Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Deleos works concentrated en lieu with the Navigator to maneuver the huge vessel to the exact right entry point - at the right angle and relative speed.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
*Twinkle*
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Hi guys, I am going on vacations starting this tuesday.
Our far-off cottage is said to have (slow&unstable) wifi so I may be able to drop a couple of posts, but don't expect especially lengthy or regular posts until the 3rd July from me. @GM: Could you please bot me when it becomes necessary?
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
"You do not need a Chaplain.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Powering down the Dark Rapier and dutifully performing the after-flight checks, Chaplain Deleos follows a few moment behind Maxim.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
"Course is set, Captain Vartas." Sulu feelings anyone?
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Taking position from the frail-looking Helmsman, Deleos customizes himself (again) with the myriad of controls and recalling the names of the crewmen under his direct command from his eidetic memory.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Yeah, those are the moments that really show how much effort everyone is putting into this game.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
During days of sparring and fighting specially created Servitors in the resemblance of different Necron warrior types, Deleos searches the company of both his comrade in arms. His posture and voice both speak of tension and a forced-calm. Xing:
"Hail, Brother of the Void. We two were opposed to our Veteran-Sergeant handling of things the most, so I figured, that we should talk it over together. I meditated long nights over this matter and had strange dreams during my recuperation periods that trouble my mind to this day. Dreams of a blasted, lifeless universe, where the last sparks of civilization are picked apart by lifeless machines, neverborn-chaos-spawn and the endless, mindless masses of the great devourer. I fear, that this might be the future if we act too short-sighted or rash, failing our beloved father's great plan for humanity.
If it is indeed possibly to have the Necron infight themselves instead, we can focus on other dangers for a possibly very long time and have those with vast knowledge, like yourself Brother Librarian, search for means to annihilate this new threat in the meantime."
Pyrus: During a long and arduous sparring session, Delos approaches the topic between parries and thrusts of their sibling-warhammers. "I meditated long and dreamed bad, Brother.
I believe …
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
"I will strike them down with my blesses hammer and Sanguinius fury, carried on wings of fire into their ranks where they do not suspect it and bolster my brothers with words of courage and fury should they ever falter.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
@Tactics: Give options.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Brother Chaplain Deleos seems deep in though as he opens his brothers the door to let them in for their meeting with the ancient.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Ah, right, that's different to how Rogue Trader does it.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
@Bayou: We settled on Pilot [Small Craft] rather than a raise in Command for Deleos, right?
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Deleos takes the scolding straight faced before bowing and turning to get the others, his servo armour emitting a low growling like a wounded animal.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Oh, that's another aspect.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Hard decision, but I'll go with the second option.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Huh, my book lists them as 25 which is quite harsh for one-time useables.
@Shield: Actually I am more interested in the AP aspect than the parry part, since I can parry pretty well with my relict hammer already. I want it mostly for boarding actions or similar try-hard frontal assaults or to cover one of the others with my body if need be - shield-to-shield with Pyros who has a shield on him as well IIRC.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Okay, requisition:
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
"You know already, that I will do anything necessary to complete this mission, ancient-one.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Surprised, Deleos pounders on that revelation for a while.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Rumors?: 1d100 ⇒ 40
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Ahh, well, I actually have a pretty badass thunderhammer relict as a Hero wargear item, we agreed to have it removed the unwieldy property plus be considered 'sanctified', so I can actually use it to parry and Lighting Strike with it, while ripping apart demon flesh with ease. -> I am actually considerably happy with the matter of my armament at the moment.
EDIT: I didn't copy&pasted all my equipment, just my requisition.
EDIT2: I forgot to say that ... I really appreciate the offer, but I thought I would remember you about the stuff we had come up with earlier first :-)
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
EDIT: Copy-Pase from 2 pages earlier and one and a half year ago: "So here is my shopping list:
Shooty Stuff:
Other Stuff:
Total: 136 Optional Stuff if you do not need my remaining points for something more useful. Lascannon (to really dish out damage afar, 30)
Don't know about the sneaky stuff, probably still useful to make Deleos a backup-sneaker to work in concert with our raven guard / raptor guy.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Haha, Iron Hands Tech Marine - Medic:
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Just re-reading the DW rules and noting how much has changed between DW and OW (which I am currently playing most of the times).
- Terrify: Can be used as a reaction to counter the effects of fear effects on allies. You test Command vs Willpower of the Fear-causing creature. Each side gets a +10 for each Fear-rating they possess. If successful, allies may ignore the fear effect.
- Inspire: Command+0 test to provide an ally a +10 on his next Skill or Characteristic test.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Huh, a reasonable marine, I see...
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
@Vartas: I thought you were too busy with other games to take on the captain's chair? Judging from the GMs post in the recruitment that is.
BayouSnowman wrote:
- Deleos is the Chaplain aboard, so in case of any theological, psychological and personal needs, you will want to find him in the Chapel --> Chaplains gain special Oath that provides Fearless talent for everyone nearby, which could come in handy in case of particular nasty missions (guess Chaos missions are most likely to cause supernatural fear which Astartes are not immune by nature against)- Deleos is a trained assault shock trooper with a jump pack and highly modified Thunderhammer. Coupled with his chapters blood fury he is able to dish out a remarkable amount of damage in CQF, but isn't the most tanky one in the group (and a remarkable bad shot for Astartes standards) - In addition, he has taken position of Wing Commander and may be your pilot on many missions, since he is quite a skilled pilot (due to being a jump pack user) - Skill-wise: Deleos is good 2nd-in-command (or may even take lead if required, with a high Command skill), a good pilot (personal&small craft) and can make for a mediocre scout (if getting rid of the armor penalties). Most xp has gone into combat skills to be honest. @New Characters: Yeah Tech-Marine if we don't get Varryl back. And maybe a full-fledged scout could be useful as well. Maybe a Raven Guard? They make awesome scouts due to their chapter boni getting rid of that massive power armor stealth penalty...
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
May a ask how your doing?
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Hell yeah!
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
I am going nowhere Brother. Have faith in the Emperor and this time of darkness shall pass as leave our will unbroken!
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Deleos stayed silence for some time after praying with the ancient, only after Ulrich had spoken, does he stands back up.
Hoping your daughter's doing well, Snowman.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Heard and saw it on pictures! In my country they discuss about "fine-grained particles" being on a dangerously high concentration during wind-still days... and we have less than a tenth of some Chinese towns ... --- Meeting the Ancient ---
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Ahh, I just love this game.
That just has to be stated from time to time! @Ulrich: I think you managed to get back into Ulrichs head again, reading your amazing double-post? ;-)
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
For the first time in quite some time Deleos dons full plate for the meeting with the ancient, complete with the winged jump pack and the new wrist-mounted Angelus bolter, the relict hammer strapped to the back, the Crozius Arcanum at his side.
Only after he is done talking with the Ultramarine does he look around, taking in the expression of the large room.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
No problems Bayou ^^
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
I think you missed me, but on the other hand that may not contained a lot to make a post out of it?
--- Upon receiving knowledge of Pardis' awakening ---
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
--- Meeting the Captain --- "It's an honor to learn from you and your men, Captain. Only a fool and heretic would ever stop to learn new ways to fight the enemies of mankind." --- Later --- After the meeting ended, a small and frail looking man approaches Deleos, offering a quick salute followed by a snapping introduction. "Maj. Tiborus. Head of Flight. Commander of all small craft of this ship, including several void capable fighters, shuttles and boarding vessels as well as atmospheric flyers of over two dozen types, milord. I have the honor to teach you how to fly all those mighty vessels - if you have what it takes. I was told you are already used to pilot rocket packs for personal flight. That should be a little help but you will notice that there are thousand differences and only a few similarities. We will start with the venerable Thunderhawk of your Astartes kin, then move on to the more powerful Mauradeurs, Lightnings, Thunderbolts, Fury's, Starhawks and Shuttles of the Navy - and there respective fields of usage. If you are a talent, we may even be able to have a look at the most venerable designs of old: the Stormbird and Storm Eagle. Beside the training on the birds, I will teach you all that you need to now about aerial combat of every type. Now, now, Milord. Lets go. We have much to do, much to do." Surprised by the long talk of the man, Deleos follows him down towards the vast landing bays along the spine of the ship were the flyers are stationed - accepting this new challenge as he had every other before: with a short prayer for the Emperor. What follows are weeks of training sessions in cockpits, hangars and simulators - all the time with the frale Maj. Tiborus in tow retelling decades of air and void battles he survived. While the warp travel there are of course no opportunities for actual flying sessions but the simulators and the vivid telltales of the Maj. are proving invaluable. To keep himself sharp, the Chaplain often performs strength training during the sessions and long distance running through the hangars while the Maj. takes one of his few hours of rest. The only real exercises are done by using one of the teams Thunderhawk inside the hangars – hovering few meters above ground slowly piloting the gunship around the confined places. The old man really lives up, while teaching every trick, experience and exploit to the angelic Blood Angel, while his body gets ever thinner and bonier. Once Deleos asks him to take it more slowly and respect the needs of his human body but the old one just waves off with a feverish glance in his eyes and responses with a fragile voice which is getting stronger and louder towards the end. "Milord, there is not the time for that, and you shall carry on all of my knowledge for the better of mankind. I am just a small and old wheel in the machinery of war. Now get back in that cockpit, pilot!" After such a response, Deleos soaks up every word the old one says, giving his all to learn everything the Major offers with a determination fueled now by more than just his strong sense of duty.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Still struggling with nurgles gift here, so ic post may take a while as my head is aching and my body temperature is close to Pyrus'... I think we decided on Pilot (Flyer) and a not further specified tactics skill in Deleos case?
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Grandfather Nurgle has sent me a present I couldn't resist, so I am out-of-order for some time (my head feels like it is about to explode any moment ...)
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
I'll go with lascannon and melta bomb for a total of 191/200.
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
If we have pooled ressources left, we could get one Terminator suit + equipment as a backup variant if we need one?
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
I took one stalker for much the same reason: Stealth action. Also the additional +10 from accurate will help me hitting things reliably with my low BS score - I need all the modifiers there are ...
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
"Will the honored one be awaken here or on board of the ship? I recall the ancient had problems ... focusing ... his mind from time to time. Do you know which chapter he originated from? It may help me to prepare the right words of comfort for him to focus on." Getting some relicts: Shortly after the meeting ended, Deleos is visited by a red and golden clad Marine with the distinctive marks of a Sanguinius priest. Greeting the surprising visitor again, he invites him into his chambers. "I thought you already departed Brother? What can I do for you?" The priest accepts the invitation and sets a chest of adamantine and gold on the table. "We were told that you and your kill-team will lead a large number of Deathwatch members into a long-term campaign with a secret, but high priority target. The chapter master has send me a message to provide you with any chapter related reliquary gear this station has to offer, so that you will bear the mark and blessing of a true Son of Sanguinius, bringing the light of the Emperor into yet another darkness. Fare well, Brother Deleos. Your chapter, your father and the Emperor will know you as a hero of the Blood Angels. I will pray for your soul every night, Brother. Fare well." With that the priest turns around and takes his leave without speaking another word or opening the chest. A few minutes pass, before Deleos mind returns to reality, still coping with what the priest had said. Upon opening the chest, he finds two items covered in heavy red wool. The first item is a special bolter known as a Angelus Bolter intended to be worn around the power armor fist thus leaving both hands free for fighting. Complete with a special drum magazine of filament-tipped bolt shells. Those bolters are only worn by the most honored Blood Angel shock troops – mostly those guarding the company leaders or the chapter master himself. Taking up the weapon in awe, he perceives the rich iconography laid into the artesian weapon for long minutes before laying it back carefully into the chest. The second item seems to be some technical component meant to be inserted into some larger system most likely a Servo Armor. Beside the component is a small note – written in an even smaller script. It takes Deleos some time to decipher it, just to detect that it is written in the native tongue of Baal – his homeworld. As he takes up the object, he unintentionally activates a trigger and a tiny cloud of bloody red particles dispenses from the object into the air. Deleos fine senses detects the far smell of in the air. One moment later he feels the iron grip of the red thirst welling up in him, instilling the blood rage his chapter is secretly feared for. Surprised by the sudden burst of pure hatred and bloodlust, his mind gives way for some moments and replaced by visions of battles he never fought, enemies he had never encountered, Brothers long dead he never knew and the image of the angelic Sanguinius on the ground a hated foe towering above him... As he regains control again, his chamber is all but destroyed. Tables are flipped over and broken, books were ripped from their shelves, large dents in the wall and his bloody fist tells a story for them self. Panting heavily and suddenly feeling the pain in his fists he carefully sets down the object that somehow survived his outburst and reads the note with trembling hands: "Black Blood Injector. Insert into the life sustaining systems of the armor. Voice trigger phrase is 'Black Blood'. Will dispense a tiny portion of blood taken from a Brother lost to the black rage into the blood flow. Attention: Use only in the direst of situation for it is yet another step towards the rage for yourself. Bring ruin to the enemies of the Angel and fare well, Brother."
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
So here is my shopping list:
Shooty Stuff:
Other Stuff:
Total: 136 Optional Stuff if you do not need my remaining points for something more useful. Lascannon (to really dish out damage afar, 30)
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
@Everyone: We all should take signum links - because they are simply awesome, and will help (me) greatly to hit things if we have to shoot something from afar =D
@Bayou: Is there an advantage of having multiple teleport homers in the team, beside possible two-pickup zones of course?
Blood Angels Assault Marine (6), Chaplain (1) [Wounds 23/23, TB 10, Armor 11/9/8, FP 5/5, Movement:7| 14| 21 | 42 (x2), WS:75| BS:35| ST:60+20(14)| TO:60(12)| AG:60| INT:40| PER:40+20| WP:50| FEL:42]
Seems like a cool thing to take nevertheless. Will bring my dodge/acrobatics from 70 to 90% which is pretty cool =D
I missed the part about the cool injections to survive void for longer, do we still have access to it? How about a personal Thunderhawk (80 req asset)? Would we have access to one anyway? It is a hefty price to pay if we would have access to one anyway.
|