Wrath of the Righteous- go to 11 (Inactive)

Game Master drbuzzard

Map

combat map

Environs of Drezen


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Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Really sorry guys. I just can't find the time to level Godwin up. It speaks to my work situation changing in the new year and my time to faff about online has been reduced drastically.

I'd love to continue but the game is so complex mechanically that I have to really concentrate on what is going on and what buffs and stuff I have active as well as all the mythic things that I need to be using as well to keep up with the uber baddies and I just can't do that.

I'm sad to go as this is really streching my Pathfinder ability and it's great fun to just wail on demons for massive numbers but I just can't and I really think it's better for the game if I just pull the bandaid quickly rather than go days without posting.

Thanks for the time and good luck! Hopefully you guys find another meatshield asap so you guys can take revenge! Maybe Godwin an have been backstabbed to death rather than Kendren? Of course I'd prefer him to have been so awesome that he gets called up to heaven or somesuchnonsense but either way. It's been great!


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Heading to my yearly duck camp today and wont be posting till likely monday. You may bot me if needed.


Well I guess I have time to recruit then.


Empiricist 9 /Weapon Master 9 // Champion 2 | AC 31, T 21, FF 21 | HP 104/104 | Fort +13, Ref +20, Will +9 | Init +11 | Perception +17 | Mythic Power 4/7 | Inspiration 5/7 | Loot sheet

Tinnath here, ready to step in and help out. Looks like you're in the middle of a troublesome patch in the main thread. Should I try to jump in to assist or wait and meet you after you've regrouped?


They've regrouped and are outside the fortress right now. You can simply have joined up with the army besieging the place. Then as Godwin leaves, you join the strike team of heavy hitters.


Empiricist 9 /Weapon Master 9 // Champion 2 | AC 31, T 21, FF 21 | HP 104/104 | Fort +13, Ref +20, Will +9 | Init +11 | Perception +17 | Mythic Power 4/7 | Inspiration 5/7 | Loot sheet

Is there some sort of list of loot up till now that this should be added to? And are we selling things we don't need/buying things we do between the exploring?


Ill be back home tm afternoon and shouldbe able to update


As a fair warning to my games. I've got something flu like currently and got a new puppy last week, so if I'm a bit lacking in updates, I apologize and will try to get back to my regularity soon.


Empiricist 9 /Weapon Master 9 // Champion 2 | AC 31, T 21, FF 21 | HP 104/104 | Fort +13, Ref +20, Will +9 | Init +11 | Perception +17 | Mythic Power 4/7 | Inspiration 5/7 | Loot sheet

Good luck with that! I don't have a new puppy, but I have been struggling with sickness for the past week and a half. It's no fun. Get healthy soon! We'll keep till you're back!


To explain the sense motive. There's an undercurrent in the AP about redeeming people. Some of them are harder to do than others. This particular lady has a death wish sorta (which actually doesn't make any sense as written, but given the writing in general, that is par). However if she lives, she will be humiliated and can be redeemed and used as a lackey in the future.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

I've made a spreadsheet for loot tracking and have it updated. Still trying to figure out link it though. Any suggestions are welcome..

All of the usable loot has been claimed minus an Elixir of Climbing and a Potion of Lesser Resto. We have quite a bit to sell when we get a chance. ATM everyone is at roughly 30k if we get to sell loots we've found.


If you give me the URL, I can link it in the game header.


Empiricist 9 /Weapon Master 9 // Champion 2 | AC 31, T 21, FF 21 | HP 104/104 | Fort +13, Ref +20, Will +9 | Init +11 | Perception +17 | Mythic Power 4/7 | Inspiration 5/7 | Loot sheet

So I've got a loot sheet (for loot we've gathered since I joined the party,) in my character header that people should be able to click on, though I don't mind using a different one instead. If the one at the end of my header isn't working for others let me know and I'll see if I can sort that out. I just used Google sheets and threw together something.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

i hadn't noticed you had a loot sheet Tinnath. It looks to be the same as mine so we can use yours!

Nuala puts her name on the Blessed Book, Scroll of Dim Door and Move Earth. Someone should hold onto that earth elemental gem as well.

Also she has the Bag of Holding III that we found with the books worth 2k in them. Prob sell the books when we get a chance.

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

@Tinnath Do you want to open up that sheet for editing or do you just want to handle all the edits?

I'll take the +1 keen longsword (line 45) just to have a melee weapon as a just in case thing.


Empiricist 9 /Weapon Master 9 // Champion 2 | AC 31, T 21, FF 21 | HP 104/104 | Fort +13, Ref +20, Will +9 | Init +11 | Perception +17 | Mythic Power 4/7 | Inspiration 5/7 | Loot sheet

It's opened up for anyone to edit now, and I've marked those changes for both of you.

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

By the way I'm at a conference through the end of the week. RootsTech in Salt Lake City, Utah if anyone was interested. I'm still checking in on the game but limited posted during the daytime conference hours. Then driving all day in the snow on Sunday.


I'll be leaving shortly on a ski weekend and updates will be unlikely until Sunday. Have a good weekend.


Empiricist 9 /Weapon Master 9 // Champion 2 | AC 31, T 21, FF 21 | HP 104/104 | Fort +13, Ref +20, Will +9 | Init +11 | Perception +17 | Mythic Power 4/7 | Inspiration 5/7 | Loot sheet

Both of you have great weekends!


Empiricist 9 /Weapon Master 9 // Champion 2 | AC 31, T 21, FF 21 | HP 104/104 | Fort +13, Ref +20, Will +9 | Init +11 | Perception +17 | Mythic Power 4/7 | Inspiration 5/7 | Loot sheet

It's the last week of the quarter and I'm drowning in grading that takes precedence over games. For now Tinnath is following along, not having had the chance to hear about the forge and the sword previously. She'll soak in the information and should the need to fight arise she'll be ready. Sorry for the general inactivity though!


Life trumps games. I'll bot you if needed.


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

I'm going to be traveling this weekend. I'll have my phone, but may be unable to post. Please bot me if necessary.

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

I am driving for the next two days heading to AdeptiCon. I'll be at the Con in classes painting minis all day for five days, then another two days of driving back. Just so you know, my postings will be a little interrupted but I will try to catch up at least once a day (probably at night).


I will be on vacation from tomorrow until Sunday. I will likely not have time for posting. We shall resume Monday.


OK, recruiting a replacement for Tinnath, AWOL too long.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

What happened Bro?


Sorry, haven't gotten to recruiting as I hate the process. If anyone knows someone who might be interested, please let them know.

I'm almost tempted to just add an NPC to finish this fight since it ends the module (and then we do the next book of the AP).


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Why don't we just NPC Tinnath, and then finish the fight with her? We can replace her once we move onto the next book.


Fair enough.


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Moving the Clustered Shots discussion over here.

Clustered Shots wrote:


You take a moment to carefully aim your shots, causing them all to strike nearly the same spot.

Prerequisites: Point-Blank Shot, Precise Shot, base attack bonus +6.

Benefit: When you use a full-attack action to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before applying that opponent’s damage reduction.

Special: If the massive damage optional rule is being used (Core Rulebook 189), that rule applies if the total damage you deal with this feat is equal to or exceeds half the opponent’s full normal hit points (minimum 50 points of damage).

Clustered Shots specifies that you total the damage from all hits before applying damage reduction. It does not say that about hardness, which means that I believe it is up to the GM's discretion whether or not Clustered Shots applies.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Damage reduction and hardness are two very different things.. There are abilities that let u bypass hardness and ones that bypass DR.. They dont overlap normally.


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

Tier 3

HP: 5
Mythic Power: 9/day
Recuperation
Mythic Path Ability: Fleet Warrior
Legendary Item Ability: Upgradable

Mythic Feat: Mythic Improved Initiative


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Tier 3

HP 5
MP 9/day
Recuperation
Path Ability - Enduring Blessing
Feat - Mythic Spell Lore(Breath of Life, Heroism, Mage Armor)

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

I could use the cloak of resistance +2 for my bad will save boost.

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

Tier 3
Dual Path (Champion)
Distant Barrage
Precision
Legendary Weapon - Undetectable


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Which would yall prefer, mythic haste or mythic heroism? Right now I'm going with Hero, but I don't know if I will be able to buff everyone with it. Mythic haste is really good to with it's extra move action.. Thoughts?

EDIT: NVM about the spell I'll just go with haste. I forgot Hero was an opposition school atm. Also open to suggestions about different spells..

Also we need a 4th before moving on right? If all else fails I can level up a character from a previous WotW failure and run two guys..


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

I'm okay with Mama taking the cloak, and Nuala taking the ring. Smite Evil gives me a deflection bonus to AC, and Paladin saving throws tend to be pretty strong in general. I can also cast shield to boost my AC further, if needed.

Going into dungeons, it might not hurt to drop a Magic Circle Against Evil around Mama. That would give her the affects of protection from evil for 10 minutes/level, and the reroll against mind-affecting effects would be helpful.

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

I do like Heroism, but I agree that mythic haste is way better for everyone.


I'll work on finding someone. I'll ask people I know instead of doing the recruitment forum.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Ok after selling everything not spoken for and liquidating the valuables each of us have 23719 to spend on things.

Get me a list of items you wish purchased etc and I will teleport to Magnimar and return etc.

I will clear out the loot and link it in mine since Tinnanth had it.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Im gonna upgrade my +2 all stat headband to +4 int/wis one. Spending the remainder on diamond dust, 700 worth..

Oh I forgot to ask but what spells did the wizard have in her book? I would like to copy ones I don't have.


Male Human Paladin (Warrior of the Holy Light) 9 | AC 26, T 11, FF 25 | HP 76/76| Fort +12, Ref +7, Will +12 Immune charm, disease, fear| Init +0 | Perception +11 | Lay on Hands 9/9 | Smite Evil 3/day | Auras: courage (+5 vs fear), resolve (+4 vs charm)

I'm going to use 16,000 gp for the necessary components to perform the ritual needed to upgrade my +1 longsword to a +3 longsword, thanks to my new Legendary Item ability.

I'd then like to swap my +1 heavy steel shield (sell for 585 GP) for a +1 light fortification heavy steel shield (4,170 gp).

I'd also like to purchase an Inheritor's Gauntlet (2,700 gp), 2 potions of ironskin (600 gp), and a quick runner's shirt (1,000 gp).

Should leave me with 53 gp. I included the 219 gp I had left over from character creation in my total.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

You ok Buzz?


Yeah, just having no luck asking people about joining.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Well I can run two if it helps get us moving and you can keep recruitment going..


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Take that as a no then


Actually go ahead, I really don't want to have to recruit again just to lose them in short order.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Any issues with swashbuckler and warpriest gestalt? Not sure how hybrid with similar parents work..

Deff going swash just trying to figure out the second class. Atm I'm between Magus, Bard, Warpriest. Also Arcanist..


As fair warning, swashbucklers did get a nerf a bit back where you can't ever cut the cost of parry. Hence the extremely silly mythic combat reflexes - no cost parry trick is gone.

I don't really mind the combo.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

I hadn't even thought of that tbh.. I'm deciding between kensai magus and the warpriest now and should have it built and ready by tm.

Also can you let me know what spells that wizard had in her spellbook please.

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