Agath

Andru Cardei's page

97 posts. Alias of Dread.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

yes. according to the guide on Darkmoon Vale, the Diamond Watch are Olfdens official guards


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru was listening tot he conversations and he turned to Randall and he said Did I hear you right? Are you part of the Diamond Legion of Olfden? Do you know Erik Jorgenson? Hes a personal friend of mine. We grew up together. he paused realizing he was talking very fast. He slowed his speech down and said We just got back from taking out a band of bandits. It was...very dangerous. yet...exhilarating. In town for a respite then to return to the Shadowed keep


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru smiled at the Innkeeper and adjusted the gear he was carrying. Then nodded to Randall You are more than welcome to have it first, Though please do not tarry, we all he motions at his allies Have just returned from harrying a group of Bandits at the Shadowed Keep nearby and rescued poor Reithic here he waves toward the dwarf from imprisonment by the bandits. We all could use a bath as well, Rethic probably more than most. and of course we also need a hot meal and some drink. because Im sure the townsfolk would not be pleased were we to sit down to that covered in blood , grease, soot, noxious fluids and dirt as we are. So I would be quite pleased if you were to make it as fast as you are able. Thank you sir


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru thinks dirty is the norm....oh and use the silverware.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru thought to himself that he could also use a bath. He knew he had grime, sweat, blood, grease, wood splinters, ash, besides dirt covering him. Yeah we can all use a bath and a room.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

well Ill be smurfed.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru glances at the parchment to see if he can read it Common, Goblin, Dwarf, Gnome, Draconic

as he thanks Chigao for the compliment. he then thinks for second. We probably need to take the Goblin with us...for several reasons. Just one being I dont think its safe to leave him in the cell alone with no captors guarding him...to him or our future endeavors.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru takes his time finding barrels and taking them downstairs to the cell and then gradually loading all the weapons and armor they do not wish to take with them into the barrels. Tamping down the lids and then burning wax to and melting it along the top of the barrles to show its sealed, so they would know if someone came and tampered with it after.

Its tkes some time to do so, but when he is done he shows his work to his allies...What do you think?


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gearhead has wizardlike things that are in some minor ways better but have lower dC's to save.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

I like that suggestion


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loved me some Nathan Gray stories when he jumped from the age of apocalypse. and Cable is always fun.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Chigao rubbed her hands together and chanted and then touch the sword wound and it healed completely. He said Thank you. And no worry about the spleash of checmicals, that is going to happen to us all from time to time. part of the hazards of this career we have chosen. That backstabber went invisible. so we need to be careful he doesnt catch one of us unawares without the others being around.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

and we need to beware the invisible rogue creeping around that disappeared.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

I like it.

I guess we do need to drop him. Its too bad. I liked his character.

pick up someone? Ill let the rest of the folks chime in. Im neutral there.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru leans on the flagpole, holstering the fire spray element.

he looks at his side where the sword penetrated.

Im hurt.

down to 3/8


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru see's the guy disappear out of the corner of his eye and hakes his head. That wont do. at all.

he fires another jet of fire at the dog.

fire spray damage dc12 save for half. ignites combustibles: 1d4 ⇒ 3


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

No youd be right its an area effect

Andru heard the dog growl and saw the dwarf step in and swing his flain at the hound. It yelped and lunged back. Just then his attention diverted the opponent he was trying to spray, who had avoided it, pushed his sword into Andrus side. and then a wave of pure evil energy rolled over him, but he steeled hismelf and avoided vomiting. Looking at the situation from a tacitcal view, he spun the sprayer on the hound and thumbed it to on. *woosh* a gout of flame moved towards the dog.

will save dc 12: 1d20 + 2 ⇒ (20) + 2 = 22

damage from fire spray DC12 for half. ignites combustibles: 1d4 ⇒ 3

current status:
AC16 because of flagpole. 3/8 HP 7/8 non-lethal Reflex saves +1 from notm because of flagpole.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru is thankful the dog hasnt entered combat, so he just thumbs the sprayer on again and fires a blast at the boss of the dog.

fire spray damage DC12 reflex for half: 1d4 ⇒ 3


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru turns to the Man behind him, and thumbs the control for his Fire Spray to on, and shoots a jet of flame towards the man that arcs out over the open air of the tower rooftop

fire spray ignites combustibles DC12 for half damage: 1d4 ⇒ 1


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Im sure, a few of those have used aoo's unless they have combat reflexes. and if he gets there ok, the flagpole will add to ac also he provides flanking for a few.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru looks as everyone begins running up the stairs and he reaches down and activates his Time Dilation boots by turning the dial on the side. Gains +20' movement for 1 minute and he runs up the stairs and over to the flagpole standing beside it, Hand flamer at the ready.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Before Xeph went charging up the stairs. Andru got his opportunity and shot a line of fire up the central area of stairs

damage: 1d4 ⇒ 1


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru will ready an action to shoot his flame up the stairs in the center of the spiral if He see's anyone looking down.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru saw that he could be of no benefit now in the fight with the cook and moved back up the stairs to the floor below the top with the giantess and her spear. He wondered if he could spray her spear with fire? by spraying striaght up the spiralling staircase.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru shook his head when the object hit the wall with a explosive noise. He was having a trouble hearing. He frowned and shook his head again.

fort save dc 15: 1d20 + 1 ⇒ (10) + 1 = 11


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru stepped up to the doorway and looked at Zupon, he pulled his fire spray out and aimed it at the cook. *fwoosh*

damage dc 12 ref for half: 1d4 ⇒ 2


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru sees the large spear poked down at them and frowns. When Xeph falls, he moves and holstering the fire sprayer, he grabs up the bartender turned adventurer and carries him downstairs.

Zupon, can ya help Xeph? Saw him fall to a spear longer than two of us.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru nods. Right behind you Zeph


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru nods gripping his fire sprayer.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

you havent lost me.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru heads up the stairs after Xeph. Hey wait up.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru moves pass Xeph and up the stairs a few to clear the way for Braggi.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru waits for Xeph and Zupon to move forward. planning on following up the stairs.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

As the barrel of masonry was dumped down the stairs, Andru nimbly dodged the tumbling stones and said to Xeph What is it with these guys and masonry...

reflex save dc15: 1d20 + 4 ⇒ (19) + 4 = 23


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru starts to follow Xeph up the stairs


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

on the map, the red goes down. the blue goes up.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

yes. both rounds pointing the firespray at the stairs. he fully expects them to realize whats going on and come down.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru saw the situation well in hand and took a step backward into the corner and trianed his fire spray on the stairs coming from above...ready to spray the people upstairs if they came down.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

I adjusted him. didnt want him adjacent. the boards they are standing on. if they are removed, is there a hole to go down?


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

The block of stone had hit Andru on the shoulder and he scowled up at the brutes above thinking...Im gonna see you burn He followed Xeph inside the tower as the door collapsed from burning. He moved to the corner of the room allowing his allies to follow and spun spraying the man behind the desk with the Yellow headband. The fire splashed all along the wall of the keep behind the guard as well.

fire spray damage DC12 reflex to half: 1d4 ⇒ 1


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru waits until Xeph pulls back to rush it again and then sprays the door right before , stopping rihgt as he starts forward

just go to the next d4 I rolled


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru stops spraying the door just as Xeph ran towards it.

He moves close to the tower on the left of the doors and turns to face the courtyard, watching the other door.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Its a line of fire. (30' long) So its hitting the door from about 10' away and spraying all over it. Andru has unlimited use of this one because its a contraption and not a gadget. Its like an 'orison'


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

flaming door rolls: 1d4 ⇒ 11d4 ⇒ 11d4 ⇒ 41d4 ⇒ 41d4 ⇒ 41d4 ⇒ 31d4 ⇒ 31d4 ⇒ 31d4 ⇒ 31d4 ⇒ 11d4 ⇒ 11d4 ⇒ 21d4 ⇒ 21d4 ⇒ 21d4 ⇒ 41d4 ⇒ 41d4 ⇒ 41d4 ⇒ 41d4 ⇒ 21d4 ⇒ 2


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

do you want me to keep making d4 rolls or do you want to to tell us how many rounds before it catches and before its gone.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru started spraying the doorway with flame.

damage this round: 1d4 ⇒ 4

he will spray it every round until it catches fire


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

I offered a solution. its not the solution and would be wrong for Andru to assume everyone was on board with his idea. So I was waiting for a couple folks to say 'burn it' or folks to say...lets see if theres an entrance to this tower underground in the keep


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru looks at the others and says Im ready, if this is what we choose. let me know. They will not know its aflame for a short time.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

No. I can spray the door and keep spraying the door until it catches and starts burning. They can try to put it out from the inside, but the outside will burn and once the door is gone, the bar on the other side will fall to the floor.


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LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3

Andru says I could always set fire to the door. itll burn and then we can walk in....

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