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Magic and Spells



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Enchantment Spells = Broken

[Save or Die Spells] Death Effects and Other Effects

Ray of Enfeeblement - most powerful spell 10th level wizard can wield!

Unlimited Cantrips / Orisons - A Rundown

[Spell] Dispel Magic can be a pain.

Why does Wall of Force have to be indestructible?

Fireball, Lightning bolt and... Cone of Cold?

{Summoning} How many summons are too much?

Floating Disk - Caster can not ride it

Immediate Counterspell?

Light, all day and all night

1 minute / level spells should go away.

Darkness- What's the point

Errata and Typos (Magic and Spells)

Teleportation

Save or Die spells that need modification

[Design Focus - Spells] Needed Fixes

Unintended permanant creation spells

Scrying -- why you shouldn't fear it.

Black Tentacles - too strong?

Rope Trick - Too good?

Hideous Laughter (and similar spells) need extra saves.

[Spell] Silence.

Does Magical Healing Need a Tweak?

[Spells] Hit Dice is a terrible indication of a creature's power (re: Simulacrum, Gate, etc.)

Schools as powers belong in the Wizard Class section

Empower Spell [Metamagic]

Cast spells on the fly from spell book

Spell- Protection from Evil - IMMUNITY to all mental control?

Unseen Servant - ghetto fly?

Spontaneous Cure / Inflict Spells - For every religion?

How the Force is more exciting then Magic - and it needs to be fixed

Solid Fog too absolute?

Detect {Alignment} - Evil Outsiders or [Evil] Outsiders

[Planar Binding] Making it work

(Summoning) Celestial / Fiendish should be casters choice

Summon Spells - Multiple Summons & New List Attempt

Inherent Bonuses - Wishes and Other Bonus Granting Magical Effects

A few needed changes

Polymorph - I have the perfect solution!

Divine Power too weak?

Cure spells, die based on what class its used on...

[Arcane Schools] Necromancer Dilemmas

Mage Hand - Dueling Swords For Everyone

Return to Rope Trick Mountain

Define magic

Ranged Touch vs. Ray

Clerical critical heals [Design]

[Animate Object] - Why not a Sor / Wiz spell

Gate as summoning: too powerful?

Stabilize cantrip is lonely, wants some love.

What Spells are Staples to you and Why?

[Spell] Sleep + Color Spray vs. the Universe.

Identify exhausts the caster

[Spell] True Strike - From moderately useful to overpowered?

Resting and Spells

Adding new spells to a spellbook - too time-intensive?

Metamagic Level Adjustments

Recovery saves

[Hideous Laughter] Why the laughter?

Transformation - New name needed

Ice Storm should scale

Haste / Slow -- and initiative.

Welcome to the Magic and Spells Playtest

Where have you gone, chain lightning?

[Hideous Laughter] – Bard 1?

Spell Bear's Endurance

Glibness & Bluff Skill = Broken

[Arcane Schools] Opening can of worms

Rituals

At will cantrips - new tactics may need rule tweaks

Nerfed spells... is necessary?

Bull's Strength, Mass, etc. are weak

Blight spell - 99% useless, 1% tactical nuclear strike

Researching new Spells II

Illusion Needs Clarification

0 level spells and components?

Casting Remove Disease seems weaker than Heal check

Summoning - Making Summoned Creatures Effective

Phantom Steed too good

Why Does Enlarge Person and Righteous Might treat projectiles differently?

[Spell DCs] - Feat option for Flat DCs

Imprisonment

Shambler - no limit?

Animal Growth / Animal Companion

Spells that affect HD of creatures

Beast Shape Issues

Spell Saving Throws-fix?

Enlarge and Reduce - Person only?

Cure and Inflict Spells - Schools

Wildshaping / Polymorphing etc

Magic Item Spells: Dimensional Space

Target the ground

Bard Spell List Additions

[Counterspelling] Replace Awkward Mechanics with Effective Disruption

At will cantrips and level-based effects

Spell Durations - Increase for Buff Spells Desirable

Permanancy duration shouldn't be permanent

Animate Dead / Create Undead / Greater C.U. - HD is a poor metric

Contingency - change to universal

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