Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Will Save: 1d20 + 4 ⇒ (16) + 4 = 20 Happy that the others can get upstairs to attack the growing number of enemies, but still wanting to finish off the guards down on the ground level before she heads up. Attack Guard with Scorpion Whip: 1d20 + 4 ⇒ (8) + 4 = 12
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Black Tom wrote: There are no stairs to the balcony. The grey area represents the darkness effect. It is on the ground level. Thanks! :) Seeing the arrow fly past her, Chisora decides to concentrate on the ground problem while the others deal with those on the balcony. She races forward to attack the guard that fired at her, although her aim is somewhat off. Move to AI13 and attack with reach
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Sorry guys for my lack of posting. It's taken me longer than I thought to get caught up with everything now my internet is finally back, but I'm back now. Chisora checks to make sure that Friar Feres is safely protected by Valgrim before racing forward to attack the Zombie before her. Move forward to AE13 and Whip the Zombie.
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Just so you guys know, I am going to be without reliable internet access for the next two weeks. I'll still be posting, but they may be more sporadic than usual, so plesae feel free to DMPC Chisora to move things along if I haven't checked in. Sorry.
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora slashes her whip at the new warrior as he moves up to stand between her and Valgrim. Attack Metallic Warrior with Scorpion Whip (flanking, bless, inspire courage): 1d20 + 4 + 2 + 1 + 1 ⇒ (16) + 4 + 2 + 1 + 1 = 24
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora smiles grimly as Valgrim brings down their opponent. She takes the chance to move along the wall and come in behind the warrior he is now engaged with, her whip snaking out to attack him. Move to Q15, then finish in R16
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora and Valgrim work together to try and bring down the first metallic warrior through the door quickly. She lashes out with her Scorpion Whip at the enemy before her. Flank Attack Metallic Warrior: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora calls from behind after hearing the approaching enemies. "We're about to have company everyone. I say we all head into the room and rally around the door way so we can retreat if need be but we're not all cramped in this hallway." She moves forward and stands by the doorway, slinging her bow over her back and unrolling her whip. ie: arrange ourselves in a semi-circle around the doorway.
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora races forward to support Bubluka, drawing her bow as she goes. Nocking an arrow, she aims past the Bard and lets fly at the man standing in front of the doorway. Move to J12
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora introduces Rhiannon to the rest of the party, and Friar Feres nods as he recognises the young woman. Bubba manages to talk one of the stablehands at the Emporium into stabling Thunderhead with the horses from another group for free and promises the Cavalier to take good care of the fine steed.
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora is sitting by herself agin, waiting for Valgrim to complete his reconnaissance when out of the window, she spies the armoured figure of Rhiannon riding towards the tavern. Wondering what her friend could be doing in town, she gets up and goes outside to hail her over, a rare smile on her face.
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora nods at Friar Feres words. "I most certainly agree that once we bring down this Ebon triad, we work towards dealing with Smenk. People like him and the ones that run Dourstone arm pathetic. they make thir money off the backs of decent folk and don't give those folk what they deserve. It's not much better than slavery in my opinion. I'd like nothing more than to see the mine in the hands of someone who'll appreciate his workers and pay them what they're worth."
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora might be able to get a way with it since she is wearing Studded Leather. Her Hanbo is just a short pole, so that's not a worry, and her Scorpion Whip should fit into her Adventurer's Sash. Her Longbow however would definately be a major problem. "Well I'm not sure whether it would be better to try and get jobs, or simply pay someone to let us in. I can't see the guards at a place like that being particularly picky about who they let in if we paid them enough, especially knowing how bad the pay there actually is."
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora's eyes narrow at the insinustion that they killed Filge and were nothing but common thugs, especially considering the company Smenk appears to keep. Her face gets redder as he continues and as he finishes she opens her mouth to give the arrogant man a piece of her mind, but stops short as Friar Feres lays a calming hand on her arm. He obviously saw her anger rising and worked quickly to put a stop to any kind of confrontation at this time. She closes her mouth and loks sheepishly at the priest, but continues to glare at Smenk while waiting for somone with a little more tact to do their conversing.
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Black Tom wrote:
No that's fine, as long as you guys are happy I'm happy. I don't mind you or one of the others taking over Chisora to speed things up. I know it can be a little tough being in a different time zone, as something happens and I'm behind you since I'm asleep then at work when you guys are up at night. Obviouly I was sad to miss the fun, but I fully understand the need to keep a PbP moving, especially when it picks up a little momentum like it did the other day. :) While Chisora would help out in a fight with the nasties at the Feral Dog, the only reason I'd want to side track there is if we're gonna be waiting on Mark for a while. I'd rather move on to the next Adventure (I honestly can't believe we finished that one so quickly!) :)
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Holy Crap!!! Uber busy weekend with the Family, so I missed Posting and then you guys went absolutely nuts today (to the tune of 70 something Posts) while I was at work. Sorry to have missed it all. :(
Chisora follows the others, going where she's needed and backing up when she's asked. Once the battle is over, she once more drops back and keeps a watch from the shadows, making sure to look out for the everyone while they're busy examining and working things out since she know that kind of thing isn't her forte.
As an aside, if anyone is squeamish about injecting themselves with Potions (except Vug that is, who I know would do it in a heartbeat), Chisora isn't. She's suffered much more pain than that in her life and injecting them isn't a big deal for her.
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Phew, finally caught up. Sorry for my tardiness. I won't lay claim to any of the loot from that mission, since other had to play my part for me. :)
Chisora hangs around in the background at Allustan's, letting the others do the talking and keeping a watchful eye out.
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora wrinkles her nose at the thought of feeding the Owlbear an arm, but doesn't stop the Half-Orc.
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Seeing its desperate raging, Chisora flicks her whip back around at the Owlbear in hopes to finish it off quickly but once more the beast's erratic movement prevent her from scoring a hit. Attack Owlbear with Scorpion Whip (Inspire Courage): 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Sorry for the delay guys, Tuesdays (my time) are a bit of a stretch for me. I start at 6am and work 'til 4.30pm, 30 minutes home, then get the kids ready for dinner/bath/bed. Then if I'm lucky I get to hang with the wife for an hour before I have to go to bed to start work at 4am on Wednesday.
Initiative: 1d20 + 4 ⇒ (10) + 4 = 14 Chisora lashes out with her whip at the enraged Owlbear, hoping to distract it long enough to let the others move in and finish it off. Unfortunately its wild movements cause the whip to hiss harmlessly past its head. Attack Owlbear with Scorpion Whip (Inspire Courage): 1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora looks towards the famstead an grimaces. "If only four came out then I definaitely agree we should examine the house."
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Did we get Alstor to open the door for us before we took him back to bury his bones, or will he be returning with us to do it after?
If Alastor is still with us. "Boy, do you know why someone would desecrate you family's graves like this?"
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
I'm happy to go first and check for Traps, although the way I've been rolling lately we'll probably all fall into a Spiked Pit Trap. ;) Chisora once more casts light onto her Hanbo and climbs through the stone mouth, making sure to sweep for Traps as she goes.
EDIT:Ninja'd by the GM... ;)
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Chisora casts her healing spells on anyone in need when they rturn to town.
Once back in Wolfstone, she helps Vug in her endeavours by casting detect magic on the items they found.
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Vug Vang wrote: Vug Vang says in an exaggerated whisper: "Does anyone else get the f-f-feeling that we shouldn't make that statue angry?" "Yeah it doesn't look too friendly does it?" Chisora comments. She takes one last look around before following the others back out, the spring returning to her stride as she steps across the threshold back into the corridor. While Valgrim checks out the stairs, she keeps a watch on the beetles just in case the finish their meal and decide they want dessert.
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Will Save: 1d20 + 4 ⇒ (5) + 4 = 9
A sudden wave of tiredness rushes over Chisora as she moves forward lethargically to engage the beetle with the others. Move to K10 or 11, whichever isn't occupied by one of the others who go before me
Female Human (Alryan) Inquisitor of Calistria 1 Rogue 1
Tom I don't mind if you DMPC Chisora to speed up Combat. It seems that Combat always likes to start when I'm asleep or at work (stoopid Timezones) and with her high Initiative she's likely to go early a lot. You can always do her first attack and then I can chime in with her followups. :) Chisora evades the Eyeball Spider with ease and swings her Hanbo in towards the eye, thinking to blind the creature. Attack Eyeball Spider with Hanbo: 1d20 + 4 ⇒ (15) + 4 = 19
I think there should be a way to enhance a casters spell attack rolls and save DC’s similar to weapon runes. Martial have runes to improve their chances to hit and damage…it stands to reason casters should have the same.
I truly miss my friend Jack. I have known Jack for 35+ years and have played Advanced D&D, 2nd edition, 3.0, 3.5, Traveller, Star Wars, Champions and in fact I introduced him to Pathfinder 1st Edition when I bought it and raved to him much of an improvement it was over 3.5. I have slung numerous dice in his presence as well cards. I even lived with him for 2 years until he met his lovely wife Deb.
Let's see:
Tempers and emotions were running high I'm sure...I think the rebels made a mistake killing the Russian...they should have kept him alive as a bargaining chip
Back to the original post:
How about boons for GM's who don't attend the cons?
Maybe I'm just a cranky old fart but as much as I am for DM'ing to give back to the community the rewards are sometime just too little. Lets see....gonna run scenario X-00...shell out 3.99 to Paizo for the scenario. Oh look...who's the dumba$$ that drew the map in all diagonal squares on a 10' square grid...doesn't anybody edit this stuff? All right...get to the site...wait an extra 30 minutes past start time because people are invariably late. Order food from site...shell out 15.00, buy a splat book or box of mini's for 20.00...got to support the store right? Start game...and listen to closet thespian blather on about what color socks their PC is wearing..and then what color they change to every 4 minutes...not kidding here. Give one of your just purchased mini's to brand mew player because they think its cool and you'll do whatever it takes to keep them interested. Have Gunslinger Alchemist with with 3rd arm growing out of their forehead just trivialize the scenario combats. Now have the to give the blithering thespian a ride home after the game is over because he wasted so much time he missed his bus and doesn't have 2 nickels to rub together because I'm a nice...then listen to his next character concept of a singing bard where he'll write his own songs and sing them at the table. Now do all this...and get a GM chronicle to apply to a character that you'll probably never play as you are running out of scenarios.
Drogan I have yet to hear any single reason why allowing replays is bad. You trot out LFR...which I agree starting a character at any level is wrong...but LFR died mainly because of the advent of MMORG's such as WoW...this sucked people away and it is only in the last few years that people are coming back. This is not because a few old Grognards were chasing people away. You also stated that not once you have had to turn someone away from a SCHEDULED game...how many people have not attended because what was offered had already been played?...you cannot quantify that. I usually play Thursday nights...this coming Thursday I will not attend because I have played all of the scheduled games...are the tables full...no. I will not attend therefore the store loses out on the $20.00 I usually spend on product as well as the $15.00 or so on food (they have a kitchen)...so any way you slice it not allowing replays is losing business. Pontificate all you want but you are wrong in this respect. I applaud you for running a store and hosting PFS but I will never agree that anything that drives people away...even for a session or two is a good thing.
Well from a business model not allowing replays is just stupid. 1. people like playing PF. 2. Some people don't get to ply with a regular group due to their work schedules. 3. PFS is available...Great!! 4. Go to store...play PFS...spend money on PF product. Want to play an Angelkin Inquisitor with alternate traits...that's 3 books beyong the Core book that you have to buy to be legal. 5. I buy product at the store to support the store, I know since PF came out I have spent over $3000.00 on Paizo product or PFS online materials. If I have no reason to go to the store I would buy less and buy online...and that hurts the actual stores big time. Not really sure if Paizo cares if their product is purchased at a store or online but I;m positive the storeowners do. 6. Now I've played a lot and am starting to run out of scenarios...hmm can GM some but my work schedule doesn't allow me much time off. I certainly cannot work on PFS stuff during work because not paying attention can get me or others killed or maimed...so no PFS prep at work. 7. Getting to the point of not being allowed to play as much as I would like due to running out of scenarios. Paizo prints a new book...I would certainly like to buy it and apply whatever I find interesting in it to a new PFS character...but why bother? probably won't be able to play them anyway. Bottom line is don't drive your customers away from their preferred game and away from the stores.
I'm seeing a recurring problem in many of the events in our area...trying to get a scenario to play that everyone at the table has not already played.
* People buy stuff when they play and it is good for the Store owners who host as well as Paizo itself
I propose that Paizo make and legal scenario that is not either retired or of the current year replayable as long as it is still only once per character.
People...it really comes down to local law ordinances. Here in Minnesota a person can legally concealed carry with a permit...and businesses have the right to post no firearm allowed signs which the Concealed Carry bearer must abide by. 99% of the time you will not even know if someone has a firearm and unless the owner has posted a no firearms notice it is their right to do so. Now if I saw someone with a firearm that was poorly concealed I would as an aside comment to them ask that they do a better job concealing it....just to keep people from overreacting...but that's just me. I own several firearms, avid shooter and reloader, ex military...guns are just a tool, people are dangerous...hell even several dozen 4 siders scattered on the floor is dangerous if you are barefooted.
Martials need better Will saves period. Options?:
just my 2 cents
Its not the guns themselves its the damn Touch AC mechanic that actually makes it easier to hit the BBEG at higher levels.
Here's what I think
this makes you a more martially inclined holy warrior with better staying power than Cleric/Inquisitor/Oracle but still not quite as good as a pure melee non spellcaster
I feel your pain...I absolutely hate the gunslinger class...the touch AC mechanic is broken and it just gets worse as you go up in level. Worse idea ever from Paizo.
The characters have six seconds...what annoys me is spellcasters who will count out squares to get the uber optimized area of effect...you are in Combat...make a snap decision where the spell goes and live with the results.
In PFS Play what should be done with obviously broken classes/builds should be: GM: "hello everyone welcome to todays game...what are we playing today?"
Actually the best way to deal with obvious broken builds that you know will break the game is to just do the following: GM: "This is obviously broken and will break the game and none of the other players will have fun." Player: "Dude..my 6 armed gunslinger with a gatling gun and an war Bison ids a Legal build I I have the right to play him" GM: "I'm asking you politely to play something else" Player: "This is what I want to play" GM: Signs chronicle sheet and hands it to player "Congratulations you have soloed the mission...now go away so the rest of us can play the game and have fun"
What sticks in my craw was once I was penalized as a Paladin for executing a captured bandit.
Speaking of Obscure fantasy novels: The C.J Cherryth Morgaine Novels - Fires of Azeroth, Well of Shiun, Gate of Ivrel and Exiles Gate...top notch
It's a matter of play style....you can super duper dps and kill things fast before they kill you...or you can hold the line, take a lot less damage and wear them down. Both styles are effective.
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