Sabina Merrin

Chisora's page

89 posts. Alias of flash_cxxi (RPG Superstar 2009 Top 32).


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Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Fortitude Save: 1d20 + 4 ⇒ (4) + 4 = 8

Chisora raises her whip to strike at her opponent again but is overcome by the horrendous wailing and drops it, clutching her hands to her ears in pain.

Bad news is she drops her Scorpion Whip and her AC drops to 12, which isn't good considering she's only on 7 hps. :(

Stunned::
A stunned creature drops everything held, can’t take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any).


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Will Save: 1d20 + 4 ⇒ (16) + 4 = 20

Happy that the others can get upstairs to attack the growing number of enemies, but still wanting to finish off the guards down on the ground level before she heads up.

Attack Guard with Scorpion Whip: 1d20 + 4 ⇒ (8) + 4 = 12


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Black Tom wrote:
There are no stairs to the balcony. The grey area represents the darkness effect. It is on the ground level.

Thanks! :)

Seeing the arrow fly past her, Chisora decides to concentrate on the ground problem while the others deal with those on the balcony. She races forward to attack the guard that fired at her, although her aim is somewhat off.

Move to AI13 and attack with reach
Attack Guard with Scorpion Whip: 1d20 + 4 ⇒ (3) + 4 = 7


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

My bad, but I can't remember if you said there were stairs in here leading up to the balcony? Also. The grey area where Gz and G are situated, is that raised as well, or is that on ground level with us?


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Sorry guys for my lack of posting. It's taken me longer than I thought to get caught up with everything now my internet is finally back, but I'm back now.

Chisora checks to make sure that Friar Feres is safely protected by Valgrim before racing forward to attack the Zombie before her.

Move forward to AE13 and Whip the Zombie.
Attack Reptilian Zombie with Scorpion Whip (inspire courage): 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25
Confirm Critical Hit: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
Damage: 2d4 + 2 + 1 ⇒ (3, 1) + 2 + 1 = 7


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Just so you guys know, I am going to be without reliable internet access for the next two weeks. I'll still be posting, but they may be more sporadic than usual, so plesae feel free to DMPC Chisora to move things along if I haven't checked in. Sorry.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora slashes her whip at the new warrior as he moves up to stand between her and Valgrim.

Attack Metallic Warrior with Scorpion Whip (flanking, bless, inspire courage): 1d20 + 4 + 2 + 1 + 1 ⇒ (16) + 4 + 2 + 1 + 1 = 24
Damage: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora smiles grimly as Valgrim brings down their opponent. She takes the chance to move along the wall and come in behind the warrior he is now engaged with, her whip snaking out to attack him.

Move to Q15, then finish in R16
Attack Metallic Warrior with Scorpion Whip (Flanking, Inspire Courage): 1d20 + 4 + 2 + 1 ⇒ (5) + 4 + 2 + 1 = 12
Damage: 1d4 + 1 ⇒ (1) + 1 = 2


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora and Valgrim work together to try and bring down the first metallic warrior through the door quickly. She lashes out with her Scorpion Whip at the enemy before her.

Flank Attack Metallic Warrior: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Sneak Attack Damage: 1d6 ⇒ 4


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora calls from behind after hearing the approaching enemies. "We're about to have company everyone. I say we all head into the room and rally around the door way so we can retreat if need be but we're not all cramped in this hallway." She moves forward and stands by the doorway, slinging her bow over her back and unrolling her whip.

ie: arrange ourselves in a semi-circle around the doorway.
She moves forward to position herself in Q14 and puts away her Longbow, drawing her Scorpion Whip.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Initiative: 1d20 + 4 ⇒ (12) + 4 = 16


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora smiles at the assistance from the Friar as she nocks another arrow and lets fly at the man as he tries in vain to escape.

Attack Warrior with Longbow (guidance): 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
Damage: 1d8 ⇒ 4


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora races forward to support Bubluka, drawing her bow as she goes. Nocking an arrow, she aims past the Bard and lets fly at the man standing in front of the doorway.

Move to J12
Attack Warrior with Longbow: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d8 ⇒ 3


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Initiative: 1d20 + 4 ⇒ (4) + 4 = 8


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora introduces Rhiannon to the rest of the party, and Friar Feres nods as he recognises the young woman. Bubba manages to talk one of the stablehands at the Emporium into stabling Thunderhead with the horses from another group for free and promises the Cavalier to take good care of the fine steed.
They make thier way with the others into the mine, hiding their gear together and picking it up again once they are assembled at the entrance to the sealed shaft.
I'll take the rear with and protect the Friar. Valgrim, Rhiannon is good in a fight so she should probably go up front with you." She nods to Rhiannon to lea don with the Dwarf as she takes up her regular position as rear protection.
Looking over the elevator with the others, she shrugs and then agrees with Bubba's idea about getting the miners to assist them.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora is sitting by herself agin, waiting for Valgrim to complete his reconnaissance when out of the window, she spies the armoured figure of Rhiannon riding towards the tavern. Wondering what her friend could be doing in town, she gets up and goes outside to hail her over, a rare smile on her face.
"Ho Rhiannon, what brings you to this place," she calls out, waving to the Cavalier. Once she stops and dismounts, Chisora greets the other woman with a sisterly hug, an uncommon show of affection from her noramlly dour bearing. "I must confess that after leaving Warwick I thought to never see you again. Do you have time for a meal? Friar Feres is here, I believe you met him once or twice back when he was helping me get back on my feet. He and I have actually joined up with some other adventurers and are preparing an assault on a secret Cultist Shrine in the mines. If you are in town for a while, perhaps you would care to join us. Surely your sword will be in need of some swinging after your journey."


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora nods at Friar Feres words. "I most certainly agree that once we bring down this Ebon triad, we work towards dealing with Smenk. People like him and the ones that run Dourstone arm pathetic. they make thir money off the backs of decent folk and don't give those folk what they deserve. It's not much better than slavery in my opinion. I'd like nothing more than to see the mine in the hands of someone who'll appreciate his workers and pay them what they're worth."


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora might be able to get a way with it since she is wearing Studded Leather. Her Hanbo is just a short pole, so that's not a worry, and her Scorpion Whip should fit into her Adventurer's Sash. Her Longbow however would definately be a major problem.

"Well I'm not sure whether it would be better to try and get jobs, or simply pay someone to let us in. I can't see the guards at a place like that being particularly picky about who they let in if we paid them enough, especially knowing how bad the pay there actually is."


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora's eyes narrow at the insinustion that they killed Filge and were nothing but common thugs, especially considering the company Smenk appears to keep. Her face gets redder as he continues and as he finishes she opens her mouth to give the arrogant man a piece of her mind, but stops short as Friar Feres lays a calming hand on her arm. He obviously saw her anger rising and worked quickly to put a stop to any kind of confrontation at this time. She closes her mouth and loks sheepishly at the priest, but continues to glare at Smenk while waiting for somone with a little more tact to do their conversing.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Black Tom wrote:
Chisora wrote:
Holy Crap!!! Uber busy weekend with the Family, so I missed Posting and then you guys went absolutely nuts today (to the tune of 70 something Posts) while I was at work. Sorry to have missed it all. :(
Yeah, sorry about that Flash. I meant to wait, but then the temptation to finish the Whispering Cairn was too great. This game gets a little crazy at times, so let me know if it's not acceptable. Good to know that you're still with us, and I'm happy to have Mark too, since he's doing great in my other PBP. He's even been a good sport about me trying to assassinate his character first thing. ;)

No that's fine, as long as you guys are happy I'm happy. I don't mind you or one of the others taking over Chisora to speed things up. I know it can be a little tough being in a different time zone, as something happens and I'm behind you since I'm asleep then at work when you guys are up at night. Obviouly I was sad to miss the fun, but I fully understand the need to keep a PbP moving, especially when it picks up a little momentum like it did the other day. :)

While Chisora would help out in a fight with the nasties at the Feral Dog, the only reason I'd want to side track there is if we're gonna be waiting on Mark for a while. I'd rather move on to the next Adventure (I honestly can't believe we finished that one so quickly!) :)


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Holy Crap!!! Uber busy weekend with the Family, so I missed Posting and then you guys went absolutely nuts today (to the tune of 70 something Posts) while I was at work. Sorry to have missed it all. :(
Thanks for running Chisora Lucendar. Sorry to see Urg go, but Mark is an Awesome player (I'm in 2 other PbPs with him atm), so I'm really looking forward to him joining us. :)

Chisora follows the others, going where she's needed and backing up when she's asked. Once the battle is over, she once more drops back and keeps a watch from the shadows, making sure to look out for the everyone while they're busy examining and working things out since she know that kind of thing isn't her forte.
Once everyone's happy, they head back to town and she mostly keeps to herself during the down time. She's not unfriendly of course and she happilt hangs out with them all, but she also like her alone time as well. She's ready to get back out there though once they all get themselves together. Now that she's had her taste of the adventuring life, she want s to see what more it has to offer and although she won't admit it out loud, she's come to respect the abilities of everyone. Plus Friar Feres is sticking around and she can't leave him to look out for himself now can she...

As an aside, if anyone is squeamish about injecting themselves with Potions (except Vug that is, who I know would do it in a heartbeat), Chisora isn't. She's suffered much more pain than that in her life and injecting them isn't a big deal for her.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Wary after seeing the door open, Chisora moves to the shadows at the side of the room and draws her bow, making ready in case anything comes out of it to greet them.

Stealth Check: 1d20 + 8 ⇒ (10) + 8 = 18


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Phew, finally caught up. Sorry for my tardiness. I won't lay claim to any of the loot from that mission, since other had to play my part for me. :)
I only just got my .pdf of the APG yesterday and haven't had a chance to look at it. If it's alright with you I might leave the bulk of the changeover until I get my Dead Tree, I just find it easier that way.

Chisora hangs around in the background at Allustan's, letting the others do the talking and keeping a watchful eye out.
Once they're done, she'll head back with the others to their lodgings and enjoy a hot meal while everyone discusses how they're going to proceed tomorrow she agrees with laying the bones to rest, then heading back to the Whispering Cairn to see what's behind that door.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora wrinkles her nose at the thought of feeding the Owlbear an arm, but doesn't stop the Half-Orc.
"Should we mayhap search the farmstead first at least for something to take back to the Ghost so that he can see that we were here but have other things to see to in case we need to tell him the story of his missing family?"


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora looks down at the baby Owlbear and then looks around to see if she can spot any food lying around to feed it.

Perception Check: 1d20 + 6 ⇒ (7) + 6 = 13


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Seeing its desperate raging, Chisora flicks her whip back around at the Owlbear in hopes to finish it off quickly but once more the beast's erratic movement prevent her from scoring a hit.

Attack Owlbear with Scorpion Whip (Inspire Courage): 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Sorry for the delay guys, Tuesdays (my time) are a bit of a stretch for me. I start at 6am and work 'til 4.30pm, 30 minutes home, then get the kids ready for dinner/bath/bed. Then if I'm lucky I get to hang with the wife for an hour before I have to go to bed to start work at 4am on Wednesday.
It seems a lot of combats start on Monday Night/Tuesday Morning... lol :)

Initiative: 1d20 + 4 ⇒ (10) + 4 = 14

Chisora lashes out with her whip at the enraged Owlbear, hoping to distract it long enough to let the others move in and finish it off. Unfortunately its wild movements cause the whip to hiss harmlessly past its head.

Attack Owlbear with Scorpion Whip (Inspire Courage): 1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora looks towards the famstead an grimaces. "If only four came out then I definaitely agree we should examine the house."
She draws her whip and starts to walk towards it, not waiting to see if the others follow, but expecting at least Valgrim to be not far behind.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Black Tom wrote:
No, Alastor is still bound to the place of his death. He won't open the door for you until you buried his bones with his family - something that just got a little more complicated.

Ahhh... gotcha, cool thanks. :)


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Did we get Alstor to open the door for us before we took him back to bury his bones, or will he be returning with us to do it after?
Chisora eyes the graves carefully. "Now why would anyone come here to dig up the graves of some farmers? Simple gravediggers, or something more sinsiter tied into the remains of the boy perhaps?"

If Alastor is still with us.

"Boy, do you know why someone would desecrate you family's graves like this?"


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

I'm happy to go first and check for Traps, although the way I've been rolling lately we'll probably all fall into a Spiked Pit Trap. ;)

Chisora once more casts light onto her Hanbo and climbs through the stone mouth, making sure to sweep for Traps as she goes.
Perception Check: 1d20 + 8 ⇒ (10) + 8 = 18

EDIT:Ninja'd by the GM... ;)
Leaving the beam for the moment, Chisora moves towards the walls to examine the honeycomb pattern, alert for anything out of the ordinary.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora immediately turns towards the sound and unfurls her Whip, mindful of the beetles pouring out of the last tunnel they opened..


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

After Valgrim finishes underwater, Chisora asks, "so are we going to try and get past that orange mould back down th other passage, or are we just going to try the other lanterns we've yet to attempt?"


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora sees the smaller beetles scatter and burn as her Whip snakes out towards the larger one.

Attack Large Beetle with Scorpion Whip: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d4 + 1 ⇒ (4) + 1 = 5


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Initiative: 1d20 + 4 ⇒ (7) + 4 = 11

Chisora looks at the beetles and decides to bring out her Whip. That was at least she's away from the mould and she can hopefully sweep quite a few beetles out of the way with a flick of her wrist.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

"Well I'd hate to think we left anything useful behind down there," Chisora says as she prepares her gear for the return trip..


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Vug Vang wrote:
So is that 104 gp each? Vug wants to buy some thieves' tools so she can help out Chisora with disarming traps.

Vug, you can have Chisora's Tools, as she plans to buy Masterwork ones with her share of the Phat Lootz. :)


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora stays at the table, watching carefully while Valgrim and Vug approach the other adventurers. She sips on her wine as she scans the room to see if anyone else is interested in the exchange.
Perception Check: 1d20 + 6 ⇒ (16) + 6 = 22


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

That's a good idea about Chisora using the Goggles Valgrim, so unless Vug really wants them I'll grab them. :)


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora casts her healing spells on anyone in need when they rturn to town.
Just say if you need and which one you're using. :)
Casts cure light wounds: 1d8 + 1 ⇒ (5) + 1 = 6
1d8 + 1 ⇒ (3) + 1 = 4

Once back in Wolfstone, she helps Vug in her endeavours by casting detect magic on the items they found.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora is Levelled. :)
Level 2 Hit Points: 1d8 + 2 ⇒ (4) + 2 = 6


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora remains looking behind the party, but spares a glance or two at the water. "How long do you think they can stay down there?" she asks over her shoulder at Vug and Friar Feres.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Vug Vang wrote:
Vug Vang says in an exaggerated whisper: "Does anyone else get the f-f-feeling that we shouldn't make that statue angry?"

"Yeah it doesn't look too friendly does it?" Chisora comments. She takes one last look around before following the others back out, the spring returning to her stride as she steps across the threshold back into the corridor.

While Valgrim checks out the stairs, she keeps a watch on the beetles just in case the finish their meal and decide they want dessert.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Vug Vang wrote:
Does anyone have an up-to-date total of the XP so far?

Yep, I have been keeping track of it in Chisora's Profile (down the bottom under XP & Hero Points)

We're close to 2nd level now. :)


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora also goes over to examine the corpse, paying close attention to the Red Leather Armour.

Perception Check: 1d20 + 6 ⇒ (10) + 6 = 16


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Will Save: 1d20 + 4 ⇒ (5) + 4 = 9
Initiative: 1d20 + 4 ⇒ (4) + 4 = 8 Jeez only just...

A sudden wave of tiredness rushes over Chisora as she moves forward lethargically to engage the beetle with the others.

Move to K10 or 11, whichever isn't occupied by one of the others who go before me
Attack Drowsy Beetle with Hanbo: 1d20 + 3 ⇒ (6) + 3 = 9
WTF... 5, 4 and 6. I hate freakin' dice rollers. :(


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora shrugs. "As good as any, especially if there's more enemies no matter which way we go."
She raises her Hanbo above her head and waits for the others to move off before once more bringing up the rear.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora stops with the others at the intersection. "Which way now?" she asks.


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Chisora glances down towards the hole then back at Friar Feres. "We can rest fro a minute, but I think we should press on and explore as much as we can before we're forced to rest due to expended resources."


Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1

Tom I don't mind if you DMPC Chisora to speed up Combat. It seems that Combat always likes to start when I'm asleep or at work (stoopid Timezones) and with her high Initiative she's likely to go early a lot. You can always do her first attack and then I can chime in with her followups. :)

Chisora evades the Eyeball Spider with ease and swings her Hanbo in towards the eye, thinking to blind the creature.

Attack Eyeball Spider with Hanbo: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

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