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Magic and Spells



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(Summoning) Celestial / Fiendish should be casters choice

0 level spells and components?

1 minute / level spells should go away.

Adding new spells to a spellbook - too time-intensive?

Alter Self and Monsters

Animal Growth / Animal Companion

Animate Dead / Create Undead / Greater C.U. - HD is a poor metric

Artifice Domain - Prismatic Sphere?

At will cantrips - new tactics may need rule tweaks

At will cantrips and level-based effects

Bard Spell List Additions

Bard vs. Cleric: Stacking.

Beast Shape Issues

Black Tentacles - Is the spell description clear ?

Black Tentacles - too strong?

Blight spell - 99% useless, 1% tactical nuclear strike

Bonus Types, Stacking and Consolidation

Buff Spells - One Spell to Rule Them All!

Bull's Strength, Mass, etc. are weak

Cast spells on the fly from spell book

Casting Remove Disease seems weaker than Heal check

Clarification of Divination Schools' Specialist Bonus Diviner’s Fortune

Clerical critical heals [Design]

Consecrate & Desecrate need PF treatment

Consecrate / desecrate -- and outsider.

Contact Other Plane should risk maddening

Contingency - change to universal

Create Undead - More Options

Cure and Inflict Spells - Schools

Cure spells, die based on what class its used on...

Darkness- What's the point

Define magic

Deities & Demigods Domains, Spells

Detect {Alignment} - Evil Outsiders or [Evil] Outsiders

Dimensional Hop Travel Domain Power

Divine Favor - Too powerful:?

Divine Power too weak?

Does Magical Healing Need a Tweak?

Empower Spell [Metamagic]

Enchantment Spells = Broken

Enervation shouldn't be able to kill

Enlarge and Reduce - Person only?

Errata and Typos (Magic and Spells)

Error in magic chapter page 194

Fear Spells

A few needed changes

Fireball, Lightning bolt and... Cone of Cold?

Fix the School Descriptions

Flaming Sphere - How to use it?

Flaming Sphere too weak?

Floating Disk - Caster can not ride it

Foci - Solution to Problematic Divination and Transportation Spells

Gate as summoning: too powerful?

Glibness & Bluff Skill = Broken

Haste / Slow -- and initiative.

Hideous Laughter (and similar spells) need extra saves.

Hold Portal too weak

Holy Lance

How can a wizard detect a spell effect from Hallow?

How many changes?

How the Force is more exciting then Magic - and it needs to be fixed

Ice Storm should scale

Identify exhausts the caster

Identifying Magic Items

Illusion Needs Clarification

Immediate Counterspell?

Imprisonment

Inherent Bonuses - Wishes and Other Bonus Granting Magical Effects

Invisibility & See Invisibility & Similar

Invisibility-More elaboration on Counters?

Is Ghostform gone?

Launch Item- is it too good?

Light, all day and all night

Mage Hand - Dueling Swords For Everyone

Magic Item Creation -Do Spell-like abilities count?

Magic Item Spells: Dimensional Space

Message spell

Metamagic Level Adjustments

Missing from Polymorph subschool

Moment of Prescience too weak?

Nerfed spells... is necessary?

New Bard-only spells

New Spell: Transfigurine

Opinions on spells that used to help against grapples etc?

Permanancy duration shouldn't be permanent

Phantom Steed too good

Polymorph - I have the perfect solution!

Polymorph Suggestion

Polymorphing into Yourself

Ranged touch spells get BAB progression

Ranged Touch vs. Ray

Ray of Enfeeblement - most powerful spell 10th level wizard can wield!

Recovery saves

Reincarnate - Needs Rewrite

Request: Enchantment sidebar

Researching new Spells II

Researching New Spells?

Resting and Spells

Return to Rope Trick Mountain

Rituals

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