Pathfinder Lost Omens, Rulebook Subscriber
INXS wrote:
If I'm not mistaken, and happy to be proven wrong if I am, I believe athamaru are ORC locathah.
Pathfinder Lost Omens, Rulebook Subscriber
YuriP wrote:
Predicting it here: Kineticist archetype will grant you a single elemental gate, that you can use a modified gather element (doesn't let you use 1 action impulse when you gather) and the associated kinetic blast. -It'll have Basic and Advanced Kinesis as the feat granting feats
Now to wait and see how my predictions turn out
Pathfinder Lost Omens, Rulebook Subscriber
JiCi wrote:
I remember there being something about an expanded blast feat that adds additional damage types to kinetic blast. Don't know the details but I would assume most if not all of those types and more are included.
Pathfinder Lost Omens, Rulebook Subscriber
Leon Aquilla wrote:
For page 72 snakey things are called scalescribes. For two hand massive leiomano if I were to make it, I'd probably jump it to d10, then give it deadly d12 instead of fatal. Higher base and slightly higher critical for removed hand, maybe give it another trait like backswing or forceful but idk. Though I'd consider asking more as a rules discussion than the product. Also, my own thoughts, I've found a couple things reading through that I think could be clarified better, but thoroughly enjoy everything I've read.
Pathfinder Lost Omens, Rulebook Subscriber
Ly'ualdre wrote:
If we compare Absalom to New York it currently has 1840s population of 330,000, which would translate to 1 billion worldwide meaning we're not even to 10% of world population maximum, all assuming similar population distributions. Also there is a greater habitable ecodiversity than even here on Earth due to magic and a "habitable" Darklands means there's a greater population max. We also need to remember Golarion had a more robust and varied start to sentience than Earth. Instead of similar families growing in the same areas we have biologically and ecologically distinct Ancestries. The spread of humans came way too late to stop them from gaining at least a big enough foothold. Don't get me wrong Ed, I had a similar thought back in days of late 1e (when I got into pathfinder), but then the 2e world guide came and gave data and I changed my view on this.
Pathfinder Lost Omens, Rulebook Subscriber
My character i made is an Amurrun Thaumaturge, using a Harrow Deck as a Tome Implement, they have a short childhood name followed by a title is what APG says, so I named him after my GMs favorite movie to hate. Mano(s) the Hand of Fate. Thinking of going Swash or Rogue MC to take Fourberie and then using my cards as a weapon as well.
Pathfinder Lost Omens, Rulebook Subscriber
Temperans wrote:
That is exactly what I'm asking for, not maps of each plane but how they exist in relation to each other and other inner sphere planes.
Pathfinder Lost Omens, Rulebook Subscriber
My hopes:
I am buying the book regardless of whether any of these make it in Also tangentially related, maybe the next 1-20 AP for July to December '23 could be us going in prepping for and releasing the other 3 good Elemental Lords.
Pathfinder Lost Omens, Rulebook Subscriber
I'd personally prefer single classes in a well defined book rather than 2 classes in a looser, less connected book, especially if they already have decent chapter formats. Instead of a planar book (which could be kineticist and Inquisitor) it could be divided into: 1) Elemental planes (kineticist, air, water, earth, fire) maybe go book of the dead add an adventure to go free the remaining Elemental Lords 2) Aligned Planes (Inquisitor, celestials, monitors, fiends) give more info on settlements and deific demiplanes. 3) what I call the life planes (positive, negative, first world, and shadow planes) Unrelated topics I want: Explorers - world, region, nation traveler maps, random encounter tables and monster environment tables, trade routes and more vehicles. Master players guide - like APG but just expand on everything we have by then, more subclasses and heritages, class archetypes, more feats, no new ancestry or class. Darklands - playable drow and duergar, munavri, serpentfolk... more info on the layers and settlements, more monsters and so on.
Pathfinder Lost Omens, Rulebook Subscriber
Here's what I've gleaned from my experience (haven't seen means haven't seen in play)
Pathfinder Lost Omens, Rulebook Subscriber
The Raven Black wrote: To all those who want the option of Class stat boost going into WIS or INT in addition to CHA, would you ever choose CHA over INT or WIS ? I would if I were looking to be a Face for my party. I'm normally Scout, Face, or library in my party cause I'm not too concerned about dealing the most damage. So if I can martial but still be as strong in charisma as a caster I'd be happy (same with wisdom) Edit: Forgot to add that I would also like EA to work with some charisma skills like intimidation and deception or something like that, so that no matter what KAS you still get four Main skills to boosted by EA.
Pathfinder Lost Omens, Rulebook Subscriber
I like the thought and it sounds alright to me, except why would they leave out what completes the class, if it was intended to have multiclass, why wouldn't they build it in the chassis, like Eldritch Trickster? Leave it open so you can have fighter or wizard or sorcerer, whatever works best for your character so you're not locked into any particular style.
Pathfinder Lost Omens, Rulebook Subscriber
So I've been thinking about the different spellcasters we're missing by spell prep and tradition and how I'd personally try and implement them. Occult prepared = Medium
Bound (magus/ summoner)
Martial (Ranger/Champion)
Essence martial (monk)
I left out what's already generally been said in interest of space. |