Pirate Queen

Bellanie Bursk's page

87 posts. Alias of Dakcenturi.


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Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

So as you all may have noticed over the last couple weeks my posting has been rather sporadic. As it stands my life is in a bit of a mess between moving, looking for a new job, some legal proceedings and my wife having recently had a pretty hefty medical procedure. All in all I don't have a lot of mental bandwidth to keep up with my games at the moment and I don't forsee that changing until at least the middle of June if not longer.

As such, to not hold you all up I will step down. Maybe at some point in the future I can join back up with you all. I've had a lot of fun and was really looking forward to seeing how this game progressed but I don't want to hold you all back while I get things sorted in my life.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

With the dog rushing at Szacha down, Bellanie moves inside to assist Cor with his next attack, not being able to get in a good position to attack herself.

Aid Attack: 1d20 + 7 ⇒ (11) + 7 = 18

+3 to attack for Cor with my trait


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie advances with the others in order to assist in the fight ahead.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Probably a good idea, could use part of the *party* funds for that.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Ok, so I fixed the gems to by just duplicating the number of them so the /2 brings it out to the full cost of just those items. Will remember that on future items. I also removed Giz/Szacha from the split but added a party split to the gold. I'll go ahead and take the quick runner shirt also, might help to get me in positions for better flanks.

With everything else claimed out including the ring and such going to party loot the final gold values for everyone would be:

Bellanie 614.44
Corentin 1,029.44
Johan 874.44
Sasha 41.94
Party 1,204.44


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Another level of rogue:
Sneak Attack 2d6
Underfoot Agility +1

+1 BAB
+1 Fort
+1 Will

Feat:
Two-weapon fighting

Skills x10:
+2 Acrobatics
+1 Bluff
+2 Disable Device
+1 Perception
+2 Stealth
+2 Use Magic Device

Only things Bellanie would be interested in are the disguise kit and the silver dagger. I also went ahead and marked the CLW wand as party loot. Not sure if we want to keep any of the potions/scrolls as party loot as well?


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie unsure of the best course of action just nods to Cors words "I'll go where I'm needed. Though we definitely need to see about getting some things sorted before the ceremony."


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Ok for the loot sheet. The Base value column should be the actual value of the item. There is a formula in place in the Total value to calculate the sale cost (50%) times the number of those items in the loot. This all adds up at the bottom for the final total value. Each character has a column. If they claim an item they would put the number of those items they are claiming in the their column on the appropriate row for the item. This will subtract that from the total value of gold they would recieve. This way as people claim items other people get extra gold and it balances out.

At least that is how I designed it and have used it in numerous other games.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Will type up how the sheet works in a bit once I'm not on my phone.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Made a loot sheet here: Link. It's also under my header on each post as Bellanie. I haven't gone through and added all the found loot in yet.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie nods to Cors words "Think we cleared out this place anyway. Let's head back sort out what we have found and get the word out to the guard."


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie moves into the room and gives it a good look through checking the orc as well if the cave in site doesn't look overly risky.

Perception-T20: 20 + 7 = 27


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

After pocketing what she found from the halfling and dragging the body out with her she opens to the door to let the others into the room. When Cor comes in and starts talking with the bound men Bellanie heads over to the pack to check its contents leaving the dessicated halfling husk on the floor behind her.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Passing off the finds she moves back into the room where she was so rudely interupted exploring. Specifically looking for any gear or useful information.

T20: 20 + 7 = 27


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie nods and cautiously approaches the goo pile, checking that it's acidic nature has subsided before rumaging through the goo.

Perception: 1d20 + 7 ⇒ (7) + 7 = 14


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie backs up "How do we kill it? It's a big blob of goo are weapons even effective against it?"


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie shakes her head "I'm not going near that thing!" she says in disgust as she tumbles away from it.

Acrobatics: 1d20 + 10 ⇒ (13) + 10 = 23


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Seeing no imminent threats Bellanie's curiosity drives her forward. Stepping into the room she looks around.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Yeah I think the biggest problem is a lack of a cohesive plan. I am trying to keep things moving ahead scouting out additional rooms but I don't want to stumble into encounters if we aren't ready to progress.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie also checks for traps having seen the damage they did to Sasha, then cracks the door open to take a peak not hearing anything on the otherside.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

After passing off the loot for the others to look over, Bellanie moves to the western door and gives a listen.

Perception: 1d20 + 7 ⇒ (8) + 7 = 15


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

After the troll seems to be completely dead Bellanie moves to Sasha and whispers "Sorry." before turning back to the others. "Ok you all stay put. Let me have a look see and make sure there are no further dangers."

Bellanie will slink off back up the hall once the mist has cleared trying to be as quite as possible and keeping an eye out for any further traps.

Stealth: 1d20 + 12 ⇒ (10) + 12 = 22

I'll leave the perceptions up to you GM unless you want me to do it otherwise. Essentially, looking for traps along the way and otherwise stopping to listen, take a peek before entering any main rooms. She will work her way back to the main room where the troll and orc came from.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

FYI you don't have the aura visible to everyone.

Bellanie waits to try and get better positioning while shouting to the others "Draw it away from the stairs."

Delay until she can easily flank


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie tries to stay out of site watching the stairs in case anyone comes from that direction.

Stealth: 1d20 + 12 ⇒ (5) + 12 = 17

Ready action to attack an enemy within range, IE down the stairs or around the corner.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

As the others make for a retreat Bellanie moves to do the same.

Acrobatics: 1d20 + 10 ⇒ (15) + 10 = 25


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie waits in the mists hiding around the corner for one of the foes to approach.

Stealth: 1d20 + 12 ⇒ (15) + 12 = 27

Ready action to attack one of the baddies if they move into Johan's current space.

Readied attack:

Attack: 1d20 + 7 ⇒ (20) + 7 = 27
Confirm: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 1d3 + 1 ⇒ (1) + 1 = 2
Sneak: 1d6 ⇒ 2
CritDamage: 1d3 + 1 ⇒ (1) + 1 = 2


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie lets out a gasp as the trap snaps on Sasha and thinks to herself Stupid... being overcautious caused your friend to get hurt instead. she moves forward careful to avoid any un-triggered traps to help Sasha loose. She looks to Sasha before she begins to work "Sorry. Hold still I will get you out."

DD: 1d20 + 10 ⇒ (20) + 10 = 30


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Seeing the others move off in the other direction Bellanie follows behind, as Sasha takes the lead, looking down one of the halls Bellanie gets to the other side of her.

Stealth: 1d20 + 12 ⇒ (19) + 12 = 31


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

As sound of metal and stone ring out Bellanie looks back seeing Johan pulling out the sword and and shakes her head then looks to Cor. "You might as well lead the way now."


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie slides the mirror back into her belt pouch "Can't see, too dark." She looks across the hall to Cor at his question "Don't think so. Just seems like a real sword that can be taken out of the statue."

With no other obvious way forward Bellanie instead opens the door to see if there is another way around.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Hearing the noise coming from up the hallway Bellanie pulls out her dagger then also gets a mirror out of one of her belt pouches. Using the mirror to look up the hallway, while trying to stay concealed.

Stealth: 1d20 + 12 ⇒ (4) + 12 = 16


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie comments "Sword looks real." then shrugs moving on looking up the hallway at the portcullis before checking the nearby door.

Perception: 1d20 + 7 ⇒ (8) + 7 = 15


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie heads back up "Opens to natural caverns. Two doors out, but a bit dark to see."

As the others get light sources going Bellanie heads back down to take a closer look at the statue.

Perception: 1d20 + 7 ⇒ (4) + 7 = 11


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

I will be back to my normal schedule this afternoon. On the road today.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Seeing nothing of interest in the adjoining room Bellanie moves to the stairs noting to Cor "Give me a moment" before she slinks down the stairs.

Stealth: 1d20 + 12 ⇒ (6) + 12 = 18


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Before heading down the stairs Bellanie pops her head into the adjoining room just to look it over.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Earlier

As the others work to discern the magic behind the various items they found, Bellanie checks the coffer, first for traps and then for what it may hold.

Perception: 1d20 + 7 ⇒ (20) + 7 = 27

Now

Bellanie follows Cor and moves to check the lockbox before anything else. Seeing if their are any traps or locks before attempting to open it.

Perception: 1d20 + 7 ⇒ (5) + 7 = 12


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Posting this to all my games. I am heading out of town tomorrow until Mon-Tues next week. I should still be able to get a post in at least daily but it is possible that might not happen. Just wanted to give a heads up.

Thanks!


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

With the vermin dead and her wounds mostly healed Bellanie will go to work searching the place for any clues as to what else might have been going on here.

Sticking to the areas we have explored so far. Starting in the room with the beds and then onto the spider area.

Perception-T20: 20 + 7 = 27


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie winces as Finch and Iacobus tend to her wounds but as they heal she smiles. "Thank you" then proceeds to give Cor a playful punch in the leg "At least it didn't get the drop on us."

11/17 HP


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie shrieks in pain as the spider bites into her. She struggles to get free and then runs back down the hall to get away from the thing, huddling on the other side of Sasha holding onto the wound.

Withdraw

Acrobatics: 1d20 + 10 ⇒ (11) + 10 = 21 If needed, if it has reach


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Seeing the spider moving toward her she lets out a slight gasp but is also releaved she at least saw it before it was upon the others with no warning.

She quickly looks back to the others "Oh... there is some more vermin coming this way. Though it is much larger and of the spider variety!"


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

With the entry to the giant bugs so crowded Bellanie decides to take the opportunity to look around the corner, just to ensure no other threats may be sneaking up on them.

Perception: 1d20 + 7 ⇒ (1) + 7 = 8


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Since I am almost dead last, going to see who does what before posting as there might not be space for me to get into things.


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

As the stone clanks on the wall and falls to the floor, Bellanie looks back toward the group glaring in the general direction. Then walks over back over to the others "I didn't hear anything at the doors and didn't find anything else. Though there was some writing on the far wall that says Skreed" she shrugs then continues "Cor take your pick."


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Not hearing anything from beyond the door she slowly moves to the next door to check it before the others enter the hall further.

Perception-Left: 1d20 + 7 ⇒ (1) + 7 = 8


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Know. Local: 1d20 + 6 ⇒ (2) + 6 = 8

As the group takes a look around the exterior Bellanie takes some time checking the door.

Perception: 1d20 + 7 ⇒ (10) + 7 = 17

Not hearing anything or finding the door locked she motions to the others when they finish their check that it can be opened. Finding the open hallway Bellanie simply says "Give me a minute" before slinking in to check the set of double doors on the right.

Stealth: 1d20 + 12 ⇒ (5) + 12 = 17

Perception-Right: 1d20 + 7 ⇒ (15) + 7 = 22


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Updated to level 2.

HP +7
Ref +1

Skills:
Acrobatics +1
Appraise +1
Disguise +1
Perception +1
Sense Motive +1
Sleight of Hand +1
Stealth +1
Swim +1
UMD +2

Rogue:
Evasion
Improved Dirty Trick


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Think we are ready for the morning :P


Loot Female Halfling Rogue (Vexing Dodger) 3 AC 18 T 15 FF 14 | HP 27/27 | F +4 R +8 W +2(+3 vs Fear) | Init +4 | Perc +8
Skills:
Acro +11, Apr. +6, Bluff +6, Climb +7, Diplo +5(+1 G), DD +11, Dis. +5, EA +7, Kn Loc +6(+1 G), Ling +7, SM +4, SoH +8, ST +13, UMD +7

Bellanie hops out of the seat at Finch's words "Good idea. Let's get some rest and meet up in the morning. Maybe see Sara first then head out to the plague house? Make sure you all prepare in case we face any possible threats." Before anyone says anything else she starts for the door ready to grab a snack and get some rest, her mind swirling from the events of the day.

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