LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru was listening tot he conversations and he turned to Randall and he said Did I hear you right? Are you part of the Diamond Legion of Olfden? Do you know Erik Jorgenson? Hes a personal friend of mine. We grew up together. he paused realizing he was talking very fast. He slowed his speech down and said We just got back from taking out a band of bandits. It was...very dangerous. yet...exhilarating. In town for a respite then to return to the Shadowed keep
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru smiled at the Innkeeper and adjusted the gear he was carrying. Then nodded to Randall You are more than welcome to have it first, Though please do not tarry, we all he motions at his allies Have just returned from harrying a group of Bandits at the Shadowed Keep nearby and rescued poor Reithic here he waves toward the dwarf from imprisonment by the bandits. We all could use a bath as well, Rethic probably more than most. and of course we also need a hot meal and some drink. because Im sure the townsfolk would not be pleased were we to sit down to that covered in blood , grease, soot, noxious fluids and dirt as we are. So I would be quite pleased if you were to make it as fast as you are able. Thank you sir
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru thought to himself that he could also use a bath. He knew he had grime, sweat, blood, grease, wood splinters, ash, besides dirt covering him. Yeah we can all use a bath and a room.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru glances at the parchment to see if he can read it Common, Goblin, Dwarf, Gnome, Draconic as he thanks Chigao for the compliment. he then thinks for second. We probably need to take the Goblin with us...for several reasons. Just one being I dont think its safe to leave him in the cell alone with no captors guarding him...to him or our future endeavors.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru takes his time finding barrels and taking them downstairs to the cell and then gradually loading all the weapons and armor they do not wish to take with them into the barrels. Tamping down the lids and then burning wax to and melting it along the top of the barrles to show its sealed, so they would know if someone came and tampered with it after. Its tkes some time to do so, but when he is done he shows his work to his allies...What do you think?
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Chigao rubbed her hands together and chanted and then touch the sword wound and it healed completely. He said Thank you. And no worry about the spleash of checmicals, that is going to happen to us all from time to time. part of the hazards of this career we have chosen. That backstabber went invisible. so we need to be careful he doesnt catch one of us unawares without the others being around.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru see's the guy disappear out of the corner of his eye and hakes his head. That wont do. at all. he fires another jet of fire at the dog. fire spray damage dc12 save for half. ignites combustibles: 1d4 ⇒ 3
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
No youd be right its an area effect Andru heard the dog growl and saw the dwarf step in and swing his flain at the hound. It yelped and lunged back. Just then his attention diverted the opponent he was trying to spray, who had avoided it, pushed his sword into Andrus side. and then a wave of pure evil energy rolled over him, but he steeled hismelf and avoided vomiting. Looking at the situation from a tacitcal view, he spun the sprayer on the hound and thumbed it to on. *woosh* a gout of flame moved towards the dog. will save dc 12: 1d20 + 2 ⇒ (20) + 2 = 22 damage from fire spray DC12 for half. ignites combustibles: 1d4 ⇒ 3 current status: AC16 because of flagpole. 3/8 HP 7/8 non-lethal Reflex saves +1 from notm because of flagpole.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru is thankful the dog hasnt entered combat, so he just thumbs the sprayer on again and fires a blast at the boss of the dog. fire spray damage DC12 reflex for half: 1d4 ⇒ 3
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru turns to the Man behind him, and thumbs the control for his Fire Spray to on, and shoots a jet of flame towards the man that arcs out over the open air of the tower rooftop fire spray ignites combustibles DC12 for half damage: 1d4 ⇒ 1
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Im sure, a few of those have used aoo's unless they have combat reflexes. and if he gets there ok, the flagpole will add to ac also he provides flanking for a few.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru looks as everyone begins running up the stairs and he reaches down and activates his Time Dilation boots by turning the dial on the side. Gains +20' movement for 1 minute and he runs up the stairs and over to the flagpole standing beside it, Hand flamer at the ready.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru saw that he could be of no benefit now in the fight with the cook and moved back up the stairs to the floor below the top with the giantess and her spear. He wondered if he could spray her spear with fire? by spraying striaght up the spiralling staircase.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru shook his head when the object hit the wall with a explosive noise. He was having a trouble hearing. He frowned and shook his head again. fort save dc 15: 1d20 + 1 ⇒ (10) + 1 = 11
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru sees the large spear poked down at them and frowns. When Xeph falls, he moves and holstering the fire sprayer, he grabs up the bartender turned adventurer and carries him downstairs. Zupon, can ya help Xeph? Saw him fall to a spear longer than two of us.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
As the barrel of masonry was dumped down the stairs, Andru nimbly dodged the tumbling stones and said to Xeph What is it with these guys and masonry... reflex save dc15: 1d20 + 4 ⇒ (19) + 4 = 23
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru saw the situation well in hand and took a step backward into the corner and trianed his fire spray on the stairs coming from above...ready to spray the people upstairs if they came down.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
The block of stone had hit Andru on the shoulder and he scowled up at the brutes above thinking...Im gonna see you burn He followed Xeph inside the tower as the door collapsed from burning. He moved to the corner of the room allowing his allies to follow and spun spraying the man behind the desk with the Yellow headband. The fire splashed all along the wall of the keep behind the guard as well. fire spray damage DC12 reflex to half: 1d4 ⇒ 1
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Andru stops spraying the door just as Xeph ran towards it. He moves close to the tower on the left of the doors and turns to face the courtyard, watching the other door.
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
Its a line of fire. (30' long) So its hitting the door from about 10' away and spraying all over it. Andru has unlimited use of this one because its a contraption and not a gadget. Its like an 'orison'
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
I offered a solution. its not the solution and would be wrong for Andru to assume everyone was on board with his idea. So I was waiting for a couple folks to say 'burn it' or folks to say...lets see if theres an entrance to this tower underground in the keep
LN| Male| Human | 1st Gearhead| Conditions: Human (Varisian) 8/8| AC:14 (FF12/T12)| FO:+1 RE:+4 WL:+2|Initiative: +2| Perc:+4| Stealth: +3
No. I can spray the door and keep spraying the door until it catches and starts burning. They can try to put it out from the inside, but the outside will burn and once the door is gone, the bar on the other side will fall to the floor.
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