j b 200 wrote:
Well the blurb for book 6 of Tyrant's Grasp includes the line end the threat he now poses to the world...so maybe not?
So I reread the end times section and no outside entities are ever mentioned.
It then goes on to say that the gods that will attempt to heal the wound will get obliterated by entropy.
So now I see the other "divine destroyer" as the wound, or pure entropy.
Even without the LHfB threat the spire piercing the bubble creates irreparable damage to the foundation and stability of the multiverse and beyond. The spire keeps growing to infinity, the breach becomes some sort of nexus super maelstrom as numerous planes bleed into each other, a large number of gods and outsiders would war as their borders broke, etc.
So I didn't interpret this as Rovagug battling the LHfB but the spire itself, as in that if none of the current gods can stop its growth from piercing the bubble then they'll let Rovagug have a shot at it.
the nerve-eater of Zur-en-Aarh wrote:
Even the AP doesn't give you any way to research it. It's a completely arbitrary location of Baba Yaga's own choosing.
In Reign of Winter it's explained to the PCs what it means. But outside of that it seems basically impossible to make it work if you were random adventurers that didn't go on that AP.
Kitty Catoblepas wrote:
Many societies consider inaction to be evil - e.g. child neglect, elder neglect, not reporting a fire, etc.
The Bellflower Network's agents are called Tillers.
These guys maintain the image of being slackjawed yokel slaves whilst going about underground railroad operations.
Because the real crux of this is in order to "win" you basically have to bully the GM into letting you win.In the Archon category alone, there's at least 25 other empyreal lords capable of wishes, miracles, time stops, etc., each with their own innumerable forces, each with their own mythic characters to throw at you.
You either lose when initiative is rolled, or the GM lets you become Simon from TTGL.
Apparently commoners are treated as monsters and only get average hp, so the beggar only has 4hp.http://paizo.com/pathfinderRPG/prd/npcCodex/npc/commoner.html
So in the Malazan book series (which is based on the author's D&D campaign) the empress and other high profile people carry otataral which is the antimagic equivalent of kryptonite. The empress herself is a high level monk or brawler that crushes magical assassins that warp in and find themselves depowered.
Can someone clarify if buffing right before a save against the onset of a disease, or temporary negative level can be done?
I recently heard the argument that you'd need to have those sort of effects in place for the duration of time leading up to the save for it to count, so a Bear's Endurance would need to last 24 hours to work for a save against a disease for a 1 day onset.
Is this correct?
I'm pretty sure it's called Sudden Charge for a reason. They're charging "faster", everyone else probably gets to charge as a full round (or 3 actions).
You've never had to do any of that. The rules have always been free.
Volkard Abendroth wrote:
Just for funsies I looked at what I thought would be the worst case scenario - book 6 of Strange Aeons - assuming everything would be some sort of monstrosity that couldn't be tripped.
Even there, it ends up not being totally useless. Out of approximately 41 sets of enemies, 19 of those are outright trippable, 4 of them are unlikely with cmd in the upper 40s into the 50s, and 5 are in between (they have an ability to become airborne but aren't constantly flying.)
So Bubonic Plague has the condition of:
If the Swashbuckler is using charmed life against the first save and fails resulting in CON and CHA damage, I'm assuming he cannot use it again against the save that induces fatigue since that would be 2 immediate actions.
Or should the charmed life bonus carry into this secondary effect?
The Aboleths stand by that.
The Sideromancer wrote:
This only leads us back to the answer of the will of nature does what it feels like. It's not like some other druid discovers you betrayed them and shows up to expel you from the order, it's an immediate omnipresent event.
Religions don't require a deity. Look at Druma.
The Sideromancer wrote:
Keyword is if. Druids function just fine without any deities, such as those of the Green Faith. It's not the deities that dictate the will of nature. The druid could be a total heretic against their deity and still have the regular druid spell list.
The Sideromancer wrote:
Druids don't get their powers from a Deity. There is no alternative.
I can't remember who it was on this forum that I got this from so I can't give credit where due, but it is important to consider the following:
The 9th level caster in this town shouldn't just be Wizard Automaton #1408, available for all your magical needs. This guy has his own life, his own schedule, he might only be available Wealdays and Firedays from 2pm-5pm cause he spends the rest of his time lecturing at the school two towns over.
Strange Aeon Thrushmoor Spoilers:
Thrushmoor is a large town with a 9th level cleric as the only resident 5th level spell caster. However she's dead when the PCs get to the town so there's actually no 5th level spells.
I mighe be overthinking this, but can someone clarify for me how this form of piecemeal research is supposed to work?
Each gift quest requires reading 3 books If they've only completed 1 or 2 of the listed books, do they still knock off kp but with a limit? I.e. reading 1 book allows you to get at most only the 20 and 15 kp info?
And what is the reading pace?
Chapter I: Getting Started . . . . . . . . . . . vi
A ring of this type essentially also provides bleed immunity and the diehard feat since it's a magical healing source.
Here's Sandy's latest comment:
Command undead isn't going to bring parity to the outer planes.
If the disparity occurs and Hell is seen as a vulnerable target due to a decreased population, they'll be forced to do what? Mass planeshifting undead off of Eox to bolster their legions? I'm pretty sure that'd be an unacceptable encroachment on the material realm under the agreement.
Let's not forget Pharasma's zealots provide a necessary service to all, including the undead.
The cold war agreement that the pantheon has in place is held together by the belief that Pharasma is able to distribute souls properly, and for the sake of argument, evenly.
If enough evil people that would have been destined for evil planes are converting to undead and locking their souls out of the system, you'll end up in a situation where good and neutral outsiders gradually become more numerous than evil ones. Then it'll likely be the evil deities to strike out at the undead to "claim what is their right", spiraling into apocalypse.
Jurassic Pratt wrote:
The wacky caveat to this are those court cases where they say the act of reloading shifts it from a situation of emotional reaction, to just murder.
I think it's both a combination of influence and power. Lamashtu's rise involves taking a domain, implying you at least need enough power to hold on to what you have against usurpers.
Douglas Muir 406 wrote:
Well you'll like book 3 then. There's several OP encounters.
I think the actual issue is that the BBEG isn't actually anyone in the game, it's Hastur/The King in Yellow and the closest we really get to him is The Pallid Mask.
I plan to create an overbearing atmosphere with The King and Pallid Mask. Since he has greater teleport I plan to make him a Freddy Krueger style omnipresent stalker, dropping in at opportune times with confusion, charisma drain, greater dispel magic etc. then warping out, with Cassilda intervening if things go horribly wrong.
Cassilda and the Mask will negate each other since the King will punish her, however the Mask revives quicker than she does, creating a necessity for the PCs to make the most out of their time.
I'll throw in the King as a noncombatant also from time to time, just floating high above doing weird stuff.
Anyways my goal is to really drive the point that they're fighting Hastur, and everything happening in Carcosa is some strange game to him since Cassilda says there are "rules" of some sort.
Davia D wrote:
Adding to this from Irrisen - Land of Eternal Winter book:The fey of the Feyfrost region are known child thieves and have a whole market island that deals in this trade. Baroness Pavlina is considered a black sheep and "exiled" to the peasant town of Badelund because she actually worries about the well being of servants and slaves. She has to personally pay for mercenaries to try to track down stolen children, as opposed to ordering soldiers to do it.
Sections like that heavily imply that the races involved with Baba Yaga's conquering armies are given a lot of leeway unless they upset a major Jadwiga.