Cassius Sargaeta

Arnaut's page

224 posts. Organized Play character for Hawthwile.




Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

First off, thank you all for being willing to come on an adventure with me! Now, to business.

Expectations
- I will post every day. I hope everyone can post every weekday and at least once over the weekend, but stuff happens - which leads me to:
- I will bot you if we haven't heard from you in 24 hours. Please include botting instructions in your character profile, or I will have to get creative in the most entertaining (for me) way possible. Please also let me know if you are expecting an extended period of absence so I can PM you and preemptively hash out major decision points to keep the story moving. On a related note:
- I will make "reactive" rolls to keep the story moving along. If you want to make a roll as part of an action/decision/etc, please do so. I might modify the skill used or add circumstantial bonuses/penalties based on circumstances. Which brings me to my final point:
- I will happily add circumstantial bonuses (or penalties) for roleplaying. I hope, for example, that you will accompany your diplomacy check with what your character is actually saying. It makes it so much easier for me to respond if you give me material, and we make such a more fulfilling and exciting story together.

If you're worried or concerned about something, post it here or PM me. We can figure something out so you have a good time.

In addition to making “reactive” rolls for characters, I also like to roll Knowledge checks for players so I can tailor what a character might remember about a creature. (For example, a fighter will probably care more about a golem’s DR while a wizard would remember that it’s immune to spells and an alchemist is super excited that it blows up when it dies.) If this will be a problem for you, let me know (either here or via PM) and we’ll work something out.

We’ll be using block initiative during encounters. Actions will be resolved in the order that they were posted in. While this can do some weird things with a single character acting "twice" before another, it is easier for both players and GM to track the sequence of events this way. I highly encourage tactics such as:

Frontliner wrote:

McSwordFace waits until her friend Blessings Galore has a chance to cast a buff before she attacks the horrible people kicking puppies.

Sword of Justice: 1d20 + 5 ⇒ (12) + 5 = 17 + buff if applicable
Justice damage: 1d8 + 3 ⇒ (8) + 3 = 11 + buff if applicable

This helps us work effectively as a team even if posting schedules don’t line up in a beneficial way.

I've found it incredibly helpful to have a Google Hangouts or Discord channel during games as part of an online convention with a hard completion date. I can use the channel to alert players to posts, and players can ask quick questions without having to delay their posts while waiting for an answer. Which program would you prefer to use?

If your post is entirely out of character (OOC), let’s put it here instead of in the Gameplay thread.

About Me: I’ve done a bit of PFS and PbP GMing, but I am certainly not perfect. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.

For your first post here, please use the Reply option on the following post and fill in the provided fields.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

The journey to the steppes of Varisia is long, but the views are almost as breathtaking as the other travelers sharing the roads. At a lonesome wayside inn, the Pathfinders have a chance to rest for the evening and share dinner with their companions before setting out once more the following day.

This is an excellent opportunity to get to introduce yourself and get to know your fellow adventurers. Gameplay will begin in earnest on Aug. 26.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

First off, thank you all for being willing to come on an adventure with me! Now, to business.

Expectations
- I will post every day. I hope everyone can post every weekday and at least once over the weekend, but stuff happens - which leads me to:
- I will bot you if we haven't heard from you in 24 hours. Please include botting instructions in your character profile, or I will have to get creative in the most entertaining (for me) way possible. Please also let me know if you are expecting an extended period of absence so I can PM you and preemptively hash out major decision points to keep the story moving. On a related note:
- I will make "reactive" rolls to keep the story moving along. If you want to make a roll as part of an action/decision/etc, please do so. I might modify the skill used or add circumstantial bonuses/penalties based on circumstances. Which brings me to my final point:
- I will happily add circumstantial bonuses (or penalties) for roleplaying. I hope, for example, that you will accompany your diplomacy check with what your character is actually saying. It makes it so much easier for me to respond if you give me material, and we make such a more fulfilling and exciting story together.

If you're worried or concerned about something, post it here or PM me. We can figure something out so you have a good time.

In addition to making “reactive” rolls for characters, I also like to roll Knowledge checks for players so I can tailor what a character might remember about a creature. (For example, a fighter will probably care more about a golem’s DR while a wizard would remember that it’s immune to spells and an alchemist is super excited that it blows up when it dies.) If this will be a problem for you, let me know (either here or via PM) and we’ll work something out.

We’ll be using block initiative during encounters. Actions will be resolved in the order that they were posted in. While this can do some weird things with a single character acting "twice" before another, it is easier for both players and GM to track the sequence of events this way. I highly encourage tactics such as:

Frontliner wrote:

McSwordFace waits until her friend Blessings Galore has a chance to cast a buff before she attacks the horrible people kicking puppies.

Sword of Justice: 1d20 + 5 ⇒ (4) + 5 = 9 + buff if applicable
Justice damage: 1d8 + 3 ⇒ (1) + 3 = 4 + buff if applicable

This helps us work effectively as a team even if posting schedules don’t line up in a beneficial way.

I've found it incredibly helpful to have a Google Hangouts or Discord channel during games as part of an online convention with a hard completion date. I can use the channel to alert players to posts, and players can ask quick questions without having to delay their posts while waiting for an answer. Which program would you prefer to use?

If your post is entirely out of character (OOC), let’s put it here instead of in the Gameplay thread.

About Me: I’ve done a bit of PFS and PbP GMing, but I am certainly not perfect. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.

For your first post here, please use the Reply option on the following post and fill in the provided fields.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

The road to Kaer Maga was long, but the journey uneventful. As the Pathfinders find the Drunken Fool tavern, they have a chance to rest for the evening and share dinner with their companions before the expedition the following day.

This is an excellent opportunity to get to introduce yourself and get to know your fellow adventurers. Gameplay will begin in earnest on Aug. 26.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

First off, thank you all for being willing to come on an adventure with me! Now, to business.

Expectations
- I will post every day. I hope everyone can post every weekday and at least once over the weekend, but stuff happens - which leads me to:
- I will bot you if we haven't heard from you in 24 hours. Please include botting instructions in your character profile, or I will have to get creative in the most entertaining (for me) way possible. Please also let me know if you are expecting an extended period of absence so I can PM you and preemptively hash out major decision points to keep the story moving. On a related note:
- I will make "reactive" rolls to keep the story moving along. If you want to make a roll as part of an action/decision/etc, please do so. I might modify the skill used or add circumstantial bonuses/penalties based on circumstances. Which brings me to my final point:
- I will happily add circumstantial bonuses (or penalties) for roleplaying. I hope, for example, that you will accompany your diplomacy check with what your character is actually saying. It makes it so much easier for me to respond if you give me material, and we make such a more fulfilling and exciting story together.

If you're worried or concerned about something, post it here or PM me. We can figure something out so you have a good time.

In addition to making “reactive” rolls for characters, I also like to roll Knowledge checks for players so I can tailor what a character might remember about a creature. (For example, a fighter will probably care more about a golem’s DR while a wizard would remember that it’s immune to spells and an alchemist is super excited that it blows up when it dies.) If this will be a problem for you, let me know (either here or via PM) and we’ll work something out.

We’ll be using block initiative during encounters. Actions will be resolved in the order that they were posted in. While this can do some weird things with a single character acting "twice" before another, it is easier for both players and GM to track the sequence of events this way. I highly encourage tactics such as:

Frontliner wrote:

McSwordFace waits until her friend Blessings Galore has a chance to cast a buff before she attacks the horrible people kicking puppies.

Sword of Justice: 1d20 + 5 ⇒ (18) + 5 = 23 + buff if applicable
Justice damage: 1d8 + 3 ⇒ (1) + 3 = 4 + buff if applicable

This helps us work effectively as a team even if posting schedules don’t line up in a beneficial way.

I've found it incredibly helpful to have a Google Hangouts or Discord channel during fast-paced, time-sensitive games such as multi-table specials. I can use the channel to alert players to posts, and players can ask quick questions without having to delay their posts while waiting for an answer. Which program would you prefer to use?

If your post is entirely out of character (OOC), let’s put it here instead of in the Gameplay thread.

About Me: I’ve done a bit of PFS and PbP GMing, but I am certainly not perfect. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.

For your first post here, please use the Reply option on the following post and fill in the provided fields.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

Many centuries ago, the legendary sorceress Hao Jin crafted a museum demiplane, ripping locations from across Golarion to add to her personal collection. When she vanished without a trace, the demiplane began falling into disrepair. Ever since the Pathfinder Society gained access to this realm seven years ago, its agents have been gradually exploring the demiplane's wonders, meeting its people, and cataloging its preserved historical relics.

Surely nothing bad is happening now...


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

First off, thank you all for being willing to come on an adventure with me! Now, to business.

Expectations
- I will post every day. I hope everyone can post every weekday and at least once over the weekend, but stuff happens - which leads me to:
- I will bot you (when needed) if we haven't heard from you in 24 hours. Please include botting instructions in your character profile, or I will have to get creative in the most entertaining (for me) way possible. Please also let me know if you are expecting an extended period of absence so I can PM you and preemptively hash out major decision points to keep the story moving. On a related note:
- I will make "reactive" rolls to keep the story moving along. If you want to make a roll as part of an action/decision/etc, please do so. I might modify the skill used or add circumstantial bonuses/penalties based on circumstances. Which brings me to my final point:
- I will happily add circumstantial bonuses (or penalties) for roleplaying. I hope, for example, that you will accompany your diplomacy check with what your character is actually saying. It makes it so much easier for me to respond if you give me material, and we make such a more fulfilling and exciting story together.

If you're worried or concerned about something, post it here or PM me. We can figure something out so you have a good time.

In addition to making “reactive” rolls for characters, I also like to roll Knowledge checks for players so I can tailor what a character might remember about a creature. (For example, a fighter will probably care more about a golem’s DR while a wizard would remember that it’s immune to spells and an alchemist is super excited that it blows up when it dies.) If this will be a problem for you, let me know (either here or via PM) and we’ll work something out.

We’ll be using block initiative during encounters - whenever possible, I will strive to resolve actions inside each block in initiative order. Since there’s not very many of us and we’ll be playing together for quite some time, please discuss amongst yourselves how you can support each other and work together as a team - both in and out of combat. I highly encourage tactics such as:

Frontliner wrote:

McSwordFace waits until her friend Blessings Galore has a chance to cast a buff before she attacks the horrible people preaching about "justice".

Sword of Anger: 1d20 + 5 ⇒ (14) + 5 = 19 + buff if applicable
Angry damage: 1d8 + 3 ⇒ (8) + 3 = 11 + buff if applicable

This helps us work effectively as a team even if posting schedules don’t line up in a beneficial way.

If your post is entirely OOC, let’s put it here instead of in the Gameplay thread.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

Colorful wooden shields and weathered antlers hang upon the deck girdling this rustic public house. Overhead, a sign carved with crenellations bears the name “The Last Stand Tavern” - the letters “L” and “T” formed with painted green-fletched arrows

Inside, a hooded figure sits alone at a table for five. Drunken revelry and sloshy singing easily mask the sound of a small knife being unsheathed and rapidly resheathed repeatedly below the table. Green eyes glare from beneath the hood at a drunk that wanders too close to the secluded alcove, their gaze almost as sharp as the dagger that suddenly appears in her hand before disappearing just as quickly.

"So, we finally meet face to face," she says with a grin. "So tell me, why would you be a better hire than any of those booze-soaked louts over there? I can't afford any... liabilities on this job."


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

First off, thank you all for being willing to come on an adventure with me! Now, to business.

Please discuss amongst yourselves here which characters you would like to bring. Once you decide on which character you will be playing, post the following information here:

Player’s Name:
Character’s Name:
PFS #:
Faction:
Slow Tracking? (Y/N):
Day Job (Please roll now):
Special Notes/Abilities: Please describe anything unusual about your character here, such as “I always deal non-lethal damage and use the Enforcer feat to demoralize as a free action” or “I ride a Huge serpent mount, but it’s got both the Narrow Frame feat and a Belt of the Weasel so it can fit through a 5-ft hallway easily.” This will help both you as a player not have to type the same thing over and over again and me as the GM prepare so the game runs more smoothly.

Please have your entire character sheet available in your character’s profile page and basic statistics next to your name in your posts. Feel free to ask me for more details or assistance.

Expectations
- I will post every day. I hope everyone can post every weekday and at least once over the weekend, but stuff happens - which leads me to:
- I will bot you if we haven't heard from you in 24 hours. Please include botting instructions in your character profile, or I will have to get creative in the most entertaining (for me) way possible. Please also let me know if you are expecting an extended period of absence so I can PM you and preemptively hash out major decision points to keep the story moving. On a related note:
- I will make "reactive" rolls (such as some saving throws) to keep the story moving along. If you want to make a roll as part of an action/decision/etc, please do so. I might modify the skill used or add circumstantial bonuses/penalties based on circumstances. Which brings me to my final point:
- I will happily add circumstantial bonuses (or penalties) for roleplaying. I hope, for example, that you will accompany your diplomacy check with what your character is actually saying. It makes it so much easier for me to respond if you give me material, and we make such a more fulfilling and exciting story together.

If you're worried or concerned about something, post it here or PM me. We can figure something out so you have a good time.

In addition to making “reactive” rolls for characters, I also like to roll Knowledge checks for players so I can tailor what a character might remember about a creature. (For example, a fighter will probably care more about a golem’s DR while a wizard would remember that it’s immune to spells and an alchemist is super excited that it blows up when it dies.) If this will be a problem for you, let me know (either here or via PM) and we’ll work something out.

We’ll be using block initiative during encounters. Please discuss amongst yourselves how you can support each other and work together as a team - both in and out of combat. I highly encourage tactics such as:

Frontliner wrote:

McSwordFace waits until her friend Blessings Galore has a chance to cast a buff before she attacks the horrible people kicking puppies.

Sword of Justice: 1d20 + 5 ⇒ (10) + 5 = 15 + buff if applicable
Justice damage: 1d8 + 3 ⇒ (8) + 3 = 11 + buff if applicable

This helps us work effectively as a team even if posting schedules don’t line up in a beneficial way.

If your post is entirely OOC, let’s put it here instead of in the Gameplay thread.

About Me: I’ve done a bit of PFS and PbP GMing, but I am certainly not perfect. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

The journey from Absalom to Sargava is mostly uneventful - the most excitement coming from being blown slightly off course by a squall spun off from the Eye of Abendego. Then the walking began to the small town of Fort Bandu, where a contingent of Pathfinders had been summoned regarding the work of one Venture-Captain Nieford Sharrowsmith. The long trip, while taxing, does provide plenty of time for the agents to get to know one another.

What do you do?


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

First off, thank you all for being willing to come on an adventure with me! Now, to business.

Please discuss amongst yourselves here which characters you would like to bring. Once you decide on which character you will be playing, post the following information here:

Player’s Name:
Character’s Name:
PFS #:
Faction:
Slow Tracking? (Y/N):
Day Job (Please roll now):
Special Notes/Abilities: Please describe anything unusual about your character here, such as “I always deal non-lethal damage and use the Enforcer feat to demoralize as a free action” or “I ride a Huge serpent mount, but it’s got both the Narrow Frame feat and a Belt of the Weasel so it can fit through a 5-ft hallway easily.” This will help both you as a player not have to type the same thing over and over again and me as the GM prepare so the game runs more smoothly.

Please have your entire character sheet available in your character’s profile page and basic statistics next to your name in your posts. Feel free to ask me for more details or assistance.

Expectations
- I will post every day. I hope everyone can post every weekday and at least once over the weekend, but stuff happens - which leads me to:
- I will bot you if we haven't heard from you in 24 hours. Please include botting instructions in your character profile, or I will have to get creative in the most entertaining (for me) way possible. Please also let me know if you are expecting an extended period of absence so I can PM you and preemptively hash out major decision points to keep the story moving. On a related note:
- I will make "reactive" rolls to keep the story moving along. If you want to make a roll as part of an action/decision/etc, please do so. I might modify the skill used or add circumstantial bonuses/penalties based on circumstances. Which brings me to my final point:
- I will happily add circumstantial bonuses (or penalties) for roleplaying. I hope, for example, that you will accompany your diplomacy check with what your character is actually saying. It makes it so much easier for me to respond if you give me material, and we make such a more fulfilling and exciting story together.

If you're worried or concerned about something, post it here or PM me. We can figure something out so you have a good time.

In addition to making “reactive” rolls for characters, I also like to roll Knowledge checks for players so I can tailor what a character might remember about a creature. (For example, a fighter will probably care more about a golem’s DR while a wizard would remember that it’s immune to spells and an alchemist is super excited that it blows up when it dies.) If this will be a problem for you, let me know (either here or via PM) and we’ll work something out.

We’ll be using block initiative during encounters. Please discuss amongst yourselves how you can support each other and work together as a team - both in and out of combat. I highly encourage tactics such as:

Frontliner wrote:

McSwordFace waits until her friend Blessings Galore has a chance to cast a buff before she attacks the horrible people kicking puppies.

Sword of Justice: 1d20 + 5 ⇒ (18) + 5 = 23 + buff if applicable
Justice damage: 1d8 + 3 ⇒ (5) + 3 = 8 + buff if applicable

This helps us work effectively as a team even if posting schedules don’t line up in a beneficial way.

If your post is entirely OOC, let’s put it here instead of in the Gameplay thread.

About Me: I’ve done a bit of PFS and PbP GMing, but I am certainly not perfect. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

The PbP Outpost convention is scheduled to begin on March 11, 2019. If you've signed up for this game, please ninja-dot here.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

First off, thank you all for being willing to come on an adventure with me! Now, to business.

Please discuss amongst yourselves here which characters you would like to bring. Once you decide on which character you will be playing, post the following information here:

Player’s Name:
Character’s Name:
PFS #:
Faction:
Slow Tracking? (Y/N):
Day Job (Please roll now):
Special Notes/Abilities: Please describe anything unusual about your character here, such as “I always deal non-lethal damage and use the Enforcer feat to demoralize as a free action” or “I ride a Huge serpent mount, but it’s got both the Narrow Frame feat and a Belt of the Weasel so it can fit through a 5-ft hallway easily.” This will help both you as a player not have to type the same thing over and over again and me as the GM prepare so the game runs more smoothly.

Please have your entire character sheet available in your character’s profile page and basic statistics next to your name in your posts. Feel free to ask me for more details or assistance.

Expectations
- I will post every day. I hope everyone can post every weekday and at least once over the weekend, but stuff happens - which leads me to:
- I will bot you if we haven't heard from you in 24 hours. Please include botting instructions in your character profile, or I will have to get creative in the most entertaining (for me) way possible. Please also let me know if you are expecting an extended period of absence so I can PM you and preemptively hash out major decision points to keep the story moving. On a related note:
- I will make "reactive" rolls to keep the story moving along. If you want to make a roll as part of an action/decision/etc, please do so. I might modify the skill used or add circumstantial bonuses/penalties based on circumstances. Which brings me to my final point:
- I will happily add circumstantial bonuses (or penalties) for roleplaying. I hope, for example, that you will accompany your diplomacy check with what your character is actually saying. It makes it so much easier for me to respond if you give me material, and we make such a more fulfilling and exciting story together.

If you're worried or concerned about something, post it here or PM me. We can figure something out so you have a good time.

In addition to making “reactive” rolls for characters, I also like to roll Knowledge checks for players so I can tailor what a character might remember about a creature. (For example, a fighter will probably care more about a golem’s DR while a wizard would remember that it’s immune to spells and an alchemist is super excited that it blows up when it dies.) If this will be a problem for you, let me know (either here or via PM) and we’ll work something out.

We’ll be using block initiative during encounters. Please discuss amongst yourselves how you can support each other and work together as a team - both in and out of combat. I highly encourage tactics such as:

Frontliner wrote:

McSwordFace waits until her friend Blessings Galore has a chance to cast a buff before she attacks the horrible people kicking puppies.

Sword of Justice: 1d20 + 5 ⇒ (18) + 5 = 23 + buff if applicable
Justice damage: 1d8 + 3 ⇒ (6) + 3 = 9 + buff if applicable

This helps us work effectively as a team even if posting schedules don’t line up in a beneficial way.

If your post is entirely OOC, let’s put it here instead of in the Gameplay thread.

About Me: I’ve done a bit of PFS and PbP GMing, but I am certainly not perfect. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

The PbP Outpost convention is scheduled to begin on March 11, 2019. If you've signed up for this game, please ninja-dot here.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

First off, thank you all for being willing to come on an adventure with me! Now, to business.

Please discuss amongst yourselves here which characters you would like to bring (check out some mechanics we'll be using on the handouts). Once you decide on which character you will be playing, post the following information here:

Player’s Name:
Character’s Name:
PFS #:
Faction:
Slow Tracking? (Y/N):
Day Job (Please roll now):
Special Notes/Abilities: Please describe anything unusual about your character here, such as “I always deal non-lethal damage and use the Enforcer feat to demoralize as a free action” or “I ride a Huge serpent mount, but it’s got both the Narrow Frame feat and a Belt of the Weasel so it can fit through a 5-ft hallway easily.” This will help both you as a player not have to type the same thing over and over again and me as the GM prepare so the game runs more smoothly.

Please have your entire character sheet available in your character’s profile page and basic statistics next to your name in your posts. Feel free to ask me for more details or assistance.

Expectations
- I will post every day. I hope everyone can post every weekday and at least once over the weekend, but stuff happens - which leads me to:
- I will bot you if we haven't heard from you in 24 hours. Please include botting instructions in your character profile, or I will have to get creative in the most entertaining (for me) way possible. Please also let me know if you are expecting an extended period of absence so I can PM you and preemptively hash out major decision points to keep the story moving. On a related note:
- I will make "reactive" rolls to keep the story moving along. If you want to make a roll as part of an action/decision/etc, please do so. I might modify the skill used or add circumstantial bonuses/penalties based on circumstances. Which brings me to my final point:
- I will happily add circumstantial bonuses (or penalties) for roleplaying. I hope, for example, that you will accompany your diplomacy check with what your character is actually saying. It makes it so much easier for me to respond if you give me material, and we make such a more fulfilling and exciting story together.

If you're worried or concerned about something, post it here or PM me. We can figure something out so you have a good time.

In addition to making “reactive” rolls for characters, I also like to roll Knowledge checks for players so I can tailor what a character might remember about a creature. (For example, a fighter will probably care more about a golem’s DR while a wizard would remember that it’s immune to spells and an alchemist is super excited that it blows up when it dies.) If this will be a problem for you, let me know (either here or via PM) and we’ll work something out.

We’ll be using block initiative during encounters. Please discuss amongst yourselves how you can support each other and work together as a team - both in and out of combat. I highly encourage tactics such as:

Frontliner wrote:

McSwordFace waits until her friend Blessings Galore has a chance to cast a buff before she attacks the horrible people kicking puppies.

Sword of Justice: 1d20 + 5 ⇒ (16) + 5 = 21 + buff if applicable
Justice damage: 1d8 + 3 ⇒ (1) + 3 = 4 + buff if applicable

This helps us work effectively as a team even if posting schedules don’t line up in a beneficial way.

If your post is entirely OOC, let’s put it here instead of in the Gameplay thread.

About Me: I’ve done a bit of PFS and PbP GMing, but I am certainly not perfect. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

Two weeks ago, Osprey showed up at the Grand Lodge in Absalom, his features shadowed by the long cowl of his heavy leather cloak, his unmistakable voice a sullen whisper of both mystery and urgency.

“A grim shadow creeps over Absalom, one that threatens all of us. We know not its source or even its purpose, and need answers to secrets only known to the dead. Your task is one of great importance and urgency. You must retrieve the bones of the ancient mystic Amao from his cairn and bring them to me so our seers can contact his spirit. We need to contact him before these dark forces track his spirit down in the worlds beyond and devour him. Take extra care on this mission, for the Aspis Consortium also dearly desires these bones and their secrets. Amao’s bones rest in a cairn atop a mountain. Go to Cania’s Drop, a small waystation high in the Fog Peaks along the border of Southern Galt. There you will meet with an ex-Pathfinder named Rysam Aklon who will provide you with equipment and directions to Amao’s cairn. You shall hear from me again once you complete your mission, but for now may the gods speed you on your way.”

Now, here in the foothills of a wintery southern Galt, bitter winds blister skin and numbness settles into exposed extremities. While Absalom isn’t known for its sunshine, at least its foggy shores are more favorable than the bone-brittling cold of the Fog Peaks. Before you lies your destination, a mountain waystation run by exiles and recluses.

Take a moment to get to know your fellow Pathfinders as you finish the climb.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

Two weeks ago, Osprey showed up at the Grand Lodge in Absalom, his features shadowed by the long cowl of his heavy leather cloak, his unmistakable voice a sullen whisper of both mystery and urgency.

“A grim shadow creeps over Absalom, one that threatens all of us. We know not its source or even its purpose, and need answers to secrets only known to the dead. Your task is one of great importance and urgency. You must retrieve the bones of the ancient mystic Amao from his cairn and bring them to me so our seers can contact his spirit. We need to contact him before these dark forces track his spirit down in the worlds beyond and devour him. Take extra care on this mission, for the Aspis Consortium also dearly desires these bones and their secrets. Amao’s bones rest in a cairn atop a mountain. Go to Cania’s Drop, a small waystation high in the Fog Peaks along the border of Southern Galt. There you will meet with an ex-Pathfinder named Rysam Aklon who will provide you with equipment and directions to Amao’s cairn. You shall hear from me again once you complete your mission, but for now may the gods speed you on your way.”

Now, here in the foothills of a wintery southern Galt, bitter winds blister skin and numbness settles into exposed extremities. While Absalom isn’t known for its sunshine, at least its foggy shores are more favorable than the bone-brittling cold of the Fog Peaks. Before you lies your destination, a mountain waystation run by exiles and recluses.

Take a moment to get to know your fellow Pathfinders as you finish the climb.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

First off, thank you all for being willing to come on an adventure with me! Now, to business.

Expectations
- I will post every day. I hope everyone can post every weekday and at least once over the weekend, but stuff happens - which leads me to:
- I will bot you if we haven't heard from you in 24 hours. Please include botting instructions in your character profile, or I will have to get creative in the most entertaining (for me) way possible. Please also let me know if you are expecting an extended period of absence so I can PM you and preemptively hash out major decision points to keep the story moving. On a related note:
- I will make "reactive" rolls to keep the story moving along. If you want to make a roll as part of an action/decision/etc, please do so. I might modify the skill used or add circumstantial bonuses/penalties based on circumstances. Which brings me to my final point:
- I will happily add circumstantial bonuses (or penalties) for roleplaying. I hope, for example, that you will accompany your diplomacy check with what your character is actually saying. It makes it so much easier for me to respond if you give me material, and we make such a more fulfilling and exciting story together.

If you're worried or concerned about something, post it here or PM me. We can figure something out so you have a good time.

In addition to making “reactive” rolls for characters, I also like to roll Knowledge checks for players so I can tailor what a character might remember about a creature. (For example, a fighter will probably care more about a golem’s DR while a wizard would remember that it’s immune to spells and an alchemist is super excited that it blows up when it dies.) If this will be a problem for you, let me know (either here or via PM) and we’ll work something out.

We’ll be using block initiative during encounters - whenever possible, I will strive to resolve actions inside each block in initiative order. Since there’s not very many of us and we’ll be playing together for quite some time, please discuss amongst yourselves how you can support each other and work together as a team - both in and out of combat. I highly encourage tactics such as:

Frontliner wrote:

McSwordFace waits until her friend Blessings Galore has a chance to cast a buff before she attacks the horrible people kicking puppies.

Sword of Justice: 1d20 + 5 ⇒ (3) + 5 = 8 + buff if applicable
Justice damage: 1d8 + 3 ⇒ (3) + 3 = 6 + buff if applicable

This helps us work effectively as a team even if posting schedules don’t line up in a beneficial way.

If your post is entirely OOC, let’s put it here instead of in the Gameplay thread.

Character Creation Guidelines:
- 20 point stat buy (PFS Standard)
- PFS-legal options always allowed, other options allowed with GM permission (Very likely to say yes, but don’t want to break important parts of the adventure)
- Two traits, optional drawback for third trait (Drawbacks are subject to GM approval - I find ones like Avarice make the game less fun for everyone)

This module starts at level 1 and has the potential to reach level 7 before concluding. It would be beneficial to me as a GM to have at least a rough idea of where each character’s build is heading, so think about the following and let me know as much as possible:
- Background and personality (The module assumes the PCs have worked together - at least briefly - escorting a merchant to the town of Wispil in Taldor)
- Role, both in and out of combat (see this lovely treatise on the subject if you need ideas)
- Starting stats
- Feat progression
- Classes (not really needed for single-class builds, but very helpful to me if you’re thinking to multiclass)
- Primary and Secondary skills (such as a wizard who keeps Spellcraft maxed, but only puts a single rank into Appraise)

With only four players, it would be beneficial to ensure there are no large skills/abilities missing from the party. Discuss ideas amongst yourselves here and we'll get started when everyone is ready.

About Me: I’ve done a bit of PFS and PbP GMing, but I am certainly not perfect. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.

Alright, your turn - what kind of character do you want to play?


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

It was an uneventful journey from Dunholme to Wispil, but Silas Gribb said he wanted extra security for his caravan “just in case”. It became rather apparent why he was worried when he was promptly arrested on charges of smuggling upon entering the small town of Belhaim. As the sheriff and several deputies marched Silas and his caravan south to Cassomir, the extra caravan hands Silas had hired were left un-arrested, but also un-employed and un-paid. Offered free room and board "at least for a few days - give you a chance to get your bearings" at the Wise Piper Inn by its young proprietor Talia Orem, the four companions sit in the common room over supper and discuss their options.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

Please discuss amongst yourselves here which characters you would like to bring. Once you decide on which character you will be playing, post the following information here:

Player’s Name:
Character’s Name:
PFS #:
Faction:
Slow Tracking? (Y/N):
Day Job (Please roll now):
Special Notes/Abilities: Please describe anything unusual about your character here, such as “I always deal non-lethal damage and use the Enforcer feat to demoralize as a free action” or “I ride a Huge serpent mount, but it’s got both the Narrow Frame feat and a Belt of the Weasel so it can fit through a 5-ft hallway easily” or “My archetype lets me use mind-affecting effects against undead.” This will help both you as a player not have to type the same thing over and over again and me as the GM prepare so the game runs more smoothly.

Please have your entire character sheet available in your character’s profile page and basic statistics next to your name in your posts. Feel free to ask me for more details or assistance.

To keep things moving, I will occasionally roll saving throws, Perception checks, and other “reactionary” dice - especially if the results would affect an opponent’s actions. I also like to roll Knowledge checks for players so I can tailor what a character might remember about a creature. (For example, a fighter will probably care more about a golem’s DR while a wizard would remember that it’s immune to spells and an alchemist is super excited that it blows up when it dies.) If this will be a problem for you, let me know (either here or via PM) and we’ll work something out.

We’ll be using block initiative during encounters. Since this is a high-level game, please discuss amongst yourselves how you can support each other and work together as a team - both in and out of combat. I highly encourage tactics such as:

Frontliner wrote:

McSwordFace waits until her friend Blessings Galore has a chance to cast a buff before she attacks the horrible people kicking puppies.

Sword of Justice: 1d20 + 5 ⇒ (14) + 5 = 19 + buff if applicable
Justice damage: 1d8 + 3 ⇒ (3) + 3 = 6 + buff if applicable

This helps us work effectively as a team even if posting schedules don’t line up in a beneficial way.

If your post is entirely OOC, let’s put it here instead of in the Gameplay thread.

About Me: I’ve done some PFS GMing, but this is my first second third! time doing so in a PbP setting. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

You received a letter from Master of Swords, Marcos Farabellus. In it, he asked you urgently to meet him at a safe house on the outskirts of Merab. When you arrived, an agent disguised as a beggar led you through the urban sprawl of the city to a small estate near the city docks. An estate guard escorted you inside, saying, ”Please wait in the study. Get to know your friends,” before leaving.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

Please discuss amongst yourselves here which characters you would like to bring. Once you decide on which character you will be playing, post the following information here:

Player’s Name:
Character’s Name:
PFS #:
Faction:
Slow Tracking? (Y/N):
Day Job (Please roll now):
Special Notes/Abilities: Please describe anything unusual about your character here, such as “I always deal non-lethal damage and use the Enforcer feat to demoralize as a free action” or “I ride a Huge serpent mount, but it’s got both the Narrow Frame feat and a Belt of the Weasel so it can fit through a 5-ft hallway easily.” This will help both you as a player not have to type the same thing over and over again and me as the GM prepare so the game runs more smoothly.

Please have your entire character sheet available in your character’s profile page and basic statistics next to your name in your posts. Feel free to ask me for more details or assistance.

If your post is entirely OOC, let’s put it here instead of in the Gameplay thread.

About Me: I’ve done some GMing, but this is my first second time doing so in a PbP setting. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

You have been summoned to the Pathfinder Lodge of Katheer, the capital city of Qadira. The lodge is a high-ceilinged estate with elegant arches and colorful tile mosaics, and a young man brings you cool tea for drinking and water for washing away dust before leaving you to relax and introduce yourself to your compatriots while he notifies the venture-captain.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

Please discuss amongst yourselves here which characters you would like to bring. Once you decide on which character you will be playing, post the following information here:

Player’s Name:
Character’s Name:
PFS #:
Faction:
Slow Tracking? Y/N:
Day Job (Please roll now):
Special Notes/Abilities: Please describe anything unusual about your character here, such as “I always deal non-lethal damage and use the Enforcer feat to demoralize as a free action” or “I ride a Huge serpent mount, but it’s got both the Narrow Frame feat and a Belt of the Weasel so it can fit through a 5-ft hallway easily.” This will help both you as a player not have to type the same thing over and over again and me as the GM prepare so the game runs more smoothly.

Please have your entire character sheet available in your character’s profile page and basic statistics next to your name in your posts. Feel free to ask me for more details or assistance.

If your post is entirely OOC, let’s put it here instead of in the Gameplay thread.

About Me: I’ve done some GMing, but this is my first time doing so in a PbP setting. If you have ideas for how I could do something better, a disagreement with a decision, or confusion over what I’m saying, please let me know via the Discussion thread or PM.


Dragon's Demand | Hell's Vengeance | Debt to the Quah | Beyond the Halflight Path

As you travel north from Absalom to the city of Daggermark, you have some time to get to know the fellow Pathfinders you’ll be working with on this mission.

Please, dot in and introduce yourselves. Gameplay will begin in earnest on Oct. 1 (pending any delays from Gameday VII Session 1 games).