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![]() My wife and I have been living in the Odenton, MD area for about a year now and have been having trouble finding a PFS group that meets on weekends. Most of the groups we have found are weekday groups and due to work schedules that is unfortunately not doable for us. Can anyone point me towards a weekend group in the area? I hav already sent a pm to a venture officer in the area and gotten no response. ![]()
![]() My personal favorite item is Seducer's Bane. Ultimate Equipment wrote:
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![]() I think the part of this that everyone who is complaining about is overlooking is that its completely voluntary, or at least should be. Player A voluntarily buys the item.
There should be no "you have the item so you have to use it" or "I used this item on you so you have to pay me back" or any variations on these statements. That should fall under the "Don't be a jerk" rule. Player A doesn't have to use the item. This is just like it is now. Only with the rule change Player B would have the option to pay back a kindness done to him if he doesn't want to be a freeloader. ![]()
![]() Michael Brock wrote:
They let you get to know the minds working behind the factions better. For example, I know that Paracountess Zarta Dralin is (or was) a little bit kinky. When you don't see your faction leader every scenario you don't get to know what members of that faction are like. Without the faction missions, when you actually see your faction leader it takes longer for it to click that the person you are talking to is the leader of your faction. With the faction missions you knew when the person sending you out was your leader and you feel like you should interact with them more than when they are some random person reading you box text. In getting to know the leaders, you are getting to know the faction and in getting to know the faction you are getting to know your character. At least that's my answer. I may not know exactly what my faction mission was from five scenarios ago, but I know that Zarta asked me to do it for her and that afterwords she made me feel special. The faction missions made you feel like you were actually a part of your faction instead of just another pathfinder. ![]()
![]() How do oyu play a rogue and have fun? Roleplay. Seriously, they may not be the best for combat or skills as some of tghe others have pointed out, but its a heck of a lot of fun to be the lying, stealing, smooth talking, pickpocketing guy that everyone loves to hate. "I want to steal his pants."
You've got to play it up so that even when you do poorly in combat you can still make the gameplay fun for everyone. Combat is not the whole of the game. ![]()
![]() Iammars wrote: It sounds like it would be a really weird story for 2's. "Yeah, I've already been on a couple missions for the Pathfinders, but now I'm really going to become one!" That would be for the pathfinders who received field commissions instead of the ones who went through the three years of training. ![]()
![]() I actually know the creators of this product, and the lead artist was actually a good friend of my stepfather. Its a fairly interesting game and has a 3.5, 4.0, and pathfinder compatible version. I've been interested in getting a game off the ground for awhile now. I own a copy of all three and got the pdfs through a special promotional deal they ran at Norwescon. |