Ghlaunder (Symbol)

Buzz Spriteyear's page

229 posts. Organized Play character for Tyranius.


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Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Definitely helped letting Buzz rest to get is alchemical bombs back. The new Alchemist class helped a bit with Versatile Bombs but I definitely need to toy around with it all a bit more.

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz quickly leaves Otari behind him. He stays around long enough to say goodbye to his newfound friends but he is on the run afterall. He can't let the wizard he swindled find him and needs to stay one step ahead as much as he can.

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz knocks a trio of his smelliest bombs into the stairs to explode them underneath the jackal's nose.

Moderate Blight Bomb: 1d20 + 9 ⇒ (5) + 9 = 14
Poison Damage: 2d4 + 2 ⇒ (4, 2) + 2 = 8
2d4 Persistent Poison

Moderate Blight Bomb: 1d20 + 9 - 5 ⇒ (18) + 9 - 5 = 22
Poison Damage: 2d4 + 2 ⇒ (4, 2) + 2 = 8
2d4 Persistent Poison

Moderate Blight Bomb: 1d20 + 9 - 10 ⇒ (17) + 9 - 10 = 16
Poison Damage: 2d4 + 2 ⇒ (3, 1) + 2 = 6
2d4 Persistent Poison

Status:

HP 11/38 |
AC 21
Hero Point 0/3
Versatile Vials 0/6
Infused Alchemical Items 7/7
1x Lesser Acid Flask 2/2
1x Lesser Alchemist's Fire (Signature Item) 3/3
1x Moderate Blight Bomb (Signature Item) 2/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 0/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 18/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Appreciate the Bot. I wish I had the time and space for another game. I have had to cut mine down drastically due to upcoming work obligations taking me out of the country for some time.

Assignee Character Name (optional): Xanthe 'Headsman' Gnareshim
Assignee PFS (required): 829-2019
Assignee Faction (required): Grand Archive
Assignee Level, 1st Third (required): 3
Assignee Level, 2nd Third (required): 3
Assignee Level, 3rd Third (required): 4

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz drops his remaining versatile bombs into the corner of the stairs burning the cackling jackal. "That could have gone much worse. Thanks for the save!"

Versatile Bomb: 1d20 + 10 ⇒ (4) + 10 = 14
Damage (Fire): 2d6 + 2 ⇒ (4, 6) + 2 = 12

Versatile Bomb: 1d20 + 10 - 5 ⇒ (19) + 10 - 5 = 24
Damage (Fire): 2d6 + 2 ⇒ (4, 1) + 2 = 7

Status:

HP 11/38 |
AC 21
Hero Point 0/3
Versatile Vials 2/6
Infused Alchemical Items 7/7
1x Lesser Acid Flask 2/2
1x Lesser Alchemist's Fire (Signature Item) 3/3
1x Moderate Blight Bomb (Signature Item) 5/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 0/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 18/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz peeks around the corner, surprised that the Ogre isn't giving the final crushing blow. Looking it he sees it fallena nd sighs in relief as his heart is pounding furiously. "Thanks!" His tiny voice squeaks.

He spends most of his time getting Loudmouth to hop and skip across the floor back into the room.

Status:

HP 11/38 |
AC 21
Hero Point 0/3
Versatile Vials 2/6
Infused Alchemical Items 7/7
1x Lesser Acid Flask 2/2
1x Lesser Alchemist's Fire (Signature Item) 3/3
1x Moderate Blight Bomb (Signature Item) 5/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 0/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 18/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz drops a skunk bob at the giants feet as he begins a more tactical retreat. "I'm seeing starts!" He does all he can to hang onto Loudmouth's bare neck.

Skunk Bomb: 1d20 + 9 ⇒ (7) + 9 = 16
Poison Damage: 1d4 + 1 ⇒ (4) + 1 = 5 DC 15 Fort Save

Critical Success The target is unaffected.
Success The target is sickened 1.
Failure The target is sickened 1 and slowed 1 while sickened.
Critical Failure The target is blinded for 1 round, sickened 2, and slowed 1 while sickened.

Status:

HP 11/38 |
AC 21
Hero Point 0/3
Versatile Vials 2/6
Infused Alchemical Items 7/7
1x Lesser Acid Flask 2/2
1x Lesser Alchemist's Fire (Signature Item) 3/3
1x Moderate Blight Bomb (Signature Item) 5/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 0/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 18/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz quickly pulls Loudmouth back as he rolls two more vials into the Ogre. His voice squeaks in pure panic. "Help!"

Skunk Bomb: 1d20 + 9 ⇒ (1) + 9 = 10
Poison Damage: 1d4 + 1 ⇒ (2) + 1 = 3 DC 15 Fort Save

Critical Success The target is unaffected.
Success The target is sickened 1.
Failure The target is sickened 1 and slowed 1 while sickened.
Critical Failure The target is blinded for 1 round, sickened 2, and slowed 1 while sickened.

Blight Bomb: 1d20 + 9 - 5 ⇒ (10) + 9 - 5 = 14
Poison Damage: 2d4 + 2 ⇒ (4, 1) + 2 = 7
2d4 Persistent Poison

Status:

HP 27/38 |
AC 21
Hero Point 0/3
Versatile Vials 2/6
Infused Alchemical Items 7/7
1x Lesser Acid Flask 2/2
1x Lesser Alchemist's Fire (Signature Item) 3/3
1x Moderate Blight Bomb (Signature Item) 6/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

"Lamashtu!? Gross." Buzz grabs a vial in each hand, tapping the ends together he rolls them across the floor. "Time to rid the world of her abominations."

Target Red

Versatile Bomb: 1d20 + 10 ⇒ (13) + 10 = 23
Damage (Fire): 2d6 + 2 ⇒ (5, 1) + 2 = 8

Versatile Bomb: 1d20 + 10 - 5 ⇒ (20) + 10 - 5 = 25
Damage (Fire): 2d6 + 2 ⇒ (5, 5) + 2 = 12

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Haha!

"I can roll a bomb in from the front door. That will let you all know to open your doors?" Buzz suggests as his shoulder shrug is pretty unnoticable from his tiny stature.

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz rushes away from the boar. "Not as big but still hurts!" He rolls a few more bombs into the troll.

Versatile Bomb: 1d20 + 10 ⇒ (7) + 10 = 17
Damage (Fire): 2d6 + 2 ⇒ (5, 5) + 2 = 12

Versatile Bomb: 1d20 + 10 - 5 ⇒ (5) + 10 - 5 = 10
Damage (Fire): 2d6 + 2 ⇒ (6, 4) + 2 = 12

Status:

HP 22/38 |
AC 21
Hero Point 0/3
Versatile Vials 2/6
Infused Alchemical Items 7/7
1x Lesser Acid Flask 2/2
1x Lesser Alchemist's Fire (Signature Item) 3/3
1x Moderate Blight Bomb (Signature Item) 6/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz grabs his head with both tiny arms. "Gah! Your words make my head spin." He moves into the corner of the room and sends a small vial skittering and rolling across the floor, bursting against the back wall.

Target the troll

Versatile Bomb: 1d20 + 10 ⇒ (16) + 10 = 26
Damage (Fire): 2d6 + 2 ⇒ (5, 2) + 2 = 9

Versatile Bomb: 1d20 + 10 - 5 ⇒ (13) + 10 - 5 = 18
Damage (Fire): 2d6 + 2 ⇒ (3, 2) + 2 = 7

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Versatile Vials 4/6
Infused Alchemical Items 7/7
1x Lesser Acid Flask 2/2
1x Lesser Alchemist's Fire (Signature Item) 3/3
1x Moderate Blight Bomb (Signature Item) 6/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Quick on his feet Buzz reaches into his back pouch and begins throwing small vials of alchemical flames that lick the walls and floor all around the creature.

Versatile Bomb: 1d20 + 10 ⇒ (4) + 10 = 14
Damage (Fire): 2d6 + 2 ⇒ (5, 4) + 2 = 11

Versatile Bomb: 1d20 + 10 - 5 ⇒ (5) + 10 - 5 = 10
Damage (Fire): 2d6 + 2 ⇒ (1, 5) + 2 = 8

Versatile Bomb: 1d20 + 10 - 10 ⇒ (1) + 10 - 10 = 1
Damage (Fire): 2d6 + 2 ⇒ (3, 6) + 2 = 11

Status:

HP 24/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Oh no, immune or resistant to poison is not going to be good for Buzz. I really sould have 10 minute short rested my alchemical bombs. My backup isn't going to do anything I am afraid.

Seeing his thorns and poison are ineffective Buzz pulls out his sling and gives that a try. He finds a small stone lying nearby and loads it in chucking it at the gargoyle.

Sling: 1d20 + 9 ⇒ (2) + 9 = 11
Damage (Bludgeoning): 1d6 ⇒ 1

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Thanks for the heal!

With the mimic defeated Buzz movs back into the room. "What is this foul creature?" He stings at it to test its defenses.

Sting Shot: 1d20 + 9 ⇒ (12) + 9 = 21
Damage (Poison): 1d4 ⇒ 2

Sting Shot: 1d20 + 9 - 5 ⇒ (5) + 9 - 5 = 9
Damage (Poison): 1d4 ⇒ 2

Status:

HP 24/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

"Ouch that hurt!" Buzz flits away back deeper into the hallway as rushes to safety. He manages to toss a couple more stingers back at the mimic as he gets into position. "Watch out for that statue. It called me a dog."

Sting Shot: 1d20 + 9 ⇒ (1) + 9 = 10
Damage (Poison): 1d4 ⇒ 1

Sting Shot: 1d20 + 9 ⇒ (16) + 9 = 25
Damage (Poison): 1d4 ⇒ 3

Status:

HP 19/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

"Gross." Buzz screeches as the eyes a mimic for the first time in his life. "Aren't they supposed to surprise people and eat them?"

Sting Shot: 1d20 + 9 ⇒ (18) + 9 = 27
Damage (Poison): 1d4 ⇒ 4

Sting Shot: 1d20 + 9 ⇒ (13) + 9 = 22
Damage (Poison): 1d4 ⇒ 2

He tests the Mimics defenses.

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz slips in closer and continue to granny toss vials up towards the ceiling. "So far so good. Watch out for the drops."

Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 2 ⇒ (5) + 9 - 2 = 12
Poison Damage: 2d4 + 2 ⇒ (4, 3) + 2 = 9
2d4 Persistent Poison

Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 5 - 2 ⇒ (2) + 9 - 5 - 2 = 4
Poison Damage: 2d4 + 2 ⇒ (1, 2) + 2 = 5
2d4 Persistent Poison

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Oh phew. I thought I was missing something with all of the changes.

Buzz follows the pair as he continues to granny lob bombs up at the red eyed Marvin. "Wicked little beasties!"

Target Red

Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
Poison Damage: 2d4 + 2 ⇒ (4, 3) + 2 = 9
2d4 Persistent Poison

Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 5 - 2 ⇒ (20) + 9 - 5 - 2 = 22
Poison Damage: 2d4 + 2 ⇒ (3, 4) + 2 = 9
2d4 Persistent Poison

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 3/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

I was going off of AoN. Is its info not right with the new remastery? Or does Bomber now increase damage of bombs by a die?Blight Bombs

Buzz immediately regrets not bringing Loudmouth indoors, except that bird would give them away immediately and destroy the entire place in his droppings. He places a bomb in an underhand granny throw and lobs them at the Harpy just above him.

Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 24
Poison Damage: 2d4 + 2 ⇒ (3, 3) + 2 = 8
2d4 Persistent Poison

Moderate Blight Bomb; Range Penalty: 1d20 + 9 - 5 - 2 ⇒ (1) + 9 - 5 - 2 = 3
Poison Damage: 2d4 + 2 ⇒ (1, 3) + 2 = 6
2d4 Persistent Poison

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 3/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Nice song haha!

Buzz skitters in across the floor tossing a blight bomb at one of the singers. The vial bursts releasing a thick cloud of noxious fues that makes ones eyes water and pulls the oxygen from their lungs in an instant.

Target Blue

Moderate Blight Bomb: 1d20 + 9 ⇒ (19) + 9 = 28
Poison Damage: 2d4 + 2 ⇒ (1, 1) + 2 = 4
2d4 Persistent Poison

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Moderate Blight Bomb (Signature Item) 5/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz manages to get a couple sall stingers through the owlbears thick skin this time as he poisons it further.

Sting Shot: 1d20 + 9 ⇒ (19) + 9 = 28
Damage (Poison): 1d4 ⇒ 1

Sting Shot: 1d20 + 9 - 5 ⇒ (3) + 9 - 5 = 7
Damage (Poison): 1d4 ⇒ 1

Sting Shot: 1d20 + 9 - 10 ⇒ (4) + 9 - 10 = 3
Damage (Poison): 1d4 ⇒ 3

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 0/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Nearly out of bombs Buzz sends poisonous stingers at the wounded owlbear twering over his tiny form.

Sting Shot: 1d20 + 9 ⇒ (3) + 9 = 12
Damage (Poison): 1d4 ⇒ 2

Sting Shot: 1d20 + 9 - 5 ⇒ (13) + 9 - 5 = 17
Damage (Poison): 1d4 ⇒ 1

Sting Shot: 1d20 + 9 - 10 ⇒ (20) + 9 - 10 = 19
Damage (Poison): 1d4 ⇒ 3

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 0/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

"I don't have much left!" Buzz tosses a few poisonous barbs at the red feathered owlbear.

Sting Shot: 1d20 + 9 ⇒ (7) + 9 = 16
Damage (Poison): 1d4 ⇒ 1

Sting Shot: 1d20 + 9 - 5 ⇒ (15) + 9 - 5 = 19
Damage (Poison): 1d4 ⇒ 3

Sting Shot: 1d20 + 9 - 10 ⇒ (19) + 9 - 10 = 18
Damage (Poison): 1d4 ⇒ 1

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 0/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz stares straight up inot one of the biggest things he has ever seen in his life. The owlbears absoluely tower over his tiny form. "Whoa!" He looks to poison the pair.

Target Red

Moderate Blight Bomb: 1d20 + 10 ⇒ (9) + 10 = 19
Damage (Poison): 2d4 + 2 ⇒ (2, 3) + 2 = 7
Persistent Poison 2d4

Sting Shot: 1d20 + 9 - 5 ⇒ (3) + 9 - 5 = 7
Damage (Poison): 1d4 ⇒ 3

Sting Shot: 1d20 + 9 - 10 ⇒ (16) + 9 - 10 = 15
Damage (Poison): 1d4 ⇒ 3

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 0/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz tries to keep up as he spikes the fleeing kobold leader. "Quite running."

Sting Shot: 1d20 + 8 ⇒ (20) + 8 = 28
Damage (Poison): 1d4 ⇒ 4

Sting Shot: 1d20 + 8 - 5 ⇒ (14) + 8 - 5 = 17
Damage (Poison): 1d4 ⇒ 2

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

"They are dropping fast!" Buzz says gleefully as he tosses a pair of thorns at the wounded kobold.

Sting Shot: 1d20 + 8 ⇒ (3) + 8 = 11
Damage (Poison): 1d4 ⇒ 2

Sting Shot: 1d20 + 8 - 5 ⇒ (14) + 8 - 5 = 17
Damage (Poison): 1d4 ⇒ 3

Status:

HP 38/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

I am fine with that as well.

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz continues to sting the wounded giant. "Too close! Too close!"

Target Blue

Sting Shot: 1d20 + 8 ⇒ (14) + 8 = 22
Damage (Poison): 1d4 ⇒ 2

Sting Shot: 1d20 + 8 - 5 ⇒ (19) + 8 - 5 = 22
Damage (Poison): 1d4 ⇒ 3

Sting Shot: 1d20 + 8 - 10 ⇒ (8) + 8 - 10 = 6
Damage (Poison): 1d4 ⇒ 4

Status:

HP 26/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz flings several needle-like stingers at the giant. "Their skin is too thick!"

Sting Shot: 1d20 + 8 ⇒ (3) + 8 = 11
Damage (Poison): 1d4 ⇒ 1

Sting Shot: 1d20 + 8 - 5 ⇒ (17) + 8 - 5 = 20
Damage (Poison): 1d4 ⇒ 3

Sting Shot: 1d20 + 8 - 10 ⇒ (20) + 8 - 10 = 18
Damage (Poison): 1d4 ⇒ 1

Status:

HP 26/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz begins bombing a second of the giants. "Don't let them get too close to you!"

Target green

Lesser Blight Bomb: 1d20 + 8 ⇒ (10) + 8 = 18
Damage (Poison): 1d6 + 1 ⇒ (6) + 1 = 7
Persistent Poison 1d4

Sting Shot: 1d20 + 8 - 5 ⇒ (11) + 8 - 5 = 14
Damage (Poison): 1d4 ⇒ 4

Status:

HP 26/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 1/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Yup, Red then if they are in the pit.

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz rushes into the corner. "This is a bad idea!" He tosses a bomb and a stinger at one of the ogres.

Target Yellow

Lesser Blight Bomb: 1d20 + 8 ⇒ (10) + 8 = 18
Damage (Poison): 1d6 + 1 ⇒ (2) + 1 = 3
Persistent Poison 1d4

Sting Shot: 1d20 + 8 - 5 ⇒ (11) + 8 - 5 = 14
Damage (Poison): 1d4 ⇒ 3

Status:

HP 26/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 2/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Seeing the doors open Buzz urges the others onward as he tries to disable another nozzle. "Get to safety!"

Thievery: 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24

Status:

HP 26/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 3/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Reflex DC 23: 1d20 + 11 ⇒ (9) + 11 = 20

Buzz gets burned badly as he jams his thorn thrugh the fire to try and plug one of the nozzles.

Thievery: 1d20 + 9 ⇒ (15) + 9 = 24

Status:

HP 26/38 |
AC 21
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 3/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Sure thing.

Thievery: 1d20 + 9 ⇒ (9) + 9 = 18

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz crawls into the hallway and tries his best to use ne of his stingers to jam one of the jets.

Thievery: 1d20 + 9 ⇒ (2) + 9 = 11

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

"Great job Beggar So." Buzz watches from overhead as he swoops up and down. "Let's go find this Scar then.

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Nature: 1d20 + 7 ⇒ (14) + 7 = 21

Buzz flies in the air. "I think there is a large ridge nearby. Let's head there and get a good vantage point."

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

"So burn some cultists and take a Sun Wheel thngie. That doesn't sound too hard." Buzz leabs back against a book as he sees if a goblin sacrifice is still on the table. "Let's do this."

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

I'm all go. Update last week. Sorry if you were waiting on me.

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Almost there. Herolab is erroring out the Remastered transition so having to rebuild.

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Not wanting to use up his entire storage of bombs he tosses in a couple more stingers for good measure.

Sting Shot: 1d20 + 8 ⇒ (13) + 8 = 21
Damage (Poison): 1d4 ⇒ 4

Sting Shot: 1d20 + 8 - 5 ⇒ (5) + 8 - 5 = 8
Damage (Poison): 1d4 ⇒ 2

Sting Shot: 1d20 + 8 - 10 ⇒ (20) + 8 - 10 = 18
Damage (Poison): 1d4 ⇒ 3

Status:

HP 30/30 |
AC 20
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 3/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz lands Loudmouth near the doorway as he tosses a pair of poison and fire bombs inside the structure.

Moderate Blight Bomb: 1d20 + 8 ⇒ (17) + 8 = 25
Damage (Poison): 2d4 ⇒ (3, 1) = 4
Persistent Poison 2d4
Splash 2

Lesser Alchemist Fire: 1d20 + 8 - 5 ⇒ (3) + 8 - 5 = 6
Damage (Fire): 1d8 + 1 ⇒ (5) + 1 = 6
Persistent Fire 1

Status:

HP 30/30 |
AC 20
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 0/3
1x Lesser Blight Bomb (Signature Item) 3/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz grabs two vials in his small hands as he tosses them down at the skeleton. "Burning through them quick!"

Moderate Acid Flask: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 21
2 Splash Damage
Persistent Acid 2d6

Lesser Alchemist Fire: 1d20 + 8 - 5 ⇒ (15) + 8 - 5 = 18
Damage (Fire): 1d8 + 1 ⇒ (6) + 1 = 7
Persistent Fire 1

Status:

HP 30/30 |
AC 20
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 0/2
1x Lesser Alchemist's Fire (Signature Item) 1/3
1x Lesser Blight Bomb (Signature Item) 4/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz leaps back atop Loudmouth. Kicking teh sides of the vulture he takes to the air and easily gets up and over the wall. "Don't worry Kzem, I'll protect you from above."

Status:

HP 30/30 |
AC 20
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 1/2
1x Lesser Alchemist's Fire (Signature Item) 2/3
1x Lesser Blight Bomb (Signature Item) 4/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz and Loudmouth streak lower as they bee-line for the dwarf leaving a trail of vomit, acid, and poisonous fumes in their wake.

Lesser Blight Bomb: 1d20 + 8 ⇒ (12) + 8 = 20
Damage (Poison): 1d6 + 1 ⇒ (4) + 1 = 5
Persistent Poison 1d4

Acid Flask: 1d20 + 8 - 5 ⇒ (14) + 8 - 5 = 17
1 Splash Damage
Persistent Acid 1d6

It any attacks hit then will need to make a DC 17 Fort or Sickened 1, Sickened 2 on a crit from Loudmouth's support vomit

◆ Command Loudmouth
◆ Loudmouth Stride
◆ Loudmouth Support Vomit
◆ Strike
◆ Strike

Status:

HP 30/30 |
AC 20
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 1/2
1x Lesser Alchemist's Fire (Signature Item) 2/3
1x Lesser Blight Bomb (Signature Item) 4/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz begins to drop his bombs from on high as fire and poison begin to mix, creating a noxious plume around the dwarf.

Alchemist Fire: 1d20 + 8 ⇒ (18) + 8 = 26
Damage (Fire): 1d8 + 1 ⇒ (3) + 1 = 4
Persistent Fire 1

Lesser Blight Bomb: 1d20 + 8 - 5 ⇒ (14) + 8 - 5 = 17
Damage (Poison): 1d6 + 1 ⇒ (4) + 1 = 5
Persistent Poison 1d4

It any attacks hit then will need to make a DC 17 Fort or Sickened 1, Sickened 2 on a crit from Loudmouth's support vomit

◆ Command Loudmouth
◆ Loudmouth Stride
◆ Loudmouth Support Vomit
◆ Strike
◆ Strike

Status:

HP 30/30 |
AC 20
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 2/2
1x Lesser Alchemist's Fire (Signature Item) 2/3
1x Lesser Blight Bomb (Signature Item) 5/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

Buzz looks down. "He is fast for a dwarf." He digs around in his pack. "Pulling out the big stuff so get clear."

Sting Shot: 1d20 + 8 ⇒ (10) + 8 = 18
Damage (Poison): 1d4 ⇒ 3

Sting Shot: 1d20 + 8 - 5 ⇒ (8) + 8 - 5 = 11
Damage (Poison): 1d4 ⇒ 2

Sting Shot: 1d20 + 8 - 10 ⇒ (13) + 8 - 10 = 11
Damage (Poison): 1d4 ⇒ 3

Status:

HP 30/30 |
AC 20
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 2/2
1x Lesser Alchemist's Fire (Signature Item) 3/3
1x Lesser Blight Bomb (Signature Item) 6/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17

Horizon Hunters

Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |

GM- Are you good with me applying remaster rules to Buzz when it is released. The bomb refills may help his situation of low amount of bombs.

Buzz lets out a shrill shriek as the leopard leaps out of nowhere. Swooping down lower he circles loudmouth over the leopard and sends a couple darts down into the cat's back. Loudmouth's long neck begins to work back and forth as it starts to form spittle and regurgitate last night carcass.

Sting Shot: 1d20 + 8 ⇒ (2) + 8 = 10
Damage (Poison): 1d4 ⇒ 4

Sting Shot: 1d20 + 8 - 5 ⇒ (5) + 8 - 5 = 8
Damage (Poison): 1d4 ⇒ 4

Status:

HP 30/30 |
AC 20
Hero Point 0/3
Infused Alchemical Items 7/7
1x Lesser Acid Flask 2/2
1x Lesser Alchemist's Fire (Signature Item) 3/3
1x Lesser Blight Bomb (Signature Item) 6/6
1x Minor Elixir of Life 2/2
1x Skunk Bomb 2/2
1x Lesser Ghost Charge 2/2

Loudmouth
HP 30/30
AC 17