Paracount Julistar

Alamander of Acavna's page

67 posts. Alias of FangDragon.


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I suggest a reach cleric. Something like this character. There is a guide.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

:( Shame, the campaign premise was awesome.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Hey CM if you're listening, I hope you're feeling better and we can get back on track! If not could you please let us know too...

Thanks!


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Hmm velociraptors are only CR2 in pathfinder... Did they not see Jurassic park? /pout


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Dino cavelry is winning on style in my book! Hopefully later on we can get some velociraptors. Because ... Well I don't really need to explain why do I ;)


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

I think the long term plan seems like a great idea. Would a google docs spreadsheet be good for planning this? We could fill out 3-4 turns ahead and deal with the consequencs in the gameplay thread. Perhaps RPing important edicts too (I mean that in the regular sense as well as the rules. I.e. if we declare something really significant gets built.)


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Alamander watches Urzan's work with curiosity. Urzan seems so sure of himself, but ever cautious Alamander took the opportunity to pray for a Calm Emotions spell should something go awry... For now he simply holds his spear as if it was a walking stick, content to see what happens.

Alamander readies an action to cast Calm Emotions with a trigger of there being agitated dinosaurs within 50' or so.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Can't speak for the others, but I'm fine with deviating from canon if you've got a good idea.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Alamander overhears the conversations about dinosaurs and says, "I saw a few as a child. They'd been captured and where held as curiosities. Dangerous curiosities... I must admit I'm fascinated to see how these can safely be captured. Thinking about it, if it was possible to break them in properly, they'd make fantastic beasts of burden or perhaps even cavalry."


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

I do agree with the strategy of building the economy, still barracks seem popular.

I personally don't have a strong opinion beyond noting it would be nice if we could pick the pace up a little :)

I'm at work so I'm not 100% sure of all the options we have this turn, but I think the proposal is:

Terrain improvement: build a fishery
Build: a mill
Explore: the bridge

Next turn:
Terrain improvement: ?
Build: a barracks
Claim: the bridge

Edit: Dino hunting sounds awesome. What's the plan, zap the adults and take the eggs and young?


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker
Orsano wrote:

what do you think we should build instead alamander? perhaps you missed CM mentioning the fishery is a terrain improvement so we can do a building too.

if its to be a barracks i'd agree people barracks are needed before dino barracks :)

I missed that. Yes let's build both then


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Later in the evening during the lively celebratory feast, Alamander stands up and proposes a toast, "Gentlemen! Friends! Citizens! Tonight we have witnessed something truly remarkable, the birth of a nation! One day you'll be able to tell your grandchildren 'I was there!' and they'll look at you with awe. Right now Azlantis may be small, but just like an acorn grows into a mighty oak, so will Azlantis grow into something far grander! Don't be blinkered by something's current form! Many of you look out there and see jungle, I look out there and see potential! Long ago this was all farmland and, and once we're done, it will be farmland again! If you think that's a challenge, you'd be right but our challenge is far bigger still! Acavna in her wisdom sent us to build farm more than just Nerith... Our job is to build Azlantis into a shining beacon of light and justice, that stretches from coast to coast. Everyone will have heard of Azlantis, and everyone will want to be there. We will be the envy of the world!

A tall order, but Acavna sent us a leader such as the world has not known in an age. A man with a singular dream, a dream that we all share... A man we've all come to know and respect. A man who will lead us to the promised land! Friends! Join me in a toast! To KING WILHELM! First of his name, long may he reign with wisdom and honor!"


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

I agree some barracks are a good idea, but lets make the barracks next turn? I'm hoping we'd be able to repel any serious threat in the mean time.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Not sure if new teams are needed. Anyway let's explore the bridge hex and the one next to it where the river branches.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Fair enough, top right makes sense.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

We're talking about making a fishery, so it would be one with the river going through it. Perhaps the one immediately to the left?


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Going back to what CM said earlier a dino hunt sounds like fun, even if its not strictly necessary.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Sounds like a plan. Let's do it?


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Those are good too. Can we afford to build all three?


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

My thoughts: yes we should have a coronation, but it should be a relatively low key event at the town hall with a big party after. Later when we've conquered more land Wilhelm can add a new title and have a much fancier event, with foreign diplomats etc.

As far as building how about a saw mill and a fishery?


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Progress seems to have stalled a bit. What do we need to do next to keep things moving?


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker
CaptainMarvelous wrote:
I'd be willing to let you guys apprentice NPCs and teach them enough to become level 1 in your class (although only one at a time).

Sounds good to me. Alamander could do with an apprentice.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Is there anything in particular we need to do to train up a spellcasting priesthood? I had a look at the pfsrd rules and didn't spot anything.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Alamander will want to encourage the worship of Acavna far and wide. I assume he'll want to gather and train up missionaries, and build more temples. Any idea for how to do this in practice? Obviously our kingdom becoming large and successful will hugely important but there's likely more to it than that.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Alamander nods and replies, "Its really strange for me seeing this jungle here. When the temple was built this was all farm land. There used to be an olive grove where the town hall is now, in fact the oil I used to anoint King Wilhelm probably came from it. Maybe, maybe in the future this will be farm land again?"


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

In a matter of fact way Alamander tells Andrezi, "I grew up knowing Acavna would die and be reborn, like you know night follows day. And now that she has, and I was there - well, how can I ever top that?"

Alamander shrugs and continues, "Don't get me wrong, I'm glad to be alive unlike that fella over there. You see that statue in the corner there? The one with the arm missing? That was Baran, he was a friend of mine. I guess he didn't make it. As far as I know no one else made it. Why the hell did I make it? It wasn't ability or piety that's for sure! Oh I believe in Acavna all right, how could I not? Its just some of the others seemed to believe so much more, they seemed more worthy... Still you're right, no point brooding over the past. Who knows what the future brings?"

Maybe you touched something there, Alamander said more words to you than he's ever said to anyone as far as you're aware...


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker
Urzan wrote:
As a devil's advocate, zero knowledge (religion) represents ignorance in anything other than Acavna dogma.

To be fair he's known almost nothing else, so you do have a point.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

I really feel Alamander should have Max ranks in Kn:Religion (for RP reasons mostly, although the bonus to stability from every 5 skill ranks helps) and I'm wondering if going with 9 int was a mistake.

Perhaps I should drop str to 17 and bump into to 10?

If alamander is to be the link to acavna he ought to know something about her religion...


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Will we be using these downtime rules?

http://www.d20pfsrd.com/gamemastering/other-rules/downtime

They're kind of cool but I don't know how well they mesh with kingmaker, since there's some overlap although the scale is different with these focusing on smaller things.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker
Andrezi Neiros wrote:
How bout we skip the pleasantries until we actually do something worthwhile of us waving crowns and titles? We can just gather the few people we have and tell them of our plans, and ask them for support on building a new realm. Pure and simple.

The people won't take this seriously if we don't.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

There's no reason to say this is the last Coronation he'll have. Once we've trodden some nation underfoot and have (comparatively) vast lands, we'll be able to afford something much flashier as befits his new status.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Presumably the coronation will be a mix of old (the crown, some relevant azlanti tradition) and something new (whatever Wilhelm and the rest of us want to add).

What kind of leader will Wilhelm be? Is he a man of the people or is he aloof? Does he hold regular court where he sits on judgement over who owns which cow, and whether a fence was built in the right place? (In all seriousness that's an important job for a leader).

Is the king going to be safe doing his coronation? Fantasy books are rife with plots around this kind of thing.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Can we build some more houses? Presumably we'll need to before long.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Feels like we're getting ahead of ourselves a bit there ;) If the bard I play in the other pbp was teleported here and heard about his new imperial majesty there'd be tavern talk about the emperor of mosquitoes and the satrap of the seven swamps etc...

I'm not saying he shouldn't have an awesome title, just perhaps we kind of need an army and should annex some stuff first.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker
CaptainMarvelous wrote:
Ser King is what you'd call a knight named King, not nearly fancy enough."

I was drawing inspiration from King Kieri from here :)

Anyway we could certainly go for something more highfaluting, but what? Wilhelm how will your character style himself?


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Waiting for a suitable moment, Alamander takes Wilhelm aside saying, "Ser King, there is something you should see. Its down that passage to the left, this temple has its fair share of secrets and things hidden from the uninitiated..."

Alamander takes you to a door that everyone had assumed was jammed shut. He touches it with his holy symbol and whispers 'Acavna' and the massive stone door silently slides open revealing darkness.

Alamander steps inside and utters a brief prayer and suddenly there is light and the unmistakable glint of gold. You see piles and piles of ancient coins and assorted odments. A candelabra here, a plate there, and towards the back, half concealed by brick a brack, there's a crown wrougt of solid gold. While not to modern tastes its unmistakably azlanti.

"The temple's treasury sire. I believe Acavna would like it put to good use."


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Sounds fine to me.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Trust me Alamander has a good reason for ducking out even if only for a while.

Edit: I suggest the rest of you carry on in game 'without' him.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Alamander asks Wilhelm, "Sire, it grows late. May I suggest we retire for the evening and consider how the realm will be governed in the morning? "


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Probably economy for now? Can't have big armies without lots of money. We do want big armies right? ;)


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

I agree that 70% taxation seems totally unfair, although they ARE the believers...

I think we should agree on some percentage the treasury gets (say 20%) before we divide the loot.

The fast/slow split could be worth trying - especially once we reach further away, but lets stick with two balanced groups for the first 6 hexes?


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Based on personality and circumstances rather than stats I'd suggest Alamander as High Priest, although he could do other things in a pinch.

So we need to expand our settlement, but until we've tamed the area it's likely very dangerous for people to travel. So how about we set the edicts at:

Promotion: Token
Taxation: Normal
Festivals: 6

The we go explore and pacify! Perhaps we should split up into two parties and aim to explore all the nearby hexes? We'd need two balanced parties, how about:

Party A:
Martial: Wilhelm
Martial / Divine: Azrin
Divine Caster: Urzan
Arcane Caster: Andrezi

Party B:
Martial: Kierk
Martial / Divine Caster: Alamander
Arcane Caster: Dexter
Buffs: Orsano

Suggestions? :)


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker
CaptainMarvelous wrote:


Although maybe Acavna was a lot flashier about it back in the day.

I'd like to think that :)


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Alamander ponders the sign, then nods and proclaimes, "Behold! Acavna seems to approve, for she bathed you in holy moonlight. Arise ser King."

Was that it Acavna? I'm surprised you don't have a stronger opinion. Ah well the knight seems honourable and the common folk like him. I believe we made a safe choice, maybe even a good choice, although only time will tell.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

We'll need to organize a coronation. I've no idea if there's a crown kicking around or maybe we should get one forged (assuming we can afford it).


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

I'm fine with it being an elected (benevolent) dictatorship.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Alamander interjects telling Dexter, "While its true many of the Kings of Azlant did worship holy Acavna, it was never required. In the time of my grandfater there was a sorcerer king Kelevand who worshiped Amaznen."

Once Dexter has said his piece, Alamander rises and says, "Well gentlemen it seems we have a Quorum!"

Alamander bows to Wilhelm and approaches with a small ancient looking amphora adorned with dense Azlanti script, saying "It is traditional to anoint a king elect with the wealth of the land and to beseech Acavna for a blessing."

Chanting sections from scripture, Alamander dabs his finger into the amphora and draws Acavna's symbol on Wilhelm's forehead in a mixture of olive oil and powdered silver. He turns to the assembled crowd arms held high and prays, "Oh Great Acavna! Your children have heeded your call, and stand ready to build a new world in your image. From amongst us rises a noble and valiant warrior, one who would unite us, one who would protect and nurture us, and lead us with honour and justice! Great Acavna we humbly seek your blessing for the Wilhelm! May you grant him wisdom to guide us through the darkness. May you lend his arm strength to defend us. May you grant him courage to do what must be done in the name of justice. Acavna we beseech you, send us a sign!"

Alamander casts an Augury spell, seeking affirmation of our choice


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Alamander is going to wait until one more person declares for Wilhelm before declaring a quorum and seeking Acavna's blessing. He could jump in right away, but he wants to be sure this is the decision of the group.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Alamander blinks with relief, two persuasive people with seemingly legitimate claims to the throne was always going to be tricky...

But how to handle this? It seems likely Acavna would approve, and by now Alamander was itching to ask for her blessing but others in the room seem have strong opinion on how the leader should be chosen. Best to wait for a second before seeking Acavna's approval.


Male Human Cleric 4 | HP 32/32 | AC 18 (16ff 12t) | +6 fort +3 ref +7 will | +8 init +7 perc | +1 longspear +8 (1d8+7/×3) Resource Tracker

Lets see if we can satisfy both? Mechanically Kierk would make a good Marshal, Assassin, Spy Master, General or Warden - but which if any of those best fits his personality?

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