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![]() "I forge the will of Torag into weapons and arms, making them faster than others and more reliably. The Father of Creation has granted me much skill at and away from the forge, even the ability to remove magic from objects if I so desire. I'm not afraid to use what I make either." A miniature stone figure, a dwarf-like thing with bat wings and covered in runes, flies up to land on Durgrin's helmet. "Then there's Slate. I made him too." ![]()
![]() Background:
"From the bones of the world we draw our blades. Steel from stone. Stone from the earth. We come from the earth too, son, from the places no light shines. We are the bones of the world made flesh." ~Sorgen of the Darkaxe, Patriarch of the Shadowstone clan, to Durgrin. The world made flesh. Words Durgrin often wondered about the meaning of. If dwarves were the bones, what was the blood, muscles, and organs? He thought about it when he watched the older clan members training, and years later when he was learning his trade too. The answer always eluded him. It still does. Early on he wanted to make things. Sure, the warriors could swing a sword, but they needed a good one or they'd die all the faster. He fixed more broken weapons, shields, and armor than he could count. Some of his best work at the time too. Like all of his clan Durgrin had to know how to fight, and he made weapons best suited to his technique. Too far for a sword? His axe could reach. Too close for the axe? He'd headbutt with his helmet and laugh. He liked the thrill of battle, and when his clan called on him to join others? Why, he made his best gear yet and closed up his forge. There was new people to sell his work to, after all! Pretty rough, but I'm okay with it. ![]()
![]() "We must be quiet lads, and keep the element o' surprise as best we can. I don't think we can afford to attack them... yet." Durgrin's hand does not leave the hilt of his rapier though. "Look at where I am Grandfather. Look at how much closer to your Glory we are!" Durgrin thinks as he stares up at the night sky. ![]()
![]() Perception:1d20 + 11 ⇒ (4) + 11 = 15
Durgrin slips over to the wall while loading his fine crossbow, leveling it at the corner the Duergar ran around. "Tell me when to shoot if they be invisible." Stealth:1d20 + 11 ⇒ (10) + 11 = 21 Trying to seem less obvious than the others. ![]()
![]() Durgrin smiles as the others decide(or argue) the way they'd be moving through the tunnels. Even after Rhen took lead, Durgrin stayed close to teh front, ready to fight. Perception:1d20 + 11 ⇒ (20) + 11 = 31
Sorry for the delay, one of my classes keeps me too busy to post. ![]()
![]() "If it be helping tha King bring back tha Glory," Durgrin says after letting the others speak and listening carefully, "I don't care which road we take. " "But I find meself agreeing with Feldspar, 'bout learning tha Above well. I'd rather be feelin' tha Sun on me skin then tha tunnel's chill." His fingers trace the disc braided into his beard as he talks, slowly going over each letter. ![]()
![]() Durgrin's Stats: Durgrin Shadowstone
Dwarven Rogue(Acrobat & Scout archtypes) 6
Height: 4'3 Weight: 164lbs Age:
Languages: Common, Dwarven, Giant, Draconic Fortitude: +6 =2(Base)+3(Con)+1(Cloak)
BAB: +4 CMB: +6 CMD: 19 Armor Class: =10(Base)+(Armor)+3(Dex)
Str14(13+1) Dex16 Con16(14+2)
+1 Mithral Breastplate() 4,350 gp +1 Keen Rapier(1d6+3, 15-20/x2, lbs., P)+8 8,370 gp
Acrobatics: +15 =3(Dex)+6(Rank)+3(Class)+3(Skill Focus)
Feats
Dwarf Racial Abilities: Darvision 60ft., Defensive Training(+4 Dodge AC vs Giants), Greed(+2 to Appraise to determine price of nonmagical goods that contain precious metals/gemstones), Hatred(+1 to attack rolls against Orcs and Goblin subtypes), Hardy(+2 vs poison, spells, spell-like abilities, Stability(+4 CMD against Bull Rush and Trip), Stonecunning(+2 to Perceptions to notice unsual stonework, like traps or hidden doors. Get the check when ever whithin 10ft of it), Weapon Familiarity(profient with battleaxes, heavy picks, and warhammers. “Dwarf” weapons are treated as Martial) Rogue Class Features: Sneak Attack +3d6, Expert Acrobat, Evasion, Rogue Talent(Finesse Rogue), Second Chance, Rogue Talent(Fast Stealth), Scout's Charge, Rogue Talent(Bleeding Attack) Equipment: Backpack, Explorer's Outfit, Masterwork Theives' Tools, Bedroll, Whetstone, 3 Potions of Cure Moderate Wounds, Silver Holy Symbol, Belt Pouch, 4 Trail Rations, Signet Ring, Waterskin, 1lb of Soap, 50ft of Silk Rope, Flint and Steel, Cloak of Resistence +1 357 gold
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