Arkath of Mwangi CR 2
Male Dwarf Druid 3
N Medium Humanoid (dwarf)
PFS# 43025-21
XP 7 Fame 14 Prestige 8
Init +4; Senses darkvision 60ft; Perception +6
FCB: SP x3
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DEFENSE
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AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield)
HP 27 (3d8+6+3)
Fort +5, Ref +3, Will +6
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OFFENSE
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Spd 20 ft., 20 in armor
Melee
mw cold iron battleaxe "Zill Razor" +6 (1d8+3, 18-20, x2)
heavy pick "Jungle Pick" +5 (1d6+3, x4)
club "Sandalwood Hammer" +5 (1d6+3, x2)
dagger "Knife" +5 (1d4+3, 19-20, x2)
Ranged
sling +4 (1d4+3, 50', x2)
dagger +4 (1d4+3, 10', 19-20)
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STATISTICS
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Str 16, Dex 14, Con 14, Int 10, Wis 16, Cha 8
Base Atk +2; CMB +5; CMD 17
Feats: Toughness
Traits: Insider Knowledge (Diplomacy, Faction, GttPFS), Reactionary (Combat, Web Traits)
Skills: Climb +7 (-3 ACP, 1R) Handle Animal +5 (+9 for AC, 3R), Diplomacy +6 (3R), Kn: Nature +5 (2R), Perception +9 (3R), Spellcraft +4 (1R) Survival +7 (1R), Swim +7 (-3 ACP, 1R)
Languages: Common, dwarf, druidic
SQ: Darkvision, Hatred, Stability, Defensive Training, Hardy, Nature Bond (animal companion-badger), Nature Sense, Wild Empathy, Woodland Stride, Trackless Step
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SPECIAL ABILITIES
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Wild Empathy
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EQUIPMENT
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mw cold iron battleaxe 320gp
club
heavy pick 8gp
sling (20 bullets) 2gp+
2x daggers 4gp
mw black dragonhide breastplate (2PP)
mw darkwood heavy wooden shield 257gp
Explorer's Outfit
cold weather outfit
2x alchemist's fire 40gp
2x acid 20gp
2x holy water 50gp
50' Silk Rope
Grappling Hook
gp
wand of cure light wounds: 49 charges