Hawk

Adam Mulder-1's page

*** Pathfinder Society GM. Starfinder Society GM. 27 posts. No reviews. 1 list. No wishlists. 22 Organized Play characters.


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Grand Lodge

What is supposed to happen to the Allegiance collar on Koshnar's neck if the PCs kill her before she can activate it? The collar stat block doesn't say anything about what happens if the creature dies before it is activated.

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Standard party needs for ALL Starfinder APs should be good groundwork to cover this AP:
Culture
Mysticism
Computers
Engineering
All starship combat roles* See notes below

The skill DCs scale quickly so it's important to have at least one character with real investment in each of these skills, not just a token rank.

Spoiler stuff:
In addition, this AP(especially Book 2) includes much more investigation and social interaction than the others(Temple of the Twelve gets close). An Envoy would get much more out of this AP volume than the others.
Diplomacy
Bluff
Intimidate

*Starship combat spoiler stuff:
Book 2 does not have any starship combat and the starship combat in Book 3 could be narrated directly into Event 4. I don't have book 1 with me to look at the starship combat content.

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Can a Biohacker take Weapon Focus Longarms without taking Weapon Proficiency for Longarms first? Their class makes them proficient in Longarms with the Injection Property. How does this interact?

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If I get a new race boon on a character that's still level 1, and I can still do a free rebuild on that character because I haven't played it at level 2 yet, can I rebuild it using the race boon?

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My recommendation would be to seed in some of the gear the players are looking to upgrade among the treasure found. You could swap out the 25000 credits with a weapon or set of armor of level 11 or so.

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The social media and playing to the audience parts of this were a lot of fun, but as a GM, I had some serious issues with this scenario.

1) When are the PCs supposed to realize they are in a simulation chamber? It's one of the potential questions to ask the dwarves about. There's no direction for skill checks or descriptions of the areas that I can find that would lead to this conclusion until they find the terminal in area D.

2) Some read aloud descriptive text of each area would have gone a long way. I was tempted to just read what's written, but it slides into spoiler territory for the players immediately.

3) The layout for this scenario is really bad. The map placement in relation to the encounter details and stat blocks. The scaling sidebars being on a different page than the stat blocks. Art of an NPC next to the stat block of a different creature from a completely different area. This encounter was extremely difficult to run from the digital source.

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I would prefer a landscape GM screen as well.

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Did the extra GenCon Starfinder slots get posted to the events catalog yet?

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Moskau wrote:
So, will subscribers be able to pick up at Gencon?

There is a convention pick-up option.

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thistledown wrote:
If you work out a round-robin I'm interested, but I can only use morning tickets.

What Starfinder events do you have?

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I ended up with one ticket to 1-00 for Friday at 2PM and one ticket to 1-03 for Saturday at 2PM. Is there anyone who has a ticket to either of these events that would be willing to trade me for the other?

I would prefer to play only one scenario with a friend than to play both by myself.

The exchange can happen at GenCon. I don't want to deal with trying to swap them in the GenCon ticketing system.

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Does the +3 to a second will save from Perseverance work with the Spellbreaker Inquisitor Archetype's Strong-Willed class feature that lets you roll twice and take the better result?

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You can still offer to GM at GenCon. If they're not full it's a way to guarantee a seat at a table.

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I have a GM Baby Half-Orc Skald 1/Bloodrager 1 with Aplified Rage feat. Next I'll be putting 3 levels of Holy Tactician Paladin on him so when he hits level 5 he'll be granting his allies +6STR/+6CON.

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Gisher wrote:
Thomas Graham wrote:
apbrake wrote:
Thomas Graham wrote:
The stuffed owl bear gives her the wild talents early
Gom-Gom does like it when things burn!
Someone needs to make this a thing. I can get away with a Gom-gom for my nieces when I couldn't with a Cthulhu plush
You could make one yourself and place something like this inside.

Someone get Erik Mona to make a deal with Build-A-Bear.

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Does anyone know when we'll be able to preorder Starfinder to be picked up at genCon?

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I want to say a huge thanks to all the organizers, HQ staff and especially the GMs.
The specials were a blast, and marshaling went very smoothly. I would have liked some sort of sign explaining the boon table.

As someone who has traded their convention to run organized RPGs for the entire weekend, I can fully appreciate the current schedule from the GM perspective. As a player, I'm willing to play a later game to make sure the people who spend days preparing and even more hours GMing to make sure the rest of us have an enjoyable experience can get some time to walk around and get proper nourishment. Almost every game run in the morning slot was also run in an afternoon slot, so players have lots of flexibility if they want to sleep in.

I had a great time and I can't say enough good things about the awesome people who helped make it happen.

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If you're like me you think the Vigilante class is pretty sweet and you want to make one right away. Unfortunately, the way the talents are laid out in Ultimate Intrigue makes picking Social and Vigilante talents more cumbersome than other class options. Making matters worse for vigilante class talents is that any prerequisites are listed at the end of the talent description. Feats, for example, usually come with an excellent table that lists the feat, any prerequisites, and a brief description.

I really like the way feats are presented in a nice, concise table. So I put all the vigilante and social talents into an excel spreadsheet that is able to be sorted and filtered. And since my friends and I all found it quite helpful, I figured I should share it with the rest of the Pathfinder players.

https://www.dropbox.com/s/rk1e5n5hfptsqtw/Vigilante%20Talents.xlsx?dl=0

There is a tab for social talents and a tab for vigilante talents. you can sort and filter by any of the columns. I tried to keep the descriptions short and accurate.

Enjoy!

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I'm actually fine with it needing to be close, but I really wish there was a way to move more than a few squares each round while the Shade is out. Even some feat help to increase the range or some action economy changes for manifesting the shade would have been nice.

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I would also like to get some clarification on this as the adjacent restriction without any action economy changes makes this archetype very cumbersome in combat.

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Enchantment is pretty good as well. Daze, charm person, sleep, dominate person, etc.

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Luna Shiratori wrote:
Yah, if I need to do that I will even if I need to go to Kinko's or something to scan it. I just found out that my printer/scanner doesn't work for some reason the other day when I tried to use it for an unrelated issue.

Do you have a phone with a camera?

Another option is to type the information.

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Drake Brimstone wrote:
Gloom Chymist? What book is that from?

Pathfinder Player Companion: Blood of Shadows

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https://www.safariltd.com/products/view/dragons-lair-of-the-dragons-in-bulk -bin-figurines-682704 This is probably the best way to get what you need!

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Maybe a cadaver collector to start with?

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I would start with a warforged from D&D miniatures and then add some small arms from a spider or other mini and the carapace winglike pieces I'd have to think about

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Callum wrote:
I'd be interested in getting a code, too, if that's possible...

Alex and Callum, you no longer need a code. Just go to the link in the OP and click register.