LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
HP : 51/64 + Whatever Molly's healing was Under the ministrations of Molly and Petrok, Cap looks much better. He nods gratefully at them both, his farmboy grin shining through. "Thanks, friends. This has been quite the adventure! Phosdlon, you took quite a beating, too - how are you doing?"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
A bedraggled Cap picks himself up off the ground. "We stopped it. Killing it seemed to be a significantly taller order than we could handle." He nods to the rest of his friends, an exhausted but satisfied look on his face.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap continues to attempt to block the creature's attacks, shifting towards the remaining slot, and holding out the disc.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
HP: 38/64 Cap's wounds knit together slightly as the healing energy from his compatriots washes over him. Thanks you two. The real MVPs.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
HP: 29/64 Two to go, just hold on Steve... Cap continues to harry the creature, trying to keep its attention from his more fragile comrades. "If anyone's got the opportunity, I could use a bit more healing!" He steps to the right, trying to get closer to the remaining slot while holding out the disc.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
HP: 43/63 Cap continues to maintain his defensive posture as he yells at the creature. "Hey - is that all you've got!?"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
It's not a shield, so Cap was like *shrug*.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
HP: 34/64 Cap shouts "Yeah, through the crack sounds good." Cap shifts into total defense in front of this tailed menace. AC: 33
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Two can play the ~30 AC game...
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
If Bolty happens to draw the ire of this creature on the way over... Spoiler: I will use my one-a-day "Shield Bearer" ability to give him a +2 to his AC vs the AOO
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
HP: 28/64
Cap continues to attack the creature, focusing more on defense than previously. Attack 1: 1d20 + 7 ⇒ (16) + 7 = 23
Attack 2: 1d20 + 7 ⇒ (10) + 7 = 17
Attack 3: 1d20 + 2 ⇒ (15) + 2 = 17
At this point I'm just hoping for a 20 As he is doing so, he calls out through gritted teeth "I could also use some healing, too, if someone has a chance. This thing is very hard to hit, and hits very hard."
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap yells back "We need those discs!"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
HP: 49/64 Cap takes the opportunity to smash his shield against the tail again as it tries to grab him. AoO: 1d20 + 14 ⇒ (11) + 14 = 25
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
If no one minds, since I'm going to get up close and personal with this thing, I'm going to sport the Aegis. Using martial flexibility for the Resisting Grappler feat Before charging in to attack the creature, the Captain speaks to the group - "Someone grab those other discs, see if we can do something with the 4 of them on this wall here - if they weren't dangerous to it, it wouldn't have taken them! Also, what the heck is this thing!". With that, he rushes over, and slams the creature with his shield. Attack: 1d20 + 14 ⇒ (17) + 14 = 31
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
"Well, we've got two discs, and know where the other two are. There's still than incessant banging..."
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap remains outside the room, waiting to receive the disc from Pethwen.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
"Do you want to toss, or roll, that disc over here? I could do without the headache."
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap has the disc, I believe.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Sounds good to me!
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
"We should probably address that banging. How many discs do we have, now?"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
"Might as well take them with us, like the mask!"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Thanks - I did not. So +2 to all of those GM.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Captain Absalom quickly looks away, and uses his shield to target his enemy instead. Martial Flexibility for Equipment Trick (Shield), using Keen Eye. AC Drops to 21 but I don't suffer the Gaze attack The captain releases a flurry of shield attacks against the snake-haired opponent. Attack1: 1d20 + 12 ⇒ (8) + 12 = 20
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
"Of course." Cap races forward to the Red Snake, slamming it with his shield. Attack: 1d20 + 14 ⇒ (15) + 14 = 29
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap nods. "Checking out the sphere seems like an excellent idea." Diplomacy: 1d20 ⇒ 14
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
"Sounds like Pethwen may have fallen victim to the same ruse as our scholarly friends. Molly's right - any more of that dust around?"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap follows, keeping a careful eye on Molly.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
The Captain gingerly helps Molly keep her feet, and happily imbibes the slippery water.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap nods sagely. "I see... and of course... that means..." Knowledge Arcana (Untrained): 1d20 ⇒ 19 "Something about repelling or cancelling things? Maybe?"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap follows Molly to the fountain! "Great minds think alike, Molly!" Perceiving the fountain in all its glory: 1d20 + 10 ⇒ (7) + 10 = 17
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
"Well, we only have one of the discs right now, anyway. Should we continue looking around?"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap is not a puzzler, but will try to assist his colleagues as best he can. "Is this telling us these discs are some sort of... keys? To a jail, maybe?"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap makes his best innocent boy scout face. Diplomacy: 1d20 ⇒ 3
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Captain Absalom suggests that the group investigate this strange orb, and that Arletta stay with them for safety.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Why did it have to be snakes... "Snakes? Are the Aspis here!?"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
"You said they're two feet in diameter, and the crack was large enough to get them through? Well then, we should be able to open that enough. What's a Starwatcher Spirit?" Captain Absalom straps on his Adamantium shield and makes to go widen the crack. Bluff: 1d20 ⇒ 4 His very slow movements and constant checking of Juliet's face probably gives away that he isn't very serious about it. Sense Motive: 1d20 + 5 ⇒ (16) + 5 = 21 Finally! "Did this Starwatcher Spirit ask you to put the disks in there? What exactly are these disks. Professor, are you sure you're feeling alright?" the Captain peers at her intently, now convinced that something is interfering with the Dr. Juliet's mind.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
"Is the central chamber not safe? Can we go take a look at them?" More excuses - I'm starting to think Petrok's story is more and more reasonable...
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
"How strange! Can you show us these disks, so we know what to look for?"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Hearing Petrok's more reasoned response (and trusting his companions in the absence of any of his own magical ability), Cap suggests everyone calm down and go through the story the archaeologists tell. He'll be paying close attention to the details. Sense Motive: 1d20 + 5 ⇒ (13) + 5 = 18
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
"What in the blazes do you think you're doing, Petrok? What's gotten into you?" The Captain steps in between Juliet and his ally's crossbow. "Our mission is to rescue and protect these noble scholars, not threaten them!"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap quickly stows his shield. "Professor Juliet Diaz?"
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
5 charges does it - thanks! Cap thanks Molly for the help, keeps the more dangerous looking shield strapped to his arm and suggests they move forward. I have a pretty good move speed, so I'm not terribly particular, but I'm more effective in Melee than not. That being said, looks like I've got the best AC and I don't mind taking a hit or two!
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap asks someone to use his wand on him.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Cap races forward, pulling a particularly nasty, spiky looking shield off of his back, winds his arm back and sends it flying at the hydra. Attack: 1d20 + 9 ⇒ (17) + 9 = 26
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Aid on Knowledge Geography: 1d20 + 4 ⇒ (1) + 4 = 5 Captain Absalom tries to assist in the orienteering, but finds his advice to be less than helpful. He resigns himself to keeping an eye out for trouble as they travel, instead. Perception: 1d20 + 10 ⇒ (3) + 10 = 13
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
The Captain offers to take whichever watch is most useful.
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
I did add it - the extra +2 compensated for the flurry penalty. So that last hit was aaaaall Pethwen! Cap spins with his shield, stepping up to bash the monkeys attacking Bolty. Attack 1: 1d20 + 14 ⇒ (6) + 14 = 20
Attack 2: 1d20 + 14 ⇒ (12) + 14 = 26
Attack 3: 1d20 + 9 ⇒ (17) + 9 = 26
In Case of Premature Simian Cessation of Hostilities: Attacks on Yellow, which is in range of Point-Blank Shot and in the 1st increment - so that attack roll would be an 11/6 respectively, for two 23s!
LG Male Human Brawler (Shield Champion) 6 | HP 64/64 | AC 25 T 14 FF 21 | CMB +15, CMD 29 | F: +10, R: +9, W: +5 | Init: +3 | Perc: +10, SM: +5 | Speed 40ft | Ranged: Shield +10/+5, Melee: Shield +14/+9, Unarmed +12 | Martial Flexibility 6/6, Knockout (DC 19) 1/1 | Active c.: None
Captain Absalom quickly assesses the situation and determines the best manner to deal with a swarm of these types of creatures. Martial Flexibility for Rat Catcher feat. He then bashes the swarm of monkeys currently accosting Molly and Phosdlon with his shield. Brawler's Flurry with my Shield Attack Roll 1: 1d20 + 14 ⇒ (16) + 14 = 30
Attack Roll 2: 1d20 + 14 ⇒ (1) + 14 = 15
Attack Roll 3: 1d20 + 9 ⇒ (14) + 9 = 23
If the first or second attack would have downed white: Spoiler:
The subsequent attacks would go at yellow or yellow/purple before returning as part of that flurry, respectively. If so, the attacks would be as follows: - If 1st attack downs white: 2nd attack is on yellow, Attack Roll would have been at a -5, and the 3rd would be at purple, at a -6. (So AC 10/ and 17, respectively). - If 2nd attack downs white: 3rd attack is at yellow, Attack Roll would have been at a -5, for an 18. |