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![]() I would like to have this character, and Azoth to be in the next round. Azoth is a 7th level fighter, his chronicles are in his profile. Arithas will be a 4th level Alchemist when I finish running Fangwood Keep on Tuesday. I will work on getting all of their stats into their profiles. ![]()
Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() I thoroughly enjoyed this group! Alice, if you ever need a player, PM me! I'd love to play in your games again! I have a chronicle from RoW I have been waiting to apply to Arithas so now he will be level 3! Woot! ![]()
Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() I can't believe it either, but it was fantastic! Khale, nice crit! Lol to Elysia's post Amazed at the luck he had with the rapier, Arithas takes a flask out of his many pockets and prepares an explosive cocktail. He aims at the red head, and lobs it over his teamates. Bomb: 1d20 + 9 ⇒ (10) + 9 = 19
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Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() "He is climbing up the building!" Although he has been unsuccessful in this endeavor in the past, Arithas knows that the climbing man must be stopped. He draws his rapier, aims, and throws it at the man, attempting to knock him off balance. Attack: 1d20 + 6 ⇒ (19) + 6 = 25
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Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() Spellcraft: 1d20 + 8 ⇒ (15) + 8 = 23
"Watch out! Another approaches!"
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Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() Arithas throws a bomb in the direction of the voice! Attack: 1d20 + 4 ⇒ (13) + 4 = 17
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Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() "Yes darling, we are almost to the restaurant. Oh! A chaise longue! A chaise longue is an upholstered sofa in the shape of a chair that is long enough to support the legs.
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Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() Sense Motive: 1d20 ⇒ 8
Perception: 1d20 + 6 ⇒ (15) + 6 = 21
[b]"This warehouse is a particular type of structure called a pelican warehouse. These buildings perch at the end of piers, allowing a ship to load and unload farther out from the busier docks. Many of them either accommodate smaller vessels that are in a hurry or larger ships unable to find an open dock. Rare these days, most pelican warehouses lie in disrepair, withered from storms and salt, and every year it seems another one falls into the harbour. An increased tax on this type of property keeps many of the owners from rebuilding and some have even relinquished the titles to their small warehouses, allowing them to fall into the hands of squatters and smugglers—or into the bay itself.
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Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() Perception: 1d20 + 6 ⇒ (10) + 6 = 16
Being no stranger to smuggling, Arithas doesn't really have that much of a problem with the task at hand. "Guaril, what sort of dangers can we expect to run across during our endeavour?" ![]()
Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() Arithas' jaw drops at the sight of the paracountess. He is just stunned by her dress and manner. But as soon as she begins to speak of Cheliax, and enforcing order, his face becomes hard, and he scowls. "We will do this. But only to compete our mission." ![]()
Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() "Of course... That works too." Arithas seems slightly disappointed he didn't get to perform his experiment.
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Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() Arithas examines the liquid with the key in it, trying to determine what it is.
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Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() Sense Motive: 1d20 ⇒ 20
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Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() I am in 7 online campaigns (8 if the GM ever comes back...), I play/GM PFS regularly on Tuesdays at my game store (working on becoming Venture Lieutenant, possibly Captain), I just temporarily left a home group in Portland that was switching between Kingmaker and 2 homebrews, I am running Skull and Shackles and Wrath of the Righteous, and I am joining a Reign of Winter campaign... I also am going to Radcon and Gamestorm this year, possibly Paizocon... ![]()
Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() Also, just so ya'll know... My son is due Oct 17, but my wife has gestational diabetes so there is a chance they will try to get him to come a smidge early to prevent complications. Chances are small, but sometime between now and then I may disappear for a couple days. I am not abandoning you, but that is why. ![]()
Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() Arithas puts a hand on Bendaxalon's shoulder, smiling. "I apologize for Mr Brillamorrow's behaviour. He is a gnome, after all, and you know what can happen if they get bored." he winks at Bendy.
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Male Elf Alchemist 3 | HP 18/18 |AC 15|T12|FF13|CMD 14|Fort+3|Ref+5|Will+1|Init+4|Perc+8|SM+0|Bombs: 8/8|Extracts: 1: 5/5
![]() 81531-2 DayJob: 1d20 + 9 ⇒ (2) + 9 = 11 Personally, I really like this group and would love to continue on to Part One. I also really enjoy using Roll20. It came in handy more than once, and is a very simple interface to use for those of us (me, mostly) that re not very tech savvy. Thanks for the run, Alice!
About Dar Credito, 2e SorcererNG, Medium, Human, Humanoid Perception +6 Languages Common, Thassilonian Skills Arcana +4, Diplomacy +8, Library Lore +4, Medicine +6, Mercantile Lore +4, Performance +8, Religion +6 Str 10 (+0), Dex 12 (+1), Con 14 (+2), Int 10 (+0), Wis 14 (+2), Cha 18 (+4) Other Items club, dagger, sling (20 sling bullets), backpack, bandolier, bedroll, belt pouch, belt pouch, caltropss (2), chalks (10), flint and steel, healer's tools, rations (1 week)s (2), rope (foot)s (50), sheath, soap, torchs (5), waterskin, wooden religious symbol, writing set, purse AC 15 Fort +6; Ref +5; Will +8 HP 24 Focus Points 1 Speed 25 feet Melee [1] club +4 (thrown 10 ft.), Damage 1d6 bludgeoning
Ranged [1] club +5 (thrown 10 ft.), Damage 1d6 bludgeoning
Divine Sorcerer Spellcasting
Feats Bargain Hunter, Battle Medicine, Group Impression, Natural Ambition, Reach Spell, Widen Spell Other Abilities absalom, angelic, blood magic (angelic), bloodline, component substitution, merchant, radiant oath champion, scrolls (3), sorcerer spellcasting, spell repertoire |