Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon seems green looking for the hard work of Yanda cutting the eggs out of Patros. [b] - I don`t feel very well ... I hate all that kind of creatures ... {/b]
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
After using his channels, Airon take his wand CLW. I let rolled 3 CLW, but I dont know if I may do it right now or my channels and CLW wand of Yanda are simultaneous Wand CLW: 1d8 + 1 ⇒ (7) + 1 = 81d8 + 1 ⇒ (6) + 1 = 71d8 + 1 ⇒ (3) + 1 = 4
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon wake up, and nods his head. -What is happening here?!! I have a big headache! And he moves in the floor, without stand up and ask for the favour of Desna (channel). Thanks Yanda!
channel: 1d6 ⇒ 5
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon moves to the wall and climbs to he roof.
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon moves as quickly as he can (with expeditious retreat, 100 squares). I don`t see very well the map, but ... Is there a door next to Yanda, and a door next to the Adept?
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon moves, following Metalwhip. He may move faster but see Metal`s wounds and channels positive energy for healing the dwarf. 1d6 ⇒ 5
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon moves next to the Adept. Smiling to Yanda and Metalwhip he says
And to the Adept. YOU CHOOSE DEATH!!!
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon begins to exit the pit climbing. climb: 1d20 + 14 ⇒ (1) + 14 = 15 OMG!! But 1 is not automatic skill check failure XD
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Your are right with your advise, spiderclimb is very useful. I undestand that enlarge it is not enough to go out, right GM?
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
How deep is the pit? With enlarge may I be able climb out of the pit? I am afraid I don`t have ranks in climb ... So please Yanda, help me XDD I believe this pit is deep (10 feet / level) and with DC 25 ... I AM GOING TO KILL YOU ADEPT!! ARRRGGG!!! YANDA!! HELP ME TO EXIT THIS PIT!!! BECAUSE I AM GOING TO KILL HER!! TWICE OR MORE TIMES!!!!
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon moves as quickly as magic spells let him next to the blackfire adept. I believe I can moves 32 squares, 20 as base, + 30 by expeditious retreat (casted in the last round) + 30 blessing. With doble move ... please GM confirm my thoughts. I am also in rage, I believe that 2 rounds upstairs and 3 rounds here He looks at Metalwhip suffering several attacks and shouts to the adept: - Stop this or I am going to cut yours guts and force you to eat them! Now!
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon cast expeditious retreat, and moves following the horse. I use blessing for moving. If Alain tries to flee panicked with Danahan I dont leave them pass
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
In that case, I use bless for move more withouth charge and try to repositioning Yanda using my attack vs her CMD or Black Tencacles CMD, and so let her out of the black T
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon moves and charges raging charge+bless2ATT&CA+rage+PowATT: 1d20 + 14 ⇒ (17) + 14 = 313d6 + 16 ⇒ (3, 1, 2) + 16 = 22
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
4 Fort: 1d20 + 9 ⇒ (2) + 9 = 111d20 + 9 ⇒ (8) + 9 = 171d20 + 9 ⇒ (11) + 9 = 201d20 + 9 ⇒ (1) + 9 = 10 Airon is paralyzed.
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
@Alain, I only ask for providing you a fast healing ... but with a new combat near I think that I must act more as a barbarian and less like a cleric XD @GM I believe after my CLW wand Alain has -16 hp, right?
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon heards the song of Metalwhip. - Come on Alain, they need us! And he heals with the wand to Alain and moves. CLW wand to Alain: 1d8 + 1 ⇒ (2) + 1 = 3 Next round I am boing to use expeditious retret, drop wands and run
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon takes his CLW wand and cures Alain. CLW: 1d8 + 1 ⇒ (4) + 1 = 5 Have any cure potion or something similar, Alain? I have in one hand the Expeditious Retreat wand and on the other hand CLW Wand
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
I put my action in the first round (move). Second round take my wand of expeditious retreat, and, if someone use my wand I may do more channels. We have a problem with so many partners wounded, but perhaps maybe better do that in room closed, gaining some time. Do you have some spell as webs or something like that?
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
I am going to end rage, so next 2 round fatigued, with Str 16 (18 -2). I think that between metal and I we may move Yanda (or perhaps only metal). I may channel 7 times (1d6) and I have a CLW wand. Also a expeditious retreat wand.
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon begins to shout and change: I AM GOING TO SEND YOU TO HELL!!! rage (15 rounds, +2At + 3At Dmg 2hands -2CA +8 pg), Power Attack (-2 At +6 Dmg 2hands) , *GM I believe you have an AoO for me, charging (+2 At -2CA); last d6 is for fire ...so I believe they have at least 5 DR... attack: 1d20 + 11 ⇒ (2) + 11 = 135d6 + 16 ⇒ (6, 3, 1, 2, 5) + 16 = 33 I repeat attack with shirt and 5star... attack again: 1d20 + 16 ⇒ (9) + 16 = 25 @Patros, I hope that we may go there in one or two rounds ... it would be a good idea let us space in the square of the door; in this round I dont be able to go there and attack, so I charge against this demon; if it is very risky, maybe @Alain go there -but he is heavily wounded-, I have almost all my hp and a good weapon
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
REF+1: 1d20 + 6 ⇒ (16) + 6 = 22
Airon moves near to Alain, smiling.
May I charge or move and attack not been slowed to one demon or another? I move as I would be slowed because I think this round I am still same, but put a line to indicate my move; if I may attack to one demon I try to do it. -8 pg
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
ok, sorry, you are right GM. So, I cast expeditiopus retreat (+30 feet), without rage Airon moves slowly, casting a spell.
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Will DC15 & DC17: 1d20 + 4 ⇒ (8) + 4 = 121d20 + 4 ⇒ (19) + 4 = 23 Feeling the holy power in his weapon, but slowed by the demon`s power, Airon charge against the nearest frog demon. Raging in pure anger. Charging*, Pow Attack, Rage*, Holy weapon -4 CA* attack; last d6 for fire: 1d20 + 14 ⇒ (4) + 14 = 185d6 + 16 ⇒ (4, 1, 6, 3, 3) + 16 = 33
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Rogjameda it would be great to have good weapon ... but I think it is better in my turn to advance ... if may touch our weapons later, perfect.
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon moves and tries to hit the nearest big demon. - ARRRGHH! You are going to fall demons! Attack with PowAttack: 1d20 + 8 ⇒ (15) + 8 = 233d6 + 13 ⇒ (6, 6, 5) + 13 = 30 Last dice is always for +1d6 -fire-; I believe I don`t need any Saving Throw, right?
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon follows the instructions of the slaves. - Come on! Move! Show me where! I don´t understand the instructions on the map, so I am going to follow theirs indications, GM move my token for doing that, please
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon talks with the slaves.
And after that, he remembers something ... and speaks with the others pathfinders.
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
- We must move, and quickly. Yanda, I am not very good in ranged attack. So ... we have to hurry up. Perhaps for this door. Come on! And he talk to the slaves. - Who are you and what you know about this place?
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
@Rogjameda XDD Ok GM, but right know this guards not seem to be very dangerous ... until I said otherwise, I take +2 stats / - 1 AC.
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon charges against the guard nearest to Yanda. attack charge PowerAt song: 1d20 + 11 ⇒ (8) + 11 = 193d6 + 14 ⇒ (3, 6, 3) + 14 = 26
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon follows the suggestion of the ratfolk and move.
javalin: 1d20 + 6 ⇒ (10) + 6 = 161d6 + 5 ⇒ (4) + 5 = 9
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
Airon says to the group.
Sorry, I made my post yesterday, and I made a critical and another hit with cleave ... but perhaps I don`t save muy post.
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