Dwarven Rager

Arkath of Mwangi's page

58 posts. Organized Play character for Black Powder Chocobo (RPG Superstar 2015 Top 16).


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Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Well that was certainly one hullabaloo!", Arkath quips as they return to the lodge. "Course it helps ya appreciate the outdoors more after bein' in a sewer, amirite?"

Thanks GM!

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

43025-21

-Posted with Wayfinder

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"I remember hearin' of some 'shrooms that made you grow bigger, but of course it was from those crazed Mwangi dinoriders, so ya can take that with a grain of salt.", Arkath quips as he waits for the sign everyone is ready before using the stairs.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath, satisfied that Stoffle can handle it And the fact that it's raging now for another +2 to damage, steps back.

Also so someone else can smack a demon! Need to share the love

Stoffle bite @ Demon: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17
Damage on hit: 1d4 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Claw @ demon: 1d20 + 6 ⇒ (6) + 6 = 12
Damage on hit: 1d3 + 2 ⇒ (1) + 2 = 3
Claw @ demon: 1d20 + 6 ⇒ (18) + 6 = 24
Damage on hit: 1d3 + 2 ⇒ (2) + 2 = 4

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Hey guys! Wife surprised me with tickets to Weird Al in Denver, so road tripping it again! Posting will be light until Monday.

-Posted with Wayfinder

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath casts shillelagh on his club, then moves to a side to allow better traffic in the room. "Let 'em come so we can savage the strange beasties!"

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

I am where I want to be!

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Perception, spoiler: 1d20 + 8 ⇒ (6) + 8 = 14
Perception, search: 1d20 + 8 ⇒ (19) + 8 = 27

"Odd layout...", muses Arkath as he explores the room. "Hope the prince here didn't put someone to th' fire."

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Welp, trouble ain't gonna wait for us!", and Arkath opens the door, shield at the ready.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Kn: Nature to identify the grime/moss on the door: 1d20 + 4 ⇒ (13) + 4 = 17

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath will take the CLW to top himself off

"Thank ye kindkly!", quips the dwarf as he wipes the blood off of the badger's face. "Whoza good mauler? You are! You are!"

"Ya folks ready?"

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Attacked, the small badger begins foaming at the mouth and starts showing his dominance on Red! "Go for the coconuts, Stof!", shouts his dwarf caretaker.

Bite @ Red: 1d20 + 6 ⇒ (11) + 6 = 17
Damage on hit: 1d4 + 2 ⇒ (1) + 2 = 3
Claw @ Red: 1d20 + 6 ⇒ (11) + 6 = 17
Damage on hit: 1d3 + 2 ⇒ (3) + 2 = 5
Claw @ Red: 1d20 + 6 ⇒ (2) + 6 = 8
Damage on hit: 1d3 + 2 ⇒ (2) + 2 = 4

Arkath then tells Stoffle to move aside.
Handle Animal to push: 1d20 + 8 ⇒ (5) + 8 = 13

However, the stubborn badger stays where he is.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath fires a sling at Blue.

Sling @ Blue: 1d20 + 3 - 4 + 1 ⇒ (10) + 3 - 4 + 1 = 10
Damage on hit: 1d4 + 3 ⇒ (4) + 3 = 7

He then tells Stoffle to sic them.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

GM: Any nonstone flooring in the room?

-Posted with Wayfinder

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Hey guys, I'll be out of town from tomorrow to the following weekend! Bot me as necessary and feel free to share my CLW wand if needed.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Nuttin' here, let's carry on."

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Reflex: 1d20 + 2 ⇒ (18) + 2 = 20
Stoffle Reflex: 1d20 + 6 ⇒ (14) + 6 = 20

Arkath hugs the wild while holding onto his badger, him taking minor burns, but Stoffle unscathed.

"Blimey, that was a damned booby trap!"

Arkath walks up to the elven paladin and taps her on the shoulder with a wooden stick. "I prefer to call it a vitality rod; sounds much more macho!"

CLW @ Auri: 1d8 + 1 ⇒ (8) + 1 = 9

He then peers into the dark tunnel, looking for any clues or items of value.

Perception: 1d20 + 8 ⇒ (11) + 8 = 19

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath readies a flask of acid just in case. "Them bugs don't look too friendly."

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath will nab either the tanglefoot bag and/or an acid flask.

"So, who wants to wake one of these louts up to ask some questions, or think they know anything?"

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Sling again, third time for the charm!

Sling at blue: 1d20 + 3 ⇒ (6) + 3 = 9
Damage on hit: 1d4 + 3 ⇒ (3) + 3 = 6

-Posted with Wayfinder

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath grumbles as he tries again, slinging a bullet at the nearest thug.

Sling @ blue: 1d20 + 3 ⇒ (7) + 3 = 10
Damage on hit: 1d4 + 3 ⇒ (1) + 3 = 4

"'old still, Stoffle, no need to walk through the crud water."

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Fools!", yells Arkath as he pulls out a sling and whips a bullet at the closest thug.

Sling @ Blue: 1d20 + 3 ⇒ (1) + 3 = 4
Damage on hit: 1d4 + 3 ⇒ (2) + 3 = 5

Aw man, I'm as bad as a thug.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Uhh, I think you need a math lesson pal; we got you two ta one here. So maybe we jus' stick with talkin instead of stabbin and be all friendly-like."

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

@Bart: Badger does have rage, and not enough of it (sadly, doesn't get more rage rounds as it gains HD).

Arkath follows Kristoff's plan and tries to search around for clues.

Arkath Percep: 1d20 + 8 ⇒ (2) + 8 = 10
Stoffle Percep: 1d20 + 5 ⇒ (3) + 5 = 8

...and comes up short pun intended.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Heh, no worries, I took it as playful banter. I previously had a deinoychus on this PC before I rebuilt him and those are overall far superior combat wise, due to higher base damage, faster speed, eventual pounce, and higher Con and Cha. But... badger! :)

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Hope they don't have a ball of yarn to distract your overgrown housecat!", Arkath retorts in typical dwarven fashion with a hearty pat on the back.

Yeah, I know the badger is pretty unoptimized, but he'll eventually be ok. Just gotta get to level 4 so he can actually deal some damage :P

"Want to check out the Almsmen first?"

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Let us gather supplies and make haste.", Arkath wanting to push forward.

He'll want to buy a couple oils of magic weapon before heading towards the Almsman.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath is now a dwarf and has a badger with him instead of a dino. I blame the special on honey badgers that can be seen on Netflix.
@Kristoff: There is an interesting interaction between a lion and a honey badger in that special, too.

Arkath, seemingly smaller and less green than the party remembers. Although more dour, he is smarter and wiser from his experience abroad. Looking at the lion, he turns to the badger at his side that seems to glare challengingly at the larger beast. 'I know you could take 'im, but now's not the time nor place.', he whispers.

Listening to the Captain's orders, he walks in, badger in tow, and looks at the man. "So, whatcha doin' here, fella? And how'd ya get that?"

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Dot, still need to finish leveling up and rebuilding. Should be ready ready by Wednesday at the latest.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

If you want a challenge... Severing Ties will be troule, more so in 4-5.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath nods at Auriferous' words. "This frozen tundra, like the jungle I call home, is no place for pettiness."

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Thanks GM!

I'd be up for another game if the others are interested. Still debating if I'll keep Arkath a half-orc or make him a dwarf with a badger. Decisions decisions...

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4
GM Fuzzfoot wrote:
Enrik is now dead. Everyone can stop attacking yellow...

Whoops, can I direct that attack at the next closest?

-Posted with Wayfinder

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath, angry at Kitzil's wound, yells out in Orc, "Kitzil - kill." The dinosaur then proceeds to maul Erik with tooth and talon.

Kitzil bite @ Erik: 1d20 + 5 ⇒ (18) + 5 = 23
Damage on hit: 1d4 + 1d4 ⇒ (1) + (3) = 4
Kitzil talon @ Enrik: 1d20 + 5 ⇒ (13) + 5 = 18
Damage on hit: 1d6 ⇒ 6
Kitzil talon @Enrik: 1d20 + 5 ⇒ (16) + 5 = 21
Damage on hit: 1d6 ⇒ 6

Meanwhile, Arkath readies his falcon against any incoming enemies.
Readied attack: 1d20 + 4 ⇒ (3) + 4 = 7
Damage on hit: 2d4 + 4 ⇒ (3, 1) + 4 = 8

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Kitzil instinctively bites back at Enrik!
Kitzil bite @ Enrik: 1d20 + 5 ⇒ (4) + 5 = 9
Damage on hit: 1d4 + 1d4 ⇒ (4) + (1) = 5

Arkath then yells out at the goblins, "Come back here if you want to live!", pointing to the ground right in front of him.
Intimidate: 1d20 + 7 ⇒ (19) + 7 = 26

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Enraged by the betrayal, Arkath is about to strike immediately until all of his allies try to belay the threat. Growling, he instead casts a spell on Kitzil, causing the dinosaur to ooze acid from its mouth. "Guard, front!", he speaks in Orc, the megaraptor moving in front of the goblins and readying to snap at anything that approaches while Arkath pulls out his falchion.

Kitzil readied bite: 1d20 + 5 ⇒ (7) + 5 = 12
Damage on hit: 1d4 + 1d4 ⇒ (2) + (2) = 4

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Warmth will be good. Kitzil will guard goblins, too."

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Can we trust them?", Arkath referring to the goblins.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Good, the smells of the witchery displeases me."

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Let us burn this unnatural house and be on our way."

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath will stay with the goblins again.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Avoid it and be wary. Need to leave as little footprint as possible.", Arkath motioning for the party to continue.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath stays in the back, using Kitzil to keep the goblins rounded up. After the shenanigans with the wolves, he doesn't trust their own judgment to keep themselves safe.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath, having no sympathy of the goblins, issues Kitzil a single command: 'hunt'.

Kitzil bite @ blue wolf: 1d20 + 5 ⇒ (5) + 5 = 10
Damage on hit: 1d4 ⇒ 2
Kitzil talon @ blue wolf: 1d20 + 5 ⇒ (5) + 5 = 10
Damage on hit: 1d6 ⇒ 6
Kitzil talon @ blue wolf: 1d20 + 5 ⇒ (9) + 5 = 14
Damage on hit: 1d6 ⇒ 1

Arkath follows up, swinging his weapon at the wolf.
Arkath 'Zill Tooth' @ wolf: 1d20 + 4 ⇒ (16) + 4 = 20
Damage on hit: 2d4 + 4 ⇒ (1, 2) + 4 = 7

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath sends Kitzil forward as he unsheathes his axe.

Free action to direct Kitzil. Move action to pull out my weapon; move action from Kitzil to move up to the wolf.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

"Hmmm interesting treasure.", is all Arkath can reply with, the icy flora not within his realm of interest.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Perception: 1d20 + 6 ⇒ (11) + 6 = 17

So many 17's!

-Posted with Wayfinder

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Say split the goblins and PCs evenly to minimize the chaos.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Kitzil returns back to Arkath, who still watches over the other goblins.

Grand Lodge

Stoffle:
HP: 20/20 AC: 21 Touch: 15 FF: 17 F/R/W: +5/+7/+2 CMD: 16 Percep: +5, scent Init: +4
Dwarf Druid/3 HP: 27/27 AC:20 Touch: 12 FF: 20 F/R/W: +5/+2/+6 CMD: 16 Percep: +8 Init: +4

Arkath walks in front of a pair of goblins and simply shakes his head no.

Intimidate Aid: 1d20 + 7 ⇒ (3) + 7 = 10

Meanwhile, Kitzil enters the tower after Auri and seeing a goblin in there lashes at it with a wicked talon.
Talon @ ground floor goblin in eastern tower: 1d20 + 5 ⇒ (12) + 5 = 17
Damage on hit: 1d6 ⇒ 4

Classes/Levels

Init +1 Perc +7 (Darkvision) HP 21 AC 23 (T 19 FF 19) REF +3 FORT +6 WIL +5 (+3 vs. spells and poison)

Strength 18
Dexterity 12
Constitution 14
Intelligence 8
Wisdom 16
Charisma 5

About Stonegrin Strongale

Stonegrin Strongale
Paladin (Tortured Crusader) 1/Monk 1

STR 18 DEX 12 CON 14 INT 8 WIS 16 CHA 5
Init 1 Perc 7 Darkvision
HP 21 AC 23 (T 19 FF 19) CMD 7 (11 vs trip bull rush) CMB 6
REF 3 FORT 6 WIL 5 (plus 3 vs. spells and poison)

Race Traits
Hardy: Dwarves gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Rock Stepper: Dwarves with this racial trait can skillfully negotiate rocky terrain. They can ignore difficult terrain created by rubble, broken ground, or steep stairs when they take a 5-foot step. This racial trait replaces stonecunning.
Barrow Warden: Dwarves with this racial trait gain a +1 bonus on attack rolls and a +1 dodge bonus to their AC against undead. This racial trait replaces defensive training and hatred.
Craftsman: Dwarves are known for their superior craftsmanship when it comes to metallurgy and stonework. Dwarves with this racial trait receive a +2 racial bonus on all Craft or Profession checks related to metal or stone. This racial trait replaces greed.
Stability: Dwarves gain a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.
Darkvision: Dwarves can see perfectly in the dark up to 60 feet.
Weapon Familiarity: Dwarves are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.
Traits
Glory of Old: +1 vs. spells and poison
Defensive Strategist: Cannot be flat footed
FEATS
Dodge
Improved Unarmed Strike
Crane Style

Skills
Acrobatics 6 (2 ranks)
Climb 8 (1 ranks)
Perception 7 (1 rank)
Survival
Knowledge Arcana
Knowledge Dungeoneering
Knowledge Planes
Knowledge Nobility
Knowledge Religion 3 (1 rank)
Swim 8 (1 rank)
Sense Motive 7 (1 rank)

Class Abilities
Flurry of Blows
Unarmed Strike
Bonus Feat Dodge
AC Bonus
Smite Evil
Aura of Good

Equipment
2018 GP
Traveling Clothes
Wand of CLW 2pp
Wand of Mage Armor 2pp
MW Sansetsukon 308
MW Temple Sword 330
Acid Flask x3 (60)
Air Crystal 50

Progression
Feats:
1 Dodge Crane Style
3 Extra Rage
5 Power Attack
7 Steel Soul/Deific Obedience Irori/???
9 Imp. Critical
11 ???

PFS#37010-10