Lord Fyre RPG Superstar 2009 Top 32 |
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Jason Nelson Contributor, RPG Superstar 2008 Top 4, Legendary Games |
Lord Fyre RPG Superstar 2009 Top 32 |
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Lord Fyre RPG Superstar 2009 Top 32 |
F. Wesley Schneider Contributor |
Papa-DRB |
Wonderful !!! and for the first time in 15 years I am *playing*..... It had to be Spicer writing the capstone adventure.... At least it wasn't Pett.
-- david
Papa.DRB
OH yes ..that means Spicer gets to put his evil mind to the capstone..boy am I glad I'm running this one not playing in it
Papa-DRB |
LOL. The DM for this AP, currently one of my players, just forwarded me the quoted post and has banned me from the Serpent's Skull sub-forum. Only fair, since I told my guys to not go into the Legacy of Fire sub-forum.
So this is my last post here. Have fun y'all. Can't wait for March 2011 to start!
-- david
Papa.DRB
ps. Richie, I have three characters stat'd up. Ranger, Druid and Summoner. Now to see what the APG has to offer for additional options before deciding, but I *really* like Rangers.
Wonderful !!! and for the first time in 15 years I am *playing*..... It had to be Spicer writing the capstone adventure.... At least it wasn't Pett.
-- david
Papa.DRBDM Wellard wrote:OH yes ..that means Spicer gets to put his evil mind to the capstone..boy am I glad I'm running this one not playing in it
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Asgetrion |
Lazaro wrote:Omg, omg, omg! My favorite prehistoric "arachnid" gets some sweet Pathfinder loving!!Huh. That's the most Jacobsian thing I've ever seen someone (who's not James) say on these board. Fricken' weirdos. :P
Ha! To me 'Jacobsian' sounds like a new monster type!
"Among the abyssal lakes of lava and brimstone swim the Elder Jacobsians -- dreadful and horrifying in their otherwordly appearance" ;P
Lord Snow |
I know these are actually different creatures, but I am getting a very powerful "The drawing of the three" hype from this art. or in short, for all you Dark Tower fans out there, I do certainly know how to vocalize these beasties. or, in even shorter, "Did a chick? Dud a chuck?". man, GMing this would be awesome.
Ice Titan |
NSpicer, as the DM running the Serpent's Skull AP for you, I would like to formally request you to not read your own posts. Thank you. That is all.
;)
It must suck to be the guy who writes one of these adventures... because then you can't play in them! He already knows what's going to happen! Penalize him for reading the module he wrote! :P
James Jacobs Creative Director |
I know these are actually different creatures, but I am getting a very powerful "The drawing of the three" hype from this art. or in short, for all you Dark Tower fans out there, I do certainly know how to vocalize these beasties. or, in even shorter, "Did a chick? Dud a chuck?". man, GMing this would be awesome.
We at Paizo are confirmed fans of the lobstrosoties.
James Jacobs Creative Director |
Berwick wrote:It must suck to be the guy who writes one of these adventures... because then you can't play in them! He already knows what's going to happen! Penalize him for reading the module he wrote! :PNSpicer, as the DM running the Serpent's Skull AP for you, I would like to formally request you to not read your own posts. Thank you. That is all.
;)
On one level, yeah... but on another level, playing through adventure you either wrote or developed/edited (which in many cases means you're almost more familiar with the adventure than the author) is pretty interesting. When I played in Erik Mona's Age of Worms campaign, I was playing in adventures that I helped concept, create, develop, edit, and in a few cases, write. While I knew EXACTLY what was coming up in the adventures, I didn't know what was coming up in the game because of two things:
1) I didn't know how the other players would react to the adventures. I let them make all the major decisions and played off of that. It was actually really neat to be involved in the discovery of an adventure's plot and surprises from inside the adventure in that way.
2) Erik did an absolutely INCREDIBLE job in changing things and adding in new content and rolling with the party when we went and did something else that the adventure didn't plan for. There were whole plotlines added in to Diamond Lake and the swamp and the surrounding lands that were brand new to me as a result.
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
I would also add that sometimes it's very useful for a GM to have an "ally" within the game through a player who has knowledge of not only the adventure, but the overall campaign, as well. Without seeming to, he can help ensure the campaign stays on track by exerting an influence within the party...rather than a GM having to appear heavy-handed with steering players back to plot.
I've done this a number of times, both as the player within a campaign where I had knowledge of the storyline and as a GM where I had such a player helping me in a homegrown campaign he joined midstream after I kept bouncing ideas off him. In every case, as long as the GM and player have an upfront agreement they're there to support one another and make the game's story come off as believably as possible, it works out really, really well.
But that's just been my experience,
--Neil
P.S. None of that, however, invalidates the fact that a GM should still look for ways to surprise a knowledgeable player with a few changes to the plotline to keep him entertained. Or, that the player should agree to let the others take the lead most of the time and keep his own knowledge separate from that of his or her character.