Woman

Elixia Zielle's page

139 posts. Organized Play character for ElektraDawns.


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Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Got my chronicle. Thank you again so much for running game for us, GM! <3

And it was tons of fun playing with all of you!

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia makes sure everyone is fully healed up after the encounter, and enjoys helping her fellow Pathfinders and Iolite squad members look over everything they've found!

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Down to 12 HP

Fortitude: 1d20 + 11 ⇒ (12) + 11 = 23
Poisoned 1
Poison damage: 1d4 ⇒ 1

Elixia cries out in pain as she is struck three times in succession, and tries to focus on keeping herself conscious so her team can take down the creature, using another Healing font on herself (◆◆).

Healing: 3d10 + 24 + 1 ⇒ (7, 2, 5) + 24 + 1 = 39
Now at 50 HP

Then she tries to treat her own poison again to hopefully clear it from her system (◆).

Medicine: 1d20 + 11 ⇒ (1) + 11 = 12 Hero Point reroll (0 remaining)
Medicine: 1d20 + 11 ⇒ (13) + 11 = 24 Fail by 1

Fortitude: 1d20 + 11 ⇒ (20) + 11 = 31
Poisoned 0 yay!
What is it with me and nat 1-20s and poison? lol

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Reflex: 1d20 + 9 ⇒ (6) + 9 = 15
Fail, down to 5 HP

Elixia cries out as she's battered and bruised by the giant spiders, but still manages to hold them off for her team to strike at them. Even though her dress is town and her body battered a bit, she doesn't seem fazed too much, and simply concentrates, using a Healing Font (◆◆) on herself.

Healing Font - Self: 3d10 + 24 + 1 ⇒ (10, 2, 4) + 24 + 1 = 41
46 HP

And then she will cast Shield (◆) so she can be a better bulwark for her team this go-around.
(She will use ↺ shield block if she gets hit for 10 damage or more)

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Performance DC 18 to Earn Income: 1d20 + 13 ⇒ (10) + 13 = 23

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Reflex: 1d20 + 9 ⇒ (12) + 9 = 21
12 damage, now at 26/56

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

@Ezren, if you centered it down the hallway a bit maybe it won't hit all of us? Also I consent to you hitting me with it if there is no other way to target them both. I don't mind getting a little singed :)

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia uses her free hand to treat her own poison, using the healer's kit she wears (◆).

Medicine: 1d20 + 11 ⇒ (1) + 11 = 12 sigh
Crit fail: -2 to next save

She then angrily calls up another rock to throw at the black lurking enemy, hoping to work with the group to focus-fire on these things one at a time. (◆◆)

Telekinetic Projectile + Bless: 1d20 + 11 + 1 ⇒ (20) + 11 + 1 = 32 Crit!
Target gets +1 AC from lesser cover
Bludgeoning Damage: 4d6 ⇒ (4, 3, 4, 4) = 15
Crit: 30 damage

She then calls out to Ezren, nodding her head towards the giant spiders. "Still got that fireball prepared, friend?"

Fortitude Save vs Poison: 1d20 + 11 - 2 ⇒ (20) + 11 - 2 = 29 Whew...Poison cured!

Sorry for the delay in posting. Mondays are sometimes really busy for me.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Fortitude: 1d20 + 11 ⇒ (3) + 11 = 14 Hero point reroll (1 remaining)
Fortitude: 1d20 + 11 ⇒ (7) + 11 = 18 Sigh...at least I avoided a crit fail?
Poison damage: 1d4 ⇒ 2

Elixia cries out as she's bitten with a fang, but she holds her ground. She telekinetically grabs a nearby rock and throws it at the White lurking enemy that's already been damaged (◆◆).

Telekinetic Projectile + Bless: 1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 26
Bludgeoning damage: 4d6 ⇒ (5, 3, 5, 3) = 16

She then Strides (◆) so Calistria's blessings can include Znobe. She knows she could have sustained the spell to do the same thing, but that would have left her an easier target for the red spider.

Poisoned stage 1

GM:
I'm just curious if both of Highwire's attacks connected or just the critical hit? The damage you recorded seems weird either way (I thought it would be either 20 or 31 but you wrote 21) which is why I'm asking.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia immediately casts Bless in a 15-foot emanation around herself to boost her allies in combat (◆◆), and then Strides forward between the passages (◆) so she can see what the team is facing and also place her spell in a more tactically sound area.

Bless: Elixia and her allies get a +1 status bonus to attack rolls while within the emanation.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia is again uncertain about what to do here, so she just relies on instinct and tries to help the others by aiding them.

Untrained Survival: 1d20 + 4 ⇒ (1) + 4 = 5

Once again will use the boon from above if no one succeeds, or Guidance if GM will allow.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

On this subject, Elixia has no expertise, but she will still try to aid by sounding as smart as she can, even though she didn't stay in a Holiday Absalom Inn last night.

Untrained Society: 1d20 + 0 ⇒ (2) + 0 = 2

If everyone fails this one, Elixia will use one checkbox from the following boon:

#1-03 Team Player [reaction] (fortune) Uses 3 [][][]; Trigger An ally fails a check on which you Aided; Effect The ally can reroll the check and use the better result.

Alternatively she can cast Guidance (+1) on one other person's roll.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia gives as much advice as she can, recalling lessons from her days in temple.

Religion: 1d20 + 11 ⇒ (11) + 11 = 22

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia also offers her Wayfinder as a light source once Highwire mentions theirs, hanging back from the front line but also helping look around.

Perception (low-light vision): 1d20 + 13 ⇒ (18) + 13 = 31

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia is extremely happy by how her team and Iolite Squad are getting along during these activities and travels, and continues to make sure everyone is healthy and happy overnight before the combined teams move on to the next area!

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Reminder to GM that our DCs are 2 lower from earlier stuff we did?

Elixia will take the lead in the Smokeworking, showing off her first aid skills:

Activity 4: Medicine: 1d20 + 11 ⇒ (15) + 11 = 26
Almost a critical success with the lowered DC...maybe with an aid...?

And since Highwire is trying to help her, she will also demonstrate her magical combat abilities using her spell Strikes:

Activity 2: Strike: 1d20 + 11 ⇒ (3) + 11 = 14 Hero Point (0 remaining)
Activity 2: Strike: 1d20 + 11 ⇒ (10) + 11 = 21
Success!

Finally, she will aid Ezren in showing off artifacts and lore, though she perhaps is more of a game-show model like figure helping as his assistant rather than a lecturer:

Activity 3: Religion (aid): 1d20 + 11 ⇒ (13) + 11 = 24
Almost a critical success to aid, but at least she still gives Ezren a +1

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia can do:

Activity 2: Strike +11
Activity 3: Religion +11
Activity 4: Medicine +11

Envoy's Alliance

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| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Sorry don't want to be disruptive or anything!

During the evening, Elixia tends to everyone's wounds, using the rest of her magic (I have 2 healing fonts and 2 staff charges...are you okay with me just saying I heal everyone up to full HP, GM?), and enjoys talking to Akrag along the way. She's tempted to use the oil of mending on the rips in her dress but decides against it, deciding that the tears give the clothing more...character.

"My magic comes from Calistria, the Savored Sting. She is the goddess of lust, trickery, and revenge. She bids her followers to pursue our personal freedoms, seek hedonistic thrills whenever we wish, and to take revenge when the time is right. It's a very freeing life, you know..."

"I first learned to cast spells in temple as a sacred pr...acolyte." Elixia gives him a suggestive smile. "And the most powerful spells I know, other than healing, can suck the life out of my victims and give me a portion of them, or can distract an enemy so that they can't even fight without leaving themselves open to counterattack. Calistria isn't too straightforward when it comes to battle but she does like to make things... interesting."

Elixia will also ask Akrag questions in turn, wanting to know about his interest in the Pathfinder Society, and what he thinks about life on the surface away from Oprak.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)
GM Frost wrote:
If the PC fails this check, the PCs take a –1 circumstance penalty to the subsequent Crafting or Medicine check due to the guards’ more severe condition.

That read to me like Elixia could still do the second check even if the first was a failure, which it was. So I took the -1 penalty and made the second DC 18 check.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia sighs when the hobgoblins insist on no magic, since she could stabilize and heal the guards in a matter of seconds with her staff of healing. Setting her staff down, she will join Akrag in helping the guards.

Medicine: 1d20 + 11 + 1 ⇒ (3) + 11 + 1 = 15

Grumbling about "no magic" when her initial efforts fail, she'll keep working hard with Akrag and Gintka to apply bandages and treat wounds.

Medicine: 1d20 + 11 - 1 ⇒ (10) + 11 - 1 = 20

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Ezren has the best chance with Society, but feel free to bot my +11 Religion if you need to move things along, GM. I just don't want to be the only one speaking, you know?

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)
Ezren* wrote:

"Thank you." Ezren says to Elixia.

Elixia gives Ezren a gentle smile, then nudges him towards the merchants, whispering, "Do you want to try and help convince them that they should reconsider their biases? I don't want to monopolize the conversation..."

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Even as Elixia studies her slightly torn clothes and looks to start tending everyone's wounds around her, she hears the merchants' words and frowns. Pausing in preparing her healer's tools, she approaches them while placing a hand on one of the muscular Iolite squad members' shoulders.

"Rest easy, for these brave hobgoblins are with us. They helped save you as surely as the rest of us did. You can take your ease among them, as we all do."

Diplomacy: 1d20 + 13 ⇒ (17) + 13 = 30
Yay crit!

Elixia will then back up her words by using her Healing font on Ezren, since he is most hurt.

Healing Font, Ezren: 3d10 + 24 + 1 ⇒ (4, 3, 9) + 24 + 1 = 41 healing (3/5 remaining)

Afterwards, she will use her font on Highwire.

Healing Font, Highwire: 3d10 + 24 + 1 ⇒ (9, 8, 10) + 24 + 1 = 52 healing (2/5 remaining)

And then her Staff of Healing on herself

Staff, self: 1d10 + 8 + 1 ⇒ (9) + 8 + 1 = 18 (2/3 charges remaining)

After these actions, she will look to see the health of the party, Iolite Squad, and the merchants, before deciding on any further medicinal actions.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia takes a step (◆) away from the last warg closing in on her, Ezren, and Highwire. She decides that dropping the beast before it does any more harm is of greater importance than trying to heal the others.

Concentrating on another nearby rock, she fires another Telekinetic projectile spell (◆◆) at the blue warg!

Telekinetic projectile: 1d20 + 11 ⇒ (7) + 11 = 18
Bludgeoning damage: 4d6 ⇒ (3, 4, 5, 2) = 14

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia takes a diagonal step (◆) forward next to Ezren and beside the Red and Yellow wargs (I can't get the map to let me move my token for some reason so I'm trying to describe my movement as best I can).

Then, if the Red Warg is still alive and swallowing Highwire, Elixia will target it. If that Warg is down, she will instead target Yellow, reaching out her hand and wielding terrifying energies to harm those who would hurt her friends and innocents. (◆◆)

Vampiric Feast
Void damage: 6d6 ⇒ (1, 1, 2, 3, 4, 4) = 15
DC 21 Basic Fortitude save
(Elixia gains half of the damage dealt as temporary hit points for 1 minute)

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia points at the (Red) warg that has eaten Highwire, shouting in alarm. "Get that one, before it's too late!"

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)
Ezren* wrote:
Highwire Sanja wrote:
Um ... my unconscious body is being held in the jaws of the yellow warg, so am I correct in thinking that that fireball takes me to Dying 2?
grabbed. sigh. the battlemap doesn't reflect that fact. his character and the wargs are on two different spaces. hence the decision to go with a fireball. and no, Ezren wouldn't fire a fireball if a teammate who's down would die from it

If this is the case than his original fireball wouldn't have hit Highwire at all (and Elixia wouldn't have said anything to him).

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Hey. Does anyone know if they ever publishd a changelog for the Remaster? I don't own it so I can only use what I find on Archives of Nethys for now, but trying to figure out everything that got changed is a big task. Thanks in advance if you happen to know!

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Dying 1 or 2 won't change Elixia's actions, so maybe leave Ezren's as is, and we'll just scold him for being naughty later? :P

Elixia gasps as she's bitten and held down, but would rather have the warg target her than the merchants...she at least can take some punishment, and to some degree doesn't mind that kind of thing.

But she curses when Highwire goes down under the warg attacks and the blast of magic. "Ezren, watch your aim!" She calls out, trying to summon a spell of her own while grabbed. (◆◆)

DC 5 Flat Check: 1d20 ⇒ 18

"Savored Sting, grace Highwire with a much needed boost of vitality!" she calls out as her hand extends, calling on her Healing font.

Healing font: 3d10 + 24 + 1 ⇒ (7, 3, 2) + 24 + 1 = 37
(37 HP to Highwire and Dying ~> Wounded 1)

Next she desperately tries to escape the warg grabbing her, struggling to do so while hopefully not ripping her dress on its fangs. (◆)

Escape Attack roll: 1d20 + 7 ⇒ (17) + 7 = 24

Freeing herself, she calls out to the others. "Try to focus on taking them down one at a time, or they'll keep hounding us all!"

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

"Highwire!" Elixia calls out in alarm when the warg grabs them. Thinking like Ezren, she telekinetically grabs a nearby rock and throws it at the yellow warg. (◆◆)

Telekinetic projectile: 1d20 + 11 ⇒ (2) + 11 = 13 (Hero point to reroll if that is a miss)
Telekinetic projectile: 1d20 + 11 ⇒ (11) + 11 = 22
Bludgeoning: 4d6 ⇒ (3, 6, 4, 1) = 14

She sways and dances from the back of the party, trying to fascinate the blue warg with her body so it will focus on her and not the merchants. (◆)

Perform: 1d20 + 14 ⇒ (11) + 14 = 25 vs. Will DC (incapacitation trait)

Focused fascination feat
Fascinated

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia gives a good-natured smile when the hobgoblin leader draws her troops' attention away from her, and she obliges by ceasing her distractions in turn, from the hobgoblins and her fellow agents.

"Ezren and Highwire said it very well. Sometimes we even have to engage in more social and diplomatic liaisons on our missions, and so having agents with expertise in all different manner of skills is useful on a team of agents working...closely with one another."

...well, maybe not stopping all distractions.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia is well in her element in a tavern such as this, although she wishes there was music to dance to. With flowing grace, she turns and dances her body in artistic ways as she weaves a path through the crowds alongside her fellow Pathfinders en route to the hobgoblins' table, making an attempt to quiet things down by casually fascinating the gazes of the tavern-goers around her as she passes them by.

Fascinating Performance: 1d20 + 14 ⇒ (13) + 14 = 27
(Success = four people in the area are fascinated with her. Just doing this for a bit of fun)

Upon arriving at the table, she gives the hobgoblins a dazzling smile and follows up Sanja's words. "Elixia Zielle, priestess of the Savored Sting and also a Pathfinder agent. I hope there are other exciting things we can...share, together."

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Sorry you had to change because of me! <3

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

moderate healing potion for me, thank you GM!

Traveling with you is a half-elven woman in her mid twenties, probably more at home wearing expensive clothing at one of Zarta Dralneen's affairs, but is currently clad in sturdy explorer's clothing. At the hollow of her throat is a silver holy symbol tied with a black leather cord like a choker. Despite a fairly delicate profile, she doesn't seem to have too much trouble with her gear.

She flashes you a dazzling smile as she introduces herself. "Elixia Zielle of the savored sting, at your service." That last word emphasized just enough to be enticing. She looks at her fellow Pathfinder agents as they introduce each other in turn. "So, we put these hobgoblins through their paces and see them in action, hmm? If they're half as strong as their reputation, that certainly sounds exciting to me."

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Hi! I haven't done a pbp in a couple of years. It's good to be back!

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia strides up right behind Khagra and pleads with those blocking the exit to let them through.

diplomacy: 1d20 + 10 ⇒ (9) + 10 = 19

[ooc]I don't think I've used a hero point yet?

diplomacy: 1d20 + 10 ⇒ (17) + 10 = 27

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia stands up and follows the others with her 10' bless aura still active.

(Stand stride stride)

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

"I think you're right Luciola, but we should also take advantage of this calm window..."

With everybody on her team hurt Elixia risks using a wide-area spell, casting a 3-action healing font that should help everyone on her side except Bakbat and no enemies.

2d10 ⇒ (6, 6) = 12

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia opens her eyes and smiles at Luciola, mouthing a "thank you" as she stands up, then concentrates on her spell to expand the Bless effect. Finally she casts shield on herself.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

thank you for poking me on discord

Elixia reels from being struck and tries to recover. She uses a 1-acion healing font on herself then a 2-action one to reach Bakbat who is at the edge of her spell range.

Healing font 1: 1d10 ⇒ 10

Healing font 2: 2d10 + 16 ⇒ (10, 3) + 16 = 29

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia casts Bless to aid her party who are near her, then casts Guidance on Standari who is outside of the range of that aura.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

I am so sorry. RL got super nuts and I haven't had time to go online for fun for days and days.

Elixia will sit down and try her wits at deceiving (and enticing) Stella.

Deception: 1d20 + 8 ⇒ (19) + 8 = 27

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia would point out the crate to the others and would cast Guidance on Standari, giggling a little bit at their exchange.

She thanks Luciola, and whispers "I think I own something similar to that, but I got arrested the last time I tried to wear it out in public. I thought about getting changed on deck before leaving the ship but I don't want to have to explain THAT when we get back to Absalom either!"

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia does not look happy. She looks at her fine clothes, then the water, then back at the venture captain, sighs, then follows the others.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Elixia listens and grins a bit, giving Luciola a wink in response to the sprite's inquisitive look. "Port Peril sounds just my speed...but I also don't swim very well, so I'd like to echo Luciola's question please?"

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Traveling with you is a half-elven woman in her early to mid twenties, probably more at home wearing expensive clothing at one of Zarta Dralneen's affairs, but is currently clad in sturdy explorer's clothing. At the hollow of her throat is a silver holy symbol tied with a black leather cord like a choker. Despite a fairly delicate profile, she doesn't seem to have too much trouble with her gear.

She flashes you a dazzling smile as she introduces herself. "Elixia Zielle of the savored sting, at your service." That last word emphasized just enough to be enticing. She looks at her fellow Pathfinder agents and then around at all the activity on board the ship. "I'm sure someone will explain what's going on sooner or later, yes? As long as the mission is more exciting than the trip here from Absalom, it'll be worth it."

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

No glyphs here. I've only GM'd a few times in second edition.

That reminds me, I really need to find those sheets so I can report them...

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

Hi! Just fyi I usually am only online really late at night US time, after 1am central but I'll keep up with posting however I can! Elixia shouldn't be in the thick of battle or else something is really wrong but she's fine taking splash!

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)

perform 1d20 + 8 ⇒ (11) + 8 = 19

Thanks for the really great game everyone. Hope to RP with you again some time.

Envoy's Alliance

| HP 50/56 | AC 20; w/shield 21 | Fort +11; Ref +9; Will +13 | Perception: +13 (15*); Low-light vision | Divine Font 3/5 | Staff 3/3 | Focus Point 1/1 | Hero Point 0/3 | CG Female Half-Elf (Kelishite) (Entertainer) Cleric of Calistria Lvl 5 | Active Effects: Bless (15 ft emanation)
GM Blake wrote:
I'm not goid at transcribing fictional names and threw in an extra W...

Well, that explains why I didn't find it hehe. I guess that means we can only get 10 is someone with the right reputation buys the boon (60 reputation so I guess someone level 5 or higher?)

Quote:
Tragically, Murta dies on Day 1 if not found.

GM ?:
I was looking to GM this soon for my friends who love viking stuff especially with the new one coming out, so I was looking through the scenario and I don't see Murta dying unless the PCs deal her lethal damage. Am I misisng something? ty for the help!
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