Sir Holton

Berselius's page

Organized Play Member. 2,337 posts. 4 reviews. No lists. No wishlists.


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The Glorious Reclamation in Cheliax failed, Heart's Edge is now in the hands of Thrune (and has quite possibly been corrupted), Alexeara Cansellarion is either dead or damned to Hell (via sacrifice, evil spell, or betrayal of her vows), Last Wall is in ruins, the Whispering Tyrant is free, and old Erum-Hel is still around and is preying upon any divine scions Iomedae has sired with mortals.

As much as I respect Iomedae and admire her, she needs to start getting her act together I feel.


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Anyone think Southern Garund will be getting some attention in 2nd Edition Pathfinder? It's kind of upsetting that it isn't a named region in the Pathfinder map even though it's part of the Garundi continent. I hope we can learn more about it and the various nations/kingdoms/empires it holds. :D


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I'm hoping Keren Rhinn, Zae, and Appleslayer weren't among the casualties of Vigil. :(


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Mechalibur wrote:
Berselius wrote:

Question for the Developers.

Is it stated that Half-Ekujae Elves always have dark skin or does the book specifically state they also have tanned skin due to having a possible Keleshite human parent?

That seems like a weird thing to explicitly mention. I mean, yeah, if the human parent has lighter skin, then the child would have comparatively lighter skin than the rest of the tribe. Unless I'm misunderstanding you, I don't feel like that's something that even needs to be stated.

As it so happens, Cult of Cinders has an Ekujae half-elf whose skin it noticeably lighter than her dad's.

Thanks for the correction, I asked that because Heroes of the Fringe specifically states that Half-Ekujae Elves have dark skin and did not mention any exceptions:

"The half-elves of the Mwangi Expanse have the dark skin of their Ekujae parents"

That kind of ruffled my girlfriend's feathers as her favorite repeating NPC is a lighter skinned Half-Ekujae Elven sorceress whose father is a male Keleshite human paladin of Sarenrae from a noble family. Glad to see that's been retconned.


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Yes, because torture in a dungeon ALWAYS reveals the correct information right? Ugh, bloody Hellknights.


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NOOOOO...NOT KESKODAI'S "STACHE"!

Heh, may it rest well with the Lady of Graves. Amen. Right Chk Chk? ;)


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Sparing Azaersi and letting her keep control over the Vault of the Onyx Citadel is a foolish decision. She can easily rebuild her forces and with the Citadel under her control she has a way to fully mobilize said forces and even gain allies in other areas of Golarion. A goblin is a maniac, a bugbear is a sadist, and a hobgoblin is a conqueror and NOTHING can change that. My Ironfang Legion Adventure Path PC's weighed the risks of letting Azaersi and her remaining forces live and found that unacceptable.

Yes it leaves Golarion with fewer possible allies to rely on against the rise of the Whispering Tyrant but let's be honest, Tar-Baphon’s could possible seduce Azaersi and her forces with promises of riches, glory, power, and conquest and then not only would he have armies of undead but also armies of goblinoids capable of invading ANYWHERE at ANYTIME! So, yeah, sorry Paizo but my PC's cut the head off of the snake and then burned the body so Azaersi isn't coming back in our campaign.

That certainly doesn't mean others can do differently though. ;)


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Hopefully you can resurrect Ezren.


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Ah, so Treerazer is still alive and well in the the Tanglebriar eh? Well, at least until an new Adventure Path opens up in Kyonin. ;) :D


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For his sake, I hope he choose to embrace her rather than strangle her.


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Serum wrote:
Why did the Chelaxians decide to dump mine tailings on merfolk city?

Probably because they hated the Merfolk and thought dumping their crap into the ocean would be convenient. Two birds, one stone. Unfortunately for House Thrune, the decision came back to bite Cheliax in the butt REALLY HARD!


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Really, nothing about Southern Garund? There's so much to explore and discover there though:

The Vudra colony of Chauxen
The Azata worshiping nation of Dehrukani
The dinosaur-riding lizardfolk ruled nation of Droon
The matriarchy of Holomog
The triad of demon worshiping/slaving Bekyar ruled city states of Kaz'ulu
The mysterious catfolk city-state of Murraseth
The spider-like anadi ruled nation of Nurvatchta
The Keleshite Empire colony of Tirakawhan


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Queen Abrogail II of the Thrice-Damned House of Thrune learned a harsh lesson that day! She may be mistresses of the kingdom of Cheliax, but the ocean has no masters and Abrogail's kingdom ENDS as soon as the safety of solid land meets the maelstrom of the SEA!


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Finally! A Scoundrel that actually listens to their conscience!


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Was the stagecoach that took them a "Death Coach" monster? I really hope we get a Bastardhall super dungeon module soon! :D


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I was really hoping we'd get Second Darkness and Legacy of Fire converted to 1st Edition Pathfinder. As for signing up for this crowdfunding measure, I find it slightly confusing that Paizo Publishing is resorting to having it's customers spend their own money in order to fund production on a product Paizo itself is supposed to be working on. Is Paizo having revenue issues?


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I'm guessing Second Darkness and Legacy of Fire will never be converted to 1st Edition Pathfinder then. Nutbunnies. :(


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Just goes to the show not every monster is a simple generic statblock. A Troll can become a lawful neutral monk who loves peace and friendship. A Centaur can forsake his or hers tribe and study the ways of magic in a Metropolis. And a Fiend can rise above the evil and vileness that spawned it to become something more difficult and nobler than before. All it takes is imagination, a sheet of paper, a pen, and some dice. ;) :D


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Harsk is a dwarf with a desire for the simple things in life. A warm fire coupled with a comfy bedroll and a good spot of tea splashed with a hint of venturing into foul infested lairs and slaying disgusting abominations that haunt the dreams of men. ;) :D


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While I'm glad we got a Large Gold Dragon I'm still very much hoping we get a Huge-sized or even Gargantuan-sized sized series of Metallic Dragons.


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Sorshen! Queen of Lust and rightful Empress of New Thassilon! May death come swiftly to her enemies! ;) :D


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Phillip Gastone wrote:
Considering this is Sorshen, Runelord of Lust I am thinking that one would need a stack of Cure Disease scrolls on hand if anything more was tried.

You assume she would tolerate having, er, "relations" with an individual (or a group of individuals) who have STD's. I think she has higher tastes than that dude. ;)


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Michael Sayre wrote:
I really tried to sell the team on applying some of the results of my campaign completions to the canon, but I got a lot of side-eye when I suggested that there should be a luchador king in the River Kingdoms....

EEELLLLLLLLLL DDDDIIIIIAAAAAABBBBLLLLLOOOOOO!

...and his trusty Tyrannosaurus mount "MUFFINS"! ;) :D


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OMG! A Luchadore-type Archetype for the Brawler! I can now stat up EL DIABLO! :D


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Yeah, I'm gonna be honest Paizo Publishing, I don't like any of them. There are too many evil and chaotic neutral based characters and don't even get me started on the undead elf who worships a goddess of disease and misery (I'm sure the townsfolk of the Barony will just LOVE her to PIECES, probably by chopping her to pieces and then burning the remains).

Even the good aligned ones are lackluster to me (of which there seem to be only two) and even then we don't get a Paladin. Not to mention we only get one companion of each Core race which is very disappointing. I was hoping for more variety and choice and a greater number to choose from. I am very glad however that we can create our own party without these characters.


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Hmmm...two PC deaths eh? That's a heavy loss for the start of an adventure. Also, I'm curious why you went with a Goblin PC (especially in a city like Magnimar which might not tolerate monstrous races like goblins).


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The companions in Kingmaker leave much to be desired as far as I'm concerned. Only eleven choices so far and only five of them seem remotely appealing to me. Hopefully we'll get some more good-aligned ones.


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W E Ray wrote:
What Class Levels would the bar-drunk have who kicks Simon Belmont in the jewels in episode one? He's funny.

"TREVOR" Belmont.


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Anorak wrote:
CorvusMask wrote:
Maybe it will turn out Xanderghul doesn't actually exist or something so he doesn't have stats :D I'm trying to guess what would be biggest plot twist related to master illusionist
Perhaps he's really a Veiled Master placed in Thassilon to ensure its evolution and if need be, destruction?

Since I believe Xanderghul is the most powerful of the current Runelords (to the level of achieving mythic level power), it would have to be one hell of a powerful Veiled Master.

Though from what I'm aware of, the Aboleth don't age and are born with all the knowledge of those that birthed them so it's certainly possible.


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I'm not happy about this.


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Zaister wrote:
Berselius wrote:
Franz Lunzer wrote:
No, it's one book with 7 "chapters". There's no time for this being a full fledged Adventure Path.
Nutbunnies.
What were you expecting?!

I was hoping Paizo was going to save the stopping of the countdown clocks of Osirion's (as well as the foretold invasion of the Dominion of the Black into Golarion's solar system) for a 6 part adventure path that would span at least six of the planets of Golarion's solar system (Castrovel, Akiton, Triaxus, etc etc) and culmulate on the planet Aucturn.

Don't get me wrong, I'm happy to get whatever I can from Paizo, I was just hoping we'd get something bigger is all. Unless I'm wrong and this manual will be the size of the Rise of the Runelords/Curse of the Crimson Throne manuals (in which case I take back everything ^_~).


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Franz Lunzer wrote:
No, it's one book with 7 "chapters". There's no time for this being a full fledged Adventure Path.

Nutbunnies.


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Hoping we get options for a dancer-type bard who works without an instrument.


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Val'bryn2 wrote:
It isn't an organized war like in D&D, but a conflict is still going on, based on the difference in alignment. However, whereas D&D had the NE outsiders as mercenaries to both sides,in Pathfinder demons and devil's will actually team up to put down a daemon threat.

Yup, I'm aware of canon Pathfinder lore regarding relations between fiends. I'm asking if anyone did anything different?

I pretty much had all the fiendish races fighting each other with the Daemons (and enlisted or enslaved Div) sending massive hordes into both the Abyss and Hell in order to bring death, oblivion, and suffering to the Multiverse.

The Devils and Demons would send their own armies into Abaddon to retaliate and also to fight each other while fighting their own internal threats (other powers of the Abyss for the Demons and the Asura for the Devils).


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Hooboy, this new system is so different from original Pathfinder it's going to take me and my friends weeks to figure out and months to get used too.


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(Sniff)...I'm not crying....I'm not upset...I can deal with this...I can be a man and deal withOHGODDAMMIT!

Seriously though Crys hun, your work's awesomeness speaks for itself. You've made Paizo Publishing and their product so much better by your hard work and awesome presence and we, the consumer, thank you from the bottom of our little vegan hearts.

...now if you'll excuse me...I need to eat a whole tub of ice cream after hearing your leaving while blowing my nose into a trillion kleenix.


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Thurston Hillman wrote:
Berselius wrote:
Is Renkroda Heartlove an interstellar celebrity performer who puts on fantastic holo-concerts in the Pact Worlds by chance? ;)

Oooooooooooooooooooops.

Teach me to write a blog right after a five day convention and a day of travel home. I'll see about getting this updated to a more appropriate title.

Heh, really hoping for a mission to rescue the Pact World's sensational, feather boa draped, singing/dancing, interstellar diva one day! ;) :D


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Is Renkroda Heartlove an interstellar celebrity performer who puts on fantastic holo-concerts in the Pact Worlds by chance? ;)


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I hope we get some Metamagic feats that let your elemental damage spells bypass resistance or immunity in exchange for using a higher level spell slot. Maybe with cool names like Primal Fire, Absolute Cold, (etc etc). :D


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I'm grateful for any free content put out by Paizo even though I was kind of hoping for a non-goblin based module this time around. Still, thanks for the effort that went into this. ^_^


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Isabelle Lee wrote:
In addition (as some of the developers already know), I'd love to see an unarmored combat option. Ideally class-agnostic, but if it had to be class-specific, barbarian would be the one. ^_^

Isabelle hun, you read my mind. BLESS YOU! ;) :D


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Here's hoping for an endure elements and cold resistance feature as well as options for Barbarians wanting to dual-wield.


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I officially WUV Il'setsya Wyrmtouched! :D


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I'm hoping that the Sorcerer can bring the same amount of arcane power to bear that the Wizard can. I guess we'll find out when we get a preview for the Sorcerer. I'm hoping we'll get cool Bloodline mechanics. My GF really wants to play a Minkish (aka the anime Dragon-Half) Red Dragon Bloodline Sorcerer. ;)


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Wow, you lost Merisiel, Kyra, Oorka, and Koloshkora?

That's a hefty amount of loss. With Kyra gone do you have any way to bring party members back to life?


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Really hoping for an Adopted background to allow a character to be adopted by another race (aka a human infant being adopted by dwarven parents).


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Heheh...glad to see some people who work at Paizo believe friendship is magic. ;) :D


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While it's intriguing I'm wondering why their going with a rename in the first place? Kinda weird.


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While I will agree Malk that Goblins don't have to be disruptive, adding a core race into a tabletop roleplaying game that is canonically not welcome in most settlements in the very setting the game takes place in adds a level of difficulty that might make roleplaying them exceedingly difficult (depending on whether or not the GM is lenient and how strict the game's setting adheres to cannon Golarion). Perhaps Goblins would be better off being in a supplemental manual featuring other races that a player can be?


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Wait, they're getting rid of "Races" and replacing them with something else? This seems like a very precarious move. Hmmm...

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