Mage Sniper

Ekanta Hanoi's page

456 posts. Organized Play character for I'm Hiding In Your Closet.


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Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

I just ran into a discrepancy:

The Archives of Nethys used to say the Sensate Fighter lost Weapon Training 2, 3, and 4 - now it says it loses all of them. The d20PFSRD says likewise.
HOWEVER, I also checked my own hard copy of Occult Adventures, and IT says it only loses 2, 3, and 4!

That must mean either there's been errata, OR those two sites got careless about checking what it actually said (maybe one copied off the other *wags finger*); either seems plausible. Any idea which?

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Mustaparta wrote:
Ekanta Hanoi wrote:


Okay, I have one concern regarding mine: The Grand Lodge-exclusive Boon is X'd out; must it be? I thought you said we'd excelled at finding all the information we sought, which sounds like what ought to earn me that Boon.

*Looks around* Huh, was I the only "company-man" in this crew? How about you, Wither? I don't see a Faction affiliation next to you.

Again its the areas you didn't explore that contained evidence relevant to that boon. 7 evidence points was needed for the boon and you gathered 6.

*facepalm* All but for the flip of an E-coin....

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Mustaparta wrote:
Here are Chronicles. Let me know if anything is missing.

Okay, I have one concern regarding mine: The Grand Lodge-exclusive Boon is X'd out; must it be? I thought you said we'd excelled at finding all the information we sought, which sounds like what ought to earn me that Boon.

*Looks around* Huh, was I the only "company-man" in this crew? How about you, Wither? I don't see a Faction affiliation next to you.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Mustaparta wrote:
Scary one was Glabrezu, CR around 13 IIRC.

Makes sense judging from his relationship with Thurl, come to think of it!

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Mustaparta wrote:
Mika Kitsune wrote:
GM, does this mean the original chronicle sheets are still correct?
Yes, we have quite discussed this in detail and Organized play rules don't allow GMs to fix this after game is finished.

So, we can just go back to where you posted them and download from there?

BTW, what WOULD the super-scary-TPK thing have been???

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Wither - Blight Druid wrote:
Ekanta Hanoi wrote:
BTW, Wither, I'm still curious about your patron Deity (if you have one).

I don't think druids are required to have one.

Nature Bond (Ex): A druid forms a bond with nature. This bond can take one of two forms. The first is a close tie to the natural world, granting the druid one of the following cleric domains: Air, Animal, Earth, Fire, Plant, Water, or Weather. The second option is to form a close bond with an animal companion.

So Wither doesn't.

The question of whether Druids need to have Deities is not really determined by the Nature Bond feature, but you're right, they don't. It's determined by the principles of the setting; for contrast, consider the FORGOTTEN REALMS setting, however, where ALL divine magic is granted/managed by an exceptionally "personal" superpantheon of gods, so Druids and Rangers there DO.

Since you're an "atheist", you might want to check out some of the exclusive feats available to the godless!

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

I'm confused about where we are right now, literally and figuratively.

Was that really the final battle???

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Wither - Blight Druid wrote:
Nature's ally doesn't have magic attacks so it's useless here. I'll change the action to a strike if allowed.

The use, hypothetically, would've been to harass, take up space, and/or attract attacks - you're right it probably would not have been the ideal option.

BTW, Wither, I'm still curious about your patron Deity (if you have one).

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Ekanta catches up...

Acrobatics to avoid AoO: 1d20 + 8 ⇒ (12) + 8 = 20

...and delivers another blow.

Shillelagh, Centered: 1d20 + 13 ⇒ (11) + 13 = 24
enchanted bludgeoning damage: 2d6 + 12 ⇒ (3, 5) + 12 = 20

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Wither - Blight Druid wrote:
So incorporeal is undead, I really didn't know that. Thank you for telling me. Nature's ally doesn't have magic attacks so it's useless here. I'll change the action to a strike if allowed.

Well, not necessarily, since you put it that way, but if you see something incorporeal that's normally anything but, like a minotaur, yes, it's probably some kind of ghost.

Grand Lodge

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NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

@Wither: Wait, time-out; WTH are you doing? Poison - especially if it does Constitution damage - is worthless against the Undead; your character would surely know that as a matter of common sense. I hope you will forgive me for kibitzing, but you'd be better off with a cure X wounds spell (I forget what you have prepared, but IIRC, wands do not provoke!), or your shillelagh if it's still in effect, or even a spontaneous nature's ally.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Fair enough.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Attack of opportunity! Shillelagh, Centered: 1d20 + 13 ⇒ (2) + 13 = 15 -_-
enchanted bludgeoning damage: 2d6 + 12 ⇒ (2, 4) + 12 = 18

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Mustaparta wrote:
Ekanta Hanoi wrote:
I happen to have a pristine wand of infernal healing on me; DM, would you allow me to retcon that I'd earlier entrusted it to someone who could use it (so Rogarch or Devaan)?
Ok.

Much obliged.

Devaan, would you do the honors?

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

I happen to have a pristine wand of infernal healing on me; DM, would you allow me to retcon that I'd earlier entrusted it to someone who could use it (so Rogarch or Devaan)?

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Will save, Dark Life Ring!: 1d20 + 6 ⇒ (5) + 6 = 11

Ekanta is unprepared for the supernatural blast - but his mysterious ring crackles in reaction to the wave of dark power!
I've had that for a while, but I'm pretty sure that's the first time it's ever come into play!

A little uncertain of what to do now, he takes a moment to look to his jade Wayfinder for guidance....

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

How do those Crusaders appear to my Soul Sight? Please keep me updated on what I See as a matter of course.

This is not Ekanta's first minotaur; how much more difficult can one that has already been slain once be? After all, as his own bleak training-mantra goes...

"All that separates life from death is loneliness..."

Acrobatics to avoid AoO: 1d20 + 8 ⇒ (8) + 8 = 16

"...suffering...." He continues as he nearly pirouettes into melee...

Shillelagh, Centered: 1d20 + 13 ⇒ (9) + 13 = 22
enchanted bludgeoning damage: 2d6 + 12 ⇒ (6, 2) + 12 = 20

"...and my whirling STAFF."

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
ARXOIAS Rosenthal wrote:
Right, so we're rushed out the the maze and lose out on 20% of the payout? When Arxoias said that we can come back later, she means coming back after Koth'Vaul is gone and search the entire basement.

Agreed - and getting gypped out of the Boon(s) is even worse! I thought this had been weirdly quick; if we can call backsies and continue, I'd like to.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Is it just me, or was that an incredibly blitz adventure?

Boon?: 1d20 ⇒ 19

Instead of a Day Job check, I would like to attempt to finalize a report to the Society per Season 8 Grand Lodge Objectives:

DC 15 Intelligence check: 1d20 + 2 ⇒ (14) + 2 = 16 Splendid!

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Don't forget Wither's Miasma, DM (I'm guessing she amped up her Wisdom specifically to increase its DC for this fight)!
Ekanta swings again, this time forsaking speed for both defense and strength.
Shillelagh, Centered, Expertise, flank: 1d20 + 13 ⇒ (15) + 13 = 28
enchanted bludgeoning damage: 2d6 + 12 ⇒ (4, 1) + 12 = 17

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Wither - Blight Druid wrote:
Patron power? I don't see it in druid's class ability.

Whoopsie-daisy! I meant "Power" as in broader (PLANESCAPE-and-Diane Duane-preferred!) term for "deity".

@Rogarch: It occurs to me I could now 5-foot step over to the corner to give you room (Rawk could do likewise in the complementary direction); would you like me to?

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Unless it's immune, this thing should probably be making a save against Wither's Miasma.

Knowledge (Planes), Wealth of Knowledge: 1d20 + 2 ⇒ (8) + 2 = 10

Acrobatics to avoid AoO: 1d20 + 8 ⇒ (17) + 8 = 25

Ekanta skillfully clops forward, ducking and weaving past the horror's swiping appendages, and swinging his staff in the momentum of the same movement!

masterwork quarterstaff, Centered, Expertise: 1d20 + 11 ⇒ (5) + 11 = 16
bludgeoning damage: 1d6 + 11 ⇒ (3) + 11 = 14

Did we get any healing after the last fight?

Alternatively, if (see Discussion):
+1 Shillelagh, Centered, Expertise: 1d20 + 12 ⇒ (5) + 12 = 17
bludgeoning damage: 2d6 + 12 ⇒ (2, 5) + 12 = 19

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Where are Valais and Monster Du Jour?

Also: SHOOT. Keep your slot, Wither, it seems you *can't* help me with shillelagh.

Now, if you'd wanted to change that action into a cure X wounds, that would've been/would be much appreciated....

That in mind, DM, I do have some shillelagh oils of my own; would you be willing to retcon that I applied one on the way here?

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Incidentally, Wither, your character-sheet does not seem to reference your patron Power (I realize Pathfinder Druids do not strictly require one).

I see Plague subdomain limits you to some...very interesting choices.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Uncertain offhand what Wither has done to his staff, Ekanta nods his gratitude to the tainted heirophant just the same; in light of Valais's warnings, of course, he was hoping now was not the time he would need his staff....

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Rats, but OK (I'd have preferred to just not received credit so I could do it in full some other time, in that case).

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Mika Kitsune wrote:
Let me be clear here... NOT FINISHING IN TIME CANNOT CHANGE PLAYER REWARDS.

Hmm, if this is so: Another character of mine was in a game not too long ago that was cancelled on short notice because (I guess) our DM disappeared. We did get Chronicles, but the wealth payout (not XP or Prestige, mind you) was SEVERELY reduced. Was that, then, an error (or at least avoidable)?

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Mustaparta wrote:
"I MEAN THIS ENTIRE BASEMENT!

"*distinctly Tien phrase at once meaning "pardon me", "I'm sorry", and "thank you" in the span of a few syllables"*, I merely wished to be ce-"

Mustaparta wrote:

If you really insist on exploring every nook and cranny, you can come back with reinforcements. Trust me on this, something overwhelmingly powerful is soon here and you WILL GET KILLED if you stay for long." she screams in terror

The vermin disappear to any crack large enough for them to fit through. You turn back to where you came. On the way you notice the larvae in B8 corridor have retreated to the northwest corners of their enclosures and stare toward cauldron room with faces contorted in rictuses of terror. On the library room ink runs from pages of books as if they were crying. "Its like reality and everything is scared." she trembles

"Then I say we leave. NOW." Ekanta's dreary monotone voice takes on an edge that present company has never heard in it before, something chilly and authoritative.

Perception: 1d20 + 9 ⇒ (19) + 9 = 28 I'll attempt a "beeline" for the exit.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Mustaparta wrote:
Valais stares open-mouthed about the room, particularly the talking statue, and begins panicking "Something is coming. We should not be here. Let's get out of here NOW.” as she says this vermin scurry out of study room in droves. We should now decide if you want to return to the lodge or explore remaining areas.

Ekanta attempts to observe the trajectory of the fleeing vermin; they probably know the best way to safety. At the same time, he addresses Valais.

"Define 'here': This room, or this entire...edifice?"

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Knowledge (Planes), Wealth of Knowledge: 1d20 + 2 ⇒ (17) + 2 = 19

"Baphomet, Demon Lord of minotaurs; Captain Thurl has obviously converted...but you all probably already know that."

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Wither - Blight Druid wrote:
Ekanta Hanoi wrote:
Wither, if you happen to have a spare shillelagh spell (or somehow come into one later), my staff and I'd be happy to take it!
Oops… I’ll be sure to give it to you the next combat.

Much obliged!

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Ekanta appears almost like a living windmill as he enters the melee: Tall, pale, and whirling his staff with a dispassionate, yet ominously inexorable motion.

All VS Red Menace:
masterwork dual-balanced quarterstaff, Centered, flank, Expertise: 1d20 + 12 ⇒ (12) + 12 = 24
bludgeoning damage: 1d6 + 9 ⇒ (6) + 9 = 15

masterwork dual-balanced quarterstaff, Centered, flank, Expertise: 1d20 + 12 ⇒ (10) + 12 = 22
bludgeoning damage: 1d6 + 7 ⇒ (2) + 7 = 9

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

As mentioned above, I've been waiting for Devaan to take a step back, otherwise I'd have taken my turn 2 days ago.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Wither, if you happen to have a spare shillelagh spell (or somehow come into one later), my staff and I'd be happy to take it!

Devaan, if you could 5-foot step back right now, that'd be really helpful!

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Ekanta is visibly scratched up - but totally unscathed by the monster's flames!

So scornful of his assailants is he that he calmly steps away from them and maintains his terrible focus on the fiend he's already hit; his staff begins whirling so fast you can feel a breeze from it...!

All VS Blue Suede Goo:
masterwork dual-balanced quarterstaff, Centered: 1d20 + 12 ⇒ (20) + 12 = 32
WOOHOO, that's a THREAT!: 1d20 + 12 ⇒ (6) + 12 = 18
If that confirms (and I'd bet it does...!): 2d6 + 18 ⇒ (3, 1) + 18 = 22

masterwork dual-balanced quarterstaff, Centered: 1d20 + 12 ⇒ (16) + 12 = 28
bludgeoning damage: 1d6 + 7 ⇒ (4) + 7 = 11

Devaan, don't be afraid on my account to give it a go!

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Ekanta takes one of the hideous shrunken heads at his side and tosses it into the cauldron like some Abyssal carnival-game...

I'm not sure I've ever cast a ranged weapon past its increment before, but IIRC it's -2 per extra?:
stingchuck, Centered, 2 ranged increments VS Blue Suede Goo: 1d20 + 10 - 4 ⇒ (15) + 10 - 4 = 21 I'll wager that hits.

...where it bursts open to reveal a small swarm of very perturbed insects!

bludgeoning damage: 1d4 + 5 ⇒ (4) + 5 = 9
rounds of nausea/extra damage on failed DC 11 Fortitude save: 1d3 ⇒ 2
1 damage to each of the other two.

If I'm not mistaken, I'm not also permitted a 5-foot step in a surprise round, but of course I'd like to if I am.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Sorry for my prolonged absence; time for a quick flashback:

ARXOIAS Rosenthal wrote:
Arxoias would ask Mr. Soul Seer Ekanta to check the condition of these larvas and/or the humanoid? within.

Good idea! DM, what do my unholy eyes see when I look at the larvae in B8?

Mustaparta wrote:
"Basically I am of those creatures. Thurl glued together my current form with these worm-like beings."

Ekanta gives Valais an extended stare upon hearing this.

Knowledge (Planes), Wealth of Knowledge: 1d20 + 2 ⇒ (15) + 2 = 17

"I take it they had to be pulverized to make such glue? They have met the death beyond death, then; I suppose both you and they are fortunate, eternity in the Abyss being what it otherwise would be for them."

/flashback

Ekanta continues forward, stoic and vigilant as ever.
Perception: 1d20 + 9 ⇒ (18) + 9 = 27

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Mika Kitsune wrote:
The GM can't give you permission to ignore campaign rules. Once the adventure starts, you can't change a character like that.

I ask because I have generally seen it permitted for instances in which the requested alteration(s) would not have impacted anything that had already transpired in the adventure; Ekanta's not used too many of his skills thus far (a few Perception rolls, and one Sense Motive, so it would also be reasonable interpretation to say I could adjust skill points I'd allocated anywhere but those two).

You are clear I would only wish to adjust this newly-reached level's skill-points, right?

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Ekanta Hanoi wrote:
@DM: This is Ekanta's first adventure as a 5th-level character, and I doubt a single point would've made any difference in any skill check he's made thus far, so if I may, I'd like to abacus this level's skill points around a little bit.
Ekanta Hanoi wrote:

[dice=Wisdom check]1d20+2

[dice=I'll bet this is important - folio reroll!]1d20+2
THAT IS, unless you'd allow one to attempt a SEPARATE Intelligence check, consider that to be what the latter is.

Still hoping for yeas-or-nays on these two.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Ekanta slowly traverses the periphery of the room as he reads the walls, but not that slowly - clearly your humble fighting-man knows the Wicked Speech!

10 minutes later, he addresses the rest of you.
"Thurl has been dealing with a night hag he calls Aslynn; they've been doing business together for nearly 20 years, but these dialogues are recent. Mostly it's tedious haggling, merchant stuff," and here Ekanta's normally-constant sad, eerie monotone deviates slightly into something like contempt. "But this one," He slowly points his staff, holding it by the tip in one hand as though it were a tenth of the size it is, across the room and at a particular corner. "This could be...revelatory." He translates for the others.

Wisdom check: 1d20 + 2 ⇒ (15) + 2 = 17
I'll bet this is important - folio reroll!: 1d20 + 2 ⇒ (19) + 2 = 21
THAT IS, unless you'd allow one to attempt a SEPARATE Intelligence check, consider that to be what the latter is.

After a moment's awkward silence (you get the sense such moments happen rather a lot when he's around), he adds: "Somewhere early on in this mess, the hag calls Captain Thurl 'Prince of Sigils'; she calls him that because she knows it annoys him. I think she's not the only one, either, someone else called him that and he was not at all happy."

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Mustaparta wrote:
Does anyone speak Abyssal?

I do!

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Ekanta will take what he is given.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

@DM: This is Ekanta's first adventure as a 5th-level character, and I doubt a single point would've made any difference in any skill check he's made thus far, so if I may, I'd like to abacus this level's skill points around a little bit.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Ekanta forges ahead, stopping stiffly at the junction.

"Left, or right?"
Perception: 1d20 + 9 ⇒ (16) + 9 = 25

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Ekanta checks his sidearm, readies his staff, approaches the eastern door, and looks back at the others expectantly.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Ekanta advances a few steps into the chamber, then takes a puzzled look back at Valais.

Perception: 1d20 + 9 ⇒ (2) + 9 = 11
Sense Motive: 1d20 + 9 ⇒ (10) + 9 = 19

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

In my case, meanwhile, something very unfortunate happened over the past 4 days; I'll not share details since too many seem to have lost sight of the essential boundary between public and private life, BUT please be prepared for my reduced participation for a while; no guarantees either way.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
Mika Kitsune wrote:
Sorry, brought home a bug from my trip....

For a second, I was like 'Oh, if you're sharing then it must be an interesting one! Got a picture...?'.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer
ARXOIAS Rosenthal wrote:
"Torag being off balance, in a dwarf's basement? I smell BLASPHEMY"

"...Or occlusion," Responds Ekanta in his usual disturbing monotone. "This is not rooted. That seems odd for a Dwarven altar. Help me."

I'd like to keep my above STR check if I need to make another one here.

Grand Lodge

NN male Tiefling Soul Seer Fighter 5
Spoiler:
|AC 20, T 14|HP: 35/35|F +4, R +5, W +4 (+2 vs negative energy, +1 vs sonic/figment/glamer/pattern/gaze/scent/poison/disease)|Init +4, Perc +9|CMB +9 (+2 to trip) CMD 23 (25 vs trip)|1/1 Explorer

Curious, Ekanta wordlessly attempts to right the Torag-figure's position.

STR check?: 1d20 + 4 ⇒ (13) + 4 = 17

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