Adventurer

Azra Gambit's page

43 posts. Organized Play character for X Hums.




Murder's Mark - Slides | Emerald Spire - Slides

The link to the slides is above. Please be sure to fill out the second page of the slides with your information. For now, please just put whether or not you have a day job. I'll call for the rolls as we're nearing the end of the module.

A few ground rules: Please use discussion for discussing what to do, unless it's in smaller quantities. (For example, discussing whether to go to area A or area B should happen in discussion, but discussing whether or not a party member needs haste should probably happen ooc in gameplay).

This module is quite RP heavy, so I expect a post every weekday. I'll try to make time to update twice a day on weekdays, but I can only promise one. I also play 2-3 irl games through the weekend, so I cannot make any promises about posting through the weekend. I will do what I can.

When combat comes up, you will have approximately 24 hours from the time I post you're up to respond. If you take too long, I will likely bot your character. I have a specific Alias for "DA BOT" so you'll know if you or somebody else got botted without having to read too deeply into my posts.

Lastly, have fun! This module has some interesting elements in it, and I'm excited to run it for a fun group in play by post.

When you've filled out the sheets above, please make a post introducing your character in the gameplay thread. Once I've seen all the posts, I'll begin the module.


Murder's Mark - Slides | Emerald Spire - Slides

Welcome to the Umbra Carnival!


Murder's Mark - Slides | Emerald Spire - Slides

What I need from you:

Player Name:
Character Name:
Society Number:
Player Number:
Faction:
Starting XP:
Dayjob Check (if any):

Looking forward to GMing this one. Should have a fun bunch o' characters!


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Murder's Mark - Slides | Emerald Spire - Slides

bigboom's halfling wants to grapple a dragon. Let's let him have his glorious moment!


Murder's Mark - Slides | Emerald Spire - Slides

A few notes, for those who don't know the spire:

1) Be sure to bring a build with darkvision (specifically for the 1st floor. Feel free to completely rebuild for the second). No really. Trust me. You want DARKVISION. Not torches or the light cantrip.

2) Do not bring a build that relies on charging, your charging opportunities will be limited.

3) To those unprepared for the dangers within, the Spire can be quite deadly. In that regard, you should all plan your characters around each other's. Get some synergy going. You'll want it.


Murder's Mark - Slides | Emerald Spire - Slides

A few notes, for those who don't know the spire:

1) Be sure to bring a build with darkvision. No really. Trust me. You want DARKVISION. Not torches or the light cantrip.

2) Do not bring a build that relies on charging.

Welcome to the Spire.


Murder's Mark - Slides | Emerald Spire - Slides

Table 1.


Murder's Mark - Slides | Emerald Spire - Slides

Table 2.


Murder's Mark - Slides | Emerald Spire - Slides

Feel free to discuss anything non-gameplay here!


Murder's Mark - Slides | Emerald Spire - Slides

A Pathfinder Society Scenario designed for levels 1–5.

“On Sharrowsmith’s Trail” is the first scenario in the three-part Scions of the Sky Key campaign arc. It is followed by Pathfinder Society Scenario #6–14: Scions of the Sky Key, Part 2: “Kaava Quarry” and Pathfinder Society Scenario #6–16: Scions of the Sky Key, Part 3: “The Golden Guardian.” All three chapters are intended to be played in order.

I will be hosting the other 2 parts after this one, with recruiting preference given to those who play the earlier parts!