Olvan

Aven Galan's page

21 posts. Alias of Drewber.


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I am going Chaotic Good, appeals to me the most. Plus my main will be a Half-Elf so makes sense.


This guild seems very interesting. I like the idea of the three different branches! Have room in the Bulwark for a Half-Elf Cleric?


Nihimon wrote:
LordDaeron wrote:
IMO the heinous flag should just make you a target for good aligned players...
Fantastic idea!

That is a good idea, however they should also be targeted by neutral aligned players as well


Thanks, I already went through that demo :P

But I doubt that is what the final game will look like ( I would be scared if that was the case). I was just asking when everyone thinks GW will release official screenshots and videos, because I am just dying to see what it will actually look lke.


Kusuriurite wrote:
Kaio Ken!

This. +1


So I don't know about you guys but I am itching to get a look at the first couple official screenshots and some videos about the gameplay. Now I do realize that its still in the pre-production stage, but my question is when do you think they will release this info? GW stated that EE should begin in the middle of next year. So I am hoping that we will get this stuff (videos, screenshots) around summer or fall of this year? Maybe earlier if we are lucky?


Hello Rokolith! Welcome! I am Aven (alias is Drewber). I have always been into video games since I was a kid. It really didn't start to kick in though until I got a PS2 on one of my birthdays. Thats when I got into RPGs thanks to Kingdom Hearts, FFX, Champions of Norrath, Baulders Gate, Dark Cloud, ect. Then this generation came out with even more great RPGs (Mass Effect, Dragon Age, Dark Souls, ect). I have always been into the fantasy and sci-fi genres (probably thanks to me being a huge comic book geek). When it comes to MMOs, the only really MMO I have been "addicted" to is GW2. I jumped on WoW a little late (when WotLK came out) and was not satisfied. I tried other numerous MMOs but none of them could keep my attention longer than a couple of weeks. Sandbox MMOs really intrigue me however, and I actually have never tried a sandbox MMO before. All of the ones I have tried were theme park. I found out about Pathfinder at my local comic shop (they sell tabletop RPGs) and found the art really intriguing (Wayne Reynolds is an amazing artist). So I looked into it more and read up on lore and such. I really enjoy the lore. I'm not really into tabletop RPGs though. I tried DnD and thought it was meh. Just not my cup o' tea. PFO sounds amazing and hopefully the guys at GW will pull through for everyone. Can't wait!


Hark wrote:

I see the heinous flag as being able to give Evil players what would normally be considered unfair advantages, like slave labor for cheap (You still need to feed slaves so it's not free) manufacturing and construction, and Undead Armies which also have a very low maintenance cost and probably outperform anything short of a very highly trained well equipped and expensive army.

The counter for these advantages, which make progressing as an Evil character and an Evil civilization easier, is to make it easier to kill these Evil characters.

It also probably makes telling a story easier too.

This makes sense as well. So if you are Evil, yes you will have the disadvantages of being flagged and attacked, BUT you also get a lot of advantages as well. It just needs to be balanced like that


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Imbicatus wrote:

If people don't play evil, the players playing good are not going to have much of a challenge. Good cannot truly exist without evil to fight against. And so to keep our fiends who are making our game fun by playing the character who are base and foul on even terms is fair.

We don't want to eliminate PVP, nor do we want to allow wanton rpkills and rampant ganking. What we do want is *meaningful* PVP. And for that to happen both side need to be fair. So far we have seen several threads pointing out the penalties that evil characters have to deal with. But what we haven't seen is a description of the higher rewards to match an evil characters higher risk.

This^

I do have to agree with the OP on a lot of things however. It does seem that evil PCs are getting the shaft a bit. I have a friend who will most likely play an evil aligned character and I could see him stopping and dropping the game if he is always flagged (for doing evil things) and getting barraged by do-gooders and looted and what not. However as Imbicatus stated, there are penalties but the rewards could balance it out. Lets say you see a high level trader walking down the road and you happen to be CE. You think to yourself "hey, this guys probably has some really good items on him and a good amount of gold" so you run up, kill him, loot him and get some very rare items and tons of gold. You would be flagged as a criminal BUT you would walk away with some sweet rewards. So I think GW is going to make like if you want to be evil, you should be smart about it and make sure its worth the risk. Otherwise, just keep doing your own thing in PvE type stuff unless you want to be flagged all the time.


randomwalker wrote:

from the same blog:

*Rangers—masters of tracking. Knowledgeable, patient, and skilled hunters, these characters hound man, beast, and monster alike, gaining insight into the way of the predator.

Tracking may not even be in the game, you are already concerned about stealth, and things like archery comes under fighter - which leaves basically the 'insight' part. I think ranger should worry you more than rogue.

Seriously, I think GW will do a fine job here, but if not then the open skill system makes it extremely easy for you to pick only what you think is useful.

But I would love some crowdforging about what is (actually) the defining feature of each archetype.
Barbarians are raging, sure, but i don't believe people choose ranger in order to track animals in the forest (hint: i think they love their pets more).

I am a little worried about the ranger as well, especially since that is what I'm planning (going down that skill path). But I have faith in GW. If the ranger skills don't have tracking or any of those other skills I will extremely shocked. If rogue skills dont have stealth I would be even more shocked. Stealth is a staple for rogues in any fantasy/games


Neadenil Edam wrote:
Aven Galan wrote:
I still hope I can have a CG paladin, I think its kind of stupid that they limit it to just LG

There are evil variants of Paladins.

But all Paladins are lawful. It makes no sense at all in terms of the fluff to have a chaotic Paladin.

Yea, I guess you have a point. Cavaliers can be CG right? Just want to know because I want to have a knight type character that is CG. Also, regarding the blog post I have a question: From what they said, it sounds like the only people who will be flagged are "evil" people. If I am (lets say) a paladin and I see a necromancer who is minding his own business walking down a road and I jump out and attack him (because he is evil and I am a freakin paladin) I would then get flagged as an attacker (right?) then once he is dead I would be flagged as a criminal? Or am I just missing the obvious which is "good guys would not attack people randomly, even if they are evil"?


I still hope I can have a CG paladin, I think its kind of stupid that they limit it to just LG


I think there should definitely be choices in the game. Personally, I don't care about the sexy armor. I never really play female characters and I sure don't try to make my male characters look sexy. I want them to look as badass as possible :D. But there are people out there who enjoy the smexy outfits and they should be entitled to it if they want it. It doesn't really make sense to have a character with skimmmmpy armor run into the heat of battle, but then again this is a fantasy MMO. I'm sure there will be all kinds of armor types for every character, regardless of race or gender.


I doubt it will be like WoW's pet system. PFO doesn't have any classes (not in the traditional sense). But I wouldn't doubt it if there will be certain skill trees (ex: ranger,druid path) that will give you skills to tame wild, young creatures


Thank you Tarondor! (this is Drewber btw, I'm using my alias haha). Hope you don't mind my chaotic good half-elf ranger/arcane archer


Azure_Zero wrote:
avari3 wrote:
Azure_Zero wrote:


I don't think that level of customization will be avaible.

Right now they are only going with;
CORE RACES ONLY,
CORE BASE CLASSES ONLY.

So Unless your willing to pledge over $10K+ or more correct 100K+,
I don't think they'll have that number of races and classes before or at release.

I think the extra options you want will be Micro transactions,
and not the eye patch or sun tan.

That's 7 races and 11 classes.

The 7 races need to be available by launch (preferably beta). Within 24 hours of launch there will be multi page petition threads for Tieflings and Drow. After that expect the clamour to begin for a couple monstrous races (goblins/gnoll) and one of the bizzaros (tengu?). The Snirfveblin and Duergar are pretty popular too.

The core classes are one of the biggest things that make Pathfinder, Pathfinder. It's really not Pathfinder without witches and gunslingers, just DnD.

I want all of this in the game before I want cumulative suntans. This stuff is essential to the Pathfinder brand. Pathfinder is called 3.75 for a reason. It's the free for all of the races and classes that make it 3.75.

You want the all;

the base classes(11 Core + 8 Advanced + 3 Alts = 22 total)
the ARG races (7 core + 16 featured + 14 uncommon = 37 total)
the PrCs (10 core + 68 other paizo PrCs = 78 PrCs total)

Well guess what, I'm a game Dev Grad, and I've talked with people who were in the game industry.

You can't have it all period.
The triangle of (Features/Content vs Time vs Money) is a hard beast that all game companies know of.
You give to one you take from the others, and time and money are the least flexible ones.
So if you want more content either quality will drop for everything or it'll take more time and or money.

So guess what, everyone will have to live with what is given.
They can petition all they want, but they will have to be patient.

wait, so GW said that there will be an actual class system in the game? I figured that since its a sandbox MMO there won't be any classes, at least in the traditional sense.


The only question I have is what do you guys consider to be griefing? So what you are saying, OP, is if some random evil aligned character comes up to me, kills me (because he is evil :P) he then gets struck by a bolt of lightning and instantly dies? Doesn't sound very plausible to me. It would be better if the game automatically keeps track of how many times one kills people without reasonable cause and keeps putting them higher up on the "ok, this guy needs to eventually stop because he is just griefing" latter. To me griefing is just sitting around, camping bodies and newbies. Now, those people should be stopped in some way. But come on, you have to admit that sometimes running around with a group of friends, spotting someone out of the opposite alignment, and taking them down is pretty fun. It just becomes a problem when you do it over and over again. And how would it work if a LG character randomly kills a CE character?


I think in regards to mounts, I think they should be excessible at any point in the game, however depending on what kind of mount it is, it should range from a good chunk of money to very expensive. In a sandbox MMO like this, it would just make sense to have mounts at any point. Maybe there could be different tiers of mounts, lowest ones are slower (and less expensive) than the higher tier ones (faster, expensive). As for pets, I'm hoping it will be a separate skill branch. I would like my ranger to not have a pet (although that might change eventually).


I hope there will be room for experimenting with different skills. I plan on going down the Ranger path, but I would also like to dip in some fighter skills, maybe even some stealth (rogue) and nature (druid) skills, maybe even some trade skills as well. I would imagine that there will be no cap for skills (like in the upcoming The Repopulation sandbox MMO) and we will be able to put any amount of points in any skill. And all of the different skills could have different ranks (unskilled, novice, experienced, expert, master - example). If you wanted to, you could have master rank in all skills, but that would literally take years to accomplish.


I just hope that Half-Elves will be in the game at release (or even open beta). :)


Name: Council of the Lions (CL)
Alignment: Chaotic Good
Preferred Alignments: CG, NG
Ruling Body: Founders/Liberators
Role: To spread true peace, freedom, justice and equality throughout all of Golarion and to vanquish those who wrong others.
Player Roles Accepted: Any! We welcome any profession.
Ideology: We are a society of warriors, scholars, artisans, and protectors looking to change the world forever. Many of us are half-breeds and have been labeled outsiders by our parenting races. Many of us have no where to go. Don't be discouraged. We all have a purpose in life. My purpose is to show all of the pure races of Golarion that any one, despite their lineage, can make a difference. Our main goal is to weed out all of the sick, perverted, corrupted tyrants that twist these lands for their own selfish gains and to rid them of this realm. If you steal from innocents, if you kill innocents, if you gain profits from innocent people suffering: you will see us soon. You won't know when. You won't know where.

We do respect laws, but to a small degree. We believe in true freedom. No one should be bound by what others deem to be right. Only you can tell what is right and what is wrong. If any lawful person should stand in our way of true justice, you will be considered an enemy and will be dealt with accordingly. We do not seek riches, nor fame. We do what we do because it is what we believe to be right.

Who Should Join: Any one is free to join. Our ranks mainly consist of half-breeds, such as half-elves and half-orcs. However, we do not discriminate against any race or background. As long as you have an open mind and heart; and are prepared to do what is necessary to spread our message to the corrupted tyrants and fiends of these lands, then we will welcome you to our ranks. If interested, PM me!