
GM Fuzzfoot |

Please post your info, even if I already have it, just for handy reference.
Player:
Character:
PFS#:
Faction:
Day Job Roll:

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Player: Tyranius
Character: Tyranius Stormbringer
PFS#: 95737-19
Faction: Grand Lodge
Day Job Roll: Profession Astronomer: 1d20 + 7 ⇒ (18) + 7 = 25

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Player: B Viggers
Character: Auriferous
PFS: 100387-12
Faction: The Exchange
Day Job : merchant: 1d20 + 3 ⇒ (20) + 3 = 23

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Do you care if i through an invite to a friend if we have room
-Posted with Wayfinder

GM Fuzzfoot |

That is fine by me. In fact, Wyatt is out because he already played this scenario.

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I was looking at wrong faction card for last game. So no go there
-Posted with Wayfinder

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If able I'd like to bring this guy, Finishing him up now should be ready in like an hour. I was invited by Bartholimu.

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Player: Jacob Ogden
Character: Kristoff Briarheart
PFS#: 29609-5
Faction: Scarab Sages
Day Job: None

GM Fuzzfoot |

Welcome!
I just did a quick look over (best to do this at the start), and a few things on the character need adjustment to be a Core character.
I don't believe Tenacious Shifting is Core.
Gozreh is also not Core. If you are using it for flavor, that is perfectly fine, but this choice of deity cannot have any game rule effects. (And I don't know that there are any, just wanted to make sure you knew).
Martial Weapon Proficiency feat is specific to a single weapon, but you have two non-druid martial weapons (battleaxe and Ranseur) noted elsewhere. Which does the proficiency apply to? Also, because druid weapon proficiency is limited, you would also need Simple Weapon Proficiency feat to be able to use a crossbow without penalty.
Druids are proficient with the following weapons: club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, and spear.
Depending on your long term plan (if you have one - I rarely do), you might be better off taking a level of fighter rather than using up so many feats.
Otherwise, looks good!

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Ok I'm looking into tenacious shifting now. Gozreh is purely flavor, martial weapon proficiency is only for battle axe, meant to change to spear not ranseur, that's my fault. Can't believe I'd have to burn another feat to use a crossbow wow. I'll have the necessary changes in a few hours thanks for looking him over!

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Does anyone know how the new vigilantes renown ability works for sociaty?
Do i pick 1 town and thats all it is good for period or is it something that we can change each scenario to help with that mission.
-Posted with Wayfinder

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What do you meen
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What do you want or think we need with us
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You just need to pay the ink cost. Two PC wizards should spend what cash they have copying spells. Normally the Spellcraft check shouldn't be too hard to make if you take ten.

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Ok when i get home i will send you a copy of my spells
-Posted with Wayfinder

GM Fuzzfoot |

The renown is one city only (Gotham, Metropolis, Central City, etc). I think it is also limited by size.
I am assuming you are playtesting, so if you look at the Playtest chronicle sheet, one of the rewards possible is a second city of larger (read: any) size.

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So I've been trying to research core traits and all I'm getting is traits aren't core, so does some have a list of core legal traits?

GM Fuzzfoot |

It's actually a short list, I think.
I think this is the only Core list allowed, and at least one of these (Rich Parents) is not allowed. Maybe one more about leadership?

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Core traits plus those from the season six guide.

GM Fuzzfoot |

I, for one, appreciate variety in qanimal companion choices! I have a half-orc druid I am trying to make work with a boar (together, they are a couple of pigs...). Not as effective in combat, but lot's of opportunities for other aspects...

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Hey guys, I'll be out of town from tomorrow to the following weekend! Bot me as necessary and feel free to share my CLW wand if needed.

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Can Nem or Arkath move up onto the stairs to get in another attacker present?
I guess othewise Auri will try and step backwards next round, but there is no room for that either.
Actually if attacks around the corner are not allowed, she could move up into the stairwell next round and then we can get 3-1 on anyone in her current square.

GM Fuzzfoot |

Attacking around the corner is possible, but I believe it would be 50% cover.
I will post an update as soon as I can- internet is out abc no ETA yet.

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Hey guys! Wife surprised me with tickets to Weird Al in Denver, so road tripping it again! Posting will be light until Monday.
-Posted with Wayfinder

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Mr Yankvich.
I still remember a song of his from the 80s. PRobably the only one that ever made it to NZ.

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Sorry for lack of posting, someone in my family got hurt so I was away from the computer for a while. All should be good now though.

GM Fuzzfoot |

Sorry to hear that - hope everything is ok. No problem on the posting - family first!

GM Fuzzfoot |

Hey, Arkath - I need your info for chronicle sheet and reporting. PFS# in particular...

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43025-21
-Posted with Wayfinder

GM Fuzzfoot |

And that's a wrap! Chronicles are available >> here <<.
Let me know if there are any errors, or if you need other things noted.

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Yes i have my spellbook sorry i totally forgot and will do it tomorrow my time... Its like 2am here lol
-Posted with Wayfinder

GM Fuzzfoot |

I did forget day jobs! I uploaded new versions for Ty, Auri and Nemrok. If you want me to note spells copied, just let me know.

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Thanks for running it GM I had a fun time and while it's a wasted mission it's still a pretty fun scenario to play in

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Many thanks. I enjoyed that. Nice pay between characters and lots of animal companions which also made it feel different.

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Slightly questionable request: Auriferous would like to do something to reduce the Steel Wyvern threat. She was keen to seek out the smuggler / bandit person who knows the sewers to offer them gainful employment with The Exchange rather than preying on the beggars of the sewer. I think his name was Randalan.
This also contributes to her faction card mission if it is achievable.
Mechanically if you allow the attempt it is a DC 17 diplomacy check that she can pass with a take 10. The exact wording of the faction goal is:
Recruit a named NPC merchant, trader, smuggler, or similar figure to cooperate with the Exchange. Doing so requires a
successful Diplomacy or Profession (merchant) check with a DC equal to 15 plus your character level.

GM Fuzzfoot |

Well, I think this is an interesting approach, and it should be possible. However, in this case, I think you would need to first find him (Diplomacy, Gather Info or Knowledge, Local - DC 20), then you need to make him at least indifferent to you, which requires a DC 28 Diplomacy check, followed by a DC 23 check. If you manage all of that, then the DC 17 will recruit him.
As an alternative, I would suggest either the Almsman or even Gandros might be possible, and they are both already friendly. It might be a stretch to call Gandros a merchant, but I think it would be ok. And that would work with just the DC 17 which you can take 10 on.

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I'll take ten for the Alsman on the card, but still try and track down the smuggler.
However just for having Auri trying to do the right thing with the Wyverns...
track down: GI DC20: 1d20 + 9 ⇒ (18) + 9 = 27
make indifferent DC28: 1d20 + 9 ⇒ (17) + 9 = 26 <- sooo close and let so far.
and as I'm rolling..
recruit: 1d20 + 9 ⇒ (15) + 9 = 24
Lets try my GM reroll
make indifferent DC28: 1d20 + 10 ⇒ (17) + 10 = 27
I guess having his men ripped to shreads in front of him puts him off a bit. Still, can't blame a girl for trying.

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Thanks for the game!

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Thanks GM for the game !
Thanks to the other players to make this game a good one :)
@Bartholimu I'm waiting for your spellbook ;)
Mine is here
Charm Person
Endure Element
Grease
Mage Armor
Shield

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Thanks again GM good game and down for another
summon moster 1
magic missle
shocking grasp
shield
mage armor
true strike
obscuring mist