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Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon seems green looking for the hard work of Yanda cutting the eggs out of Patros. [b] - I don`t feel very well ... I hate all that kind of creatures ... {/b] ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() After using his channels, Airon take his wand CLW. I let rolled 3 CLW, but I dont know if I may do it right now or my channels and CLW wand of Yanda are simultaneous Wand CLW: 1d8 + 1 ⇒ (7) + 1 = 81d8 + 1 ⇒ (6) + 1 = 71d8 + 1 ⇒ (3) + 1 = 4 ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon wake up, and nods his head. -What is happening here?!! I have a big headache! And he moves in the floor, without stand up and ask for the favour of Desna (channel). Thanks Yanda!
channel: 1d6 ⇒ 5 ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon moves to the wall and climbs to he roof.
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Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon moves as quickly as he can (with expeditious retreat, 100 squares). I don`t see very well the map, but ... Is there a door next to Yanda, and a door next to the Adept? ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon moves, following Metalwhip. He may move faster but see Metal`s wounds and channels positive energy for healing the dwarf. 1d6 ⇒ 5 ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon moves next to the Adept. Smiling to Yanda and Metalwhip he says
And to the Adept. YOU CHOOSE DEATH!!! ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon begins to exit the pit climbing. climb: 1d20 + 14 ⇒ (1) + 14 = 15 OMG!! But 1 is not automatic skill check failure XD ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Your are right with your advise, spiderclimb is very useful. I undestand that enlarge it is not enough to go out, right GM? ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() How deep is the pit? With enlarge may I be able climb out of the pit? I am afraid I don`t have ranks in climb ... So please Yanda, help me XDD I believe this pit is deep (10 feet / level) and with DC 25 ... I AM GOING TO KILL YOU ADEPT!! ARRRGGG!!! YANDA!! HELP ME TO EXIT THIS PIT!!! BECAUSE I AM GOING TO KILL HER!! TWICE OR MORE TIMES!!!! ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon moves as quickly as magic spells let him next to the blackfire adept. I believe I can moves 32 squares, 20 as base, + 30 by expeditious retreat (casted in the last round) + 30 blessing. With doble move ... please GM confirm my thoughts. I am also in rage, I believe that 2 rounds upstairs and 3 rounds here He looks at Metalwhip suffering several attacks and shouts to the adept: - Stop this or I am going to cut yours guts and force you to eat them! Now! ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon cast expeditious retreat, and moves following the horse. I use blessing for moving. If Alain tries to flee panicked with Danahan I dont leave them pass ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() In that case, I use bless for move more withouth charge and try to repositioning Yanda using my attack vs her CMD or Black Tencacles CMD, and so let her out of the black T ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon moves and charges raging charge+bless2ATT&CA+rage+PowATT: 1d20 + 14 ⇒ (17) + 14 = 313d6 + 16 ⇒ (3, 1, 2) + 16 = 22 ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() 4 Fort: 1d20 + 9 ⇒ (2) + 9 = 111d20 + 9 ⇒ (8) + 9 = 171d20 + 9 ⇒ (11) + 9 = 201d20 + 9 ⇒ (1) + 9 = 10 Airon is paralyzed. ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() @Alain, I only ask for providing you a fast healing ... but with a new combat near I think that I must act more as a barbarian and less like a cleric XD @GM I believe after my CLW wand Alain has -16 hp, right? ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon heards the song of Metalwhip. - Come on Alain, they need us! And he heals with the wand to Alain and moves. CLW wand to Alain: 1d8 + 1 ⇒ (2) + 1 = 3 Next round I am boing to use expeditious retret, drop wands and run ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon takes his CLW wand and cures Alain. CLW: 1d8 + 1 ⇒ (4) + 1 = 5 Have any cure potion or something similar, Alain? I have in one hand the Expeditious Retreat wand and on the other hand CLW Wand ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() I put my action in the first round (move). Second round take my wand of expeditious retreat, and, if someone use my wand I may do more channels. We have a problem with so many partners wounded, but perhaps maybe better do that in room closed, gaining some time. Do you have some spell as webs or something like that? ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() I am going to end rage, so next 2 round fatigued, with Str 16 (18 -2). I think that between metal and I we may move Yanda (or perhaps only metal). I may channel 7 times (1d6) and I have a CLW wand. Also a expeditious retreat wand. ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon begins to shout and change: I AM GOING TO SEND YOU TO HELL!!! rage (15 rounds, +2At + 3At Dmg 2hands -2CA +8 pg), Power Attack (-2 At +6 Dmg 2hands) , *GM I believe you have an AoO for me, charging (+2 At -2CA); last d6 is for fire ...so I believe they have at least 5 DR... attack: 1d20 + 11 ⇒ (2) + 11 = 135d6 + 16 ⇒ (6, 3, 1, 2, 5) + 16 = 33 I repeat attack with shirt and 5star... attack again: 1d20 + 16 ⇒ (9) + 16 = 25 @Patros, I hope that we may go there in one or two rounds ... it would be a good idea let us space in the square of the door; in this round I dont be able to go there and attack, so I charge against this demon; if it is very risky, maybe @Alain go there -but he is heavily wounded-, I have almost all my hp and a good weapon ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() REF+1: 1d20 + 6 ⇒ (16) + 6 = 22
Airon moves near to Alain, smiling.
May I charge or move and attack not been slowed to one demon or another? I move as I would be slowed because I think this round I am still same, but put a line to indicate my move; if I may attack to one demon I try to do it. -8 pg ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() ok, sorry, you are right GM. So, I cast expeditiopus retreat (+30 feet), without rage Airon moves slowly, casting a spell. ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Will DC15 & DC17: 1d20 + 4 ⇒ (8) + 4 = 121d20 + 4 ⇒ (19) + 4 = 23 Feeling the holy power in his weapon, but slowed by the demon`s power, Airon charge against the nearest frog demon. Raging in pure anger. Charging*, Pow Attack, Rage*, Holy weapon -4 CA* attack; last d6 for fire: 1d20 + 14 ⇒ (4) + 14 = 185d6 + 16 ⇒ (4, 1, 6, 3, 3) + 16 = 33 ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Rogjameda it would be great to have good weapon ... but I think it is better in my turn to advance ... if may touch our weapons later, perfect. ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon moves and tries to hit the nearest big demon. - ARRRGHH! You are going to fall demons! Attack with PowAttack: 1d20 + 8 ⇒ (15) + 8 = 233d6 + 13 ⇒ (6, 6, 5) + 13 = 30 Last dice is always for +1d6 -fire-; I believe I don`t need any Saving Throw, right? ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon follows the instructions of the slaves. - Come on! Move! Show me where! I don´t understand the instructions on the map, so I am going to follow theirs indications, GM move my token for doing that, please ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon talks with the slaves.
And after that, he remembers something ... and speaks with the others pathfinders.
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Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() - We must move, and quickly. Yanda, I am not very good in ranged attack. So ... we have to hurry up. Perhaps for this door. Come on! And he talk to the slaves. - Who are you and what you know about this place? ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() @Rogjameda XDD Ok GM, but right know this guards not seem to be very dangerous ... until I said otherwise, I take +2 stats / - 1 AC. ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon charges against the guard nearest to Yanda. attack charge PowerAt song: 1d20 + 11 ⇒ (8) + 11 = 193d6 + 14 ⇒ (3, 6, 3) + 14 = 26 ![]()
Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon follows the suggestion of the ratfolk and move.
javalin: 1d20 + 6 ⇒ (10) + 6 = 161d6 + 5 ⇒ (4) + 5 = 9
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Merkfolk. barbarian4/bard1/cleric1. AC 22/T13/FF21 - HP 59/51 - F+9/R+5+W+4 Melee +1 flamingEarthBreaker +10 (2d6+7/×3 +1d6 fire) Ranged javelin +5 (1d6+4) bardicPerformance 8 / Rage 15
![]() Airon says to the group.
Sorry, I made my post yesterday, and I made a critical and another hit with cleave ... but perhaps I don`t save muy post. |