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DanyRay wrote:
Max 1200--that is part of the delay--we are having to edit DOWN to allow the final to actually be bound. ![]()
Heine Stick wrote:
Yes--lots of tentacles, oh, and a few vampires and VERY creepy kids ![]()
Steve Geddes wrote: I didn't mention monsters. That's another thing we're going to need, I think. Presumably the Alien Archive will be out in September/October, but the number of monsters-which-are-also-new-and-arent-just-ported-from-pathfinder is going to be very limited early on. Of course....its what FGG does best! ![]()
There is almost no overlap on project teams. The Blight is Greg's baby. The only overlap is editing and conversion folks, and they are not bottlenecked. Greg just had a tougher semester of med school than we figured, and the book was much bigger. So were the adventures. We will get there. 14 kickstarters, delivered 11, 5 were late, 3 were early, 3 are still in prgress. The Blight is one of those. ![]()
GM Rednal wrote:
Its totally different project teams. Skeet and Greg are working the Blight. Others are doing their own projects. Not really much overlap except for Chuck. ![]()
The reason we redid scheduling with Greg was that with Chuck out, we knew we would have delays--and we had a hard deadline (in China) for Bard's Gate that if missed would have caused extreme delay and increased cost dramatically. Basically we just got behind. Greg is now full time on Blight--and art is coming in; so don't worry too much. The good news is we got Quests of Doom 3 all mailed out this week (it was 60 days late due to Chuck's illness) but its done now! Have no fear--we will deliver. Bill ![]()
Hey guys--a lot of the radio silence has been 2 conventions, Chuck's leg, vacations, and nose to the grindstone on the Blight and this release. Sorry about that. This book actually might be the most important Lost lands canon book in existence. I did a big update (several of you will get it several times, so pardon my spam) on our prior kickstarters and here as a "State of the Onion". Oh, and that huge map is spectacular:) BW ![]()
Hey all, Bill Webb here.
First of all, everything is moving along (albeit we had some slowdowns). Quests of Doom 3 is at the printer and is expected to ship to the warehouse in a couple weeks—so figure delivery to you in mid-July. Chuck actually finished this the week after he got out of the hospital—against my orders to rest---so its back on track. The Blight is behind schedule—the stretch goals and add-on’s of the extra books, as well as Chuck’s issues with his leg and Greg finishing his 3rd year in med school just got us behind. Everything is now written (yours truly was the last delinquent delivery) and in development and art is being purchased. I don’t want to give a final date on this—but suffice to say we underestimated how long the added material would take, and got behind. That being said, the text is awesome, much of the art is as well, and we will, after all, be producing what I believe will be the largest (certainly one of the largest) books ever made for the game! Better late and quality than on time and rushed. Bard’s Gate actually has all the art and maps done (Skeeter got a head start), and ongoing work is primarily focused on conversion and final editing. While this one needs to print in China (its color), we may actually have the pdfs ready fairly early (like end of summer), and all indications are that this one will be on time. So have no fear, we will deliver and it will be to our standards of quality—we just have slipped behind on a couple fronts. As a bonus—this gives you time to reinforce your bookshelves before the books get there!
If you don’t play in the Lost Lands, but just need a city, it works for that as well. Ok, time to do a Grognard check—how many over 40’s used the City State booklet for every city in every area of their game world? The best part about a book like Bard’s Gate is that you can grab bits and pieces of it for use as a city adventure or you can use the whole as canon material—your choice. After all, who doesn’t want to visit Tenkar’s Tavern or Thilo’s Scriptorium? There are Easter Eggs galore throughout the city, and dozens of side quests and adventures that can be tailored for low, medium and high level player characters at the GM’s discretion. Skeeter and Casey have done a wonderful job of expanding and re-imagining the work that Clark Peterson and I produced back in 2003-2004—this city is much bigger and better than it was before—this is not just a window dressing of the existing material. We have modified most of it and added over 120,000 words of new material.
So that’s about it, except for one final note about the giant maps—these are an experiment, and literally can be used as a table cloth or shower curtain. I know they are pricy, but as we are unlikely to make many of them, our costs are fairly high. They are made of cloth and are quite durable. We had one prototype in Dallas last month, and about 20 folks wanted to buy it from us. I can say that one will be going on my wall (and used as a table mat when the party enters the City). Again, we focused this on utility. It makes it very easy to tell where folks are if the party decides to split, where one goes to the armor shop and another goes to the sewers to visit a certain guild. While not quite to miniature scale (it would have been 14 feet long), this still may be the coolest map I have ever seen (ok, geek mode off).
ps--coming soon, Mountains of Madness by Tom Knauss, Quests of Doom 4, and a few other surprises! ![]()
Sara Marie wrote: DT Seattle Crab Pot and the Seattle Aquarium are both very near one of my favorite Iconic Washington things to do, which is to walk onto the Seattle-Bainbridge ferry and then either get right back on to come back to Seattle or walk around the town for a bit and grab lunch/dinner/ice cream before returning. Both sailing directions offer a lovely view of Puget Sound and Seattle and it takes about 35 minutes each way. The crab pot is pretty weak though. If you want good seafood on the waterfront, hit Elliot's or Anthony's. The Crab Pot is a chain and serves previously frozen stuff ( frozen for like five years). Seriously much better seafood choices. ![]()
Kobold. If you can mostly re create, I think I know what the loot is. Stats are irrelevant anyway, so just reroll. Everyone who lived through character killing session (the dragon one) is level 2 plus 1 xp. That was two years ago. This year one of the games will be very thinking related. Traps, combat, of course. But get your noggins tuned up. I can take the first 15 or so players. I'll have a few invited guests as well, so 20 players is about right. I need to remind our lovely hostess Sara Marie to segregate us, as it gets pretty loud, and we do tend to frighten the general population. If folks can bring extra battle mats that would rock. A couple areas are quite large in this years game. Prizes will be solid this year. Everyone can free download the rules here or at our website. Book of Dirty Tricks you gotta buy or wait for my copy at the table. The biggest thing is max plus or minus 1 for stats, so 18 str is the same as 13 str. player skill is all. Oh, and all hand weapons do 1d6, wizard weeps are 1d6 minus one and two handed plus 1.
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