For mapping I prefer to use Google docs. Put the map from the AP on there, add the players icons from here. Put a link to it up top in the campaign info. Make it editable for anyone with the link.
Are you ok with prior knowledge? I was in a Jade regent PBP campaign that started on book two and died at the start of book three. I would love to reach the end of the campaign. :)
stats 1: 4d6 ⇒ (2, 1, 2, 5) = 10
stats 2: 4d6 ⇒ (6, 3, 6, 3) = 18
stats 3: 4d6 ⇒ (1, 5, 4, 3) = 13
stats 4: 4d6 ⇒ (6, 4, 1, 1) = 12
stats 5: 4d6 ⇒ (6, 6, 6, 4) = 22
stats 6: 4d6 ⇒ (4, 6, 2, 6) = 18
stats reroll 1: 1d6 ⇒ 6
Ending up with 13. 15. 15. 18. 18. 16. Noice!
I believe with that array of good stats I will attempt a Monk. :)
DBH here, using your rolls to make the character. That was a great idea by the way. I've seen a lot of roll your stats recruitments suffer due to some getting pitiful rolls and comparing them to the luckier.
Posting rate: Daily or more if required. I run several games and so keep an eye on the board.
Tomas Foundling. Male Human Slayer (Gravewarden).
Alignment NG. (Duty, protection, prevention)
Traits. Crusade veteran. Child of the temple (Knowledge Religion). Trap finder.
Tomas was orphaned by undead at a young age and taken in by a Temple of Pharasma. He was marked by this experience and has grown to be a devoted enemy of undead, and those who aid them.
He is a quiet and patient man, skilled at slipping into places where undead might be and ending them thanks to the skills taught to him by the temple.
His reasons for going on the reclamation are simple, he wants to build a land safe from undead, and to show that the damage they do to a land is not permanent.
Tomas covers Traps, survival and ranged combat. Personal dealings with the group if selected will be quiet and professional until he learns more about the other characters and knows he can trust them.
Experience Tomas would like to have? To reclaim a long ravaged land and make it safe for families to live and grow in.
Sounds very interesting.
Here is something I ran up after looking through the various races available. Nanami.
Please let me know if she's acceptable?
I see her as having been happily stealing and murdering until someone saw through her disguise. Without her disguise kit she is a lot more noticeable.
I think I'll try a Human Grave Warden Slayer.
Orphaned by Undead and raised in a temple of Pharasma. Never of the right mindset to become a Cleric or Inquisitor, instead they channeled his hatred into becoming a Slayer of Undead.
Can I take the Trap finder Trait? A Grave Warden Slayer's 2nd level talent is taken so he couldn't cover Rogue until 4th level otherwise.
Stats set 1:
Stats 1: 4d6 ⇒ (5, 4, 2, 2) = 13 11
Stats 2: 4d6 ⇒ (6, 4, 6, 5) = 21 17
Stats 3: 4d6 ⇒ (1, 4, 6, 6) = 17 16
Stats 4: 4d6 ⇒ (1, 1, 2, 1) = 5 4
Stats 5: 4d6 ⇒ (1, 1, 5, 5) = 12 11
Stats 6: 4d6 ⇒ (5, 6, 4, 3) = 18 15
No for one obvious reason.
Stats set 2:
Stats 1: 4d6 ⇒ (3, 2, 3, 5) = 13 14
Stats 2: 4d6 ⇒ (6, 6, 2, 2) = 16 15
Stats 3: 4d6 ⇒ (1, 5, 2, 6) = 14 13
Stats 4: 4d6 ⇒ (3, 6, 6, 4) = 19 16
Stats 5: 4d6 ⇒ (5, 3, 1, 4) = 13 10
Stats 6: 4d6 ⇒ (4, 4, 6, 6) = 20 16
Stats set 3:
Stats 1: 4d6 ⇒ (5, 2, 3, 6) = 16 14
Stats 2: 4d6 ⇒ (5, 1, 4, 3) = 13 12
Stats 3: 4d6 ⇒ (1, 3, 4, 6) = 14 13
Stats 4: 4d6 ⇒ (1, 6, 5, 5) = 17 16
Stats 5: 4d6 ⇒ (5, 2, 4, 6) = 17 15
Stats 6: 4d6 ⇒ (2, 3, 4, 3) = 12 10
So dropping the highest set of stats, and the lowest leaves me with set 3.
I'll think it over and see what pops up.
I must admit after years of point buy I do feel a touch of nostalgia using rolls for character generation again.
Stats roll 1: 4d6 ⇒ (3, 3, 3, 3) = 12
Stats roll 2: 4d6 ⇒ (4, 3, 1, 1) = 9
Stats roll 3: 4d6 ⇒ (4, 3, 3, 2) = 12
Stats roll 4: 4d6 ⇒ (2, 5, 6, 2) = 15
Stats roll 5: 4d6 ⇒ (1, 1, 2, 2) = 6
Stats roll 6: 4d6 ⇒ (5, 5, 3, 4) = 17
Stats roll 2 rerolls: 2d6 ⇒ (4, 5) = 9
Stats roll 4 rerolls: 1d6 ⇒ 5
And then I remember why points buy is so good. :)
1. 9. 2. 13. 3. 11. 4. 16. 5. 16. 6 14.
I'll go for a Female Human Wizard, filling the Knowbot and blaster roles.
Starting wealth: 2d6 ⇒ (1, 5) = 6 And I'll go with the average.
Dotting for interest. I like the Ustalav setting.
Like Background skills.
Can take or leave ABP. I have never played a game using it long enough to really judge how effective it is?
Rolled vs Buy. I can live with either, though using rolled stats it's better to allow several rolls. You can get someone with bad luck rolling unusable stats. :)
Feat tax. Again I've never used it long enough to really test it.
Stats: 5d6 ⇒ (4, 2, 1, 6, 5) = 18 17
And as usual the dice roller decides to crap on me. Not bad at all for a standard game, but in a high power game?
Stats: 5d6 ⇒ (4, 4, 6, 6, 5) = 25 21
I could do something with this one, if it was allowed?
Just a tip from someone who is running 2 S&S games on the board. If someone wants to be a Cleric you should! Some of the later battles will really hammer your party without a full healer in the group.
The water domain will also be of immense value to the party. Plenty of battles under the waves as well as one them. :)
Thanks, I'll go with the Trapper archetype, a scout with a lot of time in the wilds.
Looking through your backstory I think that my Investigator would fit in well with your character. He's planned along a Majordomo style, but not using the archetype, as that removes skills and abilities I want him to have.
I see him as someone quiet and unmemorable, someone who fades into the background. Which is what he wants as it allows him to work unnoticed as he ferrets out secrets and information to use.
Pavo loves secret and patterns, if the secret helps him in achieving his desires it's even better. He wants to be close to power, but not the leader. He will be concentrating on poisons, and will take some Assassin levels if selected and surviving that long.
An interesting concept. I'm thinking of a Moriarty style Investigator. Someone who uses the Investigators skills and abilities for the exact opposite of what they were intended for.
Some who would love to rise to a position of power, with the access to all those lovely secrets, and all that lovely wealth and influence. :)
I've been a roleplayer for 30 years now. 2E to 3.0 then 3.5 and Pathfinder from the moment it started putting out AP's.
I'm on a PC nearly all day and can post during that time. I live way down at the bottom of the world on GMT +12.
I love Pathfinder, and I also love it when the traditional settings are bent out of shape (Iron Gods is a particular favorite of mine) or flat out ignored in favor of taking the game in a new direction such as you're trying here.
As a Roleplayer I like the characters with skills and brains, which is why I'm thinking Skald. Someone who has a knowledge of the history involved in this under taking, and wants to be there when a new history is made.
I'm interested indeed.
1. Female Human Cleric of Cayden Cailean. As a member of the Arch-conservative Talbot family this means she's considered an outcast and a disgrace.
2. Daily, multiple times in fact. I'm home based and on my computer for much of that.
3. I am running 5 games, with a 6th looking likely. I am playing in 9. 2 of those seem to be dying due to GM fatigue. The others are still ongoing, but slower than a post a day schedule.