Wow there's some really swanky stuff out there.
Thanks, guys. You've inspired me. If I don't come across something I really love, I may just buy a sheet of plywood and make my own.
I could use heavier plyood and small screws along with wood glue to make the box, then thing wood or cardboard on the inside for dividers, covered in red cloth. I could put the lid on with hinges and a small bolt, and then maybe paint it up so that it looks like a large book.
I could put a pocket on the inside of the lid for rulebooks and character sheets, and design it so that whe you sat it down and opened it up like a book, the cards would be facing you.
Where's my tape measure?
Mixing/Consolidating Sets, Storage Solutions?
Don't get me wrong, the boxes are perfect to keep it all organized, and really allow the game to flow along quickly, with a place for everything and everything in its place.
Having said that, with two big boxes and another on the way in April, and the characters (and to a large extent, all of the content) being compatible, I would like to consolidate them all into some sort of carry case.
Ideally, I was thinking of keeping all the character building cards together, and then maybe even reorganizing the monsters according to type (undead, goblinoid, human, aquatic, ect), to better suit the locations.
I've looked at some on Amazon and at Walmart and Hobby Lobby, but really just haven't found anything that is modular and perfect for a large number of cards.
I feel like such a heel!
In fairness, there are RPG feats that equate to exactly what I am talking about, and Cleave would be a prime example, but I am really think more specifically of martial feats than the broad spectrum of what feats can be, and a way to include them that would actually work with a boxed set, WITHOUT overlapping existing material.
But yes, tons of RPG feats would work well, probably most of the combat ones, and you'd want some that would work well with spellcasters too.
No, not a subcriber, just pre-ordered them. I probably should, but...
Theryon Stormrune wrote:
Yes, the Character Expansion is still backordered....
Orbis Orboros wrote:
Do you mean something like Valeros learning Legend of Zelda's Spin Swing in the form of a card in his deck? (Amusing example, but the first thing that came to mind)
Yeah, basically...similar to break moves in video games...
I could give examples in card games. I won't, out of respect to the superior product that is Pathfinder, but yes, I think it would be a cool addition/direction to be able to add special manuevers or moves to your deck.
This is just pie in the sky, and there may be a hundred reasons that this wouldn't work, but...
The upcoming Wrath of the Righteous, and Mythic Roles got me to thinking.
The only thing you find in many other similar card games, that I sort of miss in Pathfinder, is special moves or techniques or manuevers.
I was thinking, it would be really cool if, down the line, they include a box set with Fighting Styles (Jade Reagent??) that would be add-on character cards similar to (presumably) Mythic Roles, that would allow players to add special manuevers, in the form of cards, to their decks.
Like I said, there may be a tone of reasons this would not work, or would upset game balance, but I'm just spit-balling here.
Mine was actually set to deliver between Sept-22 and Oct-4, but then showed up on the front porch on Sept 14 (or possibly the afternoon of Sept 13 and we didn't notice) as a VERY pleasant surprise.
Broke out the box, organized the cards, read through them. Hopefully I will get a chance to play this weekend.
Well, we played a game and let the player run it like that, and he basically collected allies until he had a hand of 5, and then proceeded to get +5d4 on every roll (+5-20) which is absolutely insane.
It was fun, but afterward, I was like, let's check with PAIZO...
Now that I think about it, that is probably a better option...
Mike Selinker wrote:
Ouch, putting the spotlight back on me...
I know there has been alot of discussion of, and call for, an adventure set that would go beyond the Adventure levels 1-6, and allow players to continue with characters who have completed other modules, so something along those lines would be what I primarily had in mind.
Having said that, as long as there is backwards compatability, I am good, and I am looking forward to any expansions of play.
And may I say it is awesome to actually be able to dialogue with the game designer. I am actually currently using PACG to run a hybrid campaign of scenarios and old RPG modules. I love the simplicity, but the resource management introduced by the cards.
Thanks in advance for any infor you can give me.
Mike Selinker wrote:
Will WotR be another Base Set like RotR and S&S, or will it introduce an advanced ruleset? Seems like a good opportunity to do so if that is the plan.
Either way, I'm all in.
Hey, Pathfinder ACG has been a huge hit with my game group, but being old school RPGers, they want to substitute painted miniatures for the token cards and, while using the existing character stats and progressions, want to write in their own name/sex/race.
Now, obviously I can just print out the character sheets, cross over that information with a black marker and write it in, but I was hoping for a more elegant solution.
Has anyone created or seen a word doc, excel file or writable PDF that would allow me to do this?
Thanks in advance!
As someone who has a very small gaming budget, I don't understand your concerns.
It's not as though they'll be discontinuing the Base Sets or Adventure Paths. They'll be available whenever you are ready for them.
I've just bought the Base Set, and plan to buy the Character Expansion and eventually buy all the Adventure Path Expansions. I will also probably try to scrape up enough for the S&S Base Set and Character Expansion when it comes out, just to give me more options.
Beyond that, I'll run games for my group and purchase new expansions as needed. It might take us a few months to get through Burnt Offerings, or we might blow through the whole RotR path in a month. Who knows?
My point being, I'm not sure why anyone would be opposed to Paizo coming out with more expansions on a more timely basis. Even if you plan to purchase everything, there is no imperative to purchase everything right when it comes out, and it means you will have more options moving forward.
I'd rather have new expansions available before I need them than to be ready for a new expansion and be stuck waiting. I'd also rather see a product well supported and be unable to purchase everything right away than to be left with an unsupported product line (looking at you D&D Adventure System).
Paizo, keep on trucking!
As far as actual releases, I don't have a preference, except to say I would like to see the collection of banes and boons broadened, and would like to see releases that would do the best job of giving us alot of new material.
As far as characters, I would like to see new/advanced character types seeded in as they fit with the setting, but also new versions of the more standard classes, the way they are doing with S&S.
I would also expect to see some advanced expansions with exotic prestige classes, more powerful banes and boons, ect.