea. Although most downtime is spent on planet for me. My ships use time travel.


Male Human Psion 10/Atlanteologist 10

Yeah, El Hadid can be a problem.


Well, okay. Thank you for those Welsh words and Foxley. But I think avr's suggestions are more poetic.


Kitty Catoblepas wrote:

There's a Russian tale of a rather clever wolf that you could expand into a race expy if you want to. It's the story of Ivan Tsarevich and the Grey Wolf (they sometimes throw "the Firebird" in the title as well). That might be a good starting point.

For what it's worth, I think the Russian word for wolf is "Volk"

Maybe "The Grand Duchy of Volkovy" if you're willing to indulge in some "pig Russian"

Volkovy, hmmm.

Quote:

Oh -- In case you haven't come across the tales of Reynard the Fox in your search, I'd like to suggest that since it's a collection of tales from the Medieval Europe.

Alternate spellings of the names seem to be along the lines of: Reynard/Reginhard/Reinhardt

Taking those with general naming practices, though, would probably get you something like Hartreich, Hardia, Reynland, or Hardtland or the like, so that might not be too on the surface.

* * * * *

This is a good resource for naming places, but not necessarily countries: https://en.wikipedia.org/wiki/List_of_generic_forms_in_place_names_in_Irela nd_and_the_United_Kingdom

These are all good ideas, thank you.


I'm mainly looking for inspiration for a Kitsune kingdom in a European setting. The setting is Crusades technology, so basically high middle ages (circa 1100 A.D./C.E.). I've been looking up other names for Fox in different languages and so far no inspiration.

So, be creative.


It seems you've brought pokemon to Pathfinder.


Male Human Psion 10/Atlanteologist 10

Alright then, will have you do your third action and then it's time for the new domain turn.


Male Human Psion 10/Atlanteologist 10

You want to do the Third Action round. Alright. I thought we already did the third action round.


Male Human Psion 10/Atlanteologist 10

Time for a new Domain turn. The rules are as follows:

1. Roll Random Events
2. Determine Domain Initiative
3. Collect Regency Points
4. Taxation, Collection, and Trade
5. Pay Maintenance Costs
6. Declare Free Actions
7. First Action Round
A. Domain Actions
*B. War Moves
*C. Fight Battles
*D. Occupation or Retreat
8. Second Action Round (repeat A-D)
9. Third Action Round (repeat A-D)
10. Adjust Loyalty and Regency
* optional


Male Human Psion 10/Atlanteologist 10

1. Roll Random Events
2. Determine Domain Initiative
3. Collect Regency Points
4. Taxation, Collection, and Trade
5. Pay Maintenance Costs
6. Declare Free Actions
7. First Action Round
A. Domain Actions
*B. War Moves
*C. Fight Battles
*D. Occupation or Retreat
8. Second Action Round (repeat A-D)
9. Third Action Round (repeat A-D)
10. Adjust Loyalty and Regency
* optional


Male Human Psion 10/Atlanteologist 10

Okay. One new Domain turn. I'll post the rules after breakfast.


Male Human Psion 10/Atlanteologist 10

The combined total is about 990 gp.


Male Human Psion 10/Atlanteologist 10

Just remember, the province rating will go up by one when it is cast. Which means your sources will suffer in the province.

Just a heads up.


I'm not excited at all about this book. Though I like it when the legacy races are getting some love.


Male Human Psion 10/Atlanteologist 10

Well, it's a cleric/druid spell. The spell still exists, but only clerics with temple holdings of 3 can cast it.

What it does is make the province's inhabitants fertile and willing to have kids.


Male Human Psion 10/Atlanteologist 10
pad300 wrote:

Elton,

About odd spells, in the original source (2nd ed), Book of Priestcraft there is a spell, Population Growth... There is no corresponding spell in the 3.5 conversion at BR.net http://www.birthright.net/forums/showwiki.php?title=Realm_spell_description s&redirect=no

Does it exist? What do the details look like ?

I'll have to take a look at the spell to make a conversion. My copy is in storage, so I can't take a look at it soon. It's non-inclusion could be an oversight by the BR.net team.


Male Human Psion 10/Atlanteologist 10
pad300 wrote:
pad300 wrote:

From the gameplay thread:

EltonJ wrote:
1 Gold Bar equals about a 1000 gold pieces. At least that's what I think.

I can work with that for your campaign. There is a definition under the finances action,

http://www.birthright.net/forums/showwiki.php?title=BRCS:Chapter_five_Rulin g_a_domain_Domain_action_descriptions&redirect=no
"ratio of 2,000 gp for 1 GB (and visa versa)"

...

Elton, can you confirm for me which exchange rate we are using to move from GB to gp? Thank you,

A domain's treasury is measured in gold bars (GB). A gold bar abstractly represents things of worth owed to the regent, be they in cash or commodity, in service or in kind. The default gold bar is roughly equivalent to 2,000 gp in coin value if quickly disposed of, but this value may differ regionally. The things of worth represented by a GB varies by the nature through which the revenue is generated – generally through taxes on commodities, but also in part direct seizure of such (the lord’s share of corn, ground wheat, etc.), and extraction of certain feudal services (including military obligation or scutage). A GB of value often consists of a wide variety of things of value. The exact nature of these things is usually irrelevant, as GBs are only used to finance domain level actions and pay for domain actions.

From here.


Male Human Psion 10/Atlanteologist 10

And the King wants to wipe out Pirate base on Caelcorwynn island.


Male Human Psion 10/Atlanteologist 10
King Niall Swordwraith wrote:

and my brain just kicked in

A further question for Commander Valdistok:
Were you communicating with the base on Caelcorwynn? If so, how (by any chance that mirror? Did you have a communications schedule (and if so, have we missed some or could you continue these communications?)

Also, can you expand on the function of the mirror? Is it intended to be used as a network with other mirrors? (ie do we need a pair or more of mirrors to be useful? As a historically elven item, can I expect other elven regents to have them to communicate? K(Hist)
1d20+8 ; add 1 if it is actually a K(arcana) check) Does it use the normal range for a message spell (100' +10' per caster level?), or is it a domain range communicator?

The mirror allowed him to communicate with every other Elf regent in Cerilia. Including Rhoubhe. In fact, it once belonged to Rhoubhe, and guess who wants it back?


Male Human Psion 10/Atlanteologist 10
King Niall Swordwraith wrote:
EltonJ wrote:

Okay, this is what you find out:

The two rings are rings of Wizardry I. One for you, and one for Aglondier.

The two chalices are just golden chalices. They are gold plated.

The Tent is enchanted to be rainproof.

The wand is a wand of Fireshield.

The mirror is an elf item that allows one to send messages to one another.

Not the chalices, the pair of goblets that I found with the rings , "Two of the silver goblets are also magical. The two goblets are magically linked to springs in Cerilia. Thus they are always full with fresh water." This is just a back-check in case I got it wrong the first time (or missed a curse or a function).

They are still decanters of endless water. Huff.


Male Human Psion 10/Atlanteologist 10
pad300 wrote:

ok, I'm posting this as pad300 as it's obviously not in character. OOC tagging this much stuff is a pain - you have to do every line!

Information we want
1) Who are you working with?[/qupte]
A1. No one else.

Quote:
b. Who and where do you sell/ship stolen goods/slaves to?

A1b. Khinasi and Djaper.

Quote:
c. What other allies do the pirates have? (The seadrake? Other pirate bands? Lawless settlements? Ties to other Regents ( El Hadid)?)

A1c. We don't ally with other pirates, we compete with them. We don't ally with the Seadrake. We have ties with the Serpent, Mieres, and Djaper.

Quote:

2) All details the subject know about the base on Caelcorwynn?

a. Pirate forces – number men (equipment and training), number ships, any known spellcasters (mages or priests)?

A2a. The total number of pirates number 2,000. We use Caelcorwynn as a base to rest. Caelcorwynn is a lawless town, a wretched hive of scum and villiany. We kept away from Caelcorwynn and preferred to have our own base.

Quote:
b. How many slaves are typically at the base? Is there a civilian population at the base or nearby? ( is the civilian population controlled by the pirates or does it have it’s own leadership?)

A2b. Slaves can be any number from five hundred to a thousand. Most slaves are from Aduria, but every once in a while we capture a blooded princess from Cerilia. Slaves can be beastmen, or from the ancient empires of Aduria. Most of the slave trade is in Mieres, and kept underground when ever Prince Avan visits.

Quote:
c. Structure – have them locate the base on map, draw a sketch of the base with locations identified and described.

Can't get something for this yet, do you mind waiting?

Quote:
d. What else do they know about Caelcorwynn Island? (Are there other inhabitants? What’s the terrain like? What about dangerous wildlife or navigational hazards?).

A2d. The place is hilly and dangerous to navigate beyond the city. The city of Caelcorwynn is in a bay. It's a place to purchase a slave, or get drunk.

Quote:
e. Any other details they think might be relevant to planning a raid on the base? (eg. There is a temple of Belinik with a bunch of warpriests…)

A2e. That's actually a good idea.


Male Human Psion 10/Atlanteologist 10

Commander Vladistok
Intimidate 1d20 + 11 ⇒ (20) + 11 = 31
Diplomacy 1d20 + 7 ⇒ (15) + 7 = 22
Saves = 1d20 + 4 ⇒ (13) + 4 = 17
1d20 + 4 ⇒ (12) + 4 = 16

Subject #2 (?Captain Harlan?)
Intimidate 1d20 + 11 ⇒ (15) + 11 = 26
Diplomacy 1d20 + 7 ⇒ (13) + 7 = 20
Saves = 1d20 + 7 ⇒ (19) + 7 = 26
1d20 + 7 ⇒ (13) + 7 = 20

Subject #3
Intimidate 1d20 + 11 ⇒ (3) + 11 = 14
Diplomacy 1d20 + 7 ⇒ (13) + 7 = 20
Saves = 1d20 + 5 ⇒ (2) + 5 = 7
1d20 + 5 ⇒ (8) + 5 = 13

Subject #4
Intimidate 1d20 + 11 ⇒ (18) + 11 = 29
Diplomacy 1d20 + 7 ⇒ (19) + 7 = 26
Saves = 1d20 + 6 ⇒ (3) + 6 = 9
1d20 + 6 ⇒ (9) + 6 = 15

PS. Did I find any documents in the pirate camp? Anything from correspondence with other pirates (or a higher commander) to shipping notes ( “sent a load of slaves to base X last month” kind of thing).

You did find a map of Calcorwyn Island and a map of Mieres. Two treasure maps, and x doesn't mark the spot.


Male Human Psion 10/Atlanteologist 10

Okay, this is what you find out:

The two rings are rings of Wizardry I. One for you, and one for Aglondier.

The two chalices are just golden chalices. They are gold plated.

The Tent is enchanted to be rainproof.

The wand is a wand of Fireshield.

The mirror is an elf item that allows one to send messages to one another.


Male Human Psion 10/Atlanteologist 10
pad300 wrote:

Some follow up questions:

1) You didn't actually put a yes or no after the books in the mundane items section...

A1. No I didn't. It was an oversight. You can buy mundane books.

Quote:
2) Can I commission dwarven Masterwork in Ilien, to be delivered after it is completed? (see reply here, https://paizo.com/campaigns/RuinsOfEmpire/discussion&page=4#174 )

A2. Yes.

Quote:
3) When you wrote "yes battle spell" besides the Snapdragon Fireworks spell, were you implying that you can get bot the normal and the battle spell versions of snapdragon fireworks on scroll?

A3. Snapdragon fireworks is a battle spell.

Quote:
4) Are there spare pages in Count Danigau's war spell book?

A4. First of all, it's Count Danig. Second of all, Danigau is a Brecht realm that is bordering the Gorgon's domain. Third of all, spare pages -- no.

Quote:
5) Is the spell detect secret doors available on scroll (it's another 1st level spell)

Yes.


Male Human Psion 10/Atlanteologist 10

Shopping List
Things to purchase (that we have discussed before, IIRC, mostly non-magical):
Superior Dwarven Masterwork Haramaki ( 453 gp; this is +450 gp for superior dwarven masterwork, 3x the regular price for masterwork 9150 gp)) -- No.
A mithril buckler (1005 gp) -- Yes.
A blank backup spellbook: 25 gp -- yes.
A bunch of spell writing materials ??? gp (will depend on what’s in the spellbook and the scrolls I can buy) 25 gp, and yes.
Book of puzzles, book of letters, footprint book, heritage book, tome of epics ; 250 gp (50 gp each, details HERE.
A vial of fire ink, 1gp no.
(Als, take to an alchemist to identify : the 3 vials…)
A high quality bottle of absinthe, 30 gp ( a gift for Rogr as a thank you for the loan of his tracker). yes.
A blowout party for the Marines ??? gp yes.
Gifts for my bodyguards ??? gp (will fill out details later). yes.

Magic Items
I’m not intending to buy all of these ( details for them are on D20PFSRD ). I'm listing them because I believe you probably want to control what magic items are available at what cost. In theory, in a metropolis (Ilien) each of these have a 75% chance to be available, however, GM's call. Also, I will need to know prices to decide what I will buy… which are again, subject to your discretion.

Scrolls (all 1st level) : Charm person yes, Identify yes, know bloodline yes, know origin no, khinasi trade tonge yes, Alarm yes, Adhesive Spittle no, Secluded Grimoire no, mudball yes, web bolt no, heightened awareness yes, comprehend languages yes, keep watch yes, hypnotism yes, ear piercing scream yes, silent image yes, vanish no, disguise self no, expeditious excavation no, expeditious retreat yes, snapdragon fireworks yes battle spell, swift girding no, windy escape yes (??? Gp ; no, I don’t expect to be able to find all of these, they are just things I am looking for…thus the price being unknown. The price for each individual scroll is 25 gp. Alternatively if there is a spellbook available that has some of these, I will consider it.)

Cloak of resistance + X yes
A + int headband (or if I can find one a +int + cha headband), yes
A belt with either +con or + dex or both no
Wands yes
Staves yes
A handy haversack (or other gear carrying item) yes
hat of disguise (greater if available) no
Ring of spell knowledge ( any level) no
Mnemonic Vestment no
Ioun Stones yes, possibly.
Sleeves of many garments yes
Amulet of natural armor yes
Tree feather token no
Travellers any tool yes
Wayfinder (if these even exist in Cerilia) no.
Page of spell knowledge (again, what’s available) no.
Tome of the Transmuter yes.
Knight’s Pennon (any) yes
Blessed Book yes
Lyre of Building no


Male Human Psion 10/Atlanteologist 10
pad300 wrote:

ok, I'm posting this as pad300 as it's obviously not in character.

1) What spells are in the spellbook (from Count Danigau) that I looted?

A1. It's a prototypical Book of War. It contains the following Battle Spells: Hallucinatory Terrain, Endure Elements, Dancing Darkness, Burning Gaze, Spontaneous Immolation, Air Geyser, Wind Wall, Aggressive Thundercloud, Pyrotechnic Eruption, River of Wind, Volcanic Storm.

Quote:
2) Of course I'm going to take a magical tent...And later, I'm going to Identify it...

A2. Yep.

Quote:
3) I am assuming that the 3GB and 20 GB worth of treasure isn't including the various items you called out (the chalices, the tapestry, etc...). Is this correct?

A3. Yes, it's correct.

Quote:

Shopping List

Things to purchase (that we have discussed before, IIRC, mostly non-magical):
Superior Dwarven Masterwork Haramaki ( 453 gp; this is +450 gp for superior dwarven masterwork, 3x the regular price for masterwork 9150 gp))
A mithril buckler (1005 gp)
A blank backup spellbook: 25 gp
A bunch of spell writing materials ??? gp (will depend on what’s in the spellbook and the scrolls I can buy)
Book of puzzles, book of letters, footprint book, heritage book, tome of epics ; 250 gp (50 gp each, details HERE.
A vial of fire ink, 1gp
(Als, take to an alchemist to identify : the 3 vials…)
A high quality bottle of absinthe, 30 gp ( a gift for Rogr as a thank you for the loan of his tracker).
A blowout party for the Marines ??? gp
Gifts for my bodyguards ??? gp (will fill out details later).

Magic Items
I’m not intending to buy all of these ( details for them are on D20PFSRD ). I'm listing them because I believe you probably want to control what magic items are available at what cost. In theory, in a metropolis (Ilien) each of these have a 75% chance to be available, however, GM's call. Also, I will need to know prices to decide what I will buy… which are again, subject to your discretion.

Scrolls (all 1st level) : Charm person, Identify, know bloodline, know origin, khinasi trade tonge, Alarm, Adhesive Spittle, Secluded Grimoire, mudball, web bolt, heightened awareness, comprehend languages, keep watch, hypnotism, ear piercing scream, silent image, vanish, disguise self,...

Alright. Give me some time to think about what your purchasing.


Archpaladin Zousha wrote:

Earth's there, but it's in another galaxy, and Drift travel can't go out that far.

Time travel can.


Male Human Psion 10/Atlanteologist 10

Yes, I did. And no, I didn't. I didn't figure on you taking the tent.

The vials are experimental fluids that don't radiate magic. They were stolen from an Alchemist that was going to make a tanglefoot bag from them. The spellbook doesn't radiate magic, or if it has too, as much magic as a scroll of magic.

The tent's magic makes it rain resistant. You can put a shopping list here.

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