Legion Archon

Godwin Solace's page

733 posts. Alias of Azih.


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Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Really sorry guys. I just can't find the time to level Godwin up. It speaks to my work situation changing in the new year and my time to faff about online has been reduced drastically.

I'd love to continue but the game is so complex mechanically that I have to really concentrate on what is going on and what buffs and stuff I have active as well as all the mythic things that I need to be using as well to keep up with the uber baddies and I just can't do that.

I'm sad to go as this is really streching my Pathfinder ability and it's great fun to just wail on demons for massive numbers but I just can't and I really think it's better for the game if I just pull the bandaid quickly rather than go days without posting.

Thanks for the time and good luck! Hopefully you guys find another meatshield asap so you guys can take revenge! Maybe Godwin an have been backstabbed to death rather than Kendren? Of course I'd prefer him to have been so awesome that he gets called up to heaven or somesuchnonsense but either way. It's been great!


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Sick kid has me thrown for a loop. Will probably be able to post again Wednesday.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Ah man if I'd known he was the big bad I think I might have concentrated on him rather than go after the minotaurs. I think the only thing I can do is try and take out the minotaur?


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

I thought Burst of Radiance was the AOE spell to pull out on occasions like this. It's still good for dropping on ranged people before closing in on them as a standard spell.

Did the 2nd hit confirm? Who was it on?


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Oh. OH. Man that would have been such a good combo too. Can I switch that to a casting of Iron skin then. +5 to AC..


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

To confirm, did we get betrayed? Is there a map
Defending bone makes the 13 into a 8

As a swift Action and with a use of fervor Godwin unleashes a Burst of Radiance on a 10 foot area to grab as many of the minotaurs and baddies as possible including the one he's facing while not hitting his allies.

DC16 Reflex save or blinded for 1d4 ⇒ 4 rounds, if make the save than dazzled for the same # of rounds.

As they're evil they also take 5d4 ⇒ (2, 2, 3, 3, 4) = 14 damage without any save.

Then the warpriest 5 foot steps if he can to threaten multiple opponents and starts swinging at 2. or if 2 is down than whoever else is there.

Bonuses:
Mythic Power Attack with racial Bonus and Bane Bonus affects both attack and damage and Haste. All attacks count as good and cold iron for DR purposes

attack 1: 1d20 + 17 + 1 + 2 - 3 + 1 ⇒ (15) + 17 + 1 + 2 - 3 + 1 = 33
-3 if not evil outsider
damage 1: 2d4 + 12 + 13 + 1d6 + 2d6 ⇒ (1, 3) + 12 + 13 + (2) + (4, 5) = 40
-3d6 if not evil outsider

attack haste: 1d20 + 17 + 1 + 2 - 3 + 1 ⇒ (19) + 17 + 1 + 2 - 3 + 1 = 37
-3 if not evil outsider
damage 1: 2d4 + 12 + 13 + 1d6 + 2d6 ⇒ (1, 4) + 12 + 13 + (4) + (5, 5) = 44
-3d6 if not evil outsider

attack iterative: 1d20 + 12 + 1 + 2 - 3 + 1 ⇒ (12) + 12 + 1 + 2 - 3 + 1 = 25
-3 if not evil outsider
damage 1: 2d4 + 12 + 13 + 1d6 + 2d6 ⇒ (4, 3) + 12 + 13 + (5) + (2, 3) = 42
-3d6 if not evil outsider

attack haste crit confirm: 1d20 + 17 + 1 + 2 - 3 + 1 ⇒ (10) + 17 + 1 + 2 - 3 + 1 = 28
-3 if not evil outsider
damage 1: 2d4 + 12 + 13 ⇒ (2, 2) + 12 + 13 = 29


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Init: 1d20 + 3 ⇒ (8) + 3 = 11
Back to regular programming.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

we can clear the rest out later. I'd say we get this guy back to the surface have a 10 minute bonfire that will get rid of vampire and blanch Mama's arrows and then continue clearing the basement.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Godwin shrugs, We can burn this head on the way


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

I'd say cut off head, interrogate prisoner. Should use up Godwin minute of rest also.

who are you? Why are you here? Can you fight? he demands of the vampires blood bag.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Someone might come and remove it Godwin grouses, I would be more comfortable if we cut off the head and carry it with us.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Would not take very long to remove the evil head and burn it while I rest to recover my divine wrath. Godwin point out


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Godwin points at the corpse. We should burn it so it does not rise as an undead. Then he takes a break. A minute please before we go into secret doors. He will drink his protection from arrows potion for 2 hours of that!


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Godwin will take Protection from Arrows

Happy new Year to all as it starts to come around for people! Hope your 2018 was great and may your 2019 be even better.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

If it takes a while for a vampire to resurrect then Godwin will want to pause and work off fatigue and get some healing! 18 points of healing will take care of all health and also about half of his non lethal. Godwin managed to do a pretty good job of soaking a lot of damage here.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

How long does it take for a mistpire to resurrect in a coffin?


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Would wind cause mistpire problems or are we just chasing it?


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Sorry lost track of the game in holiday stuff!

Godwin moves to hem the sparkling foe in and attacks! He uses a swift action to activate keen on his falchion.

Mythic Power Attack with racial Bonus and Bane Bonus and Reckless Rage affects both attack and damage. All attacks count as good and cold iron for DR purposes

Power attack no penalites for nine more rounds.

attack: 1d20 + 17 + 1 + 2 + 2 ⇒ (15) + 17 + 1 + 2 + 2 = 37
-3 if not evil outsider +2 if there is a flank.
damage: 2d4 + 12 + 18 + 1d6 + 2d6 + 3 ⇒ (3, 1) + 12 + 18 + (5) + (3, 4) + 3 = 49
-3d6 if not evil outsider

crit attack confirm: 1d20 + 17 + 1 + 2 + 2 ⇒ (8) + 17 + 1 + 2 + 2 = 30
-3 if not evil outsider +2 if there is a flank.
damage: 2d4 + 12 + 18 + 3 ⇒ (2, 1) + 12 + 18 + 3 = 36


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Gaahhhh. It's impossible to use google docs on a phone. It's surprising how terrible it is. It's zoomed out so much i can't make sense of the icons and when I tried to zoom in the damn thing messed up entirely . Sorry GM. I can't tell how I can move to get adjacent to the vampire.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Note -10 on the damage unless he somehow counts as an evil outsider!


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

29 miss ahhh

Defending Bone turns first two hits to 10 and 4. Ablative Barrier turns those to 10 non lethal and 16 lethal. Ablative Barrier dissipates while Defending bone drops to 10 hp

Godwin 5 steps to get towards the newcomer and grunts Withdraw! to the NPC.

Mythic Power Attack with racial Bonus and Bane Bonus and Reckless Rage affects both attack and damage. All attacks count as good and cold iron for DR purposes

Using a mythic point to make a sudden attack. ALSO using a mythic point to drop the penalties on power attack

attack: 1d20 + 17 + 1 + 2 + 2 ⇒ (2) + 17 + 1 + 2 + 2 = 24
-3 if not evil outsider
damage: 2d4 + 12 + 18 + 1d6 + 2d6 + 3 ⇒ (3, 2) + 12 + 18 + (6) + (2, 4) + 3 = 50
-3d6 if not evil outsider

attack: 1d20 + 17 + 1 + 2 + 2 - 5 ⇒ (8) + 17 + 1 + 2 + 2 - 5 = 25
-3 if not evil outsider
damage: 2d4 + 12 + 18 + 1d6 + 2d6 + 3 ⇒ (3, 1) + 12 + 18 + (4) + (4, 5) + 3 = 50
-3d6 if not evil outsider

Sudden attack: 1d20 + 17 + 1 + 2 + 2 + 2 ⇒ (15) + 17 + 1 + 2 + 2 + 2 = 39
Sudden attack: 1d20 + 17 + 1 + 2 + 2 + 2 ⇒ (8) + 17 + 1 + 2 + 2 + 2 = 32
Using first, also no DR
damage: 2d4 + 12 + 18 + 1d6 + 2d6 + 3 ⇒ (3, 2) + 12 + 18 + (3) + (3, 4) + 3 = 48

Target 2 first, then 1.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Defending Bone turns first two hits to 7 and 8. Ablative Barrier turns those to 15 non lethal and 2+3+6 lethal. Ablative Barrier drops to 10 hp while Defending bone drops to 20 hp

Godwin goes after 2.

Mythic Power Attack with racial Bonus and Bane Bonus and Reckless Rage affects both attack and damage. All attacks count as good and cold iron for DR purposes

attack: 1d20 + 17 + 1 + 2 - 4 + 2 ⇒ (14) + 17 + 1 + 2 - 4 + 2 = 32
-3 if not evil outsider
damage:: 2d4 + 12 + 18 + 1d6 + 2d6 + 3 ⇒ (4, 2) + 12 + 18 + (6) + (5, 6) + 3 = 56
-3d6 if not evil outsider

attack: 1d20 + 17 + 1 + 2 - 4 + 2 - 5 ⇒ (11) + 17 + 1 + 2 - 4 + 2 - 5 = 24
-3 if not evil outsider
damage:: 2d4 + 12 + 18 + 1d6 + 2d6 + 3 ⇒ (3, 1) + 12 + 18 + (4) + (5, 1) + 3 = 47
-3d6 if not evil outsider

Please don't heal until regular damage matches non lethal damage to maximize healing power!


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Okay so Godwin has Defending Bone and Ablative Barrier up,. That means DR 5-Bludgeoning, So the first two damages go down to 5 and 6, then Ablative barrier kicks in which converts 5 hp to non lethal so that means the damages become 5 non lethal, 5 non lethal 1 lethal, and the final attack becomes 5 non lethal, 8 lethal. Add that up to be 15 non lethal and 9 lethal. Ablative Barrier drops to 25 hp while Defending bone drops to 30 hp.

Godwin focuses on 1 first and then 2 with his attacks:

Mythic Power Attack with racial Bonus and Bane Bonus and Reckless Rage affects both attack and damage. All attacks count as good and cold iron for DR purposes

attack: 1d20 + 17 + 1 + 2 - 4 + 2 ⇒ (18) + 17 + 1 + 2 - 4 + 2 = 36
-3 if not evil outsider
damage: 2d4 + 12 + 18 + 1d6 + 2d6 + 3 ⇒ (3, 1) + 12 + 18 + (6) + (1, 6) + 3 = 50
-3d6 if not evil outsider

attack: 1d20 + 17 + 1 + 2 - 4 + 2 - 5 ⇒ (3) + 17 + 1 + 2 - 4 + 2 - 5 = 16
-3 if not evil outsider
damage: 2d4 + 12 + 18 + 1d6 + 2d6 + 3 ⇒ (2, 3) + 12 + 18 + (5) + (2, 3) + 3 = 48
-3d6 if not evil outsider

crit attack: 1d20 + 17 + 1 + 2 - 4 + 2 ⇒ (10) + 17 + 1 + 2 - 4 + 2 = 28
-3 if not evil outsider
damage: 2d4 + 12 + 18 + 3 ⇒ (1, 3) + 12 + 18 + 3 = 37
-3d6 if not evil outsider


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Godwin goes into a rage at seeing Mana get hit and starts wailing on 4 first and then at 1.

Bonuses:Mythic Power Attack with racial Bonus and Bane Bonus and Reckless Rage affects both attack and damage. All attacks count as good and cold iron for DR purposes with Reckless Rage

attack: 1d20 + 17 + 1 + 2 - 4 + 2 ⇒ (9) + 17 + 1 + 2 - 4 + 2 = 27
-3 if not
damage: 2d4 + 12 + 18 + 1d6 + 2d6 + 3 ⇒ (3, 3) + 12 + 18 + (4) + (2, 2) + 3 = 47
-3d6 if not

attack: 1d20 + 17 + 1 + 2 - 4 + 2 - 5 ⇒ (18) + 17 + 1 + 2 - 4 + 2 - 5 = 31
-3 if not
damage: 2d4 + 12 + 18 + 1d6 + 2d6 + 3 ⇒ (2, 2) + 12 + 18 + (6) + (4, 5) + 3 = 52
-3d6 if not

attack crit confirm: 1d20 + 17 + 1 + 2 - 4 + 2 - 5 ⇒ (13) + 17 + 1 + 2 - 4 + 2 - 5 = 26
-3 if not
damage: 2d4 + 12 + 18 + 3 ⇒ (1, 3) + 12 + 18 + 3 = 37
-3d6 if not


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Working from home today so I can actually move myself on the map.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Godwin moves down to 1 and gives it a smack. He might not be as well armored as the Paladin, but he sure does move faster!

Bonuses:
Mythic Power Attack with racial Bonus and Bane Bonus affects both attack and damage. All attacks count as good and cold iron for DR purposes

attack: 1d20 + 17 + 1 + 2 - 2 ⇒ (12) + 17 + 1 + 2 - 2 = 30
-3 if not
damage: 2d4 + 12 + 9 + 1d6 + 2d6 ⇒ (1, 1) + 12 + 9 + (6) + (1, 3) = 33
-3d6 if not


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

1d20 + 3 ⇒ (16) + 3 = 19

I actually won Initiative!!!


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Cheesy? Nae, it is the hand of Iomedae guiding us to destroy evil in her name!

Mana was good enough to run my character through Hero Lab and I will be making some minor changes. I was doing somethings that helped me and somethings that did not! Thanks Mana, everything you noted in the DM is correct as far as I can see.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

I'm pretty sure Nuala can provide a fire if we need one :)


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

He gave his life in service to rightenousness. Iomedae will reward him! and we will visit wrath on the evil that killed him!


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Ahaha, Doing it by hand is the source of my problems.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Oh damn I misread it as Rayne killing the ghost my bad. Actually rolling now.. Weapon is magic

mythic power attack: 1d20 + 17 - 3 ⇒ (5) + 17 - 3 = 19

Two handed mythic power attack: 2d4 + 12 + 13 ⇒ (2, 3) + 12 + 13 = 30

mythic power attack iterative: 1d20 + 17 - 3 - 5 ⇒ (15) + 17 - 3 - 5 = 24
Two handed mythic power attack: 2d4 + 12 + 13 ⇒ (3, 3) + 12 + 13 = 31


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

I love character creation myself but mid level mythic gestalt was a mindbender for me. As the state of my character sheet can attest!


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

It was fun playing with you Rayne. Best of luck inside and outside of gaming.

Hope you didn't mind me chiming in on the front line person GM!


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Godwin rushes up and with a mighty grunt of effort swings though one of the disappearing forms. His satisfaction is immense as the swing dissipates the ghost entirely. Ahah!


Just chiming in as one of the players. Don't forget that we need another front line melee Jagael. DOn't want you to put in a lot of work for something that doesn't fit the game!


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Godwin hasn't moved yet!


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Know Religion: 1d20 + 3 ⇒ (12) + 3 = 15


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Init: 1d20 + 3 ⇒ (6) + 3 = 9


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Lets' get to G2 then.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Let us move on! Godwin booms.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Godwin is in front.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

I was actually wondering what we were waiting for :). There's only one door right? We might as well open it. After checking for traps.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Is there a lock to pick? Is there a trap? Godwin says. He casts Detect Magic.

Per: 1d20 + 2 ⇒ (15) + 2 = 17


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Actually Godwin also casts Clay Skin


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Godwin casts False Life and Ablative Barrier

False Life: 1d10 + 8 ⇒ (8) + 8 = 16


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Allies are always welcome. However if you betray us then my sword shall cut you in twain!

Do we trust this dude? I'm fine either way.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Godwin will cast false life and ablative barrier on himself before they head back in.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Seems like we're not a talky group. So maybe we can just buy a wand of CLW and go back in?

We must break this forge! Where is it in the dungeon! And where is the entrance to the dungeon!


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Intimidate dwarf: 1d20 + 11 ⇒ (5) + 11 = 16

Tell us everything you know about the rest of the foul demons and demon worshippers in the defiled citadel! Godwin glowers at the dwarf.

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