Raistlin

EltonJ's page

9,150 posts (9,326 including aliases). 2 reviews. No lists. No wishlists. 5 aliases.


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Male Human Psion 10/Atlanteologist 10
Nimrodel_ wrote:

As they travelled, Nim made several sketches in a folio along with notes about her impressions of the mission thus far. Knowing what was going to happen in the next few months kept her from enjoying the trip, it felt to her like something was bound to go wrong, so she kept a careful watch as they travelled. She noticed Kel doing the same which she approved of.

Perception: 1d20 + 12 ⇒ (10) + 12 = 22

You hear wolves howling. They must have killed a deer.


Male Human Psion 10/Atlanteologist 10

You're very welcome!


Male Human Psion 10/Atlanteologist 10
Karsh'e wrote:
Karsh'e finishes the main deck just before the ship clears the harbor breakwater. He's walking his bucket to the rail to pitch the dirty water over, when the ship crests the first big swell. The bow pitches downward and the half-orc staggers and falls to one knee. The dirty water splashes out and rolls across the clean deck.

The Boatswain goes to Karsh'e. "Wipe up this mess!" he orders.


Male Human Psion 10/Atlanteologist 10

"I'm a Kuni Shugenja," he explains. He doesn't have the makeup on associated with Kuni shugenja. "Both the Crab clan and the Scorpion clan lay claim to this river. Nearly, bushi had been called upon. That was when the Crab clan asked for Emerald magistrates to mediate. And it's a good thing you two are here."

Quote:

Dai finishes examining the dragon and then follows along behind the samurai-ko and waits for the shugenja to finish.

Intelligence+Lore:Shugenja 3K2+5 TN: 3d10 ⇒ (10, 1, 4) = 15

Exploding D10: 1d10 ⇒ 8

He's offering a prayer for guidance from the Kami. Specifically, Lady Sun.


Male Human Psion 10/Atlanteologist 10
Matsu Niko wrote:
Awareness 2d10 ⇒ (7, 8) = 15

You find a horse and a male shugenja praying.


Male Human Psion 10/Atlanteologist 10
Matsu Niko wrote:
Matsu Niko looks on the other side of the bridge to see if she can talk to someone from the other clan.

You can make an awareness roll.


GM_Panic wrote:
What starting level GM?

Level 3.


fatmanspencer wrote:
Chyrone wrote:
EltonJ wrote:
Chyrone wrote:
EltonJ wrote:
Chyrone wrote:
Then...what role is the mystery member, your friend, going for?
Fighter, I think. I'll have to ask him after my Shadowrun game tonight.
Have you played the 3 Shadowrun games from Hairebrained Schemes?
Played Dragonfall, working on Hong Kong, haven't played Shadowrun Returns.
Returns is okay, Hong Kong is my favorite of the three. I'd recommend getting custom campaigns, such as the Caldecott Caper. People have made some very good custom stories.
Honestly I'm just jealous you got them to work. How? Can't get but I think... Maybe returns to work on my laptop

I hope you can get it to work. Dragonfall is a good game.


Male Human Psion 10/Atlanteologist 10
Matsu Niko wrote:
Lore History 3k2 on Bayushi Junoshi 3d10 ⇒ (2, 6, 10) = 18 exploding 1d10 ⇒ 7 = 23

Lore check:

You're obscure history reading as revealed that Bayushi Junoshi was fostered by the legendary smith family Tsi. He learned their craft, and became a capable craftsman. He primarily was a smith, but was taken to sculpting marble. This dragon is one of his pieces.


Male Human Psion 10/Atlanteologist 10
Kemian Brightwhisper wrote:
Are there any temples in the area?

There's two. One dedicated to Correllon Larethian, and the other to Sehanine Moonbow.


Male Human Psion 10/Atlanteologist 10
Matsu Niko wrote:
Niko reads the inscription.

The Inscription:

It's in high Rokugani, but you can read it well enough. It says, "Crafted by Bayushi Junoshi, Master craftsman."


Male Human Psion 10/Atlanteologist 10
Mirumoto Dai wrote:
Dai will cross the bridge and look for signs that might indicate how to get to the castle for the Lord of this side of the river.

The bridge is sturdy. There is a large dragon carved from white marble on the other side. An inscription is on it.


Male Human Psion 10/Atlanteologist 10

Your history roll shows that this river was once owned by the Scorpion clan centuries before the Unicorn returned.


Male Human Psion 10/Atlanteologist 10
Matsu Niko wrote:
Niko looks at the bridge (lore=Heraldry) 3k2 3d10 =11

It looks like a bridge built by the Dragon clan. But there are slight differences that you can pick out. With the differences, it seems it was actually built by the scorpion clan.


Chyrone wrote:
EltonJ wrote:
Chyrone wrote:
Then...what role is the mystery member, your friend, going for?
Fighter, I think. I'll have to ask him after my Shadowrun game tonight.
Have you played the 3 Shadowrun games from Hairebrained Schemes?

Played Dragonfall, working on Hong Kong, haven't played Shadowrun Returns.


Chyrone wrote:
Then...what role is the mystery member, your friend, going for?

Fighter, I think. I'll have to ask him after my Shadowrun game tonight.


Nice.


Yeah . . .

The Waskally works 12 hour shifts for an understaffed hospital, so I promised to work with him. I can contact DeJoker on discord and ask him to post here, though.


Male Human Psion 10/Atlanteologist 10
Kel Darkblade wrote:

"I look forward to trying the cheese," Kel commented idly as she kept watch on the forest around them.

Should I roll Perception or just wait until it required?

You can roll perception now.


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Male Human Psion 10/Atlanteologist 10

Assuming everyone is on board, the sailors hoist the main sail and the ship is untied, with the gangplank retracted. The anchor is pulled up and the ship goes underway.


I'm checking for interest in an Intrigue style game set in Karrnath (my Eberron games are so cool!). Initially one of the PCs is a vigilante. Fighting injustice in Karrnath. This is the last game I'm recruiting for, although I'm gauging interest right now.

Think of Zorro, Dr. Jekyl and Mr. Hyde, or the Scarlet Pimpernel. Or even Batman! Just remember, your character may be living a double life. You won't be fighting King Kaius the Third (the vampire king is hard to get to). But you will be facing down the corrupt Karrn aristocracy. Maybe even the Order of the Emerald Claw. Nope, definitely the Order of the Emerald Claw.

Fun will be had. This is only an interest check. Oh, this particular campaign will use:
* Advanced d20 Magic
* Inner Sea Intrigue
* Familiar Folio


GM_Panic wrote:
When It says Sarenrae for the setting that will be Dol Arrah

Yep, Dol Arrah is the god of the sun in Eberron. By the way, the picture looks impressive.


Male Human Psion 10/Atlanteologist 10
Calardanion Hadron wrote:

"Gloratha sounds nice."

Calardanion comments idly, preparing to relax and meditate for a bit once they get there. There is a lot of information to process, and the day was not one he expected when he first saw the sun this morning. Or the morning in the future. This morning in his respective time, at any rate.

"Is there anything else that you have heard about Demron?"

The elf attempts to recall what else, if anything, he may have read or heard about the crafter.

Knowledge history: 1d20 + 8 ⇒ (16) + 8 = 24

Calardanion:

What you remember is that he crafted legendary swords of power designed to battle fiends. You also remember that he has a number of slaves to help him craft magic items. What the slaves were called, and how many, you cannot remember at this time. You do remember that one slave is a drow.


Hmm. Looks like I'll have to convert the Summoner. I've thought about this last week.


Very Prolific today!

Glad you two are working out a background together. And Chyrone, I like Natalia's background.


Nope, just the crunch and background.


Male Human Psion 10/Atlanteologist 10
Luile wrote:
"Bathhouses are okay, though I prefer solitude. People tend to stare. Though supposedly most kobolds have communal baths. So, what can you tell us about the village?" Luile remarks amusedly, happy to keep the discussion going until they arrive.

"They make cheese there, elven cheese," said Alaion. "It's good cheese. You should try some!"


Well, since its just you four. I will be selecting you four. I'll need everything by tonight.


Male Human Psion 10/Atlanteologist 10
Quote:


"Bathhouses are okay, though I prefer solitude. People tend to stare. Though supposedly most kobolds have communal baths. So, what can you tell us about the village?" Luile remarks amusedly, happy to keep the discussion going until they arrive.

I just saw this, but it's time for sleep. I'll post a response tomorrow.


Male Human Psion 10/Atlanteologist 10
Kemian Brightwhisper wrote:
Know history 1d20 + 9 ⇒ (8) + 9 = 17 to see if he knows about the town.

Gloratha:
It was famous for producing cheese. In fact, it produced a certain elven cheese named Aliodas. A few elves know the recipe for producing this cheese and keep the craft alive.

Awesome!

Would like to see what you can do with the Arcane Trickster.


Male Human Psion 10/Atlanteologist 10
Karsh'e wrote:
Equipped with mop, bucket, and water, Karsh'e is soon enthusiastically swabbing the deck.

The Boatswain looks on with approval.


GM_Panic wrote:
Can I play a Aasimar? They are a setting race, and have played one before but each GM has their own view.

It's possible for you to play an Aasimar, yes. You can use Blood of Angels to make your character. But I'm curious, what is your character's concept?


Male Human Psion 10/Atlanteologist 10

Do you guys want to continue with this game?


Male Human Psion 10/Atlanteologist 10
RIZZENMAGNUS wrote:


@eltonJ: since youre having issues with discord, ill say that i am working on a way to get you...

Yes, my original account was wrongfully reported as fraudulent. I made a second one, and I'm currently posting on the Eberron server for now.


Male Human Psion 10/Atlanteologist 10

After a while of walking, you see a bridge made of bamboo and stone. The bridge is an archway. With a keystone. It's also colored red and green. There is a depiction of a dragon on the bridge. It looks safe to cross.


Male Human Psion 10/Atlanteologist 10

"They do have a good bath, it's not perfect. I hope you like bathhouses," Alaion explained.


fatmanspencer wrote:
I'm not how much of an optimistic patron, but yes, arcane trickster path. If it works well, from what I see it will, but no guarantees really, though I've always wanted to play one, I never ACTUALLY have. Hell I've done rogues in the Owlcat games, and never touched arcane trickster.

The Arcane Trickster is a viable path, yep.


I'd like some advice on turning a real world martial art, Ringen, into a martial art for monks (basically). The "full" description of this martial art can be found on this Wikipedia page. As you can see, it's all about grappling your opponent.

I have the Martial Arts Handbook, the Advanced Player's Guide, and Ultimate Combat, but I wanted a European Martial Art for my Eberron Campaign. I already have the martial art converted for my Rolemaster version of the campaign, but I'd like to do it for my Pathfinder game. Any help is appreciated.


A little update.

David and Michelle Lyons owns the copyright to Advanced d20 Magic. I just got that from Mark.

I can still use it for our game, though.


Male Human Psion 10/Atlanteologist 10
Mirumoto Dai wrote:
"Is there an easy way to cross the river near here?" Dai asks as he hopes for a bridge to cross over.

"There is, a nice beautiful bridge one mile down stream," he enthusiastically says.


Neat, thanks @fatmanspencer.


Chyrone wrote:
EltonJ wrote:

A Sica can work as a favored weapon. Were you looking to add the Arena to your background, though?

If that is a hard requirement, then i guess not. Having been born with that mutant 3rd eye, they try to keep low profile.

Considering the ability score adjustments, equal to the sorcerer's point buy, is that ok?

Difference is +1 hp per lvl and wis stuff increases a little earlier.

That's not a hard requirement. I just was curious since the sica is a gladiator's weapon.

Q1. Yes, that's okay.


A Sica can work as a favored weapon. Were you looking to add the Arena to your background, though?


Male Human Psion 10/Atlanteologist 10
Beren Lonn wrote:

Yes, it is, Beren thought. We are all philosophers. We are all trying to understand the meaning of existence in order to find some kind of consolation for our endless suffering in this understanding. This is the meaning of religion, philosophy and other nonsense that we live in. But out loud he just says, no kid, I'm just a veteran who's looking for peace after everything he's seen.

"I hope you find the peace you're looking for," says the sailor.


TheWaskally wrote:
DeJoker EltonJ is allowing me to play the sorcerer character I played in his last Ptolus campaign.

I just barely received the Familiar Folio. I'd like to use that book. If you have the book, Waskally, you can look into it for a few ideas.


TheWaskally wrote:
Dietary Technican. I help order and deliver food to the patients.

Neat.


Chyrone wrote:

[dice=If alternate Aasimar SLA table is allowed]1d100

[dice=Aasimar cosmetic table]1d100

What would be a sacred weapon for an occult kind of deity?
Domain Madness, and a subterfuge 2nd.

I would guess a dagger or throwing knives. Certainly not a sword or a polearm. A light spear could also work (since spears are shown to be quite capable for the person who knows how to use one).

Quote:
EltonJ, if you willing to be patient with me, I'd still like to play this playtest. The problem is I work at an understaffed hospital, 48 hours a week. I feel tired when I do have free time. Something to consider.

Yes, I'm willing to be patient with you. :-) Working at an understaffed hospital isn't great. Are you a nurse, though?


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Male Human Psion 10/Atlanteologist 10

A sailor approaches Beren. "Are you a philosopher?"


Male Human Psion 10/Atlanteologist 10
Calardanion Hadron wrote:

"What can you tell us about Gloratha?"

Calardanion inquires, pondering the good fortune of the group in meeting someone going to Myth Drannor.

"It's an elven village," he says. "I hope to rest and resupply there before continuing my journey."

Kel Darkblade wrote:

Kel tried to remember if she'd ever heard of a place called Gloratha.

Knowledge (Geography: 1d20 + 2 ⇒ (2) + 2 = 4

Knowledge (Local: 1d20 + 2 ⇒ (10) + 2 = 12

Knowledge (History: 1d20 + 5 ⇒ (8) + 5 = 13

Knowledge Geography -- You don't know where it is in the Dales.

Knowledge local: There is some ruins in the forest. But whether it is Gloratha or not you don't have a clue.

Knowledge History (this one's a little better): Gloratha was burned down during the invasion from the Army of Darkness.

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