Headhunter Wayfinder

DubiousYak's page

Organized Play Member. 142 posts (406 including aliases). No reviews. 1 list. No wishlists. 20 Organized Play characters. 4 aliases.


RSS

1 to 50 of 142 << first < prev | 1 | 2 | 3 | next > last >>
Dark Archive

Dak finally noticing that Nako is down feels intensely guilty and runs right past the stridermander (trying to avoid attacks) and heals Nak.

Acrobatics: 1d20 + 1 ⇒ (11) + 1 = 12 to avoid AoO.
Mystic Cure: 3d8 + 5 ⇒ (3, 5, 2) + 5 = 15

Dark Archive

Dakoyo takes aim at the black furred Stridermander.

Needle Gun: 1d20 + 3 ⇒ (13) + 3 = 16
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Dark Archive

Dakoyo takes aim and shoots the Red Stridermander.

Needle Gun: 1d20 + 3 ⇒ (11) + 3 = 14
damage: 1d4 + 2 ⇒ (2) + 2 = 4

Dark Archive

Seeing his friend in need of help, Dakoyo moves forward and clouds the mind of the red Stridermander grappling Nako.

Dakoyo casts Daze (DC15) on the red Stridermander.

Dark Archive

Seeing his friend in need of help, Dakoyo moves forward and clouds the mind of the blue Stridermander grappling Nako.

Dakoyo casts Daze (DC15) on the blue Stridermander.

Dark Archive

Dakoyo moves in and shoots at green stridermander.

Needler: 1d20 + 3 ⇒ (19) + 3 = 22
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Dark Archive

Dakoyo happily follows the others, activating his environmental protection. Looking at the spores, they bother him a bit so he takes an anti-toxin and offers the second dose to anybody interested.

Fort Save w/env protection: 1d20 + 2 + 2 + 4 ⇒ (7) + 2 + 2 + 4 = 15

The antitoxin says a bonus equal to 3 + item tier. That seems like a lot, so let me know if it was incorrect.

Dark Archive

Dakoyo chants softly and casts Mystic Cure on the Vesk.

Mystic Cure: 1d8 + 5 ⇒ (4) + 5 = 9

Dark Archive

Dakoyo rushes over to help the Vesk.

medicine: 1d20 + 8 ⇒ (10) + 8 = 18

Dark Archive

Needler Pistol: 1d20 + 3 ⇒ (1) + 3 = 4
damage: 1d4 + 4 ⇒ (3) + 4 = 7

Dark Archive

Dakoyo says a silent prayer to their deity and fires at the blob.

Needler: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d4 + 4 ⇒ (3) + 4 = 7

Dark Archive

Dakoyo wonders if the monster is familiar?

He moves and takes careful aim at red... thing.

Needler Pistol: 1d20 + 3 ⇒ (2) + 3 = 5
damage: 1d4 + 4 ⇒ (1) + 4 = 5

Dark Archive

Dak wiggles fingers on every other hand and casts Token Spell to repair Gaz's cloak. Dakoyo says to the companions, "Which way?"

Dark Archive

Dakoyo follows them in.

Dark Archive

Dakoyo also peers down the tunnel.

Perception: 1d20 + 12 ⇒ (10) + 12 = 22

Dark Archive

"We will find the outing of pathras for you!"

"Is it a pride of pathras?" Dakoyo asks, clearly pondering the right way to talk about them.

Dark Archive

"Stop and think Zerostorfen. Your brother is the best of us! I hope someday to be able to help that much!"

"Put that down, and let's all go have a drink in Torastorfen's name! It is on Gaz!"

Diplomacy: 1d20 + 8 ⇒ (3) + 8 = 11

Dark Archive

Dakoyo looks thoughtful.

"Torastorfen was a incredible Skittermander! It hurts you friend, but he saved lives, he made a difference! It is always sad when a Skittermander dies, he he helped, really helped!.

Trying to understand the bomber's mood.

Sense Motive: 1d20 + 12 ⇒ (5) + 12 = 17

"Skitterfriend, please come with us. Torastorfen gave his life to save Skitterfriends, don't undo that!"

"Skitterfriend, what is YOUR name? Will you come with us to celebrate Torastorfen's life, not death?"

Trying to get him to move away from the bomb.

Diplomacy: 1d20 + 8 ⇒ (18) + 8 = 26

Dark Archive

Dakoyo looks to the others, "We can't let that BOMB go off! We need to disarm that BOMB!"

Dark Archive

Dakoyo will examine the vesk to see if she is still hurt and use a Basic Medkit do a Medicine check if so.
Medicine: 1d20 + 8 ⇒ (20) + 8 = 28
Afterward will also spending 1 RP to regain stamina.

Dark Archive

Dakoyo sighs and looks at his basically useless needle gun, and waves a few hands at the rubble once more.

telekinetic projectile - vs KAC: 1d20 + 5 ⇒ (1) + 5 = 6
Bludgeoning Damage: 1d6 ⇒ 4

Dark Archive

"NO COLD OR FIRE!", Dakoyo shouts as he concentrates on debris close by. It shoots from the ground at the animated armor.

Telekinetic Projectile - vs. KAC: 1d20 + 5 ⇒ (13) + 5 = 18
bludgeoning damage: 1d6 ⇒ 1

Dark Archive

Dakayo tries to identify what this creature is.

Mysticism: 1d20 + 15 ⇒ (2) + 15 = 17.

He then moves in the heal the Vesk.

Mystic Cure: 1d8 + 5 ⇒ (2) + 5 = 7

Dark Archive

"MOR MYSTICKS!"

Mysticism: 1d20 + 15 ⇒ (12) + 15 = 27

Dark Archive

"HEEEELP ME! THE HUGZ HURT!"

Mysticism: 1d20 + 15 ⇒ (3) + 15 = 18

Dark Archive

Crushed (ha-ha) Dakoyo does not know what else to do, and hopes this disruption is enough!

Mysticism: 1d20 + 15 ⇒ (2) + 15 = 17

Dark Archive

"I'M HELPING!"

And continues to try to invoke mystical forces to disrupt the banner thing!

Mysticism: 1d20 + 15 ⇒ (2) + 15 = 17

Dark Archive

Grunting in pain, Dakoyo knows there is little he can do besides try disrupt the banner.

Mysticism: 1d20 + 15 ⇒ (18) + 15 = 33

Dark Archive

Dakoyo gathers his mystical powers and tries to disrupt the nanites so others can free him!

Mysticism: 1d20 + 15 ⇒ (20) + 15 = 35

Dark Archive

"Right, let's go find them and zap them!"

Dark Archive

I guess Dakoyo can aid Nako in Athletics too!

Athletics: 1d20 + 0 ⇒ (19) + 0 = 19
Athletics: 1d20 + 0 ⇒ (7) + 0 = 7
Athletics: 1d20 + 0 ⇒ (10) + 0 = 10
Athletics: 1d20 + 0 ⇒ (2) + 0 = 2
Athletics: 1d20 + 0 ⇒ (10) + 0 = 10

Dark Archive

Dakoyo helps out Gazigaz by providing acrobatic support!

Acrobatics: 1d20 + 1 ⇒ (20) + 1 = 21

Dark Archive

1 person marked this as a favorite.

Dakoyo begins salivating, and grabs the delicious inferno snacks and starts to chomp them down one by one.

fortitude save: 1d20 + 2 ⇒ (14) + 2 = 16 Delicious!
fortitude save: 1d20 + 2 ⇒ (15) + 2 = 17 Even better!
fortitude save: 1d20 + 2 ⇒ (9) + 2 = 11 Oh Ibra, what did I do?!
fortitude save: 1d20 + 2 ⇒ (8) + 2 = 10 Oh Ibra, the pain!
fortitude save: 1d20 + 2 ⇒ (7) + 2 = 9 Oh Ibra, why did I do this?
fortitude save: 1d20 + 2 ⇒ (11) + 2 = 13 Oh Ibra, why is this happening to me?
fortitude save: 1d20 + 2 ⇒ (1) + 2 = 3 HOW DID I GET INTO THIS?
fortitude save: 1d20 + 2 ⇒ (12) + 2 = 14 WHO AM I?

Dark Archive

Dakoyo is excited to return for Reetamander and starts to look around for something colorful to wear for the festival.

"What is that smell? I'm starving!"

Dark Archive

Do we dot here?

Dark Archive

I tried to order some Starfinder products on both Friday and Sunday. I never received any emails about them so I assume the orders failed.

If you could please let me know what the problem was so I can rectify it.

Dark Archive

1 person marked this as a favorite.

So is Basrakal where the redeemed and fallen play games of chances with chaos-curious Inevitables?

Dark Archive

Yes, I was interested in an Occult Adventures character. I'm thinking of a dwarven or gnomish earth kineticist.

Dark Archive

i'll play. are occult classes allowed?

Dark Archive

Player Name (or alias): DubiousYak
Character Name: Fevro Ashroot II
SFS#: 152915-701
Day job roll: NA

I normally post 2-3 times a day, and I'll have bot instructions in my profile for the times I can't.

Dark Archive

Damn, was hoping to jump into this if I don't get picked for the Dead Suns game today. This filled up FAST!

Dark Archive

I signed up, but I’ll gravefully backdown if it is too late, I understand.

I can be ready to play later today.

Dark Archive 2/5

Spoiler:

-1 Bombs
-2 Caster, but has a scimitar
-3 Tri-point double edged sword
-4 Rapier and shape-changed natural weapons
-5 Shields
-6 Kinetic Blades
-7 Telekinetic Projectile or force spells. Dead now, does not matter
-8 This is a unformed GM baby, likely will be much like -7
-9 Dwarven Double Waraxe
-10 Spear, but mostly the eidolon doing damage with summoner buffing

Dark Archive

How do you say "Quogup"?

Dark Archive

1 person marked this as a favorite.

Jerry, what do you want displayed under our names? Like what Will did above. I'm going to add basics, but I'm interested in what you think is basic too.

Dark Archive

Now that James Sutter is no longer with Paizo, who does this fall under?

Dark Archive

1 person marked this as a favorite.

Phantasy Star. Spelljammer. Gamma World. You crazy bastards are reading my mind!

Dark Archive

1 person marked this as a favorite.

Mark, recently I made an Geokineticist and I love the class!

Basic Geokinesis gives them the ability to Sift at will. IN summuary it lets you search at a distance at -5 to your Perception check when you can do that anyway at -3.

As far as I can tell, Sift just lets you be far away in case your actions would spring an attack.

Is this a correct interpretation? Is there something I'm missing that makes this a bit more useful?

Dark Archive

1 person marked this as a favorite.
BretI wrote:
DubiousYak wrote:
Vic Wertz wrote:
Sorry—confirm or deny what, exactly?
Confirm or Deny the presence of Giant Space Hamsters in StarFinder. Duh.
"Go for the eyes, Boo!"

Boo was a miniature giant space hamster, which I also would love to find out are in StarFinder.

Dark Archive

Vic Wertz wrote:
Sorry—confirm or deny what, exactly?

Confirm or Deny the presence of Giant Space Hamsters in StarFinder. Duh.