Count Haserton Lowis IV

Brawldennis's page

Organized Play Member. 45 posts. 1 review. No lists. No wishlists.



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This is so awesome, good going Blake!


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I'd love for Mummy's Mask to make it to roll20, investing $150 for fantasy grounds is just too much in my opinion.


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Please Paizo, whatever you do, don't make this a clone of 5th edition. For me, one of the best things about Pathfinder is the amount of customization and complexity it offers.

Simplification isn't always a good thing.


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The mask actually is impossible to find with divination magic and gives a permanent nondetection to it's wearer. The nondetection is at caster level 17, which makes it impossible for the player to make the DC of the CL check.


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I managed to get some playtime with the oozemorph and I've got to say that it really was a blast. We were playing at level 3 so I took 2 levels of oozemorph and one of unbreakable fighter while focusing on Dex and Con, using weapon finesse to make sure I'd hit and saving my humanoid shape with light armor for the dungeon we entered. Having 21 AC combined with DR4/Slashing really was amazing, I really felt like a blob which could just get punctured and slashed without any problem. In blob form, not being able to be flanked or crit actually came up and was a great help too, the much lower AC of it was a bit of a bummer.

Now for some of the downsides, being a blob of ooze is obviously difficult in roleplaying situations, for a one-shot it was fine, I could do some silly things, (and almost got blamed for the disappearance of the local pets) but I can imagine that in a longer campaign that starts at level 1, being an ooze could be quite troublesome especially the no talking part. We discussed that having some sort of second humanoid shape that falls apart under stress (i.e. combat, lifting stuff or somebody poking you with a needle to make you pop) would really help out, without removing the penalty.
Another thing is that you need to not have a GM that feels like it's him vs the party. As the DR can get pretty high, especially if you go bulky as I did going for things like stalwart at later levels, and some GM's might start having everything carry slashing weapons.
Finally not being able to deal with types of DR other than the basic damage types is a big bummer, we encountered an enemy with DR5/magic and that felt bad, I can only imagine DR10/magic. I carried a light crossbow myself to deal with flying enemies, might be useful to do that for different damage types too.

All with all, I really liked playing it and I would definitely play it again, albeit at a higher level where more of the ability's are available. I do sincerely hope we'll get some sort of errata or update from paizo though, as it feels a bit bare bones with all the empty levels.


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Robert Brookes wrote:
CorvusMask wrote:
But can I still get an answer what is reason for why archetype can't use any loot while in the ooze form? .-. I mean, both in universe and design reasons, in universe wise I don't get it because I've seen oozes with spells and magic items and design wise I don't get it since it means it doesn't sound like it has any way to keep up with other PCs except when its not in the ooze form?

The ooze form isn't a benefit, it's effectively a "bad thing" that the oozemorph manages to make the best of. In their natural, blobby state they're at a distinct disadvantage in a lot of ways. This is why their damage reduction and compression abilities still work outside of their ooze form. Outside of getting a (slow) climb speed, they're very vulnerable in that state.

The oozemorph is mean to excel when in humanoid (or others, depending on level) form, utilizing damage reduction, compression, and morphic weaponry (on top of the remaining shifter abilities).

Dropping into blob form might be able to be creatively used to good effect, but it is primarily a drawback and should be viewed as such.

That said, oozemorphs can absolutely benefit from ioun stones in both forms.

Did you intend for it to be unable to use the stat increase items? Or can it attune by keeping on to it, even while not in humanoid form?


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nighttree wrote:
WatersLethe wrote:
nighttree wrote:

So question if I may....so say I want my Shifter to be similar to a Manticore.....as written....can I have a lions body, wings, and some kind of tail attack ?

No. The combining of different aspects refers only to the minor aspect which is basically a fairly weak minute per level buff.

hmmmm....my expectations have been WAY off then. The whole Owlbear analogy had me thinking you could shift to create chimeric forms...

This drops my interest level significantly.....

I feel exactly the same way, either we're missing something major here, or there has been some error during editing. The last wouldn't surprise me, seeing as shifter's edge was already said to have been misprinted and from what I've seen at the hunter's archetypes. Forester trading in animal companion for a favored terrain starting at level 5, or the treestrider that must, as a free action, select an ape.