![]()
![]()
![]() Ok we had four of the spell list revealed. For those who do not like this change what are your thoughts one those schools. With the changes I think to what Mark Shifter said when this change was announced. That them being specialist in 8 spell school made it that you had to make sure they were good at each one and had a similar range of options. That had to be maintained whenever they added new spell. Yes with the new schools have a limited list but I think it good for the health of the wizard. Each school has a strong theme and we will get more which we wouldn't have gotten before. I think of it as a one step back to go two steps forward. ![]()
![]() It is important to remember that will Asmodeus is the most D&D of the core 20 he still comes from Abrahamic religions and is in the public domain. He has some accept of Satan being the leader of Hell in D&D. That not enough to make him unique enough to be a problem for Paizo, as Satan stand in are a dime a dozen. ![]()
![]() I gave it some thought and put the core dieties in 3 categories whether I think they are likely, somewhat, or not going to die. Likely to die Zon-Kuthon- He might be one of the most interesting to die as we would learn how he became corrupted which would be a big reveal. His death would have an effect on Nidal and Shely. I think it would be played as something tragic and likely the being who corrupted an evil from outside reality would take his place on the Pantheon. Pharasma- Her death I could see being the reason for the war as the one person everyone trusts to be a partial arbiter of souls is gone and the war ends when a successor is in place. Nethys- God of Magic is dead would have a major effect on the world and can be an interesting story to tell but DnD has told the story of the god of magic dying plenty of times that puts it into question. Gorum- His death would have an interesting impact as violence would become less prevalent and if it does happen for both those seeking to inflict pain and those seeking to do good. If he dies I imagine there would be this kind of stagnation as conflicts exist but remain unresolved till a new war god ascends. Gozreh- Would be very interesting if not possibly world ending as it will affect nature itself and seeing how the literal world of Golorian adapts and changes because of it could be very interesting. Somewhat Likely to die Urgathoa- I do not think she will die as the undead are an important point of the meta of happenings in Golarion and I think that will be dealt with more in the end of 2e. Shelyn- Her dying could have an effect as love is something everyone feels but there deities take her place quickly enough that I think damage would be minimal and I think with the story between her brother I think it would be more interesting if he died. Norgorber- I don’t think he will die as it will mainly affect the criminal element which is not the shake up I think we are going to see. Plus righting a story about a god who keeps practicality everything about him secret would remove his majesty as you need to reveal so much. Irori- I think the biggest impact would be on the Vundri people as their head god dies but not much outside of that so very unlikely. Erastil- I don’t think he will die as he is a deity that keeps to the small scale. His death would have ramication as he is a god of community but he is one other the least likely to be involved in a war as he keeps to himself and his family. Desna- This is one of if not the favorite of James Jacob which lessons the likelihood that she will die. If she did die it would affect travel and nightmare would become more prevalent and if she died the Black Butterfly would likely take her place. Calistria- She would have some impact on elves and how they deal with relationships and those seeking revenge but I think it would be very little as most people only turn to her when they have a need for her. So her death would not be impactful to other deities. Lamashtu- The idea of her dying is interesting but in the sense that it will shake up the Abyss but I when it comes to Golorian it wouldn’t have as much as others. Cayden Cailean-The god that is very connected to the idea of being an adventure would be an interesting choice. As it would affect the player character and adventuring would become harder in a meta sense. Though I feel that which deity dies will be replaced and depending and I think other gods getting replaced has more interesting implications. Abadar- James Jacob killed him when he was just his homebrew deity so at least he might be the inspiration of what will happen but I don’t think it will be him. (He explored what happens to civilization when the god of it dies.) Torag- His death will affect dwarves and crafts has a similar problem to Shelyn as his void could be filled quickly as his wife and children could easily fill the void as they are all working towards a common purpose already. Though why he dies and how that affects Dwarves would be a good story with interesting ramifications Asmodeus- There is a meta reason for him to die as Paizo with the Remaster is moving away from DnD even getting rid of non OGL things to distinguish them more.And will he be in public domain in TTRPG space he is very D&D. His death would have ripple so he is a possibility. Not going to die Rovagug- In a cage because they couldn’t kill it, not going to die. Sarenrae- Not going to die linked to cleric Iconic Iomedae- Not going to die linked to champion Iconic ![]()
![]() Not according to James Jacobs who brought in Drow and involved in there implementation in Pathfinder and worked on them for D&D. I trust him when he says they are very much like D&D Drow and have no reason to disbelieve him because he should know better then anyone else. Other in the fantasy industry have done it because there dark elves are not inherently Drow and that is not the case for Pathfinder. Pathfinder 2e has had dark elves in the carven elf heritage and will continue and be a better way to represent there kind of subterrain elf. Because they would have to change the Drow so much to not be recognizable and that would come with baggage and is better to have a clean slate. ![]()
![]() Inarea wrote: And now they will finally receive specific lore in the setting.What feats do cavern elves have access to that will recreate a pf1e drow noble character? Isn't it just dark vision. Unwavering Mien, Otherworldly Magic, and Elven Weapon Familiarity are feats that would be useful and any other pf1 feature could be made into a feat as a pf1 races feature were turned into feats so it not a hard to do or just outright covert the Drow into its own ancestry. ![]()
![]() Temperans wrote:
As has been stated before there no good place for those. Plus Starfinder the gap is a signifier of a separation from Pathfinder something that keeps them narratively separate. Bringing them Apstae would ruin that. Also killing an entire people group especially one as popular as Drow would still make people upset but be deeply distasteful. They only had two option Paizo had were just outright change them so much that they couldn't be recognized as Drow or remove them. One is a lot more work and will still cause backlash and if your changing something so rapidly it easier just to swap it with something else. Which is what they are doing. ![]()
![]() Temperans wrote:
James Jacob clearly stated that when Drow besides there origin were DnD Drow and before January had somethings since there first intro to differencing them but not enough for them to be distinct from Dnds. Yes there can be many types of dark elves. Cavern Elves will be for Golorian nots something Drow like that could get them sued. ![]()
![]() Gisher wrote:
It uncommon because it sense it a real world Japanese weapon and would be from Tian Xia not the Inner Sea. ![]()
![]() Those are just bad gm and I think the hierarchy of importance of the code is very clear. It starts with the tenants of good or evil which has your deities anathema at the top. So a liberator of Cayden Cailean would be: I won't waste alcohol, be mean or standoffish when drunk, own a slave, or willingly commit an evil act, such as murder, torture, or the casting of an evil spell.
![]()
![]() My two sense of the matter. Arcane know through study so intelligence Occult is about stories and narratives. These things are created and manipulated through charisma but when studying these things your breaking down into patterns and component parts, so it is intelligence. Nature is the most strange as it in are world is actual science but it more spiritual. I think the most common way of understanding nature is through a spiritual connection those nature is wisdom and more scientific is covered in lore skills. Religion is mostly understood through constipation interpatient. It not just memorization but understanding the application and the fact that there is more then one interpretation, so wisdom. ![]()
![]() GM_3826 wrote:
Bard with Enigma muse seem very much like they would want intelligence as they have most inventive compared to the other muses and even then it does mean they completely ignore it. Bards can be scholars and in fact songs and stories are common ways people pass these things down things bard would study and flavor paragraph of the bard says that they can be scholars. Also a witch can be a scholar or any class. You don't have to get magic through study to be a scholar and most I would say seek a deeper understanding of there magic that is why they are trained in the skill. So your D option is not about having a class similar to the wizard but how you portray your character. I also disagree on your point on prepared caster vs spontaneous. Yes prepared have an easier time preparing other spell but no class uses all the spells on there list. ![]()
![]() Luke Styer wrote:
One thing to remember is that it is not official launch. With the compendium being free it even clear then it already was that we are paying for features and not all of them are out yet. And yes at this stage you would have to pay for the whole book but later you can just buy parts. For I would check out the features through the free primer see how you like there tooltips and the character sheet when they get that up and running. Decided passed on that if it worth investing in and by that point you should be able to buy parts individually and can just get what you need at that moment. ![]()
![]() DogBoySB wrote: There is something I would like clarified, as it stands now the FAQ heavily implies that you lose access to the free pdf if you delete your nexus account as it was not "purchased directly from paizo" but given freely by nexus. I don't think it implies as the question for there digital content the pdf is provided by Paizo not Demiplane. It is up to Paizo not Demiplane what would happen to the pdf. ![]()
![]() pauljathome wrote:
I think crude art is more referring to skill of the artist. Shelyn admires all creative endeavors no matter the skill level. Crude to me is not ref I actually going to school to become a Graphic Designer, so I have an opinion on what is consider art. Art to me is about bring a ideas to life. An interesting art piece to me is One and Three Chairs a conceptual art piece as it challanges what makes something something. There are so many beautiful ways to create an express yourselves and that is what Shelyn care about. I also don't think she distinguish think crafts are not art as that itself is separation only found in western culture in our world and I would consider only in Avistan in Golorian. SO weather you making a quilts, a pots, representational art oil painting, abstract expressionism, and everything beyond and in-between. The only art I can imagine Shelyn being against is artistic endeavors intended to hurt and disadvantage others. Just because you don't like Maurizio Cattelan style of conceptual art pieces (as modern art is technically it own style period I now it stupid) or any kind of style or medium. They are artist that have there own way of expression and not everyone will gel with every style. ![]()
![]() Erastil is also more home focus and in are career focus society for the longest time the home has been regulated to women and that perspective was accidently put into him. I do believe that a place that James Jacob to put correction as he has mentioned that he think there should be a lore errata page. ![]()
![]() Below is a post by staff on Demiplane forum about the pricing
For all future releases, you will be able to take advantage of the Pathfinder Nexus + PDF pricing. For those previous purchases, we have to make those adjustments based on the way our licensing works. We (naturally) felt it was still very worthwhile to allow for as much of a discount as possible on those previous purchases instead of the alternative of providing no discount. Thanks again!
The pricing of 29.99 is for unavoidable economics of them needing a license from Paizo. Also have a physical copy and a digital one are two different and only the price is comparable. It should also be noted when buying your also paying for the integration of the tools which should become a better and better deal over time. ![]()
![]() Despite that, the Eidolon entry also says: Quote: ...each draws upon a particular tradition of magic and manifests from related essence. Meaning that you are not bringing the creature but "creating" it. It also say:
"Your eidolon is a lost soul, bound to the mortal world
"Your eidolon is a demon, born of mortal sin
"Because dragons have a strong connection to magic,
Each Eidolon types gives a description of what it is or how it came to be. ![]()
![]()
![]()
![]() The errata includes rules that drawing a tool to use them in an action as part of that action, so the psychic battle medicine is dead. CRB 287 "You can make a set of tools (such as alchemist’s tools or healer’s tools) easier to use by wearing it. This allows you to draw and replace the tools as part of the action that uses them." ![]()
![]() graystone wrote:
My logic in how it is one had is that it either holding or wearing in a bandolier has it a bandolier is like holding it in two hands and so you only need a hand to take it out. That's is how I interpret it. ![]()
![]() LarsC wrote:
Look on page 71 and yea the proficiency increases are not there. ![]()
![]() Xenocrat wrote:
Yes Page 258: In Battle Medicine, change the Requirements entry to “You are holding or wearing healer's tools.” Change the second sentence of the effect to “Attempt a Medicine check with the same DC as for Treat Wounds, and restore a corresponding amount of Hit Points; this does not remove the wounded condition.” This means you need to use your healer's tools for Battle Medicine, but you can draw and replace worn tools as part of the action due to the errata on wearing tools on page 287.![]()
![]() I think it more of the fact that the CRB is the core rules and everything else is an add-on. So I think for non-society it more on what books the GM has allowed and CRB that there assuming is generally used. For Society, I think sense, not every player will have every book this system is to help balance between a player who has all the books and one who just made it with CRB. ![]()
![]() graystone wrote:
I think this a yes but no situation. Mechanically speaking it not a summon as it does have the tag or limitation of a summon. But thematically it is a creature that is summoned making it a summon in that since. ![]()
![]() Verzen wrote:
Skills an Eilodolns can be good at AthleticsAcrobatics Stealth Thievery Also I think there is a chance Eilodolns could have varied ability scores but I don't know by how much. I think they're so similar in the palytest is so it a constant in the data. ![]()
![]() Deriven Firelion wrote:
Honestly, I don't get this point of view there are plenty of ways to summon minions in this game.The idea of Eidolon being another minion only meant to serve is boring to me. Plus I think if and Eidolon was regulated to being a minion it would have all the restrates that all other minions have. Which would make it much weaker. We don't need a bond techically the summoner does need to be a class it could have been an archytype. But the bond themanicically interesting to me. This may not be interesting to you. Plus you can't speak for all summoner player PF1 no one can. ![]()
![]() Falgaia wrote:
https://paizo.com/threads/rzs436gn?Exploration-and-the-Summoner ![]()
![]() Temperans wrote:
The problem with the evolution system is balancing it against the feats. If eidolon it will affect the kind and how many feats we have or the power of the class could rise too quickly. Having evolution be tied to feat is better as it a system of power progression already integrated into to system. The way familiar works won't work here as an eidolon is meant to be in combat. If we got evolution points I think we get a lot fewer feats which I think will be a bad thing.
|