Earl Grey wrote:Quote:You stumble over unseen imaginary deceased turtle....This is the only one that comes to my mind when thinking about fumbles. This "gem" could be found in Rolemaster. (EDIT: Or maybe it was MERP, can't remember)
It's probably both. MERP was just a Middle Earth overlay on the Rolemaster system, so they probably have the same critical fumble tables.
I ran into it in MERP, though.
Thanks, it has been a while since I played either of those. But even though those were entertaining, I wouldn’t like to see similar in PF.
There was a critical hit table in some old Dragon issue that we used in our D&D campaign, but we had to stop using it later as the criticals became too frequent. The chance for critical was a percentage calculated from the difference between the number you needed to hit and what you rolled. It became too easy to hit when we took the Armor Value system in to use, which is basicly AC to DR.
Soneone has studied the history of criticals in D&D:
P.s. Sorry for not noticing that had already posted the exact same dead turtle fumble earlier.
EDIT: For those interested the Dragon magazine article I was referrring to is issue 39 page 34 ”Good hits and bad misses”. https://www.annarchive.com/files/Drmg039.pdf. As you can see it could be brutal.