Disciple of Sakura |
Incidentally...
Old School D&D style stuff vs real anime D&D stuff. The latter image is from the Japanese versions of the 3.x D&D core books. A sight better than Miallee, I would hope most would agree.
On the subject of the actual blog stuff... I like the artwork. It's got a lot of good technique to it, and I'm not particularly concerned about overloaded slavish boring stuff. It's very technical and good. Not my favorite stuff, but good. I miss Arnold Tsang, too, and preferred his racial line-up to the one we actually got in the final product.
I don't like archetypes much, but every so often I find one that amuses me. I agree with the Prof that if Fighters didn't get anything in Ultimate Magic, it certainly seems a disservice to give more to wizards in Ultimate Combat, but I know Paizo isn't big on symmetry for the sake of symmetry. I'm wondering if there might be a new sorcerer bloodline to allow for something similar to the battle sorcerer. War Blooded or something, maybe? I mean, bloodlines are basically archetypes built in to the class, so that could be a way to approach it, and it might be in the book but just not listed because it's not called an "archetype."
I'm curious to see the book. Might approach a bit cautiously, as I have lately with Paizo's stuff, though, as it hasn't really felt like it was quite geared towards my general gaming preferences. For example, I dread how many of these weapons will be functionally identical or inferior to existing weapons, but be stuffed into the "exotic" category and therefore be feat-taxes to look cool. Excluding the Falcata, that seems to be Paizo's approach to weapons ever since they nerfed the spiked chain to crap-ville (the old one worked very well for a sword-whip, btw...)
Quandary |
I AM curious why Wizards keep getting more stuff like this, and I consider the Magus a variant Wizard. For sure, `Gun Mage` should be included... But why can`t that be a Sorceror? Wouldn`t that even coincide better with the CHA-based Gunslinger itself, opening up good multi-class/PrC opportunities? Bloodlines seem to offer about the same amount of abilities/spells as Wizard schools... So why can`t Sorcerors have other Archetypes? The 3.5 Battle Sorceror is pretty much totally applicable to PRPG Sorceror as-is, so I don`t see any mechanical reason why it`s not possible... You just change the type of stuff that 3.5 Battle Sorceror changed.
Irulesmost |
They said that each class is done in 2 page blocks. Gunmagegunmagegunmage was already promised, so they needed to fill out 2 pages worth for the wizard. I'm sure that the battle sorc was planned, but had to be cut.
Part of what she's asking is why gunmage is a wizard class, not a Sorcerer one. I agree, because it "feels" much more like a sorcerer thing to me, AND it settles the people who petitioned for Grit as Cha-based instead of Wis-based.
Kajehase |
Incidentally...
Old School D&D style stuff vs real anime D&D stuff. The latter image is from the Japanese versions of the 3.x D&D core books. A sight better than Miallee, I would hope most would agree.
The bit about that being better than Mialee was a joke, right? Cause that wizard was among the worst pieces of art I've ever seen.
Cheapy |
Cheapy wrote:They said that each class is done in 2 page blocks. Gunmagegunmagegunmage was already promised, so they needed to fill out 2 pages worth for the wizard. I'm sure that the battle sorc was planned, but had to be cut.Part of what she's asking is why gunmage is a wizard class, not a Sorcerer one. I agree, because it "feels" much more like a sorcerer thing to me, AND it settles the people who petitioned for Grit as Cha-based instead of Wis-based.
That's true, and I skipped over that part since I was typing on my phone (ugh).
I think one thing they'll be doing with the gunmage is forcing them to take the gun as their bonded object. Or their familiar. Blackblade-style? Who knows.
But that works better as a wizard, obviously.
Maerimydra |
I AM curious why Wizards keep getting more stuff like this, and I consider the Magus a variant Wizard. For sure, `Gun Mage` should be included... But why can`t that be a Sorceror? Wouldn`t that even coincide better with the CHA-based Gunslinger itself, opening up good multi-class/PrC opportunities? Bloodlines seem to offer about the same amount of abilities/spells as Wizard schools... So why can`t Sorcerors have other Archetypes? The 3.5 Battle Sorceror is pretty much totally applicable to PRPG Sorceror as-is, so I don`t see any mechanical reason why it`s not possible... You just change the type of stuff that 3.5 Battle Sorceror changed.
Maybe it's because the people at Paizo see the sorceror as a wizard archetype, thus he cannot have his own archetype. Just kidding... :P
Kthulhu |
Maybe it's because the people at Paizo see the sorceror as a wizard archetype, thus he cannot have his own archetype. Just kidding... :P
I'm not exactly sure about the kidding part. Seemingly for any ability they give to a sorcerer, they give an equal or superior equivalent ability to the wizard.
Abraham spalding |
But isn't every new Sorcerer Bloodline essentially a Sorcerer archetype? And then, you have mixed bloodlines and wildblooded bloodlines.
Sorcerer is the class which seems to have archetypes built right into it from the get-go.
By that logic every domain, school of specialty and class option is its own archetype.
vidmaster |
Drakli wrote:By that logic every domain, school of specialty and class option is its own archetype.But isn't every new Sorcerer Bloodline essentially a Sorcerer archetype? And then, you have mixed bloodlines and wildblooded bloodlines.
Sorcerer is the class which seems to have archetypes built right into it from the get-go.
i agree abraham it kind of is
Zark |
God, I hope they don't give *feats* that allow for move + more than a standard. At most, give up your first two iterative attacks to get the remaining ones, and any haste effects don't work to give extras. If Fighters ever got Pounce from a simple feat, even one with 10 prereqs, there would be no real reason to take Barbarian other than flavor. Hmm, maybe if that feat required Combat Expertise, Improved Reflexes, Improved Two-Weapon Fighting, and other stat-hog feats that would force them to be MAD...
Deep Walker sounds like some sort of underground ranger. My dwarf would really like that in that case!
No real reason to take Barbarian other than flavor?
Actually you got it wrong. There is no real reason to take fighter other than flavor. Well come to think of there are two more reasons.You are playing a low level campaign that will end somewhere around level 7.
You plan to multi class and just want some levels fighter.
reasons to take Barbarian other than flavor:
d12HD
Better move.
4 skills per level
Better class skills (perception + acrobatics)
Better saves.
Better CMB
Better defensive powers.
Rage powers that are far more powerful than any fighter feat. (CAGM, Pounce, Unexpected Strike, Hurling Charge, Witch Hunter, Knockdown)
Rage powers that are far more fun than any fighter feat.
Rage powers, than unlike most fighter feats, not only improves what you can do but actually let's you do stuff that normaly can't be done. (The only feats that comes even close to this are Step up feat chain and Spellbreaker. All classes can pick the step up chain ....and Barbarians now have access to spellbreaker.)
A class that is more powerful than a fighter
A class that is more fun than a fighter
A class that, built the right way, can be a better tank, with higher AC and better saves than any fighter.
BTW and didn't say move + full attack, but the barbarian can do that and he shouldn't be the master of war. The battle Oracle can do that at level 20.
There is no real reason to take fighter other than flavor,... unless you you are playing a low level campaign or if you just want 1 - 4 fighter levels when you multiclass.
0gre |
Incidentally...
Old School D&D style stuff vs real anime D&D stuff. The latter image is from the Japanese versions of the 3.x D&D core books. A sight better than Miallee, I would hope most would agree.
If the choice is between some sort of semi-naked anime image and old-school humorous D&D art, I'll take the old school any day. I guess you feel differently but I honestly would prefer to see humorous action rather than soft core porn that has little to do with the game.
TriOmegaZero |
If the choice is between some sort of semi-naked anime image and old-school humorous D&D art, I'll take the old school any day. I guess you feel differently but I honestly would prefer to see humorous action rather than soft core porn that has little to do with the game.
I don't find anything humorous about a guy having his head knocked into his guts while unidentifiable organs spurt out over him.
0gre |
0gre wrote:I don't find anything humorous about a guy having his head knocked into his guts while unidentifiable organs spurt out over him.
If the choice is between some sort of semi-naked anime image and old-school humorous D&D art, I'll take the old school any day. I guess you feel differently but I honestly would prefer to see humorous action rather than soft core porn that has little to do with the game.
It's ridiculously graphic, to me exaggerated so much it's funny.
Regardless, it's a false choice which fortunately we aren't forced to make. Paizo has much better artwork than either of those examples.
Mikaze |
TriOmegaZero wrote:0gre wrote:I don't find anything humorous about a guy having his head knocked into his guts while unidentifiable organs spurt out over him.
If the choice is between some sort of semi-naked anime image and old-school humorous D&D art, I'll take the old school any day. I guess you feel differently but I honestly would prefer to see humorous action rather than soft core porn that has little to do with the game.It's ridiculously graphic, to me exaggerated so much it's funny.
Regardless, it's a false choice which fortunately we aren't forced to make. Paizo has much better artwork than either of those examples.
Split the difference!
We got Mammy Graul artwork!
Kthulhu |
Drakli wrote:By that logic every domain, school of specialty and class option is its own archetype.But isn't every new Sorcerer Bloodline essentially a Sorcerer archetype? And then, you have mixed bloodlines and wildblooded bloodlines.
Sorcerer is the class which seems to have archetypes built right into it from the get-go.
Exactly. Except they ALSO get more traditional archetypes as well: scrollmaster, arcane bomber, siege mage, and spellslinger. Sorcerers get...more bloodlines, the ability to have two bloodlines, and the ability to have a variant of a bloodline.
Cheapy |
Abraham spalding wrote:Exactly. Except they ALSO get more traditional archetypes as well: scrollmaster, arcane bomber, siege mage, and spellslinger. Sorcerers get...more bloodlines, the ability to have two bloodlines, and the ability to have a variant of a bloodline.Drakli wrote:By that logic every domain, school of specialty and class option is its own archetype.But isn't every new Sorcerer Bloodline essentially a Sorcerer archetype? And then, you have mixed bloodlines and wildblooded bloodlines.
Sorcerer is the class which seems to have archetypes built right into it from the get-go.
I, uh...think you interpreted Abe's post wrong, mate.
Also, if they have Scorpio siege weapons statted out, I want to play a siege mage that has a horde of Unseen Servants reloading and helping him fire.
Orannis |
1 person marked this as a favorite. |
blog wrote:ragechemist"Gin makes a man mean!"
"Saul says his occaisional fits of battle-rage are a "side effect" of all those magical extracts he's always usin' on himself. Funny enough, he still hasn't explained why they all smell like potato vodka."
Honestly, the more booze-fuled classes (or options) we get, the closer I am to running the most hilarious and doomed one-shot of my entire GM-ing career.
Jason Nelson Contributor, RPG Superstar 2008 Top 4, Legendary Games |
Disciple of Sakura wrote:The bit about that being better than Mialee was a joke, right? Cause that wizard was among the worst pieces of art I've ever seen.Incidentally...
Old School D&D style stuff vs real anime D&D stuff. The latter image is from the Japanese versions of the 3.x D&D core books. A sight better than Miallee, I would hope most would agree.
+1
Jason Nelson Contributor, RPG Superstar 2008 Top 4, Legendary Games |
1 person marked this as a favorite. |
Kthulhu wrote:Abraham spalding wrote:Exactly. Except they ALSO get more traditional archetypes as well: scrollmaster, arcane bomber, siege mage, and spellslinger. Sorcerers get...more bloodlines, the ability to have two bloodlines, and the ability to have a variant of a bloodline.Drakli wrote:By that logic every domain, school of specialty and class option is its own archetype.But isn't every new Sorcerer Bloodline essentially a Sorcerer archetype? And then, you have mixed bloodlines and wildblooded bloodlines.
Sorcerer is the class which seems to have archetypes built right into it from the get-go.
I, uh...think you interpreted Abe's post wrong, mate.
Also, if they have Scorpio siege weapons statted out, I want to play a siege mage that has a horde of Unseen Servants reloading and helping him fire.
The original turnover included 2 kinds of trebuchet, 2 springals, 4 scorpions, 4 catapults, 6 cannon, 3 ballistae, and a firedrake. The final version... trims down the wretched excess of lithobolos, oxybeles, onagers, carroballistae, ribalds, crapaudins, mortars, demi-culverins, and zopyros into a bit more refined and focused chapter.
Vehicles got the same treatment. From wayyyy too frakkin' many types down to a more manageable "whole bunch of types." :)
LoreKeeper |
2 people marked this as a favorite. |
If the choice is between some sort of semi-naked anime image and old-school humorous D&D art, I'll take the old school any day. I guess you feel differently but I honestly would prefer to see humorous action rather than soft core porn that has little to do with the game.
I'll take the softporn (or for those in the know ecchi) images any day. Particularly in favor of badly drawn guts splattering.
John Kretzer |
Disciple of Sakura wrote:If the choice is between some sort of semi-naked anime image and old-school humorous D&D art, I'll take the old school any day. I guess you feel differently but I honestly would prefer to see humorous action rather than soft core porn that has little to do with the game.Incidentally...
Old School D&D style stuff vs real anime D&D stuff. The latter image is from the Japanese versions of the 3.x D&D core books. A sight better than Miallee, I would hope most would agree.
Why can't we have both?
Shadow_of_death |
Three things.
One: Is there any reason ever to play a vanilla monk?
Two: Sorcerers.... seriously paizo.... WTF
Three: DnD is in essence a coalition of nerds, nerds and softcore porn are like peanut butter and jelly. Not too mention you aren't that heroic if your gear actually needs to function for you to succeed :P
Usagi Yojimbo |
*Crossing all fingers and body parts for the gunslinger or monk variant, Pathfinder's grammaton ecclesiast*
You, sir, are mad! MAD, I tell you!
Thanks, now I'm going to be staying up trying to figure out what a Gramaton Cleric would look like in Pathfinder.
;)
The Wraith |
That's cool. Whether it dates me or not, however, when I look at most of the Final Fantasy dudes, I can't help but wonder why they all look like feminized (or at best, androgynous) emo wusses that lack the muscle tone to lift a regular weapon, let alone the giant-sized ones they often carry.
Barret Wallace (FFVII) politely disagrees with you.
Also Cid Highwind (FFVII)Or Amarant Coral (FFIX)
Auron (FFX)
Kimahri Ronso (FFX)
And Basch von Rosemburg (FFXII)
;)
Ya know, some folks here make it real easy for me to know how agonizingly old you are (no offense). The ones that critique the half-elf image are definitely not of my generation. I grew up on heroes being dudes like Cloud Strife from Final Fantasy 7 and many anime out there, so to me, that looks like a normal pic of a warrior as opposed to the ZOMG reactions I see from others
I believe I'm not of your generation (36 y), but I appreciate the half-elf image, characters from FFVII, and I'm definitely an anime fan :)
BPorter |
BPorter wrote:
That's cool. Whether it dates me or not, however, when I look at most of the Final Fantasy dudes, I can't help but wonder why they all look like feminized (or at best, androgynous) emo wusses that lack the muscle tone to lift a regular weapon, let alone the giant-sized ones they often carry.
Barret Wallace (FFVII) politely disagrees with you.
Also Cid Highwind (FFVII)
Or Amarant Coral (FFIX)
Auron (FFX)
Kimahri Ronso (FFX)
And Basch von Rosemburg (FFXII)
Ok, while I shouldn't have said ALL (point to you), I have to say that the last pick definitely meets the emo-pout (or highly constipated) criteria. As for the others -- still not a look or style that I want in my PF products.
And every cover to a FF game that I can think of has a character depicted that matches my original assessment.
LazarX |
I AM curious why Wizards keep getting more stuff like this, and I consider the Magus a variant Wizard.
I consider Wizards to be variant Sorcerers.
I consider Sorcerers to be variant Clerics.
I consider Clerics to be variant Bards
I consider Bards to be variant Rangers
I consider Rangers to be variant Fighters.
There everybody gets every thing!
Paladins? I just go make them change my kitty's litterbox.
Seriously though. Aside from the fact they use spellbooks. I don't think of Magus as wizards They're simply not the intellectually oriented masters of magic. They're warmages they have too stunted a view of magic to be an analogue of the bookish wizard.
The Wraith |
Ok, while I shouldn't have said ALL (point to you), I have to say that the last pick definitely meets the emo-pout (or highly constipated) criteria. As for the others -- still not a look or style that I want in my PF products.And every cover to a FF game that I can think of has a character depicted that matches my original assessment.
I believe that the real 'problem' with most FF titles is that the protagonists usually are teenagers or at most young adults; this is made to catch the appeal of most players, which usually are about the same age of the protagonists.
(Cloud Strife, which is one of the oldest for example, is only 21)Meanwhile, all the characters I depicted above are usually older than that (around 30-35, if not more)
Another 'problem' is the fact that most FF characters of the modern era are designed by Tetsuya Nomura, which has a... strange affinity for androgynous characters and flamboyant costumes, to say the least.
So yes, I can agree with your point to an extent; however, I have to say that not all those 'emo characters' are so bad for example (again, Cloud Strife was a really interesting and deep character, despite his slender look and his cross-dressing - for those who didn't play the game, he had to transvest to save some friends, and he definitely appeared as a 'cute girl').
Just my 2c (as a FF and Anime fan)
Mikaze |
Another 'problem' is the fact that most FF characters of the modern era are designed by Tetsuya Nomura, which has a... strange affinity for androgynous characters and flamboyant costumes, to say the least.
Oh man, Mr. BELTAN ZIPPER himself. And he had so much restraint in Parasite Eve too.
It bears noting that FF's original character designer, Yoshitaka Amano(who also did Vampire Hunter D and, get this, Battle of the PLanets) has an artstyle that could probably be described as floral. His protagonists are still often considered more reasonable and subdued than Nomura's. (though often after they've been through another artist's filter)
Also, give me Kentaro Miura's Guts over Nomura's Cloud Strife any day of the week. ;)
Justin Franklin |
Abraham spalding wrote:Exactly. Except they ALSO get more traditional archetypes as well: scrollmaster, arcane bomber, siege mage, and spellslinger. Sorcerers get...more bloodlines, the ability to have two bloodlines, and the ability to have a variant of a bloodline.Drakli wrote:By that logic every domain, school of specialty and class option is its own archetype.But isn't every new Sorcerer Bloodline essentially a Sorcerer archetype? And then, you have mixed bloodlines and wildblooded bloodlines.
Sorcerer is the class which seems to have archetypes built right into it from the get-go.
On a sorcerer other then a bloodline, what do you trade out?
Jadeite |
How about this sorcerer archetype?
Battle Sorcerer
The battle sorcerer is no weak arcanist, hiding behind the fighters. Instead, she is a capable physical combatant who mixes magical prowess with fighting skill.
Hit Die
d8.Base Attack Bonus
The battle sorcerer uses the base attack bonus progression of the cleric.Class Skills
Remove Bluff from the battle sorcerer's class skill list. Add Intimidate to the battle sorcerer's class skill list.Class Features
The battle sorcerer has all the standard sorcerer class features, except as noted below.Weapon and Armor Proficiency
At 1st level, a battle sorcerer gains proficiency with any light or one-handed martial weapon of the character's choice. She also gains proficiency with light armor.Spellcasting
A battle sorcerer can cast sorcerer spells derived from her class levels of battle sorcerer while in light armor without the normal arcane spell failure chance.A battle sorcerer has fewer daily spell slots than a standard sorcerer. Subtract one spell per day from each spell level on Table: The Sorcerer (to a minimum of zero spells per day). For example, a 1st-level battle sorcerer may cast four 0-level spells and two 1st-level spells per day (plus bonus spells, if any).
A battle sorcerer knows fewer spells per spell level than a standard sorcerer. Subtract one spell known from each spell level on Table: Sorcerer Spells Known (to a minimum of one spell per spell level). For example, a 4th-level battle sorcerer knows five 0-level spells, two 1st-level spells, and one 2nd-level spell. When she reaches 5th level, the battle sorcerer learns one additional 1st-level spell, but doesn't learn an additional 2nd-level spell (since two minus one is one).
Justin Franklin |
How about this sorcerer archetype?
Quote:Battle Sorcerer
The battle sorcerer is no weak arcanist, hiding behind the fighters. Instead, she is a capable physical combatant who mixes magical prowess with fighting skill.
Hit Die
d8.Base Attack Bonus
The battle sorcerer uses the base attack bonus progression of the cleric.Class Skills
Remove Bluff from the battle sorcerer's class skill list. Add Intimidate to the battle sorcerer's class skill list.Class Features
The battle sorcerer has all the standard sorcerer class features, except as noted below.Weapon and Armor Proficiency
At 1st level, a battle sorcerer gains proficiency with any light or one-handed martial weapon of the character's choice. She also gains proficiency with light armor.Spellcasting
A battle sorcerer can cast sorcerer spells derived from her class levels of battle sorcerer while in light armor without the normal arcane spell failure chance.A battle sorcerer has fewer daily spell slots than a standard sorcerer. Subtract one spell per day from each spell level on Table: The Sorcerer (to a minimum of zero spells per day). For example, a 1st-level battle sorcerer may cast four 0-level spells and two 1st-level spells per day (plus bonus spells, if any).
A battle sorcerer knows fewer spells per spell level than a standard sorcerer. Subtract one spell known from each spell level on Table: Sorcerer Spells Known (to a minimum of one spell per spell level). For example, a 4th-level battle sorcerer knows five 0-level spells, two 1st-level spells, and one 2nd-level spell. When she reaches 5th level, the battle sorcerer learns one additional 1st-level spell, but doesn't learn an additional 2nd-level spell (since two minus one is one).
So you weakened the most important aspect of the sorcerer to give him two feats. (Archetypes are actually really hard to balance).