Damiel Morgethai

Arithas Elethen's page

213 posts. Organized Play character for Krash4031.


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Liberty's Edge

If you're still interested in running both, I wouldn't mind :)

Liberty's Edge

I would like to have this character, and Azoth to be in the next round. Azoth is a 7th level fighter, his chronicles are in his profile. Arithas will be a 4th level Alchemist when I finish running Fangwood Keep on Tuesday. I will work on getting all of their stats into their profiles.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Agreed. And from what little I know about Gnomes and halflings of Golarion, I think you got it spot on. Gnomes are from the First World, are they not?

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Would you say that book is worth picking up, then? And I must say, you roleplaye Bendy very VERy well.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

I thoroughly enjoyed this group! Alice, if you ever need a player, PM me! I'd love to play in your games again! I have a chronicle from RoW I have been waiting to apply to Arithas so now he will be level 3! Woot!

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Day Job: 1d20 + 9 ⇒ (10) + 9 = 19

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

I can't believe it either, but it was fantastic! Khale, nice crit! Lol to Elysia's post

Amazed at the luck he had with the rapier, Arithas takes a flask out of his many pockets and prepares an explosive cocktail. He aims at the red head, and lobs it over his teamates.

Bomb: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 1d6 + 6 ⇒ (2) + 6 = 8+7 splash

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

"He is climbing up the building!"

Although he has been unsuccessful in this endeavor in the past, Arithas knows that the climbing man must be stopped. He draws his rapier, aims, and throws it at the man, attempting to knock him off balance.

Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
CritConfirm: 1d20 + 6 ⇒ (20) + 6 = 26 Oh yeah!!! Who's the alchemist?!
CritDamage: 1d6 + 2 ⇒ (3) + 2 = 5

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

AC is now 20

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Spellcraft: 1d20 + 8 ⇒ (15) + 8 = 23
Perception: 1d20 + 6 ⇒ (12) + 6 = 18

"Watch out! Another approaches!"
Arithas drinks his dexterity mutagen, becoming more dextrous but looking strange and mutated.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas throws a bomb in the direction of the voice!

Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d6 + 4 ⇒ (5) + 4 = 9 +5 Splash
Miss Chance: 1d100 ⇒ 99
Miss Direction If Needed: 1d8 ⇒ 2

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas helps in whatever way he can.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

"What if we moved the boat underneath the hole first? Then, if the crane should fail, we have a back up plan."

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithat looks at Elysia and smiles. "I am glad you think so."

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

"Yes darling, we are almost to the restaurant. Oh! A chaise longue! A chaise longue is an upholstered sofa in the shape of a chair that is long enough to support the legs.
The architect Le Corbusier designed a Chaise Longue, which he called the Grand Confort, that has become a classic item.
In modern Varisian the term chaise longue can refer to any long reclining chair such as a deckchair. A literal translation in Taldan is "long chair". In Taldor, the term lounge chair is also used to refer to any long reclining chair. Chaise longue is sometimes incorrectly written as "chaise lounge". (Stolen and modified from Wikipedia.) "Oh yes, would you look at that fine piece of architecture over there... What? Oh, yes I am hungry too I suppose..."

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Sense Motive: 1d20 ⇒ 8
"Is there? How can you tell?" Arithas tries hard not to look around, knowing that it would be better for all of them to act like they don't notice.

Perception: 1d20 + 6 ⇒ (15) + 6 = 21
Know(Engineering[untrained: 1d20 + 4 ⇒ (14) + 4 = 18 I just learned that you can always make untrained knowledge checks at DC 10 or less... who knew?

[b]"This warehouse is a particular type of structure called a pelican warehouse. These buildings perch at the end of piers, allowing a ship to load and unload farther out from the busier docks. Many of them either accommodate smaller vessels that are in a hurry or larger ships unable to find an open dock. Rare these days, most pelican warehouses lie in disrepair, withered from storms and salt, and every year it seems another one falls into the harbour. An increased tax on this type of property keeps many of the owners from rebuilding and some have even relinquished the titles to their small warehouses, allowing them to fall into the hands of squatters and smugglers—or into the bay itself.
Smugglers sometimes use small boats to slip under the warehouse, sawing a hole in the floor or prying boards in the night, and sneaking in to loot the place or just drop a crate into their boat from above and paddle away in the night."
Arithas says nonchalantly.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

I'm good

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Perception: 1d20 + 6 ⇒ (10) + 6 = 16
"Did you guys see that halfling? Why was he watching us?"

Being no stranger to smuggling, Arithas doesn't really have that much of a problem with the task at hand.

"Guaril, what sort of dangers can we expect to run across during our endeavour?"

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

"Khale, how evil is that box?"

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Yeah, they start october 5th whenever the gm for the table is ready

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

"Give us the trinket, and we will leave."

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

I am signed up at 5 tables....... I have 11 PFS characters.... I am a nerd.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas' jaw drops at the sight of the paracountess. He is just stunned by her dress and manner. But as soon as she begins to speak of Cheliax, and enforcing order, his face becomes hard, and he scowls. "We will do this. But only to compete our mission."

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Will: 1d20 ⇒ 6
Arithas looks down at his now blue skin. "Oh, Nethys... Not again!"

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

"Of course... That works too." Arithas seems slightly disappointed he didn't get to perform his experiment.
I have throw anything! I could have used you as an improvised thrown weapon!!! It would have been awesome! But you had to go all "No one tosses a gnome." on me! ;)

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas eyes Bendaxalon. "Bendy, how do you feel about being tossed up there?"

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas examines the liquid with the key in it, trying to determine what it is.
CraftAlchemy: 1d20 + 9 ⇒ (18) + 9 = 27
He then looks around the room trying to take in every detail for more clues as to how to solve this riddle.
Perception: 1d20 + 6 ⇒ (12) + 6 = 18

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Diplomacy Aid: 1d20 ⇒ 4
Sense Motive: 1d20 ⇒ 6
Intimidate Aid: 1d20 ⇒ 2
Lol Apparently Arithas has done his part :p

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Sense Motive: 1d20 ⇒ 20
"Listen, Gilga; you don't mind if I call you that do you? Good. Here's the thing, I know you are hiding something. We need to know the truth in this. So tell me, what is it that you are hiding? And if you need so much medicine as to get it from multiple charities, why do you have so much extra?" At this Arithas opens the cupboard door.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Thom, I too am a recruitment addict. Yes, I think I might be crazy alice :P

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

"And from how many charities do you receive medicine?" Arithas pipes in.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

I am in 7 online campaigns (8 if the GM ever comes back...), I play/GM PFS regularly on Tuesdays at my game store (working on becoming Venture Lieutenant, possibly Captain), I just temporarily left a home group in Portland that was switching between Kingmaker and 2 homebrews, I am running Skull and Shackles and Wrath of the Righteous, and I am joining a Reign of Winter campaign... I also am going to Radcon and Gamestorm this year, possibly Paizocon...

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

I thought we didn't have the medicine? That we were determining whether she was needing it or not? Can I get clarity before I act? :P

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Alice, its a boy! Everyone: thank you. therealthom: I do too. So far so good! Alice again: best wishes.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Also, just so ya'll know... My son is due Oct 17, but my wife has gestational diabetes so there is a chance they will try to get him to come a smidge early to prevent complications. Chances are small, but sometime between now and then I may disappear for a couple days. I am not abandoning you, but that is why.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

I actually don't know if I am upstairs or down... I am a little confused.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

I am in one of them... I think he is crazy :p

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas makes a note of the medicine in the cabinet, and rather than ask the children anything before "Auntie" returns, he shares the information with any of the party nearby.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas will take a look around without wandering too far.
Perception: 1d20 + 6 ⇒ (16) + 6 = 22

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas, for the moment, is content to let Khale initiate the dialogue and will simply observe.

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas nods at Li's words. "We will do this thing for you."

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas puts a hand on Bendaxalon's shoulder, smiling. "I apologize for Mr Brillamorrow's behaviour. He is a gnome, after all, and you know what can happen if they get bored." he winks at Bendy.
To the rest of his companions, he says, "I suggest the orphans get their medicine first. That seems the most important."

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

dot

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Yeah, I am pretty sure that's what the guide says... but Adobe has been misbehaving for me lol

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

I see no reason not to report back to everyone... Do I need restoration before the adventures end?

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Also, since we are in First Steps... technically we do not have factions :p

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

81531-2 DayJob: 1d20 + 9 ⇒ (2) + 9 = 11

Personally, I really like this group and would love to continue on to Part One. I also really enjoy using Roll20. It came in handy more than once, and is a very simple interface to use for those of us (me, mostly) that re not very tech savvy. Thanks for the run, Alice!

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas looks a little pale and green and steps out of the room. "Does anyone want to try to open those doors?"

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

Arithas, in a moment of bravery, draws his rapier and steps toward the ooze, stabbing at it!
Attack: 1d20 - 1 ⇒ (17) - 1 = 16
Damage: 1d6 - 1 ⇒ (5) - 1 = 4

Liberty's Edge

Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5

"Once we can all see again, I suggest we move on and make sure we have explored everything."

Race

Human

Classes/Levels

Sorcerer/2 | AC 15 | HP 24/24 | F +6 R +5 W +8 | Perc +6 | Hero Points 2/3

Gender

Male

Size

Medium

Strength 10
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 14
Charisma 18

About Dar Credito, 2e Sorcerer

NG, Medium, Human, Humanoid

Perception +6

Languages Common, Thassilonian

Skills Arcana +4, Diplomacy +8, Library Lore +4, Medicine +6, Mercantile Lore +4, Performance +8, Religion +6

Str 10 (+0), Dex 12 (+1), Con 14 (+2), Int 10 (+0), Wis 14 (+2), Cha 18 (+4)

Other Items club, dagger, sling (20 sling bullets), backpack, bandolier, bedroll, belt pouch, belt pouch, caltropss (2), chalks (10), flint and steel, healer's tools, rations (1 week)s (2), rope (foot)s (50), sheath, soap, torchs (5), waterskin, wooden religious symbol, writing set, purse

AC 15

Fort +6; Ref +5; Will +8

HP 24

Focus Points 1

Speed 25 feet

Melee [1] club +4 (thrown 10 ft.), Damage 1d6 bludgeoning
Melee [1] dagger +5 (versatile S, agile, finesse, thrown 10 ft.), Damage 1d4 piercing/slashing

Ranged [1] club +5 (thrown 10 ft.), Damage 1d6 bludgeoning
Ranged [1] dagger +5 (versatile S, agile, finesse, thrown 10 ft.), Damage 1d4 piercing/slashing
Ranged [1] sling +5 (propulsive, range increment 50 feet, reload 1), Damage 1d6 bludgeoning

Divine Sorcerer Spellcasting
DC 14
1st (4 slots) heal, lock, magic weapon, mending
Cantrips (1st)
light, message, prestidigitation, shield, stabilize

Feats Bargain Hunter, Battle Medicine, Group Impression, Natural Ambition, Reach Spell, Widen Spell

Other Abilities absalom, angelic, blood magic (angelic), bloodline, component substitution, merchant, radiant oath champion, scrolls (3), sorcerer spellcasting, spell repertoire