Pathfinder Book of the Dead

3.90/5 (based on 19 ratings)
Pathfinder Book of the Dead

Add Print Edition $49.99

Add PDF $14.99

Facebook Twitter Email

The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures. GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive bestiary section full of undead creatures brings more threats for GMs to use and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies. This 224-page hardcover rulebook also includes a full adventure themed around fighting the undead!

Written by: Jason Bulmahn, Brian Bauman, Tineke Bolleman, Logan Bonner, Jessica Catalan, John Compton, Chris Eng, Logan Harper, Michelle Jones, Jason Keeley, Luis Loza, Ron Lundeen, Liane Merciel, Patchen Mortimer, Quinn Murphy, Jessica Redekop, Mikhail Rekun, Solomon St. John, Michael Sayre, Sen.H.S.S, Kendra Leigh Speedling, Jason Tondro, Andrew White

Available Formats

Pathfinder Book of the Dead is also available as:

ISBN-13: 978-1-64078-401-7

The adventure contained within this rulebook, "March of the Dead," is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle Sheets are available as a free download (881 KB PDF).

Other Resources: This product is also available on the following platforms:

Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

Product Availability

Print Edition:

Available now

Ships from our warehouse in 11 to 20 business days.

PDF:

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO2110


See Also:

1 to 5 of 19 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Average product rating:

3.90/5 (based on 19 ratings)

Sign in to create or edit a product review.

Great resource, just wish the player options were a bit stronger

5/5

title says it all, it's a good book but it feels like they were afraid of really committing to the undead vibe for the player options, which is a bummer but far from a deal breaker


5/5


Good undead archetypes, lore lacking

3/5

The highlight of this book is the archetypes and ancestry for allowing undead PCs. The handling of rejuvenation and soul cage in particular works well, and would work as good inspiration for representing other powerful monsters as PC archetypes. If that's your next campaign, this book could be worth it for the archetypes alone.

For a DM running an undead-heavy campaign, this book works well as an additional bestiary. There are 85 monster entries, as well as alternate ability options for some of the more common undead and some new haunts. None particularly stood out to me, but the sheer number is certainly helpful and in Pathfinder 2E every monster entry has something interesting going for it. The adventure is fine, but Paizo produces so many better adventures in other product lines. (I haven't run this one, so can't judge the difficulty.)

For living PCs, this book isn't worth it. The archetypes are lackluster. There's 2 pages of backgrounds and 3 pages of items, but surprisingly no new spells at all. I didn't dock the book for this. Some books simply aren't for good-aligned PCs.

Most disappointing is the lore section. The cursive font used for some of the in-world lore sections is more legible than previous books, but still difficult to read. I can't imagine trying to decipher it in the pocket edition. Luckily, these in-universe esoteric pieces aren't that interesting to me anyway. Worse is the choice to write almost all of the lore from Geb's highly-opinionated perspective. A light touch might have been entertaining, but in a few places, notably the Deities of Undeath and the shorter entries in the Lands of Undead section, the opinions are so strong that I can't actually tell what he's talking about. I love well-considered lore that inspires characters and plot hooks (Mwangi Expanse was fantastic and Guns & Gears did this well for a book in the rulebook product line), but here it feels like a lazy way to add page count.


Not for Players

2/5

Contains cool lore RE: Undead and cool undead creature profiles for GMs

Most of the undead options for players are very weak, sacrifice important flavor for balance, or worse (and more commonly) both. Most of the playable options don't actually feel like undead

If you want this book because you are interested in playing an undead character, save yourself some time and money and just homebrew something better.


A lore-packed book full of undead-centered options

5/5


1 to 5 of 19 << first < prev | 1 | 2 | 3 | 4 | next > last >>
401 to 450 of 643 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
Paizo Employee Marketing & Media Manager

4 people marked this as a favorite.
RiverMesa wrote:

Know Direction did a preview stream of Chapter 1 last night, in case folks are interested.

(I know for a fact I missed it; Watching it just now, might follow up with edits or another message with some juicy details.)

Great! I was on vacation so I am catching up. Thanks for the link. We'll share on social media and via email.


2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

Apparently NoNat1s is also going to spoil a bunch of stuff soon, the undead options chapter ;)


4 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
GGSigmar wrote:
Apparently NoNat1s is also going to spoil a bunch of stuff soon, the undead options chapter ;)

I believe that is tomorrow (Wednesday) from the discussion.

The chapter 1 previews involved the backgrounds (including a few rares), equipment for undead slayers, and the "anti-undead" archetypes which are the Exorcist, Hallowed Necromancer, Undead Slayer, and Soul Warden.


21 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Prayers for the Living:

  • "Indroduction & Myteries of Unlife" - Lore blurbs as told by the then living Geb. Speaks on matters of necromancy and undead from a fairly academic standpoint. Interesting read. I particularly like how he (Geb) describes how negative energy interacts with the living and the dead. Almost makes it sound like a parasite imo.
  • "Hunters of the Dead" - Lore blurbs going into a bit of detail about those in-world organizations whose specific goals involve fighting undead. This includes the Arclords of Nex, two sects of the Church of Pharasma, as well as the Knights of Lastwall; to name a few. The devs specifically also address a comment in the chat relating to organizations like the Red Mantis Assassins who, although they may on occasion destroy undead, are actually not concerned about the existence of undead. It just so happens that their goals of performing assassinations, that absolutely terminate their target to the point of no return, happens to line up with a need to develop undead fighting tactics that meet those goals.
  • "Backgrounds" - Lists several backgrounds for individuals touched by death and undeath in some way. There are six (6) Common Backgrounds: including Grave Robber and Necromancer's Apprentice; as well as three (3) Rare Backgrounds: including Scion of Slayers.
  • Slayer's Catalog - Section covers a number of useful tools, magical and mundane, that are used to combat and rebuke the scourge of undeath, including some examples of folk remedies used by the commonfolk; which may or may not be reliable.
  • "Archetypes" - Next few sections cover the four (4) Archetypes for those who fight or act against the undead. The Excorsist seeks to lay to rest the restless spirits, unquite ghosts, and shadowy haunts utilizing their spirit dwelling to help them move on. Hallowed Necromancers are practitioners of necromancy who see the folly of corrupting life through unlife, and use their knowledge of life-giving necromantic magic to combat it. Soul Wardens are those followers of Pharasma and/or her Psychopomp Ushers, determined to correct to transgressions enacted upon the cycle of souls. Less concerned about an undead existence, but rather release their souls to continue their journey to their afterlife. Undead Slayers are the ones whose shadows in the night frighten even those tainted by unlife. They seek only to terminate those shambling dead, bloodsucking monsters, and haunting spirits who would prey know the living.
  • If you'd like more specifics, I'd recommend watching the Know Direction coverage. ^^


    5 people marked this as a favorite.

    One of those backgrounds is for a Curandero, a kind of Latin American spiritual healer, which gives me hope for some Arcadian content to sneak into this one.

    Dark Archive

    2 people marked this as a favorite.
    Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
    Ly'ualdre wrote:
    ** spoiler omitted **...

    nosoi dances for one of these


    Will anyone be previewing chapter 4?


    1 person marked this as a favorite.
    Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

    I think they confirmed every chapter would be covered before release, aside from the adventure.


    2 people marked this as a favorite.
    Pathfinder Rulebook Subscriber

    the fact that chapter 1 has everything including a undead killing whip for you to build trevor belmont from castlevania is freaking cool!

    Grand Archive

    1 person marked this as a favorite.
    Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

    There was also talks of "wall meat" :P

    Sczarni

    Pathfinder Lost Omens, Rulebook Subscriber

    Anyone know when nonat will discuss chapter 2?


    1 person marked this as a favorite.
    Pathfinder Lost Omens, Rulebook Subscriber
    Verzen wrote:
    Anyone know when nonat will discuss chapter 2?

    He is splitting it up, giving more detail of each piece of his chapter in different videos. He already released info on undead companions.


    1 person marked this as a favorite.
    Pathfinder Roleplaying Game Superscriber

    https://www.youtube.com/watch?v=uekhJkmBtT8 Undead Companions previewed by NoNat1s


    2 people marked this as a favorite.
    GGSigmar wrote:
    https://www.youtube.com/watch?v=uekhJkmBtT8 Undead Companions previewed by NoNat1s

    Linkified


    Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

    I'm curious to see if the Dhampir's Undead Companion Feat will be updated to allow for one of the types of Undead Companions presented here or if it will stay a vague Undead creature.

    Paizo Employee Marketing & Media Manager

    6 people marked this as a favorite.

    Exclusive preview in a series of previews of Pathfinder Book of the Dead, Chapter 2, Hymns for the Dead, from Nonat1s: "VAMPIRE COMPANIONS in Pathfinder BOOK OF THE DEAD!"

    Don't miss the exclusive preview of Pathfinder Book of the Dead, Chapter 1, Prayers for the Living, from Know Direction!


    1 person marked this as a favorite.
    Pathfinder Adventure Path, Lost Omens, Pathfinder Accessories, Rulebook Subscriber; Pathfinder Battles Case Subscriber

    Loving all the info coming out about what is in this book right now. Can't wait to have it in hand. Vampire campanions are epic.


    7 people marked this as a favorite.

    The preview for Chapter 4, the setting chapter, is up, and can be read in (blurry!) full detail.

    Geb's voice as author here is an absolute delight; he has a few incredible lines in the section on his own nation and on Mzali, and I love the scorn he holds for Osirion in its current state. The Shenmen section desperately makes me want a fuller write-up on it ASAP, and rockets it to the top of my Tian Xia interest list. I'm a little bummed at how straightforwardly-Ulfen the Path to Valenhall section is, without much of anything to make it as Arcadian - the cool Ulfen hero spirits we saw late in 1e get a mention, but the Mahwek Mediums who channeled them do not, for instance.

    I know it's not a Lost Omens book, but a second page on each of these would've been much appreciated. I love everything that's here, I just want more!

    EDIT: ...seriously, we /need/ some Shenmen scenarios.

    Paizo Employee Marketing & Media Manager

    6 people marked this as a favorite.

    But wait, there's more!
    Watch Really Dicey's exclusive look at Chapter 4, Lands of the Dead, "Book of the Dead! Exploring Pathfinder 2E's Undead Sourcebook With Logan Bonner".

    Sczarni

    Pathfinder Lost Omens, Rulebook Subscriber

    When does chapter 3 get previewed?

    Dark Archive

    1 person marked this as a favorite.
    keftiu wrote:

    The preview for Chapter 4, the setting chapter, is up, and can be read in (blurry!) full detail.

    Geb's voice as author here is an absolute delight; he has a few incredible lines in the section on his own nation and on Mzali, and I love the scorn he holds for Osirion in its current state. The Shenmen section desperately makes me want a fuller write-up on it ASAP, and rockets it to the top of my Tian Xia interest list. I'm a little bummed at how straightforwardly-Ulfen the Path to Valenhall section is, without much of anything to make it as Arcadian - the cool Ulfen hero spirits we saw late in 1e get a mention, but the Mahwek Mediums who channeled them do not, for instance.

    I know it's not a Lost Omens book, but a second page on each of these would've been much appreciated. I love everything that's here, I just want more!

    EDIT: ...seriously, we /need/ some Shenmen scenarios.

    Interestingly, Geb doesn't seem to be aware that Gallowspire exploded and is now replaced by Gallowgarden :D


    CorvusMask wrote:
    keftiu wrote:

    The preview for Chapter 4, the setting chapter, is up, and can be read in (blurry!) full detail.

    Geb's voice as author here is an absolute delight; he has a few incredible lines in the section on his own nation and on Mzali, and I love the scorn he holds for Osirion in its current state. The Shenmen section desperately makes me want a fuller write-up on it ASAP, and rockets it to the top of my Tian Xia interest list. I'm a little bummed at how straightforwardly-Ulfen the Path to Valenhall section is, without much of anything to make it as Arcadian - the cool Ulfen hero spirits we saw late in 1e get a mention, but the Mahwek Mediums who channeled them do not, for instance.

    I know it's not a Lost Omens book, but a second page on each of these would've been much appreciated. I love everything that's here, I just want more!

    EDIT: ...seriously, we /need/ some Shenmen scenarios.

    Interestingly, Geb doesn't seem to be aware that Gallowspire exploded and is now replaced by Gallowgarden :D

    As I understand it, Geb's reflections span his long lifetime. Perhaps those parts are from before those events occurred.


    4 people marked this as a favorite.

    There’s some Bastardhall info in the Ustalav section; it doesn’t mean anything to me, but I remember a thread some years back begging for more on that.

    Dark Archive

    2 people marked this as a favorite.
    Gisher wrote:
    CorvusMask wrote:
    keftiu wrote:

    The preview for Chapter 4, the setting chapter, is up, and can be read in (blurry!) full detail.

    Geb's voice as author here is an absolute delight; he has a few incredible lines in the section on his own nation and on Mzali, and I love the scorn he holds for Osirion in its current state. The Shenmen section desperately makes me want a fuller write-up on it ASAP, and rockets it to the top of my Tian Xia interest list. I'm a little bummed at how straightforwardly-Ulfen the Path to Valenhall section is, without much of anything to make it as Arcadian - the cool Ulfen hero spirits we saw late in 1e get a mention, but the Mahwek Mediums who channeled them do not, for instance.

    I know it's not a Lost Omens book, but a second page on each of these would've been much appreciated. I love everything that's here, I just want more!

    EDIT: ...seriously, we /need/ some Shenmen scenarios.

    Interestingly, Geb doesn't seem to be aware that Gallowspire exploded and is now replaced by Gallowgarden :D
    As I understand it, Geb's reflections span his long lifetime. Perhaps those parts are from before those events occurred.

    Nah he definitely mentions Tyrant being in Eye of the Dread and speaks of gallowspire in tense of "thats where whispering way hangs out now that tyrant is out of the way" tense in that page.

    Paizo Employee Marketing & Media Manager

    1 person marked this as a favorite.

    Roll20 virtual tabletop plans to have this product available for purchase on their site on release day.


    5 people marked this as a favorite.
    Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

    I have to praise the quality of the previews. I was interested when this was announced, but not overly so. I knew it would have things I could use, but I didn't think it would have much. My mind has been changed, and I am now waiting impatiently.

    Dark Archive

    1 person marked this as a favorite.
    Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

    I'd say my interest has been greatly piqued. Also happy to hear about not only Ustalav (which I expected in some form), but also Shenmen and Valenhall too! =D

    Scarab Sages

    2 people marked this as a favorite.
    Aaron Shanks wrote:

    I did some research. Yes it’s a three day weekend for me, but I’m just a obsessed about this stuff as you folks are… lol.

    Mortics debuted in a Pathfinder first edition Adventure Path volume.

    They can be found in Pathfinder Second Edition Bestiary 3. There will be 3 more in Book of the Dead. There are no rules for playing them that I see at this time.

    Mortics have also debuted in a handful of 2E adventures"

    Mild spoilers:
    In Night of the Gray Death, two mortics serve as enforcers for the Gray Gardener leaders.

    A dwarf mortic appears in PFS Scenario 1-25: Grim Symphony in the role of a reluctant lab assistant to a mad necromancer.


    2 people marked this as a favorite.

    Is Hallowed Necromancer supposed to require both spellslots AND expert religion? Wouldn't that make it impossible to take at level 2?

    There are ways to get expert religion at 2, but they either mean no spell slots at that level (rogue, investigator), or locked out of the archetype (pathfinder agent).

    Is it potentially a mistake, or are there going to be things in the book that allow characters to get expert religion faster than level 3?


    Pathfinder Rulebook Subscriber
    maelstromm15 wrote:

    Is Hallowed Necromancer supposed to require both spellslots AND expert religion? Wouldn't that make it impossible to take at level 2?

    There are ways to get expert religion at 2, but they either mean no spell slots at that level (rogue, investigator), or locked out of the archetype (pathfinder agent).

    Is it potentially a mistake, or are there going to be things in the book that allow characters to get expert religion faster than level 3?

    Yeah, I'm curious about this as well. It would be nice if there were other ways to get Expert in Religion on a non-skill class at level 2, but it'd also feel mandatory to take that option to do a Hallowed Necromancer build. A better solution, in my opinion, would be to errata the rule in the CRB on getting a redundant skill to also allow the choice of bringing that skill to Expert.

    Liberty's Edge

    1 person marked this as a favorite.

    I have the nagging feeling Expert at level 1 would be a bit Too good to be true.


    Pathfinder Rulebook Subscriber

    I'm really hoping we get stats for the Aleh Almaktoum as a Grimoire in this book. It's a pivotal item in my campaign and it'll be a weight off my mind to not have to stat up that artifact. Unfortunately, not in chapter 1 at least. I'm loving everything previewed so far though. This one finally broke me down and got me into the rulebook subscription.


    Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

    Be mindful. I'm fairly certain the pages shown during these streams are likely not final. I say this because the summery of the the contents of Chapter 1 has nearly the exact same text for both the "Ecorcist" section and "Hunters of the Dead" sections. That is certainly a misprint. So I wouldn't take anything seen on them as gospel until it's finally released.

    Dark Archive

    Ly'ualdre wrote:
    Be mindful. I'm fairly certain the pages shown during these streams are likely not final. I say this because the summery of the the contents of Chapter 1 has nearly the exact same text for both the "Ecorcist" section and "Hunters of the Dead" sections. That is certainly a misprint. So I wouldn't take anything seen on them as gospel until it's finally released.

    Isn't book likely already printed though so that its ready for april launch?

    Like that sounds like something to be fixed in printing 2 :'D


    1 person marked this as a favorite.
    Pathfinder Lost Omens, Rulebook Subscriber

    It wouldn't be the first time we have an archetype that you need a very specific build arrangement to get at its minimum level, Aldori Duelist and Red Mantis are like that too, kinda. Since we have archetypes that come online later anyway, its more like certain specific builds can get it early, whereas the reasonable level is higher.

    Incidentally, was the requirements on Hallowed Necromancer shown physically in the VOD, or just talked about?

    Edit: ah found it, the VOD does have pages, I did not realize that, I listened to the first few minutes in podcast form, lol.


    1 person marked this as a favorite.
    Pathfinder Lost Omens, Rulebook Subscriber

    Ok sorry to double post, i just read the fuzzy entry for the Exorcist, I was not expecting it to be this cool-- I was actually worried the undead fighting stuff wouldn't be that unique relative to other examples of the same concept, holy crap I love the spirit dwelling mechanic and what it can do. I'm almost certainly making an exorcist at some point, or at least living vicariously through any of my players that make one. I kind of want to base a healer around Spirit's Absolution, just need to figure out a complimentary chassis, that's so cool.


    Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

    Fair enough.but even then, Expert doesn't seem that big a stepping stone to get to by Lvl 2. You can advance a skill to Expert at any level. So as long as your building right, I wouldn't see how you wouldn't be able to. That aside, I feel like most people usually concept their characters and try to plan them out. So if you know you want to be a Hallowed Necromancer, don't see why you wouldn't specifically be building towards its prerequisites. Even then, between Backgrounds, Classes, and Skill choice, I don't think it would be that difficult. Unless I'm wrong somewhere?


    Ly'ualdre wrote:
    Fair enough.but even then, Expert doesn't seem that big a stepping stone to get to by Lvl 2. You can advance a skill to Expert at any level. So as long as your building right, I wouldn't see how you wouldn't be able to. That aside, I feel like most people usually concept their characters and try to plan them out. So if you know you want to be a Hallowed Necromancer, don't see why you wouldn't specifically be building towards its prerequisites. Even then, between Backgrounds, Classes, and Skill choice, I don't think it would be that difficult. Unless I'm wrong somewhere?

    Well, as written it is more that it is actually impossible to get it at level 2 unless you are using Dual-Classing to be a Rogue/Investigator + Spellcaster at the same time.

    Getting expert in a skill and spellslots at level 2 is not something you can do. In my games I'll probably make it trained in Religion instead, there is a similar issue for the Inventor in Guns and Gears where it asks it for Expert at level 2. I assume both are errors.


    Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
    Onkonk wrote:
    Ly'ualdre wrote:
    Fair enough.but even then, Expert doesn't seem that big a stepping stone to get to by Lvl 2. You can advance a skill to Expert at any level. So as long as your building right, I wouldn't see how you wouldn't be able to. That aside, I feel like most people usually concept their characters and try to plan them out. So if you know you want to be a Hallowed Necromancer, don't see why you wouldn't specifically be building towards its prerequisites. Even then, between Backgrounds, Classes, and Skill choice, I don't think it would be that difficult. Unless I'm wrong somewhere?

    Well, as written it is more that it is actually impossible to get it at level 2 unless you are using Dual-Classing to be a Rogue/Investigator + Spellcaster at the same time.

    Getting expert in a skill and spellslots at level 2 is not something you can do. In my games I'll probably make it trained in Religion instead, there is a similar issue for the Inventor in Guns and Gears where it asks it for Expert at level 2. I assume both are errors.

    Actually, now that I've gone back and looked at the Skills rules, I realize I was mistaken. I forgot that any rules element that grants access to a Skill from two sources forces you to use that secondary source to become trained in a different skill. So one couldn't take the Acolyte Background and Cleric Class to become Expert in Religion; you would have to take the Cleric's training and apply it to a different skill. You can't even use one of your Intitial Skill Proficiencies at Lvl 1 to increase a skill to Expert; nor is there even a Lvl 1 Feat that can increase it. That seem like an odd restriction, given the number of Lvl 2 Feats that require being Expert in a Skill. A little silly that the a Rogue and Investigator can be more knowledgeable in a given magical Skill than the Spellcasters who make it their life's work to understand.


    Ly'ualdre wrote:

    ...

    You can advance a skill to Expert at any level. So as long as your building right, I wouldn't see how you wouldn't be able to.
    ...

    For most classes, you can't advance skills to Expert until level 3, Master at level 7, and Legendary at level 15. As an example, here are the rules for Fighters...

    Quote:

    Skill Increases

    At 3rd level and every 2 levels thereafter, you gain a skill increase. You can use this increase either to increase your proficiency rank to trained in one skill you’re untrained in, or to increase your proficiency rank in one skill in which you’re already trained to expert.

    At 7th level, you can use skill increases to increase your proficiency rank to master in a skill in which you’re already an expert, and at 15th level, you can use them to increase your proficiency rank to legendary in a skill in which you’re already a master.

    The exceptions are Rogues and Investigators who can advance skills to Expert at level 2 but have the same level requirements as everyone else for Master and Legendary.

    There are also a few archetypes that do allow Expert at level 2 for anyone in specific skills.

    Liberty's Edge

    1 person marked this as a favorite.

    And Pathfinder Agent which raises any Trained skill, as well as lore : PFS (if Trained), to Expert.


    Do we know what the attribute boons and flaws are for the Skeleton ancestry yet? I wanna hack together a first take at a character concept I’ve got.


    7 people marked this as a favorite.
    keftiu wrote:
    Do we know what the attribute boons and flaws are for the Skeleton ancestry yet? I wanna hack together a first take at a character concept I’ve got.

    I haven't seen it yet, but based on past experience, you may want to try bludgeoning it together.


    Has chapter 3 (which should be about the new creatures iirc) been previewed yet? I don't recall seeing any news about it and I was wondering if perhaps I had missed something.


    Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

    I don't hobelieve so. I haven't finished Paizo Live yet, but I don't think it was there. I also don't recall any mention of anyone's coverage for it. But I'm fairly certain it was stated every chapter would have a bit of coverage before release. So maybe we just have to play the waiting game.


    Pathfinder Roleplaying Game Superscriber

    No chapter 3 so far, sadly.

    Paizo Employee Marketing & Media Manager

    10 people marked this as a favorite.

    Currently my plan is have Logan on Paizo LIVE at the end of April to show some images and discuss Chapter 3 on Twitch. So it will get previewed before release, but not before the release to subscribers. That vid will drop to YouTube the week of release and be part of the launch.

    It seems like Nonat had more Chapter 2 previews planned, but has covid, so his timeline is uncertain. We wish him a speedy recovery.

    Sczarni

    Pathfinder Lost Omens, Rulebook Subscriber
    Aaron Shanks wrote:

    Currently my plan is have Logan on Paizo LIVE at the end of April to show some images and discuss Chapter 3 on Twitch. So it will get previewed before release, but not before the release to subscribers. That vid will drop to YouTube the week of release and be part of the launch.

    It seems like Nonat had more Chapter 2 previews planned, but has covid, so his timeline is uncertain. We wish him a speedy recovery.

    Oumph!

    My sister just got diagnosed.


    1 person marked this as a favorite.
    Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

    May the Healing Flame of Sarenrae fall upon them both.

    And may her Cleansing Light purge the corruption of undeath from these lands!!

    Scarab Sages

    Aaron Shanks wrote:
    Currently my plan is have Logan on Paizo LIVE at the end of April to show some images and discuss Chapter 3 on Twitch. So it will get previewed before release, but not before the release to subscribers. That vid will drop to YouTube the week of release and be part of the launch.

    I thought the release date was the end of April. Or was that pushed back?

    401 to 450 of 643 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
    Community / Forums / Paizo / Product Discussion / Pathfinder Book of the Dead All Messageboards

    Want to post a reply? Sign in.