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DubiousYak's page

Organized Play Member. 142 posts (406 including aliases). No reviews. 1 list. No wishlists. 20 Organized Play characters. 4 aliases.


Dark Archive

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Dakoyo begins salivating, and grabs the delicious inferno snacks and starts to chomp them down one by one.

fortitude save: 1d20 + 2 ⇒ (14) + 2 = 16 Delicious!
fortitude save: 1d20 + 2 ⇒ (15) + 2 = 17 Even better!
fortitude save: 1d20 + 2 ⇒ (9) + 2 = 11 Oh Ibra, what did I do?!
fortitude save: 1d20 + 2 ⇒ (8) + 2 = 10 Oh Ibra, the pain!
fortitude save: 1d20 + 2 ⇒ (7) + 2 = 9 Oh Ibra, why did I do this?
fortitude save: 1d20 + 2 ⇒ (11) + 2 = 13 Oh Ibra, why is this happening to me?
fortitude save: 1d20 + 2 ⇒ (1) + 2 = 3 HOW DID I GET INTO THIS?
fortitude save: 1d20 + 2 ⇒ (12) + 2 = 14 WHO AM I?

Acquisitives

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Male LN Human Corporate Agent Mystic (Overlord) 1.1 | SP 6/6 HP 1/10 RP 3/5 | EAC 11; KAC 12 | Fort +0; Ref +0; Will +6 | Init: +4 | Perc: +10, SM: +8 | Speed 30ft | Active conditions: None. | Bluff: +6, Culture +4, Diplomacy +9, Intimidate +2

Sibhonar approaches the AbadarCorp group with as much formality that a dive like this will allow.

"Well met, my fellow Shareholders. May your portfolio be diverse and profitable!"

"It is so good to see beacons of civilization on a backward planet such as this. My name is Sibhonar Holson, currently working with the Starfinder Society."

Trying to make a good impression - Diplomacy: 1d20 + 9 ⇒ (9) + 9 = 18.

Dark Archive

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So is Basrakal where the redeemed and fallen play games of chances with chaos-curious Inevitables?


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LG Archon Eidolon | hp 13/13 | AC 17 (23 with Shield) T 11, FF 16 (+1 Dex, +6 natural armor, +4 Shield) | CMB +5, CMD 17 | Fort +4, Ref +1, Will +3; +4 bonus vs. poison | Init: +1 | Perc: +5, SM: +5 | Speed 30ft | Damage Reduction (1/evil), Resist electricity 5, Evasion | Spells: NA | Active conditions: Darkvision 60 ft

The blood covered Eidolon gasps for breath. One eye is swollen shut, but with one good eye, the Archon looks over the childlike adventurers and knows that they would not be up to this task.

The only chance they have is the LIGHTNING OF HEAVEN.

Hymns to the Heavens wrote:
But to do good and to communicate forget not; for with such sacrifices that Amaznen made.

Righteous Slam: 1d20 + 4 ⇒ (19) + 4 = 23

Slam damage: 1d8 + 9 ⇒ (1) + 9 = 10

Esdras, the mighty hero, is now dying at -1 hps. Make sure the Archon's sacrifice was not in vain!


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Going to be filling out Fevo's character over the next few days. Have basic backstory in profile, will put up stats and more detail tonight.


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LG Archon Eidolon | hp 13/13 | AC 17 (23 with Shield) T 11, FF 16 (+1 Dex, +6 natural armor, +4 Shield) | CMB +5, CMD 17 | Fort +4, Ref +1, Will +3; +4 bonus vs. poison | Init: +1 | Perc: +5, SM: +5 | Speed 30ft | Damage Reduction (1/evil), Resist electricity 5, Evasion | Spells: NA | Active conditions: Darkvision 60 ft

Recovering, Esrdas looks with contempt at the humanoids. The Eidolon stands up, and walks across the room. Esdras is directly adjacent to both of them ready to attack.

Esdras wrote:
For the destroyer is coming against her, against Avernus, And her mighty men will be captured, Their bows are shattered; For the General of Vengeance will fully repay.

Move action: Stand from prone.

Standard action: Move adjacent to the trogs.

Free action: Show disdain for the mortals.

Dark Archive

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Jerry, what do you want displayed under our names? Like what Will did above. I'm going to add basics, but I'm interested in what you think is basic too.

Dark Archive

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Phantasy Star. Spelljammer. Gamma World. You crazy bastards are reading my mind!

Dark Archive

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Mark, recently I made an Geokineticist and I love the class!

Basic Geokinesis gives them the ability to Sift at will. IN summuary it lets you search at a distance at -5 to your Perception check when you can do that anyway at -3.

As far as I can tell, Sift just lets you be far away in case your actions would spring an attack.

Is this a correct interpretation? Is there something I'm missing that makes this a bit more useful?

Dark Archive

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BretI wrote:
DubiousYak wrote:
Vic Wertz wrote:
Sorry—confirm or deny what, exactly?
Confirm or Deny the presence of Giant Space Hamsters in StarFinder. Duh.
"Go for the eyes, Boo!"

Boo was a miniature giant space hamster, which I also would love to find out are in StarFinder.

Dark Archive 2/5

4 people marked this as FAQ candidate. 1 person marked this as a favorite.

I started researching if Alchemists get their bonus to crafting Alchemical items to day job checks and I found this post.

In summary, in April 2013 RainyDayNinja formally asked for a FAQ on this and Paizo marked it as "Added to FAQ" at some point after that. I cannot find the exact question in the FAQ, so I expect that they answered a related question and understanding that should set some light on this.

If you search for "Day Job" in the FAQ there are three entries. Two entries were added in August 2013, the third in 2012. If you search "Alchemist" in the FAQ all entries are from earlier than April 2013 so we can rule out their relevance.

This is assuming that "Added to the FAQ" means they, you know, added something to the FAQ after the question was asked.

PFS FAQ wrote:

So we are left these two as being relevant to this question:

Are shirt rerolls are allowed on day job checks?
Yes.

posted August 2013

PFS FAQ wrote:

Do Eidolons add to day job rolls?

The Eidolon is not a permanent effect, therefore does not apply to day job rolls.

posted August 2013

I don't see a relationship between shirt re-rolls and the alchemist bonus to crafting alchemical items, so I doubt that is relevant.

It is a permanent bonus, so now I'm leaning toward that interpretation.

Do you guys see something in the FAQ that I missed? Something that is relevant to this question?

Dark Archive

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Kurald Galain wrote:

It would be great to include a table of average monster stats per CR. The guide assumes you know that info (to base your benchmarks on) but the values aren't there, other than CR 5.

Also, I think your topmost rating ("hit every monster on a 2+" is absolute overkill. If a character hits on a 4+, I'd still call that excellent. Guides like these encourage readers to go for the highest rating, so that rating should be something attainable for most builds.

Mort links to it in the article - Average monster stats by CR.

For benchmarks you need to choose arbitrary boundries, and Mort choose very strict criteria. Everyone is going to have different opinions on this and no matter what he choose somebody would disagree.

He leaves it up to the reader to compare their characters to the bench marks and decide for themselves that rolling a 4+ to hit is good enough.

I do agree this benchmark is really strict. I've ran his benchmarks against a few characters I play that I felt were too powerful. They both just fell into green, often barely. I'm starting to suspect anybody that falls into blue could be a one trick pony, so green should be enough for most characters.

Dark Archive

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andreww wrote:
Possible trip to the City of Brass to cash in on a certain previous season Boon?

You are reading my mind - if this is true the next thing we need is a new seeker arc and all my hopes for this season are fulfilled.

Dark Archive

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Chess Pwn wrote:

In inner sea gods, it opens up Unique Spell Rules for deities. So in the Deity block it has this unique spell rules section and it allows the divine classes to learn some spells that are fitting for your god.

Archives of Nethys has this info in the deity pages.

Inner Sea Gods was published before Advanced Class Guide so it lists additions to the Clerics, Inquisitors and Paladin spell lists. I tried looking but I could not find anywhere that indicated if a Warpriests counts as one of these. Could you point us in the right direction?

Dark Archive

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I think that any expansion of lore for Wayang and Fetchlings would be awesome.. Right now they are interesting races, but there are few hooks to hang things on. I like crunch, but some races need more lore.

Dark Archive 2/5

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I'm fine with a week or two after game days, and up to month after conventions. This is just a game, so why loose any sleep over this?

Dark Archive

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Software Performance Tester here.

All you guys that are making golems? I'd be the guy that tests them before you put them on the market.

It is good for you, because if it goes berserk and hurts people you can blame me.

Dark Archive 2/5

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Zahir ibn Mahmoud ibn Jothan wrote:
Paladins are specifrically exempted from any repercussions of violating their alignments if they do so in support of a faction mission.

I think we need a source for that... it would apply to Clerics and others also, so very relevant.